I'll review and rate


Aliana Blue

 

Posted

Same <,<


A Warrior's Friend: ID 335212 - Help Infernal save Valkyrie from Battle Maiden.
Above Mars Part 1: The Wellington: ID 159769 - Save Mars by destroying a monstrous battleship from the inside!
>.> My DA page, where I attempt to art.

 

Posted

I have to say "thirded" for that one :P I've got plans to test a few Arcs in this thread myself in the nearish future.


 

Posted

Figure I might post mine as well

Name: The Final Nemesis
Arc ID: 14826
Length: Very long.
Morality: Neutral
Mission 1: Medium size map, level range 41-54. Contains Boss, Collection, Patrol, Battle.
Mission 2: Large size map, level range 30-54. Contains ambush, Collection, Patrol.
Mission 3: Large size map, level range 41-54. Contains 8 Av's
Mission 4: Unique map, level range 30-54. Contains AV, ambush.
Enemy groups: Nemesis, Soldiers of Rularuu
Description: What is the Shadow Shard's true purpose? Where is Rularuu himself? And what is Nemesis's final master plan?

If you already played this arc then I would definetley give it a second look, since I just made some big changes based on the plot holes that were pointed out to me. I tell ya, getting one starred is one hell of a motivator.


 

Posted

If you get the chance...

Arc Name: Magic, Mystery, and Mayhem
Arc ID: 5299
Faction: Heroic; Custom (With CoT splash in one Mission) Villains and Ally
Creator Global/Forum Name: @Travlr / MrTymer
Difficulty Level: Medium, I'd say. Some amount of Mezz. 2 'Boss' and 1 EB in Missions 3 & 4. Soloable for most ATs, though I'd pack a extra BF or two...
Synopsis:

You would think being a hero in Paragon City would prepare you for all sorts of Criminals. But robbers dreesed like they belong in a Magic Show? Seems that the Midnighters don't think it's so entertaining. Think you have what it takes to match wits with The Mystery Magician?


Estimated Time to Play: I'd say about a hour
Link to More Details or Feedback:

Link to thread in Story & Lore forum. Feedback is welcomed. I know the Arc can be tough on the lower levels, but please give it a try.

Thank you for the time...


@Travlr (Main) / @Tymers Realm (Test)

Arc 5299: Magic, Mystery, and Mayhem Updated!! 09/15/09

 

Posted

I'd appreciate it if you would take a look at Arc 8121, Rapp'Mas'Ta's War. I've had a lot of friends look at it, but you know...fresh eyes, huh? It IS solo-friendly, and I enjoyed writing it. Hope you have fun!


I'm not the droid I'm looking for.

MA Arc ID 8121: Rapp'Mas'Ta's War. The Rikti are trying to incorporate sonic effects into their weapons? THAT can't be good. Maybe we should ask them to stop.

 

Posted

[ QUOTE ]
If you don't mind playing a really long one <'x'> I'd love some feedback on the last one in my sig "A Warrior's Friend".

It's been played once and rated 4 stars, but never actually heard any feedback, so I've got no clue what I should be altering to improve it <'x'>m

Obviously only if you have the time and interest!

I'm particularly interested in what people think of the updated version of Battle Maiden's (the Praetorian of Valkyrie) updated group that I put together.

<~_~>m

[/ QUOTE ]

5 stars, this is a great arc. Its long, but if you have the time, try it out.

I loved your custom group. The story was good, but was almost too much to read at times. The 3rd and 4th missions were a bit annoying with the outdoor maps. Specifically the 3rd map - all the captive made it confusing to easily seek out the ones that you actually had to save, but I loved the look of it all. Very well done!!


 

Posted

Please review "The naked elf"

arc number in my sig


 

Posted

[ QUOTE ]
I'd like my villain arc "Nobody of Consequence" (ARC number in sig) reviewed if you have time. Your Brute should be able to solo it.

It's an arc introducing a new group of "heroes" in Rogue Isles who have (I hope) an interesting origin. You, or course, are there to stop them.

One annoyance -- the first mission pits you against Crey and for some reason when you do the mission at level 50 all you get are frost and voltaic tanks. It gets a little tedious, but I did the mission on a level 44 and it had much more variety.

[/ QUOTE ]

Mission 1: Good mission. Great boss and nice setup for the story

Mission 2: Typical council map with council enemies, but really annoying leading three hostages all over that fairly large map.

Mission 3: I love the medium sized maps, which I think this was. Just the right amount of work to complete a mission. Your custom group is great and fits the story perfectly. What's on that server?!?

Mission 4: OK, the final boss was very cool and it was a good battle. To be honest though, I defeated her and then did not finish the mission. Its a big cargo ship loaded with longbow and is a defeat all. Just being honest, but that is no fun at all.

Great story, great custom characters but the hostage part and the final mission were downers. I gave it a 3. then after I rated it, I wished I gave it a four because it was only 2 things that were bad out of the entire thing - and those things are maybe just my personal preferences.


 

Posted

By the way, after I review yours, please feel free to give one of mine a try. See my sig.


 

Posted

[ QUOTE ]
Just pushed this up last night...if you don't know what Azumanga Daioh is, tho, you probably won't get the in-jokes. But it should still be an enjoyable mish on it's own.

Arc Name: Enter the Father Hat Gang
Arc ID: 21391
Faction: Neutral
Creator Global/Forum Name: @backfire
Difficulty Level: Medium (harder for low levels)
Synopsis: Fans of Azumanga Daioh rejoice!! Tomo's dream of robbing a bank dressed in 'Father Hats' has become the latest parody to hit AE!!

Can you defeat Prodigy, Day-Dreamer, Spitfire, Yummie, and the Feline-ious Fury before the bank closes to the dismay of their Worried Sensei?!?

<ul type="square">[*]Japanese school girls with guns![*]In-Jokes galore!![*]And more cuteness than should be allowed by law!!![/list]
Play "Enter the Father Hat Gang" at an AE near you today!

[/ QUOTE ]


You win. 5 stars. Amazingly cool mission and I don't even get the in-jokes.

Everyone should play this.


 

Posted

[ QUOTE ]
Arc ID: 15393

Dumbed down cause people said it was to hard, even though I did it with an SOd PB

Level 1-50

Short one mission arc.

I think the critter text might be borked in it. Dont know why.

[/ QUOTE ]

I can't seem to find this one, sorry.


 

Posted

@Beach_Lifeguard - Thank you so much for giving it a spin! &lt;^_^&gt; Especially happy that you liked it! Sorry about the outdoor maps hehe &lt;~_~&gt; they were the only things that fit the bill for what I needed in the story at those points. I tried to find smaller ones, but they all had super-low spawn points.

&lt;~.~&gt; Hopefully they'll add more outdoor maps of reasonable size sometime soon!


A Warrior's Friend: ID 335212 - Help Infernal save Valkyrie from Battle Maiden.
Above Mars Part 1: The Wellington: ID 159769 - Save Mars by destroying a monstrous battleship from the inside!
>.> My DA page, where I attempt to art.

 

Posted

If you're in the mood for something both challenging and (hopefully) funny as all merry Aych-EEk-Double-Hockey-Sticks... Take a look at my City of Oz arc. It's spread out over 3 different arc listings but there are only 5 missions.

All the arc IDs and titles are in my sig.

The reason they took up so much memory is because EVERYTHING is original by your's truly and I crammed jokes into every orifice I could find. Er... spot... every spot I could find.


My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw

 

Posted

[ QUOTE ]
[ QUOTE ]
Arc ID: 15393

Dumbed down cause people said it was to hard, even though I did it with an SOd PB

Level 1-50

Short one mission arc.

I think the critter text might be borked in it. Dont know why.

[/ QUOTE ]

I can't seem to find this one, sorry.

[/ QUOTE ]

Yeah, the arc ID changed on it. Someone pointed that out to me a while ago. I'll get back on here after I see what it is. RL is very busy for me atm and I dont have any time to get in game.


 

Posted

I'd love to throw my arc up for your review! It's called "Girls and Monsters," and the ID for it is 26779. Here's a brief synopsis...

Renee, also known as the hero Monster Squad, has been working for years to study the various monsters and creatures of the world. She's lived in Europe since long before weirdness in Paragon has begun, and now that she's visiting the area, there's plenty of weird creatures she's never seen before.

Busy with other obligations, Renee has hired an independent field researcher named Zoey to immerse herself in monster culture and learn what she can. To supplement Zoey's assistance, and save her butt when it needs to be saved, she occassionally needs to pull in some heroic assistance.

It's a mostly humorous campaign, with a bit of seriousness if you read between the lines. Three missions, not terribly long, and only one of them is a defeat all. (Which I'm actually considering removing from the mission requirements.) Your feedback would be greatly appreciated!


 

Posted

[ QUOTE ]
You win. 5 stars. Amazingly cool mission and I don't even get the in-jokes.

Everyone should play this.

[/ QUOTE ]

wow. thank you so much

I was really afraid the humor would be lost on the uninitiated, I'm glad you enjoyed it.

I'm looking forward to seeing how your Pug Hell mish plays, tonight


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

[ QUOTE ]
Well, if you have the time, feel free to take a look at the arcs listed in my sig (er, ignore "The Meatgrinder", it's just an excercise in sadism that isn't even working properly. Kind of fun in a masochistic sort of way, though ).

"Small Fears" is a horror-themed arc; "How to Survive a Robot Uprising" is, well, pretty much exactly what it says on the tin. Although there are a few twists here and there, and the occasional joke. Poor Bernie

[/ QUOTE ]

I reviewed Small Fears.

Mission 1: Best custom group I have come across yet. those monster are really going to give me nightmares tonight. The mission goals were a bit confusing, but other than that this was a perfect mission.

Mission 2: Great mission. fighting MM is always fun and I can fight your custom group over and over again. They are great.

Mission 3: More scary monster and new ones that are even scarier. Tough EB battle, followed by surprise attack and another EB. Creepy goodness.

5 stars. In my honest opinion, if this isn't a dev's choice arc, then there shouldn't be dev's choice arcs.


 

Posted

[ QUOTE ]
[ QUOTE ]
I'd like my villain arc "Nobody of Consequence" (ARC number in sig) reviewed if you have time. Your Brute should be able to solo it.

It's an arc introducing a new group of "heroes" in Rogue Isles who have (I hope) an interesting origin. You, or course, are there to stop them.

One annoyance -- the first mission pits you against Crey and for some reason when you do the mission at level 50 all you get are frost and voltaic tanks. It gets a little tedious, but I did the mission on a level 44 and it had much more variety.

[/ QUOTE ]

Mission 1: Good mission. Great boss and nice setup for the story

Mission 2: Typical council map with council enemies, but really annoying leading three hostages all over that fairly large map.

Mission 3: I love the medium sized maps, which I think this was. Just the right amount of work to complete a mission. Your custom group is great and fits the story perfectly. What's on that server?!?

Mission 4: OK, the final boss was very cool and it was a good battle. To be honest though, I defeated her and then did not finish the mission. Its a big cargo ship loaded with longbow and is a defeat all. Just being honest, but that is no fun at all.

Great story, great custom characters but the hostage part and the final mission were downers. I gave it a 3. then after I rated it, I wished I gave it a four because it was only 2 things that were bad out of the entire thing - and those things are maybe just my personal preferences.

[/ QUOTE ]

Now I shall have to destroy you! Just kidding of course.

Since you didn't finish, you never got the final encounter with the contact, which is somewhat relevant. But I realized now that with all my changes to the arc, there's actually no longer a reason to have a defeat all goal, so I can take that out.


 

Posted

Give #25633 "Moment of Most" a try if you get a chance. It's 3 medium missions and all custom enemies. About an illusion phantom/decoy breaking the chains of his former master.

A couple EB's but not too tough, I've solo'd it on low and medium settings. (a glowie/ally/boss, a glowie/boss and a boss)

Any feedback is much appreciated. I'll be trying some of these listed on this thread.


 

Posted

#6999 Seekers of the Grail. Spent about 12 hours creating it and would love to get some people to play it.

5 Missions, all custom mobs. Tried for a challenging balance of powers and abilities that are still possible to solo.

Let me know what you think!


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I'd like my villain arc "Nobody of Consequence" (ARC number in sig) reviewed if you have time. Your Brute should be able to solo it.

It's an arc introducing a new group of "heroes" in Rogue Isles who have (I hope) an interesting origin. You, or course, are there to stop them.

One annoyance -- the first mission pits you against Crey and for some reason when you do the mission at level 50 all you get are frost and voltaic tanks. It gets a little tedious, but I did the mission on a level 44 and it had much more variety.

[/ QUOTE ]

Mission 1: Good mission. Great boss and nice setup for the story

Mission 2: Typical council map with council enemies, but really annoying leading three hostages all over that fairly large map.

Mission 3: I love the medium sized maps, which I think this was. Just the right amount of work to complete a mission. Your custom group is great and fits the story perfectly. What's on that server?!?

Mission 4: OK, the final boss was very cool and it was a good battle. To be honest though, I defeated her and then did not finish the mission. Its a big cargo ship loaded with longbow and is a defeat all. Just being honest, but that is no fun at all.

Great story, great custom characters but the hostage part and the final mission were downers. I gave it a 3. then after I rated it, I wished I gave it a four because it was only 2 things that were bad out of the entire thing - and those things are maybe just my personal preferences.

[/ QUOTE ]

Now I shall have to destroy you! Just kidding of course.

Since you didn't finish, you never got the final encounter with the contact, which is somewhat relevant. But I realized now that with all my changes to the arc, there's actually no longer a reason to have a defeat all goal, so I can take that out.

[/ QUOTE ]

If you are going to fix that last mission, then I am going to go in and change it to 4 stars. I should have rated it that way in the first place. Like I said, I liked the story a lot, just a few things that bugged me.


 

Posted

I just played a friend's mission: The Phantom's Love, arc #29180. It is fairly short, but fun mission. Please give it a try if you have a few minutes. It took me about 10-15 minutes to do the whole thing. I think you'll especially enjoy it if you like the Phantom of the Opera.

She has another arc #17615, The Alien Experiment that is fun as well.


 

Posted

[ QUOTE ]
Mission: Architect Error: 0001 - A Bug in the System
Key Words: To find it quicky seach: Archeffect or Architect Error.
ID: 23458
Story Description: The release of the Architect system was great! Heroes and Villains alike gathered round the computers to put their inventions to the test... Now mass chaos has surfaced. The Architect maker has gone mad with the Archeffect Virus!

Suggestion - Take a group, and PLEASE don't mistake the error messages for being serious. It's all a part of the fun!

[/ QUOTE ]

Good mission, I enjoyed the custom group. I especially liked those little computer sparks. Good job, 5 stars.


 

Posted

I'm glad you liked "Small Fears"- I'm actually not much of a horror buff, it just seemed to happen that way, so I wasn't entirely sure how it would be received.

What about the mission goals in the first mission was confusing? You're not the first to say that, so I've been tweaking them on and off, but don't seem to have hit that magic balance just yet :/


"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates

MA Arcs: #12285, "Small Fears", #106553, "Trollbane", #12669, "How to Survive a Robot Uprising"

 

Posted

I played PUG Hell. Thanks for the reminder as to why I play a scrapper on COH and mastermind on COV an have nearly no TF/SF badges.