WarTroller Single Target Damage Testing Videos
post 32 comments:
For all of these tests, I would have started with the primary pets summoned. Just my opinion, but I think it more accurately represents the "normal" mode of pay for a controller that has a pet summon.
I would not bother with spooky on the illusion controller. with PA or Phant out, there is no need.. a single mob is quite well controlled.
Pre 32 comments:
for pre 32 testing, I really dont see the point... sorry but you are using lvl 50 controllers without summoning any pets to simulate pre 32 controllers. This is just silly IMO.
I applaud the effort, I just think you should stick to lvl 50 testing.
Great Music
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This is a bug, nothing more. Please put away the tin-foil hats, there's nothing sinister going on here.-Protea
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Ishtar
Good point about Spooky. I guess I'm just in the habit of summoning him.
Not sure why the pre-32 one is silly. I guess I'm wondering, do you mean silly as in "I don't really care about pre-32 damage" or silly as in "That's not an accurate test of pre-32 powers".
Zappalina
Thanks. The band is called the Ravenettes and I've been trying to work one of their songs into a video for ages. And then I get two on the same day.
That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio
The Infernal Challenge
Building a WarTroller
Troller Damage
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Not sure why the pre-32 one is silly. I guess I'm wondering, do you mean silly as in "I don't really care about pre-32 damage" or silly as in "That's not an accurate test".
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I guess I meant more silly as that is not really an accurate test.
To make a suggestion that may assist though, grab an ouro mission that exemps you below pet level (say lvl 29 or some such) and find a similar type of mob to compare to. it doesnt have to be the same mob as you are taking otu with the lvl 50's to be a test that is worthwhile at the lower level. As long as you are comparing apples to apples... it seems good to me.
Part of the problem I had is that at level 50, mind has the exact same arsenal as it does at level 50... you kinda see my point? there is not really a standard comparison, since all you really did with the pet summoning sets is not summon the pets.
If you take something like an ouro mission or exemp for the test, your character will be actually subjected to pre 32 levels of damage and abilities.
I know that sounded a bit convoluted, hopefully you get what I am trying to say. I am not trying to be down on you in any way as you know I have a lot of respect for you...
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grab an ouro mission that exemps you below pet level
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Great idea. I'll do that with the level 32 test as well.
But I'm holding off a bit before doing it to see if anyone else has some suggestions.
That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio
The Infernal Challenge
Building a WarTroller
Troller Damage
I like what you're doing here as well. Only thing I noticed is when I attack on my Illusion controller, it's sometimes Blind - SW - SW - Blind, etc...
Our slotting may be different though, so that may not work best for what you are testing.
I would be interested in seeing a Gravity one included as well. I wonder how a damage-focused Crush, GD, and Lift built would do.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
Mind did a lot better than I thought it would, especially considering it was up against pets summoned at point blank. I wonder if Grav/ would perform better considering Propel's animation. I could probably do better with a Hastened Dominate, Mesmerize, Levitate chain (I see Hasten was in use in the video).
No wonder I'm so jaded against troller damage. I played Illusion as my main, and it was not infrequent for PA to be down when it was time to take down a boss. A minute and a half to defeat one mob would jade anyone.
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For all of these tests, I would have started with the primary pets summoned. Just my opinion, but I think it more accurately represents the "normal" mode of pay for a controller that has a pet summon.
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Seconded. This is also to reflect the time it takes the pet to engage from range, where many would prefer to stay. To get the Fly Trap to do that much damage, you'd typically have to teleport it to melee.
It's okay to summon the phantom army during battle in melee range, as that is within "normal" play.
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I would be interested in seeing a Gravity one included as well. I wonder how a damage-focused Crush, GD, and Lift built would do.
Lewis
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Yeah, where's grav
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I wonder if Grav/ would perform better considering Propel's animation.
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I think it could be faster without Propel. My Grav/Storm has a damage-focused GD+Lift+Crush build. I might time it later with no pets, no secondary, and no epics or anything other than those 3. Still, Istar's point about exemping down for the test is correct, for a true pre-32.
However, I a Ballroom Dance party to attend, so I'm outta here. Lemme know your gravity results, if anyone does that.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
I find that propel limits my damage, imoo.
When I was still in a damage oriented build, propel's animation time just ruined attack chains once I had the epic pool attacks. It takes so freaking long >.>
I'm also interested in seeing Grav, Earth, and Ice results.
As to the tests:
-Containment: You aren't setting it up right away. Open with the ST immob (or Mezmerise for Mind/) to make sure you get Containment as much as possible.
-Hasten: It wore off halfway through the Plant/ test. Could be a source of error.
-Slotting: How are these toons slotted? Are all the attacks/pets slotted the same way? Any +Rech or +Dam bonuses? Any procs?
-Pets: Have the T-9 pets out when you start the tests. That is a better approximation of real play experience.
Overall, they mesh with both my experience and the general wisdom of the Controller forums so they seem pretty good.
Just to keep a running track of the suggestions so far:
* Start with the primary pets summoned
* No Spooky on the Illusion controller
* Use Ouro missions
* For Illusion, try Blind - SW - SW - Blind
* Include Grav, Ice, and Earth
* Start all tests when Hasten starts
* Make sure Containment is set up right away
* Use standard slotting for all builds (I'll go with SOs)
I think all of these things are doable. Will wait a little longer for additional suggestions before starting.
That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio
The Infernal Challenge
Building a WarTroller
Troller Damage
I figured out what was bugging me. Your imps are not slotted for damage are they (or very little of it)?
My imps on do 49 dam + dots of 19 to a lvl 50 death mage. I have 3 acc/dam HO's slotted.
That should easily shave off a few seconds for fire as would having them out before the fight starts (but that could be said for all the pet sets)
I suspect they will be just a hair slower than ill w/ PA out if you slot them for damage.
I'd rerun the test w/ fire myself, but I don't have the st immob on my build.
edit: I didn't look too closely at the other pets in the vid, but hopefully they are all slotted to maximize their purpose. Unless this really was supposed to a "lvl 32" test where you'd only have the default slot?
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That should easily shave off a few seconds for fire as would having them out before the fight starts (but that could be said for all the pet sets)
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Wouldn't surprise me if having the plant pet out before the fight starts actually increases its time. For the rest I think you are right, but the plant pet is unique now in its stupidity since Frosty was fixed.
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Just to keep a running track of the suggestions so far:
* Start with the primary pets summoned
* No Spooky on the Illusion controller
* Use Ouro missions
* For Illusion, try Blind - SW - SW - Blind
* Include Grav, Ice, and Earth
* Start all tests when Hasten starts
* Use standard slotting for all builds (I'll go with SOs)
I think all of these things are doable. Will wait a little longer for additional suggestions before starting.
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No suggestions here, just a warm thank you for taking the time and giving the effort. Doing so is a great addition for the community, THANKS!
Also, there will be a ton of 'What if scenarios. What if fire/Rad has Hasten/AccMetab up at the same time? What about % of resistant mobs? What if.. etc etc. I wouldn't sweat it too much, that's for sure.
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Just to keep a running track of the suggestions so far:
* Start with the primary pets summoned
* No Spooky on the Illusion controller
* Use Ouro missions
* For Illusion, try Blind - SW - SW - Blind
* Include Grav, Ice, and Earth
* Start all tests when Hasten starts
* Use standard slotting for all builds (I'll go with SOs)
I think all of these things are doable. Will wait a little longer for additional suggestions before starting.
[/ QUOTE ]
No suggestions here, just a warm thank you for taking the time and giving the effort. Doing so is a great addition for the community, THANKS!
Also, there will be a ton of 'What if scenarios. What if fire/Rad has Hasten/AccMetab up at the same time? What about % of resistant mobs? What if.. etc etc. I wouldn't sweat it too much, that's for sure.
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I think the important thing that magicj is establishing here is a b aseline performance from the primary only that can then be hypothetically modified based upon secondary and tertiary effects.
I think it is far and away the best way to attempt to codify the damage dealing abilities of each controller primary.
ok I just did the same test with my fire troller using:
imps - 3 acc/dam HO's
ring of fire - 5 purple immob set (no dam enhances)
hold - 6 from hold sets (no dam enhances)
Starting the timer from the instant the icon starts spinning for imps and stopping it when the lvl 50 death mage dies:
34 seconds
I suspect a dam slotting ring of fire would increase kill speed by another second, maybe 2.
*just for giggles same test, but utilizing my storm powers (starting with spinning icon for imps)
19 seconds (forgot to run hotfeet too)
With epics and imps already out I'm confident I could get it under 10 sec.
Something is off in your original analysis, I've heard that the new pet sets aren't actually enhancing acc or dam, so that could be it.
Thanks everyone for the kind words and advice. I hope to start the new tests tonight.
That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio
The Infernal Challenge
Building a WarTroller
Troller Damage
Test opening with a sky-cap drop with wormhole on grav too if you want an extremely wide range of tests
(wormholing things straight up and letting them get injured due to excessive falling distance)
Mostly kidding with this, but it's always funny. (and more often than not prevents kill-xp gain)
I just put up a draft of the new test. This test uses an Ice troller to defeat a freak boss in the Freakolympics arc. This is a rough cut only, meant primarily to get feedback.
You can find the video here: Ice Damage Pre 32.
That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio
The Infernal Challenge
Building a WarTroller
Troller Damage
Poor ice
haha, ya. Good thing Jack is badass.
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Poor ice
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Not sure that's a fair test for ice considering freak tanks have 30% cold resistance. Cold being rarely resisted is one of ice's few advantages, so kind of a reverse cherry picking there.
I've just put together a couple of single target damage tests for my various WarTroller builds. You can find them here:
WarTroller Single Target Damage Test Pre-Level 32
WarTroller Single Target Damage Test Level 32
For best results click "Watch in high quality" and full screen mode.
Here's a summary of the results:
Pre-Level 32
Set_____________Time to kill Target
Illusion w/PA_____41s
Mind____________44s
Fire_____________53s
Plant____________58s
Illusion w/out PA__1:34s
Level 32
Set_____________Time to kill Target
Illusion w/PA_____34s
Plant____________37s
Fire_____________40s
Mind____________44s
Illusion w/out PA__1:00
I was hoping the folks who are knowledgeable in the various primaries could take a look at the videos to see if they're happy with the way I did the tests. Let me know if you think they're unfair.
That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio
The Infernal Challenge
Building a WarTroller
Troller Damage