IO slotting example: Health
you never got an answer, so i guess no one knows.
test it and tell us please! Go against toxic and untyped..you name it..just test it! My 46 got fried from 52 rulura? brutes...but that was 6 levels above, think that was the to hit/accu equation factoring in.....
test and post
We are all learning here.
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Yep. And why didn't people believe the Devs when they said that ED would diversify things?
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Um - how is it diversifing anything when all thats happening to is to try to get the best health benefit out of something that used to be much better?
All i see is attempting to regain what was lost, not diversifing anything anywhere....
*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*
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Yep. And why didn't people believe the Devs when they said that ED would diversify things?
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Um - how is it diversifing anything when all thats happening to is to try to get the best health benefit out of something that used to be much better?
All i see is attempting to regain what was lost, not diversifing anything anywhere....
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You dont necessarily have to maximize all attributes of the power. Lets say you set yourself a goal of 75% accuracy boost and 33% recharge reduction in a blast, and get as much damage as you can. You then look at all the sets available and see what you can do. You may decide that one set can reach your goals and give you additional end reduction and range but 10% less damage than just slotting basic IOs. You may decide thats the best for you. Give up a little damage for additional range and end reduction? Heck yeah, when you have Aim and BU.
People can now make very efficient builds based on their playstyle that they can be happy with.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
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you never got an answer, so i guess no one knows.
test it and tell us please! Go against toxic and untyped..you name it..just test it! My 46 got fried from 52 rulura? brutes...but that was 6 levels above, think that was the to hit/accu equation factoring in.....
test and post
We are all learning here.
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Wish I could. Not quite willing to copy my toon 20+ times to get the inf need to buy a numina's unique IO though. Was hoping someone had already checked.
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Yep. And why didn't people believe the Devs when they said that ED would diversify things?
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C'mon, LadyThor. Talk about putting a spin on the facts. ED didn't diversify anything. Now, over a year later, we're finally getting a new, universally available "Hamidon-like" SO that will RE-diversify slotting. To say that ED was necessary to diversify slotting is like saying "We had to destroy the village to save it." It's just....well, c'mon now.
Oh, and by the way...fantastic work, Scrapulous. Logical, detailed and pithy. Very informative, I'm definitely putting a link to this in my siggy sometime soon.
Man Scrap, this writeup has really been helpful and informative to me. I've been away from the game a long time, played maybe 1-2 months the past year, but I9 is really getting me re-interested. When I did play most recently, it was with some of my other toons.. not my highest level Katana/Regen scrapper (only 36, but I have 20+ guys over level 10, must focus!). I have an Issue 5 or so spec now... 6 slots in Quick Recovery and Stamina, Instant Healing with -End, etc. I've been playing him this way for old times sake, and he's still decent.
Thanks to your post what I've decided to do is drop Stamina, and go with "Set IO slotting #2, recovery:" instead. I won't give up a whole ton of recovery (heck, my 1xAcc 5xDam powers could use -End now) but I gain a nice load of extra +Regen beyond what I had before.
Great stuff.
I'm loving the inventive way you can slot stuff with IO's to provide both an obvious (affecting the power itself) and not-so obvious (set bonus). I was interested in trying one of the options you posted, so I checked out Wentworth's.
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1 Miracle 15% recovery global IO,
1 Regenerative Tissue +25% regeneration global IO,
1 Numina's Convalescence +20% regen, +10% recovery global IO,
1 Numina's Convalescence heal IO,
1 Numina's Convalescence end/heal IO,
1 Numina's Convalescence heal/rch IO
heal: +95.4%
Set bonuses:
regeneration: +12%
max health: +1.88%
heal: +6%
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Miracle +Recovery 20-40m.
Regenerative Tissue +Regen 7.5-15m.
Numina's Convalescence +Regen/Recovery 10-25m.
Numina's Convalescence Heal 200k-1.5m.
Numina's Convalescence End/Heal 200k-1m.
Numina's Convalescence Heal/Rch sells for 2m-5m.
That means a best case scenario for a purchaser of these recipes from the auction of maybe 40m. Add in the cost of salvage you are missing and the creation cost of the IO's themselves and that soars even higher.
*sigh*
I can't wait for pricing to calm down a little bit as supply and demand levels out.
Thanks for your articles. I'm finding them very interesting!
Keep in mind the crazy expensive ones are the task force rewards. That's part of why they cost the most. If you run a number of task forces, you'll eventually win some of the ones you want, or as in my case win something valuable you don't want and sell for a nice price. (My highest guy is only 38 now, but a TF I did at 36 gave me an item I sold for 1 mil, which was quite nice for me considering I only have about 3-4 mil total.)
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That means a best case scenario for a purchaser of these recipes from the auction of maybe 40m. Add in the cost of salvage you are missing and the creation cost of the IO's themselves and that soars even higher.
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Eek. First time I've seen a rough estimate of cost on IOs. I know what I want and I know how much inf I've got and I'm coming up short by several commas and zeros.
www.repeat-offenders.net now playing GW2 with RO in Crystal Desert
RIP Sailor Rush, September 7th 2010.
http://www.change.org/petitions/ncsoft-keep-ncsoft-from-shutting-down-city-of-heroes
Sign the petition to save CoH please.
The three uniques in that example are the most expensive things in the game, or close to it, and I don't see supply coming up to demand any time soon. On the other hand they're REALLY REALLY GOOD.
I'm working on a "lower-end" guide that doesn't use any uniques. I got a 4 of a set plus all the salvage for under 1 million last night.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
People need to consider salvage costs and creation costs in their equations of these sets with unique IO's.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
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As far as I know, there is no place in-game that ED is explained. People know not to slot more than 3 SOs in powers because of word-of-mouth and persistent education from people in the community.
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Well it's not explained anywhere persistant, but it IS explained in the game. In Outbreak when you go through the early cop contacts one of them sends you to a terminal that explains ED essentially. Enough to get a good idea what's going on. But that's consistant with a number of other things taught in the Tutorial but nowhere else.
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Every tutorial in game needs to be added to the University..
ArchRex Dojhrom x ?
* Sidus Loricatus: B-NRG2, S-BS/Reg, T-Fire/Ice, MM-Bots/FF, St-NRG2, Dom-Psi/NRG, Cor-Son/Traps, Cor-Ice/Kin, Ctrl-Fire/Kin, PB-LB/LA
* Arachnos Loricatus: Soldier, Widow
* Praetoria Loricatus: B-DP/Dev, Cor-Elec/Elec
i doubt very seriously supply and demand will EVER loosen up the prices any. At the most, I see them making it much harder for the sake of keeping rarity up to make this worth while. Nice idea...aint gonna happen.
(what good is good stuff if it isnt rare and is cheap to get?)
ok - i understand where you're going in your post about putting the unique ones in health - but since health doesnt take end recovery anything in it, does it really effect a change? has it been "tested"? i have a miracle and dont want to waste a respec.....
anyone want to answer if he doesnt see it?
*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*
you're misunderstanding the effect of the IO in there.
Take Numina's for example. 20% regen, 10% recovery.
That does not enhance the actual power it is slotted in. So if it's in Health, it doesn't multiply 20% onto the base regen value of health(40). Health's own value isn't affected in any way.
That IO instead is acting like a set bonus. Since Health is a passive, and ON all the time, so with the effects of the IO. It adds 20% flat onto the total amount of Regen you have and 10% onto your total Recovery.
So if you have Health worth 40% and no other regen powers and no other slots in Health and you put in Numina's, this happens to your total regen.
40% + 20% = 60%. you now have a 60% regen buff.
Why did I say all that? To drive home the point that the IO isn't there to enhance the value of the power its in but to give you a global bonus. That means that even though Health doesn't boost Recovery, the IO that has a +recovery effect will still give you that bonus.
Level 50 is a journey, not a destination.
▲Scrapper Issues List - Going Rogue Edition▲
So if i understand it right - if were to put that same IO in dull pain, it would not have the global effect because it is not "ON" all the time?
*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*
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So if i understand it right - if were to put that same IO in dull pain, it would not have the global effect because it is not "ON" all the time?
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Correct. The +Regen and +Recovery would last for 120 seconds after activation.
I had a thought, "Supply and demand" wise...
The demand for these is, EVERY CHARACTER IN THE GAME CAN USE THEM. And EVERY CHARACTER IN THE GAME WILL BECOME BETTER WITH THEM.
I have one [1] of these on one [1] character and I don't expect to ever have any more.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Pretty much, yeah.
Currently: 50s (5), 40s (3), 30s (5)
Red and blue side, mostly Infinity, Virtue, and Freedom.
OK i tink im almost there :P
What about say, luck of the gambler that gives 10% regen - it can be placed in a click or passive def power of invuln...does that mean the 10% is global in the passive but the other 10% only comes on when you activate combat jumping?
And does that mean the regen given by some IO melee powersets only come into effect when you use the melee power?
*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*
no, you're a bit off still.
when you see those bonuses listed for slotting more than one enhancement from a Set, those are global set bonuses. Those are active regardless of what type of power it is or how often you use it.
recap:
slotting multiple IOs from a Set gets you Set Bonuses. These are always active regardless of power use.
slotting an IO that gives a global effect (like Regen, recovery, recharge, etc) gives you that buff for 120s every time the power is activated. toggles and passives 'activate' every second or so. you always get the buff from the passive. you always get the buff when the toggle is on, and for 120s after you turn it off. If you slot these global effect IOs into a click power, you simply get the buff for 120s after you clicked it.
Level 50 is a journey, not a destination.
▲Scrapper Issues List - Going Rogue Edition▲
Its probably been answered but isn't the 15% miracle and and the Numina's Convalescence +20% regen, +10% recovery global IO's unique and can 2 uniques be used at a time on one toon?
1 unique of a single type per char. So only one Numina's and and Miracle.
The only 1 that is a little weird is the +stealth IO. There are 4 sets that have stealth, however, you can only slot 1 of the 4.
Sorry if this has already been asked but ive always been confused as to how the unique IOs that say they last for 120 seconds work if they are slotted in health? If they are slotted in health are they permanent? If they are slotted in another power such as a heal do they only last for 120 seconds after that power has been used? Thanks in advance
Healing Flames (a click) can self stack with recharge slotting 2-3 times. Does that means if it has the Numina global effect IO, that it can stack the effect?