Herding Cats and the MA


AlienOne

 

Posted

There are tens of thousands of arcs which no one knows if they are any good. If the people reviewing continue to randomly review arcs then there will be a large number of arcs which one person has reviewed and you won't know if its good. In order for the MA to benefit players there has to be an organized effort to critique the mission arcs to give a much better idea of how good the arc is. A common place where you can see 5 opinions on an arc the same way you can read a couple of opinion on a new movie or play. Now what reward should the people doing this get? IMHO, after 50 reviews someone would show up on their server and thank them in broadcast for the work they put in like anyone else doing community service. This would not solve the large arc problem but it would create a small growing oasis of reviewed arcs that people could check and see a variety of e-opinions the same way people do now with books, movies or music. I am thinking that people would need to review at least one already reviewed arc for each new arc to slowly build a consensus. There would also need to be a way to easily merge e-opinions into an easily read blurb of reviews.

Something like this:

Arc 99999999 Death Death Death Kill Kill Death Doom

Review A .... Was unable to kill the boss at the end
Review B .... I liked the creativity
Review C .... I was able to beat the mission in 5 minutes
Review D .... I liked all the Rasta injokes
Review E .... The Custom Groups were all very clever


 

Posted

Um... I think I get your general point...that reviews should be visible to people playing the arc...but damn...that brick of text is one hard thing to penetrate.


 

Posted

People should review the same arcs or else their effort will be meaningless. The reviews should be grouped in an easy to read format. People should get virtual rewards for virtual community service.


 

Posted

I'm still an advocate of a simple feature: You shouldn't be able to rate an arc unless you've finished playing it. I think that would cut right down on that sorta griefing.


I'm not the droid I'm looking for.

MA Arc ID 8121: Rapp'Mas'Ta's War. The Rikti are trying to incorporate sonic effects into their weapons? THAT can't be good. Maybe we should ask them to stop.

 

Posted

If the arc displayed the review messages of the 3 highest and 3 lowest ratings that were not blank I think it would be useful for getting a pro's / con's for people thinking of playing it


 

Posted

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I'm still an advocate of a simple feature: You shouldn't be able to rate an arc unless you've finished playing it. I think that would cut right down on that sorta griefing.

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And then how do I rate an arc one star when it springs sixteen AVs on me at the door of the first mission with no warning?


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

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I'm still an advocate of a simple feature: You shouldn't be able to rate an arc unless you've finished playing it. I think that would cut right down on that sorta griefing.

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And then how do I rate an arc one star when it springs sixteen AVs on me at the door of the first mission with no warning?

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You dont it gets no stars and stays at the bottom where it belongs?


 

Posted

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I'm still an advocate of a simple feature: You shouldn't be able to rate an arc unless you've finished playing it. I think that would cut right down on that sorta griefing.

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And then how do I rate an arc one star when it springs sixteen AVs on me at the door of the first mission with no warning?

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You dont it gets no stars and stays at the bottom where it belongs?

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That doesn't separate the dreadful arcs from the unplayed arcs though does it? And why should I have to spend half an hour or more of my time slogging through a dreadful mission/arc just to warn others not to do the same?


(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon

 

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Um... I think I get your general point...that reviews should be visible to people playing the arc...but damn...that brick of text is one hard thing to penetrate.

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It stikes me funny that someone arguing for "easy to read" formatting for MAarc reviews posts a wall of text to explain his/her views...


 

Posted

I know. I posted an entire paragraph . Then I expected the Playskool Cartel to pay attention long enough to read a paragraph. What was I thinking?


 

Posted

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I know. I posted an entire paragraph . Then I expected the Playskool Cartel to pay attention long enough to read a paragraph. What was I thinking?

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I was kind of thinking the same thing. I've seen some walls of text on these forums in the past few years and the OP barely qualifies. I think some of you are on hair triggers here.


 

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I know. I posted an entire paragraph . Then I expected the Playskool Cartel to pay attention long enough to read a paragraph. What was I thinking?

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I was kind of thinking the same thing. I've seen some walls of text on these forums in the past few years and the OP barely qualifies. I think some of you are on hair triggers here.

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Same here. Or maybe some are just allergic to reading of any type.


Dec out.

 

Posted

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I'm still an advocate of a simple feature: You shouldn't be able to rate an arc unless you've finished playing it. I think that would cut right down on that sorta griefing.

[/ QUOTE ]While I can see the reasoning behind such a suggestion, I've also personally experienced a very good argument against it: 5 defeat-all missions on extremely large outdoor maps. Not simple maps like City 02, or farm enemies like Rikti Kitties... more like Carnival of Shadows in large St. Martial maps.

I did end up finishing that arc, but it felt like I was soloing the Quaterfield Task Force.

I've also encountered arcs whose mission text consists solely of "a", "b", "c", and similar, or text which is utterly incomprehensible or stupid. There are cases where you don't need to play the whole arc to know how bad it is.

A suggestion I've seen before, however, is to weight a rating based on how many missions were completed. Something like a (C + 1) / N weighting, where C is number of completed missions, and N is the number of missions. Then, a rating without completing the first mission will still count, and completing every mission would count much more.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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I know. I posted an entire paragraph . Then I expected the Playskool Cartel to pay attention long enough to read a paragraph. What was I thinking?

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You were thinking that insulting people for not wanting to read your badly written paragraph would make them suddenly want to do so?

Pro Tip: Break up your ideas into separate paragraphs instead of presenting it in one huge infodump.


 

Posted

Any arc that has a kill all mission, on anything but the tiniest map, is getting a one star from me :P I always have to spend at least five minutes combing for the minion I missed on the way through. Hate it.


 

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I know. I posted an entire paragraph . Then I expected the Playskool Cartel to pay attention long enough to read a paragraph. What was I thinking?

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You were thinking that insulting people for not wanting to read your badly written paragraph would make them suddenly want to do so?

Pro Tip: Break up your ideas into separate paragraphs instead of presenting it in one huge infodump.

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Seriously. Was that supposed to be a paragraph? You didn't even indent that unwieldy brick.

Too Badly Formatted; Didn't Read.


Storm Summoning is great because it makes you better than everyone else in the game. - Camma

Knockback is mitigation. It won't be removed just because meleers ***** and moan. - Chaos Creator

 

Posted

Its not insulting, its accurate. Like your habit of posting opinions as facts with no supporting arguments . Then acting like everyone should accept it because you say so. Like that whole "blueside is redundant because I think it is" nonsense you posted.

Many people who post here do not read the entire post .They read just enough of the post to find something to complain about. Thats why you have the Open Letter to Open Letter crapfest and very few threads which are intelligent discussions of current game issues.


 

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Many people who post here do not read the entire post .They read just enough of the post to find something to complain about.

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DAMN that was good. I totally envisioned a hard pimp-slap to the face to some pimply-faced [censored] who thinks all his opinions are commandments straight from God.

I gotta use that in my sig.

Stolen.

"The One"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

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There are tens of thousands of arcs which no one knows if they are any good.

If the people reviewing continue to randomly review arcs, then there will be a large number of arcs which only one person has reviewed, and you won't know if its good.

In order for the MA to benefit players, there has to be an organized effort to critique the mission arcs to give a much better idea of how good the arc is. [We also need] a common place where you can see 5 opinions on an arc, the same way you can read a couple of opinion on a new movie or play.

Now what reward should the people doing this get?

IMHO, after 50 reviews someone would show up on their server and thank them in broadcast for the work they put in, like anyone else doing community service. This would not solve the large arc problem, but it would create a small growing oasis of reviewed arcs that people could check and see a variety of e-opinions the same way people do now with books, movies or music.

I am thinking that people would need to review at least one already reviewed arc for each new arc to slowly build a consensus. There would also need to be a way to easily merge e-opinions into an easily read blurb of reviews.

Something like this:

Arc 99999999 Death Death Death Kill Kill Death Doom

Review A .... Was unable to kill the boss at the end
Review B .... I liked the creativity
Review C .... I was able to beat the mission in 5 minutes
Review D .... I liked all the Rasta injokes
Review E .... The Custom Groups were all very clever

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Such sites exist. Check the Missions and Lore section.

Also, I took the liberty of slicing and dicing your post, so that my fellow members of the "Playskool Cartel" would find it easier to read. By the by, this is also the recommended grammatical/composition style from Strunk and White, which means most teachers of English Composition would also prefer it.

A run-on paragraph is as bad as a run-on sentence. If you cram too many divergent concepts or ideas into one paragraph, the reader tends to lose track of what you're attempting to say.

Instead, if you break them up so that each "plot point" gets a paragraph, the reader's retention goes way up. It also makes the writing style more emphatic, which is a good thing when you're wanting to convince others of an idea.

This is why Wall of Text is bad, and properly sliced and diced paragraphs are better.



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."

 

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*snip* .... who thinks all his opinions are commandments straight from God.



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mine are....