Solution to city-of-farming angst
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I know my first character was a energy/energy blaster and i thought the more KB the better...besides, it just looked cool.
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After almost 6 months I still build NRG/NRG blasters like that. It is cool
Problem is, the overnight 50s will have a steeper learning curve by far than those of us who took the slow road to 50. Not having a good grasp of what your powers can and can't do isn't so bad when you're fighting Skulls or Family on Villainous, but it will get you killed very quickly indeed when you join a team comprised of people who've been running Relentless since the mid 20s and are fighting Malta or Nemesis.
Which could, in turn, lead to the new player becoming frustrated and disillusioned, because he's got this level 50 character and he's not nearly as powerful as he'd expect to be.
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Maybe I have become jaded by running so much on my tricked out brute. There is nothing short of an RSF that my brute can't handle, especially if i have even a remotely active group doing anything but being afk at the door, even if that is just soaking some damage while i kill the av's. So the curve is steeper? so what? i know it was quite a long while in game before anyone pulled me aside to teach me some tricks of the trade for building in coh. If people like the above poster just do the OMGZOR instead of helping them, then that is the people who leave never to return. I am an officer in the number 8 SG on Freedom. I constantly give pointers out to my coalition mates, especially new players. I make it a point to duo with them on a similar build and show them techniques, build pointers, slotting strats. I always discourage anyone farming their first character up. HOWEVER, I don't boot someone who does. I don't condem them. I don't point and laugh. I do what I can to teach them what they are doing wrong and run them through respecs when needed. If you don't want to teach the new players, I suggest you atleast stay quiet over in the corner for those of us who will, can without you scaring them off.
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Attitudes like that have driven more people away from MMO's than anything else short of game shut down. Thank god I never came across you when I was new to the game or I would never have gotten past the free month from purchase.
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Oh, you think I shot him down? I explained to him what they were and told him to run the tutorial, and showed him how to use Help.
But I sure would've not expected that from a 50 brute in Gville.
The mobs you fight in Grandville are not designed to introduce you to your AT, and neither is the LRSF. My problem is seeing these people in Grandville, trying to join LRSFs. There's a place and a time for newbie questions about enhancements. It isn't an LRSF team. It isn't Grandville. Someone who has farmed a farm mission for 50 levels is not going to know how to handle themselves in a 50 mission with most mobs, much less Knives, Malta, or some of the really fun things the real MA designers are coming up with that challenge oldschool players.
Not only is it bad for the teams these people join, it's bad for the players themselves. Would you want to go up against Malta or /Electric Anything mobs at 50 without Stamina, unenhanced? Is that your idea of fun, especially as a newbie?
This is bad for the long term growth of the game. Really, really bad. People will get to 50, play there, get decimated, confused, and unsubscribe. Or just stay in farm missions until they get bored and unsubscribe. Neither of these are preferable to getting new, long term players and community members.
Also, as a sidenote, knockback is fantastic when directed properly. I have an Energy/Storm corrupter who can prove that to anybody. As long as you're "Pushing Mobs into Walls together" and not "hurling mobs throughout the map" its a great tool. (Though playing ping-pong with mobs when solo is hillarious and I engage in it often.)
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I disagree. The RSF is the perfect teaching ground, especially since you have examples of said hard mobs. I used it as a training ground quite often. You know why? Because I always had a few key people to ensure I would take a victory regardless. If you have a sturdy brute, a fair corr capable of mitigating damage, and a mind perma dom, the rest really can be almost anyone who isn't afk.
And yes, while kb can be an effective mitigator, it is not something to be turned loose by the average fresh player learning the game. I have seen many new KB players kicked mid mission because of lack of CoH mechanics. But i don't know many who didn't have an energy blast toon in the first few toons of their free trial. Now will it be as fast or as neat as a team who knows how to stealth, knows the ins and outs, has decked out build to maximise their powers...no, but that hardly means it won't be done. Rule 1 for recruitment, recruit what you need to win first...then bring whomever else with you.
To everyone on this thread complaining that Katie Hannon's TF now gives crap for rewards:
That's because you farmed the hell out of it! Did you never consider there might be consequences? That the devs might act to stop you from doing things they didn't want you to? Or did you simply not care, because when it happened you'd move on to something else (as you have)?
The apparent failure to grasp the effect of your selfish actions on the larger game boggles me.
And in response to another post: no, I don't have to be looking for a team in Atlas to be bothered by the spam. Just going there has been stressful to me. Oh, but you have a solution: turn off Broadcast, set myself to hide, wear these blinders, lock myself in a room and shut up. Mass farming's here to stay, right? Yeah, just like endless speed Katies...
My characters at Virtueverse
Faces of the City
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To everyone on this thread complaining that Katie Hannon's TF now gives crap for rewards:
That's because you farmed the hell out of it! Did you never consider there might be consequences? Or did you simply not care, because when it happened you'd move on to something else (as you have)?
The apparent failure to grasp the consequences of your selfish actions on the larger game boggles me.
And in response to another post: no, I don't have to be looking for a team in Atlas to be bothered by the spam. Just going there has been stressful to me. Oh, but you have a solution: turn off Broadcast, set myself to hide, wear these blinders, lock myself in a room and shut up. Mass farming's here to stay, right? Yeah, just like endless speed Katies...
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Ok, so how exactly am I supposed to run TF's? Am I supposed to intentionally move slowly through them? Maybe I should intentionally wipe the team a few times so they all drop. Oh, I know...I should stop and kill every single mob on every map there, making sure everyone stops and reads every piece of dialog from the contacts....
Please, tell me more how I am supposed to find enjoyment. Rewards are lowered because the mission can be completed quickly. You cannot have it both ways...
One minute you are complaining against those who pursue easy rewards and those who find ways to max their rewards. The next you are lamenting the reduction of rewards that everyone agreed was excessive...much like comms. Please, you can't have your cake and eat it too.
As far as your pain upon entering atlas. Yes that is exactly what you should do. Or just right click, ignore those you don't want to listen to. That IS what you are supposed to do..hence why the options are available to use. Your CHOICE not to utilize the tools given to make things acceptable for your standards is the same as choosing to accept them. It isn't like everyone is waiting for you to zone in to the area and then they begin chatting...the majority are probably not even aware or concerned about your existance.
Please remember...there are other players here besides yourself who have just as much right to play like they want as you do. Just because you don't enjoy something, doesn't mean they won't and vice versa. I don't see them trying to remove all the story content to free up memory.
The fact that merit rewards are based on a average time for completion, it is going to be reduced over and over just by the sheer fact that a longer a TF is in the game, the easier it becomes due to practice if nothing else. Even a player that rarely runs a TF, by the fifth or sixth time through, they can steamroll pretty well.
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Ok, so how exactly am I supposed to run TF's?
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I'm pretty sure the Devs don't want you to find the TF that gives the best reward for time - especially if you find a strategy that lets you skip over the parts that aren't so rewarding - and run it over and over again as often as you can. Ditto Ouroborous arcs, especially if one is bugged to give far more merits than it should; that one was fixed too, as I'm sure you recall. And ditto Shadowhunter's wolves, and Dreck, and...
The worst part, as far as I'm concerned, is that whenever the Devs squash one of these "strategies", it's the people who were playing the game as intended who get inconvenienced - because they still want to do the content for its own sake, unlike the farmers who jump to the next cheap source of xp, inf, merits, and/or tickets. The new players in Atlas who have a question about the game - like "so, is this game all about farms then?" - are drowned out by the spam. The people who want to run the missions that the devs put in the game and even boosted rewards to get us to play them can't find teams. The people who want to use the MA system as Positron seems to feel was intended (based on his posted statements) are buried under countless repetitive farm missions. The person who wants to use a critter in his story that had to be taken out of the MA because it was being farmed, can't. And so on. [Censored] drowns out quality, and the game suffers.
I wish people would just... play the game. Don't game the game. Don't constantly look for ways to get the most for the least.
If I thought that adding an Instant 50 button to the game would change this mindset by getting you to recognize the essential meaninglessness of effortless achievement and collecting more level-capped characters than you have any use for, I'd advocate that. But the MEOW farms seem to have done such a thing de facto - congratulations - and the pigeons are still pecking away at the Skinner box, so I don't think it's fixable. But I still wish that you lot would go off to ProgressQuest or something else that's all about the accumulation of Points and leave me to enjoy a game that's supposedly about, you know, superheroes.
My characters at Virtueverse
Faces of the City
So if you don't care about reward, why exactly do you care about how many merits a TF drops??? After all, according to you, it is about the content, not the reward.
Please, play your game, noone is stopping you. Just let us play the game how we want too. Is it our fault you don't want to play with us, no. We play how we like, just like you. Powergaming is part and parcel to every MMO. It is a very viable playstyle. No different than PVP, RP, and Story running are all viable playstyles. And yes, the dev's did intend for us to run TF over and over, otherwise they wouldn't be repeatable. And yes, they did set a limit on how often to run them. Once every 24 hours for full reward. So how exactly are we wrong?
I don't. I just find the irony and/or stupidity of complaining that a part of the game is no longer worth running, because it was ruthlessly and repeatedly exploited over months until the devs made it so it would not be, to be just... beyond the pale.
I have run Katie Hannon's TF once. For the experience, and I do not mean the xp (though they were nice). We did not use trickery to speed through it; this was before you lot figured out how to drain out all the fun and turn it into a grinding mill.
If Katie is broken and not worth doing now, guess what: YOU BROKE IT. Just like (I believe) you may break the MA, and possibly other parts of the game too.
When the Devs set up a fence, some people immediately start trying to figure out ways to climb over it, or dig under it, or go around it, or smash it down with a monster truck. Some people, however, respect the fence and take it not as a challenge but as a sign that they don't want us going there, period. Amazing!
My characters at Virtueverse
Faces of the City
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I don't. I just find the irony and/or stupidity of complaining that a part of the game is no longer worth running, because it was ruthlessly and repeatedly exploited over months until the devs made it so it would not be, to be just... beyond the pale.
I have run Katie Hannon's TF once. For the experience, and I do not mean the xp (though they were nice). We did not use trickery to speed through it; this was before you lot figured out how to drain out all the fun and turn it into a grinding mill.
If Katie is broken and not worth doing now, guess what: YOU BROKE IT. Just like (I believe) you may break the MA, and possibly other parts of the game too.
When the Devs set up a fence, some people immediately start trying to figure out ways to climb over it, or dig under it, or go around it, or smash it down with a monster truck. Some people, however, respect the fence and take it not as a challenge but as a sign that they don't want us going there, period. Amazing!
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You should gather a group of equally righteous players and stone those TF running, AE farming gits in the town square until they understand how they have wronged you.
Definitely.
Yes, and I also pluck the wings from insects and torture small animals. It is true. I dont' run content with nothing to offer me with the exception of request from SG members. Why would I take an hour to do something I can do in 15 minutes? Same with the ITF...why spend an hour and a half doing something that can be done in 30 minutes. It isn't broke. I never said it was. What I said was that completing a TF should give enough merits for 1 random roll and the rest of the merits should be scaled accordingly.
Exactly what is your complaint against farming and powergaming then. Maybe I am missing something in the debate and we should try to reframe the message you are trying to get across to me. Honestly, all i'm getting from you is you don't like how other people play the game and hope the dev's find a way to force a considerable chunk of the population to be more like you. Manditory fun isn't fun at all.
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When the Devs set up a fence, some people immediately start trying to figure out ways to climb over it, or dig under it, or go around it, or smash it down with a monster truck. Some people, however, respect the fence and take it not as a challenge but as a sign that they don't want us going there, period. Amazing!
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What fence are you talking about exactly. Please speak plainly because your metaphores leave something to be desired...we've done evironmental decay, gun control, rock throwing, and now fences. Please just state your problem or complaint other than they won't play like i want them to. Please tell us what rule, ordinance, or policy is being violated that you wish to address.
Personally, I think how appalled the older bunch of supers are at the conduct of the younger ones in KINGDOM COME is a better analogy. Seeing that this game was, at some point, supposed to be about superheroes (and villains), not about who has the bigger stable of "50 toons."
(And if you don't even know what KINGDOM COME is - though I think THE NEW FRONTIER is better - why are you playing this game?)
My characters at Virtueverse
Faces of the City
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Exactly what is your complaint against farming and powergaming then.
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Aside from the fact that I think You're Doing It Wrong, I worry that the rest of us are going to suffer from what the Devs put in place to stop you. Because they have, and we have, in the past. So in that sense, it is about self-interest. I want you to stop pushing the game until it breaks and the Devs take something away from us to fix it.
I also worry that newcomers to this game, those brought here by the Architect Edition, are going to get an inaccurate or distorted idea of what the Devs want this game to be about.
My characters at Virtueverse
Faces of the City
So it isn't that there is some rule is being broken....
It isn't because I am infringing on your rights as a gamer...
You sole objection is you don't like how I have fun. Ok, thank you. I thought I might have missed some valid point in your arguement. You are no longer a contributory voice in the debate. I would thank you for refraining from further entrance on this thread until you have something more solid. This was one of the few constructive threads on the subject vs the shouting matches in others that have since been locked.
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Exactly what is your complaint against farming and powergaming then. Maybe I am missing something in the debate and we should try to reframe the message you are trying to get across to me.
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This kind of reply will probably not generate any positive feedback, but I've already cancelled my accts, so I don't really care.
I think all this stuff comes from the culture of self-flagellation that Statesman and his team introduced and encouraged from day one. Those exp bars full of debt, those long hours/days/months spent leveling a /SS tanker, the (previously) long climb until Instant Healing (only to have it taken away) the horror of leveling a /SR at release.
Trying to solo with defenders and controllers early on. Gradually picking up how the game worked, getting better powers, then suffering through the extended series of nerfs. Discovering HOs, doing raid after raid, then having them nerfed. Being a teleport tank until you could manage perma Unstoppable, then watching it get nerfed.
The def penalty to /Inv. The purple patch. ED. One hero equals three minions. No more perma anything. The aggro cap. Etc., etc. etc.
I mention that all not to rehash the respective whinefests, but to illustrate how people who didn't like being punished for playing the game left long ago. Some of us have come back over time, but those that stuck around have perpetuated (in my humble and only partly serious view) the self flagellant culture that we now see screaming about farming and leveling too fast.
That's the only reason I can think of that people would waste their time complaining about how others play the game, or how others have "exploited" the system by running a TF in an efficient manner.
Sometimes I wonder if these folks have to go to confession every time they level up.
Forget it, Jake. It's Chinatown.
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
Haha.
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Personally, I think how appalled the older bunch of supers are at the conduct of the younger ones in KINGDOM COME is a better analogy. Seeing that this game was, at some point, supposed to be about superheroes (and villains), not about who has the bigger stable of "50 toons."
(And if you don't even know what KINGDOM COME is - though I think THE NEW FRONTIER is better - why are you playing this game?)
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Off topic, but I am assuming kingdom come is a comic storyline. If this helps your frame of reference, I haven't bought a comic since the infinity guantlet was split up by Adam Warlock. Now, that doesn't mean I didn't enjoy comics, but it does mean that I no longer activly pursue them. As far as why I play this game, because I like playing MMO's. I have accounts in several, but this is where the majority of my time is. Mainly because I do have an ancient background in comic books. That doesn't change the fact that to me, this is nothing more than a action adventure game. No where have I read that roleplaying or character emersion is required any more than playing Halo.
Maybe to you, but not to everybody.
Maybe if the farmers went into some channel and tried not to actively change the feel of the game for those of us who have been here longer and do have roleplaying, character IMMERSION and choose to play heroes and villians not grinders and farmers.
Sure, we're being inconsiderate. But the farmers are being inconsiderate too. Why should we have to go out of our way to ignore you when you don't go out of your way not to change the way we play the game?
Will I have the ability to /ignore or opt out of the way the market is going to be shattered when people making absurd amounts of tickets destroy it?
Will I be able to pretend the MA mobs or loot or tickets haven't been nerfed once they become so? Will I be able to ignore this wonderful contribution you've made to my gameplay, a game I haven't touched because it's so full of Farmers that only appeared once they had to invest no effort?
You guys aren't going out of your way to avoid bothering me, so when I come to the forums or speak to a dev on test or whatever, I will not go out of the way to avoid voicing my dissaproval and hoping that Posi's "harsh action" is so severe some of you cancel your accounts.
Want to know how farming damages this game? I know of three canceled accounts due to it, and I wont think of inviting any of my gamer friends to City until it is handled. That's 45 bucks a month they aren't seeing, plus potential new boxes and their fees.
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This is NOT an anti-farming thread. Please post anti-farming comments elsewhere
We all know farming has been here since day 1 (apparently) and it isn't going to go away anytime soon. I am fine with that.
We also know a lot of players are upset with the visual appearance of increased farming since the introduction of the mission architect.
I have a possible solution that I thought I would throw out there for discussion.
Remove the AE buildings from Atlas Park, Steel Canyon and Talos.
Those that want to be farmed will then go to other zones. Lowbies can head over to Galaxy for their farms.
This brings Atlas Park back to it's former visual appearance, without all the 'looking for AE farm' messages being spammed in broadcast. Atlas will go back to the zone for costume contests, sewer team sign-ups, other competitions/events, etc. A large chunk of the zone lag will be reduced.
I also suggested removing the AE from Talos and Steel Canyon, as they are common transit zones (and Talos used to be a lag-fest prior to the AE).
This means players won't have to delete broadcast from their chat box, they won't be fronted with it when rolling a new character in Atlas, new players will be born in Atlas without all the farm messages in their face and might actually look to do some of the original content that does not consist of farming and enjoy some of the arcs that were created by the devs.
*throws thread open for discussion*
[/ QUOTE ]Just because you can't stand Atlas Park doesn't mean you have to make all my lowbie heroes suffer because they always start at GC, my PBs aside.
Don't like the lag in AP? Then go to GC then, it's simple.
As for Steel and Talos, well those zones are only bad in WWs and specific spots during invasions.
There is Skyway and IP, you know.
Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR
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worry that the rest of us are going to suffer from what the Devs put in place to stop you. Because they have, and we have, in the past. So in that sense, it is about self-interest. I want you to stop pushing the game until it breaks and the Devs take something away from us to fix it.
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Let me put this as plainly as I possibly can .... No
No I won't stop pushing the game, so long as it's not considered an exploit. If something is giving rewards to quickly (Comm officers), then they will be adjusted. You have to trust in the Dev's to fix things appropriatly. If you don't want to take part in occasionally farming, that's your choice and your loss.
I will not stop playing the way I want to play for you, for someone else, or for the developers for that matter. If something regarding risk/reward is out of whack, then they will fix it.
I don't care if you think it's affecting you. If you are that upset about it, unsubscribe. That would at least give me a win because you left. Granted, the dev's might implement something different if many people leave, but in this case, I'm pretty sure they've gained way more people than they've lost. That's just speculation though.
Edit:
If there's anything that's going to chase people away from this game, it's all these freakin' bugs that came with i14 ...
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read that as..."oh! I stood around atlas for an hour! nobody asked me on broadcast to form a team.....even if I was running a lvl 45 scrapper"
Meanwhile in PI, teams are forming all over the place because they !GASP! put on their LFt flag and started forming a team instead of being a lazy [censored] and letting someone else do the work.
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Well, no.
I was level 1 through to level 4. I wasn't particularly looking for team myself - just wandering around hitting hellions and watching the broadcast spam.
Pre-I14 I would have probably had one or two random invites - which I might or might not have accepted depending on my mood - but I'd definately have seen more than a single solitary attempt by someone to form a sewer team.
Let's not kid ourselves that there are as many non-AE teaming opportunities out there for the casual/new player as there were pre-I14. We both know that isn't true.
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Some people complain if they get no random invites...some complain that they are swamped. Maybe a majority wants to farm? seems to be that way.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
My first 50 was a energy/fire blaster. I couldnt have picked worse if I had tried. But I brought her to 50. 14 50's later I have learned a few tricks. That newb he was commenting on...farmers must have confiscated breakout. no vet badges could also mean a 2nd or 3rd account. Someone explained to me the values of health and stamina.I had no intentioon of using them until that time. Im glad I wasnt around mr judgement there....I would have gone back to EQ2.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
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The one thing you blankers seem to forget is that blanking normal content is something that is basically private in nature. (This is true to a certain extent when playing a MA blank mission, as long as you aren't spamming messages for blank teams)
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Putting a blanking mission on the MA system puts your behavior on public display. Sort of like running on field during a Yankees/Red Sox game wearing nothing but your Nikes.
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What may be acceptable behavior in the privacy of your home is not acceptable in other settings
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Amazing how general that is. I can just as easily substitute roleplaying in there. It even makes better sense
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It does? Because roleplayers are not only constantly spamming broadcast, but doing stuff that's even more invasive to other people? I wasn't aware that they even did part 1, but I'm all ears about part 2.
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I have had rpers rudely tell me to defeat evil some other place than their sacred hottubs in fault line. I dont want to hear your bs in bcast about who has dissed you. yes, I have been annoyed by rpers. There are good RP folks and bad..just like any other group of people.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
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I don't. I just find the irony and/or stupidity of complaining that a part of the game is no longer worth running, because it was ruthlessly and repeatedly exploited over months until the devs made it so it would not be, to be just... beyond the pale.
I have run Katie Hannon's TF once. For the experience, and I do not mean the xp (though they were nice). We did not use trickery to speed through it; this was before you lot figured out how to drain out all the fun and turn it into a grinding mill.
If Katie is broken and not worth doing now, guess what: YOU BROKE IT. Just like (I believe) you may break the MA, and possibly other parts of the game too.
When the Devs set up a fence, some people immediately start trying to figure out ways to climb over it, or dig under it, or go around it, or smash it down with a monster truck. Some people, however, respect the fence and take it not as a challenge but as a sign that they don't want us going there, period. Amazing!
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Trickery? What have you been smoking? You defeat mary 10 times. The speed of those defeats is determined by the devs. They spawn with no time in between. You have no choice but to begin the next round. If the devs wanted it to take longer, they could add a 2 min delay between spawns. There are 18 min added right there. But the devs would rather have a release cosisting of reward management rather than tf updates. That was their choice.
As for the talk on broadcast. Dont play MMO's if you dont like having other people in your little world. I dont like costume contests. Massive lag fests. Get rid of them, not to mention some guy that spams CC IN 5 MIN for half an hour, in 6 different zones.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
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Personally, I think how appalled the older bunch of supers are at the conduct of the younger ones in KINGDOM COME is a better analogy. Seeing that this game was, at some point, supposed to be about superheroes (and villains), not about who has the bigger stable of "50 toons."
(And if you don't even know what KINGDOM COME is - though I think THE NEW FRONTIER is better - why are you playing this game?)
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Off topic, but I am assuming kingdom come is a comic storyline. If this helps your frame of reference, I haven't bought a comic since the infinity guantlet was split up by Adam Warlock. Now, that doesn't mean I didn't enjoy comics, but it does mean that I no longer activly pursue them. As far as why I play this game, because I like playing MMO's. I have accounts in several, but this is where the majority of my time is. Mainly because I do have an ancient background in comic books. That doesn't change the fact that to me, this is nothing more than a action adventure game. No where have I read that roleplaying or character emersion is required any more than playing Halo.
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If it makes you feel better, I owned a comic store and I have no idea where she came up with this stuff. I thenk she probably needs to up the medication though.
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
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Attitudes like that have driven more people away from MMO's than anything else short of game shut down. Thank god I never came across you when I was new to the game or I would never have gotten past the free month from purchase.
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Oh, you think I shot him down? I explained to him what they were and told him to run the tutorial, and showed him how to use Help.
But I sure would've not expected that from a 50 brute in Gville.
The mobs you fight in Grandville are not designed to introduce you to your AT, and neither is the LRSF. My problem is seeing these people in Grandville, trying to join LRSFs. There's a place and a time for newbie questions about enhancements. It isn't an LRSF team. It isn't Grandville. Someone who has farmed a farm mission for 50 levels is not going to know how to handle themselves in a 50 mission with most mobs, much less Knives, Malta, or some of the really fun things the real MA designers are coming up with that challenge oldschool players.
Not only is it bad for the teams these people join, it's bad for the players themselves. Would you want to go up against Malta or /Electric Anything mobs at 50 without Stamina, unenhanced? Is that your idea of fun, especially as a newbie?
This is bad for the long term growth of the game. Really, really bad. People will get to 50, play there, get decimated, confused, and unsubscribe. Or just stay in farm missions until they get bored and unsubscribe. Neither of these are preferable to getting new, long term players and community members.
Also, as a sidenote, knockback is fantastic when directed properly. I have an Energy/Storm corrupter who can prove that to anybody. As long as you're "Pushing Mobs into Walls together" and not "hurling mobs throughout the map" its a great tool. (Though playing ping-pong with mobs when solo is hillarious and I engage in it often.)