One Star Banditry


8_Ball

 

Posted

I seem to recall a dev comment about this, is there an official stance on whether giving unwarranted poor ratings could be griefing? Are the devs interested in us reporting potential cases of this? Obviously anonymity of who's giving what ratings makes this impossible for us to be certain about.

I only ask because my first story arc (4336) received a 1 star rating (and no comment) after the first play, but is now up to 4 stars.

Of course there are other reasons for giving it 1 star, maybe they just don't like Sky Raiders. But the lack of comment made me suspicious. I'm guessing that the whole rating system has been heavily discussed including the potential for forming griefing alliances etc. Yet another form of PvP added to the game.


 

Posted

It's pretty sad, but by allowing you to drop and vote without even entering the arc they really opened the door up for abusing the system in both directions.

Seriously, if you had to enter the mission for even 2 min it would probably halt the vast majority of 1 star griefing and you'd likely only see it if/when you pissed someone off and they attempt to "get even".


 

Posted

Read's Frost's post.

Read's Frost's sig.

*laughs*


 

Posted

[ QUOTE ]
Read's Frost's post.

Read's Frost's sig.

*laughs*

[/ QUOTE ]

my sig is a mockery of the system in an attempt to make the dev's fix their mess considering people presented them with well reasoned logic, but we ended up with a very weak rating system.

I rarely farm anything during my playtime and that includes farming ratings.

edit: doesn't mean I won't answer the call though and I have no interest in divulging my ill-gotten gains heh.


 

Posted

Actually, I think your system is actually good for the ratings system. No one is going to pay you a million unless they think the arc is good and they're making a go of it. It lets us sort out the arcs people have put love into from those that are just a joke. I'd pay you, but I have plenty of friends to 5 star my arcs for me already.


 

Posted

hmm, interesting viewpoint.


 

Posted

[ QUOTE ]
I seem to recall a dev comment about this, is there an official stance on whether giving unwarranted poor ratings could be griefing? Are the devs interested in us reporting potential cases of this? Obviously anonymity of who's giving what ratings makes this impossible for us to be certain about.

I only ask because my first story arc (4336) received a 1 star rating (and no comment) after the first play, but is now up to 4 stars.

Of course there are other reasons for giving it 1 star, maybe they just don't like Sky Raiders. But the lack of comment made me suspicious. I'm guessing that the whole rating system has been heavily discussed including the potential for forming griefing alliances etc. Yet another form of PvP added to the game.

[/ QUOTE ]

I never ever ever leave comments on arcs I rate low.

Im not taking the chance of retaliation low rates.

Just for note, ive not played your arc, but I also cant be the only person whose come to this conclusion.


Boycott Ncsoft if they close down Coh.

 

Posted

[ QUOTE ]
I never ever ever leave comments on arcs I rate low.

Im not taking the chance of retaliation low rates.

Just for note, ive not played your arc, but I also cant be the only person whose come to this conclusion.

[/ QUOTE ]
I'd suggest a comment and no rating would be more appropriate. Maybe they'd fix the arc then.


 

Posted

After posting my Main story arc up which is 4 mission long, I received my first Rating 2 minutes later which was a 1 star rating. My arc takes at least 30 minutes to run if you stealth all of it and go for the objectives. SO there is no way 2 minutes later I have my first rating.

Nice work there huh. The rating systm is a joke and needs to be removed or improved upon real fast. Lord only knows how many others voted on my story arcs the same way and I'm sure many others just out of spite.


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Posted

The first fix I think the rating system should have is that no one can rate an arc unless they have completed it (but can leave a comment). This works well with the current system as arcs that are too difficult will sink to the bottom.

The second fix would be to remove, remove, remove the rating from the short description (when the window is collapsed), only to appear on the long description. The title of the mission is what should be grabbing people's attention. Not the number of people who have played, and stars given your arc.


 

Posted

I tend not to comment on arcs that I rate as one star, because they are so bad I don't think they could be fixed. But then again, I actually play, or attempt to play, arcs that I rate.

If you are annoyed at a low rating, the easiest thing to do is form a team, run the mission, and ask them to rate it. If it's good, the low rating will get obliterated by the new, honest ratings.



...I forgot what experience means.

 

Posted

Im actually thinking 5 minutes of play would be better filter than completion.

Hard missions would never get any ratings.


Boycott Ncsoft if they close down Coh.

 

Posted

[ QUOTE ]
I tend not to comment on arcs that I rate as one star, because they are so bad I don't think they could be fixed. But then again, I actually play, or attempt to play, arcs that I rate.

If you are annoyed at a low rating, the easiest thing to do is form a team, run the mission, and ask them to rate it. If it's good, the low rating will get obliterated by the new, honest ratings.

[/ QUOTE ]

This.. is unlikely

No one wants to team right now... rewards are way way way to surpressed for teams at the moment.


Boycott Ncsoft if they close down Coh.

 

Posted

I think the whole rating thing should be more based on positive reinforcement, meaning get rid of the stars and simply have an option to Recommend a mission or not. Add a Feedback entry that can be used whether one recommends the mission or not.

Have the Recommend check box available only at the mission end and the Feedback field available from anytime the mission is quit/completed.

There is no reason why a mission can't have a Recommended count instead of a star set-up. If enough people play through a mission and then Recommend it, the tally will show.


 

Posted

[ QUOTE ]
It's pretty sad, but by allowing you to drop and vote without even entering the arc they really opened the door up for abusing the system in both directions.

Seriously, if you had to enter the mission for even 2 min it would probably halt the vast majority of 1 star griefing and you'd likely only see it if/when you pissed someone off and they attempt to "get even".

[/ QUOTE ]

What server are you on? I need to put a money mule there.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

(qr)
[ QUOTE ]
The first fix I think the rating system should have is that no one can rate an arc unless they have completed it (but can leave a comment).

[/ QUOTE ]

As Dorothy Parker once said, "You don't have to eat a whole apple to know it's rotten." I'm not saying that anyone in this thread has a bad arc, but I've seen a couple that were honest 2-stars.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

I've decided not to so much pay attention to the rating vs. reading the arc description. If it looks interesting I'll play it and give it a fair shot.

Some people actually design their missions to be hard, challenging, and entertaining. That what is so fraking great about this new release. People were complaining about old and blah missions and wanted something fresh. Personally, I can't remember the last time I was this excited about playing this game. I really really tip my hat to the CoH/CoV team.

Anyhoo, it's not the fault of the mission creator that there are segments of virtual wussies out there that tuck tail and run at the first sign of a challenge or hard fight. I'm finding that if a mission is really good and fun to play that word gets around. At least that's been the case for me.


 

Posted

[ QUOTE ]
(qr)
[ QUOTE ]
The first fix I think the rating system should have is that no one can rate an arc unless they have completed it (but can leave a comment).

[/ QUOTE ]

As Dorothy Parker once said, "You don't have to eat a whole apple to know it's rotten." I'm not saying that anyone in this thread has a bad arc, but I've seen a couple that were honest 2-stars.

[/ QUOTE ]

Agreed...I've attempted to play a couple when upon entering I had several overpowered EB's and bosses in my face and was taking a trip to the hospital within seconds, those get one star from me.

There is a very fine line between fun & challenging and just stupid.


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Posted

[ QUOTE ]

There is a very fine line between fun & challenging and just stupid.

[/ QUOTE ]

Good point.


 

Posted

I have given the full spectrum
I have left an arc unrated, but with a long comment - basically it was bugged and I let the author know, where and how to fix.
Then:
1 Starred a 'player killer' map
2 Starred just a poorer than a random paper mission
Multiple 3 stars
1 4 star on a good arc, but with 2 huge defeat alls in the final missions, I left a comment about how the ending dragged.
and a couple of 5 stars on arcs I played and liked on test after they went up on live



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

I'm going to go out on a limb here and post what I "think" the devs are hoping will happen here.

Honest players will ignore the ratings and play arcs and missions based on their descriptions. Thus if the mission is good, these people will rate it accordingly.

We just need to hold tight and weather through this initial stage of people "griefing" with 1 star ratings and let things settle.

I for one have not gotten over to play any player missions but I do intend to and I WILL be honest in my ratings and I will post comments as well.

All I can say is have faith in the core group of honest fellow players and ignore those that grief just because they can.


 

Posted

Comment should be anonymous emails and not tells. The first time I left a comment which was to criticize a story that was unplayable I was shocked to see my self send a global tell to the author. Not something I wanted to do. Anonymous comments protect the player who bothers to send comments. It will discourage true constructive critiques.

Second point is that how do you rate an unplayable mission to let others know that it is unplayable if you can't complete the arc. You have to be able to rate these but I do agree that you should have to enter the mission first. I do recall that one mission I abandoned almost imediatley did not get a rating popup and another I tried to fight the mobs and died trying twice did give me a rating popup when I abandoned it.

Maybe that should be a requirement, a minimum time and a defeat?

Edit: I also ignore ratings that only have a few players rating it, especially only one player. I instead pay attention to the description to see if the author really put some effort into it. I feel that is a better gauge then the rating.


 

Posted

I think that you should not be able to rate an arc 1 or 2 stars without leaving a comment. It is way too easy to kill somebody's hard work with an anonymous 1 or 2 star rating, especially if it is one of the first couple of ratings the story gets.

If you think the story is 1 or 2 stars, then fine, rate it that way, but the system should force you into at least leaving a comment, that way the author knows why the story is only a 1 or 2 star. I believe if you leave honest, helpful comments to a bad story, 99% of the player base will take it to heart and not do some petty retaliating.

I do like the 1-5 rating system, but I really hate the anonomous aspect of it when it comes to getting a 1 star rating. The author is left wondering why, and again, if it is one of the first few ratings a story gets, it may never be played again. If we help out the author's of some of the bad story's, we might all get better and better storys to play.


 

Posted

After two plays, my only arc had 1 star and a "Reported for Content: *Describe Content Violation". So not only did someone 1-star me without any feedback, they also reported for content without having anything to say about the content.

Also, after those 2 plays I had 25 tickets to collect, which, if I'm correct, means one of the two ratings was a 5-star (ratings 3 and above give 5x star count in tickets). Now it has 3 plays, 2-star average, and another 25 tickets in my stash. So how do I get a 2 star average of 5 + 5 + ?? Am I completely misunderstanding the ticket-reward system for plays?


 

Posted

[ QUOTE ]
As Dorothy Parker once said, "You don't have to eat a whole apple to know it's rotten." I'm not saying that anyone in this thread has a bad arc, but I've seen a couple that were honest 2-stars.

[/ QUOTE ]

But, you do need to make sure they're eating the apple.