Drops II


9thcircle

 

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* No specific anything is tied to doing anything specific. This means that completing ANY story arc in the level 20 to 25 range can get you a random rare recipe from Pool B.


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The problem is that only one person on the team will be eligible for Pool B drops. (Unless you manage to pull off a mission share, something that is almost impossible except in the Hollows and Faultline arcs.)

Only one. And the team leader decides which one.

That's a big difference from all the other pools described in the post.

Big enough that it will, in my opinion, make a big difference in people's teaming habits, once the loot greed sets in.


 

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That's still unacceptable. Some of the early sets that don't exist at the high levels have added effect enhancers (like KB protection) that high levels need.

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Then I'll fall back on my favourite solution suggested yet: make them like badges and award them to all team members on the final storyarc mission, so you can exemplar down and get one in exactly the same way as you can exemplar down and get Spelunker.


 

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Inventions has been touted as something that shelved level 50's can partake in. Level 50's that have completed all their story arcs already. Please, how can both of those occur? Level 50's can not experience IO's if they are locked out of acheiving specific rewards because they happened to hit the level cap before I9.

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It's like I said, we are looking into other options that keeps the mechanic of the four pool system. Our intention is to not make people feel "gimped" for previously completing all their story arcs.

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Fear and anger temporarily subsiding...

For myself, I made sure I had one character on each side that went through EVERY mission, that way I could freely team up with SG members who play less and not be worried about trying to get my arcs/missions accomplished in order to see them. To have gone through that pain and be told "too bad, you're screwed" is a tad...irritating.


Co-Founder: Hand of Justice, Champion Server

Currently published arcs:
1) Azuria's Difficulties (arc: 55639) - Ver 1.2

 

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Inventions has been touted as something that shelved level 50's can partake in. Level 50's that have completed all their story arcs already. Please, how can both of those occur? Level 50's can not experience IO's if they are locked out of acheiving specific rewards because they happened to hit the level cap before I9.

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It's like I said, we are looking into other options that keeps the mechanic of the four pool system. Our intention is to not make people feel "gimped" for previously completing all their story arcs.

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Lady_Sadako's idea would work well for this in the short term, in my opinion.

allowing 50s to go back and redo arcs would be the most ideal in the long term, but I have a feeling that would take a while to recode all the contacts...

also, any II thread should be subtitled :Electric Boogalo, or :the Quickening. or even : the Wrath of Khan. for shame.


 

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Let us go back and redo the arcs!!

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You'd think it'd be pretty simple to do too. Autoexmp the mission owner to the mission level, add a mission flashback option to all contacts that lets you continuously cycle through a contact's missions and voila. Flashback.

They should probably not give you temp power rewards because then you could like do the blackwand/wedding band/whatever missions over and over and never run out, but I think all other rewards would be pretty kosher.


 

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Doc, can we get a little clarification on "what parts" you are referring to that are only dropped by Story Arcs, Trials and Task Forces?

Are the "Parts of a set" each a different, exclusive part in the story arcs, trials and task/strike forces?

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From what I understood, if a set is a 5 piece set, you can get something like enough recipes for 4 of those sets by beating stuff up, but the recipe fo the fifth piece might be harder.

This would allow people to collect pieces of the set rather easily (thus getting some of the bonuses), but completing the set much trickier.

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Well that is the case for *some* of the sets.
* The majority of sets are available exclusively through defeating enemies. This means that all the pieces of the set are attainable by beating up things.

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And I would argue that NONE of the sets should be this way. As it unfairly punishes 50s, for whom Inventions was mentioned as a way to improve without raising the lvl cap.

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Can you or can you not improve your 50 without the storyarc IOs?

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Not the way that the devs explained the Inventions system wotuld work.

The idea was that you could basically keep improving your 50 as being equal to them keeping increasing the lvl cap.

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So you're saying that your 50 won't be able to use any IOs just because you're out of storyarcs?

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You misunderstand me. If I'm reading DOC right, there are certain IO sets you won't be able to get (and thus the overall character bonuses) if you are out of arcs. Some 50s have NO ARCS LEFT, thus are locked out of those SET BONUSES. For 50s the individula IOs are basically nothing, however the TOTAL SET BONUSES are the real way of advancement.

There is a picture of Manticore on TEST that shows what is possible with Set Bonuses. I will have to find it and post it.

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So you're missing out on 4 out of 300 sets. omg, dooooooooooooom.
I still don't see the problem.

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Heh. assuming its 4 out 300 sets.

And I and everyone else except you happens to see the problem.

I guess we wait till TEST to see who is right.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

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I've had some discussions with the team yesterday about what we could do instead, and still keep the flavor of the four pool system, because having the extra three pools allows us to not only reward risk/reward, but time/reward as well.

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Let us go back and redo the arcs!!

Forget Jack and his stupid ideas about whether or not all the content should be experienced by one lone character and let us go back with our level 50 Characters and redo the arcs that we missed as well as do the arcs over again.

Give us the damn content!

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Can good sense be repeated too often?


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Let us go back and redo the arcs!!

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You'd think it'd be pretty simple to do too. Autoexmp the mission owner to the mission level, add a mission flashback option to all contacts that lets you continuously cycle through a contact's missions and voila. Flashback.

They should probably not give you temp power rewards because then you could like do the blackwand/wedding band/whatever missions over and over and never run out, but I think all other rewards would be pretty kosher.

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Simple for the enduser. Not simple for the engineers.


The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants. It is its natural manure. --- Thomas Jefferson
Formerly known as YFNDBA

 

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Now I hear you guys... you all seem to dislike the Story Arc aspect of this system. I've had some discussions with the team yesterday about what we could do instead, and still keep the flavor of the four pool system

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This part was very encouraging. It sounds like you guys are considering dumping the story arc aspect and replacing it with something else that is repeatable and available to everyone for the 4th pool.

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We also will be actively monitoring datamining on every aspect of this system through all of Training Room and into Live.

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This part is discouraging because it implies the exact opposite of the other part. Makes it sound like you'll datamine it, as you currently have it programmed, all the way through going live with it. And only then, if datamining on live shows a problem, might you consider changing it.


 

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Let us go back and redo the arcs!!

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You'd think it'd be pretty simple to do too. Autoexmp the mission owner to the mission level, add a mission flashback option to all contacts that lets you continuously cycle through a contact's missions and voila. Flashback.

They should probably not give you temp power rewards because then you could like do the blackwand/wedding band/whatever missions over and over and never run out, but I think all other rewards would be pretty kosher.

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I agree, the temp powers should only be available once ala Safeguard/Mayhems.

Give us Flashback devs and make this the best Issue of all time!


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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FLASHBACK

FLASHBACK

FLASHBACK

FLASHBACK

FLASHBACK

It's not a difficult problem.

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/signed. This is a MUST now, you keep us folks with multiple 50s in the loop.


 

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Would this work better for you? (Pool A is any monster)

Doing Pool A stuff 97% of the time you get Pool A; 1% from Pool B; 1% from Pool C; 1% from Pool D

Doing Pool B stuff 98% of the time you get Pool B; 1% from Pool C; 1% from Pool D

Doing Pool C stuff 98% of the time you get Pool C; 1% from Pool B; 1% from Pool D

Doing Pool D stuff 98% of the time you get Pool D; 1% from Pool B; 1% from Pool C


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I'd still rather have Pools A, C, and D and make Pool B (Story Arcs) contain a nice subset of some of what can be obtained in both Pools C and D. That way the reusable content (A C and D) contains everything one could possibly want, while Story Arcs get you valuable things via soloing that you could otherwise only get via teaming (C and D).

In other words, remix the B, C, and D rewards into just C and D; then select a subset of those rewards and put them *also* in Pool B.

All problems solved, and all 4 pools are rewarding in the specific ways the devs seem to want them to be rewarding. No messy fuss with dealing with any % chances other than the actual roll to see what drop you get.


 

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I've had some discussions with the team yesterday about what we could do instead, and still keep the flavor of the four pool system, because having the extra three pools allows us to not only reward risk/reward, but time/reward as well.

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Let us go back and redo the arcs!!

Forget Jack and his stupid ideas about whether or not all the content should be experienced by one lone character and let us go back with our level 50 Characters and redo the arcs that we missed as well as do the arcs over again.

Give us the damn content!

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I have to agree with this, why is allowing people access to all of your content bad? If I have a level 50 I I want to be autoed sidekick to level 10 to do the Hollows storyarc, am I not still paying a monthly fee? If in Issue 10 they add a new level 35+ zone and I want to do it and I only have a level 45 character, why force me to level up to 35 with an alt to enjoy the new content? People who play alts will play alts no matter what. Stop punishing people for their past actions.


This is a service-oriented business, and it's all
about keeping the player happy over the long term.
So you have to listen and pay attention. If a large
portion of your playerbase is screaming about
some change, you be wise to listen. - Raph Koster

 

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The only reason I didn't heavily endorse Flashback was because I'd figured it was dead in the water like Power Customization.

That said: FLASH-BACK FLASH-BACK OY OY OY

Or the idea of adding buttons to souvinirs, at least. I liked that too. Though not as much as Flashback.


DJs for The Cape Radio

Makes videos & podcasts about reviewing toys, covering conventions, and more at Vangelus.ca

 

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I've had some discussions with the team yesterday about what we could do instead, and still keep the flavor of the four pool system, because having the extra three pools allows us to not only reward risk/reward, but time/reward as well.

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Let us go back and redo the arcs!!

Forget Jack and his stupid ideas about whether or not all the content should be experienced by one lone character and let us go back with our level 50 Characters and redo the arcs that we missed as well as do the arcs over again.

Give us the damn content!

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I have to agree with this, why is allowing people access to all of your content bad? If I have a level 50 I I want to be autoed sidekick to level 10 to do the Hollows storyarc, am I not still paying a monthly fee? If in Issue 10 they add a new level 35+ zone and I want to do it and I only have a level 45 character, why force me to level up to 35 with an alt to enjoy the new content? People who play alts will play alts no matter what. Stop punishing people for their past actions.

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I wouldn't even mind if they released Issue 9 as is, and then put this feature in later, say by Issue 10.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

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"You said, 'Give us Flashback or give us Debt'
Now you got both -- what do you want next?

Here comes the Drop"

No, I dont expect anyone to get this musical reference, but felt the need to post it anyways.


"If you're going through hell, keep going."
Winston Churchill

 

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Let us go back and redo the arcs!!

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You'd think it'd be pretty simple to do too. Autoexmp the mission owner to the mission level, add a mission flashback option to all contacts that lets you continuously cycle through a contact's missions and voila. Flashback.

They should probably not give you temp power rewards because then you could like do the blackwand/wedding band/whatever missions over and over and never run out, but I think all other rewards would be pretty kosher.

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Simple for the enduser. Not simple for the engineers.

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Engineers always say stuff is too hard. I've read the Dilbert Principle. Beat them until they deliver Flashback!!


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Now I hear you guys... you all seem to dislike the Story Arc aspect of this system. I've had some discussions with the team yesterday about what we could do instead, and still keep the flavor of the four pool system, because having the extra three pools allows us to not only reward risk/reward, but time/reward as well. Takes longer to do a Task Force? Here's a nice bonus you can't get anywhere else. Finish the Respec trial, but already have all your Respecs? Here's a nice reward that carries with it some good inherent value.


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Ack now I'm all paranoid because I primarily do story arcs and not TFs or Trials. And it sounds like I won't have a chance to get the rarer recipes that you where originally going to offer me. Ack...


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Remember, Task/Strike Forces and Trials are infinitly repeatable. Story Arcs are not. There is a difference between choosing not to do Task/Strike Forces and Trials and not being allowed to do story arcs because you have already outleved every single one of them.


 

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Didn't the Devs say once that an issue with Flashback is that not all enemies go the full range of levels? Only a few do, most notably CoT, Longbow, and, uh... help me out here. The point being that they'd need to add in logic to increase the range for ALL villain/hero groups and probably add some new powers/mobs at the high end.

Did I imagine this?


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

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Inventions has been touted as something that shelved level 50's can partake in. Level 50's that have completed all their story arcs already. Please, how can both of those occur? Level 50's can not experience IO's if they are locked out of acheiving specific rewards because they happened to hit the level cap before I9.

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It's like I said, we are looking into other options that keeps the mechanic of the four pool system. Our intention is to not make people feel "gimped" for previously completing all their story arcs.

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My concern on this is that some of us and our 50s have missed 1 or more story arcs. How will we be able to go back and complete said story arcs if the present system does not allow it?

I have personally tried from Day 1 (that I subscribed) to experience 100% of everything CoH and CoV has had to offer but if we're going to be penalized (not gimped) for missing at least one story arc, shouldn't there be some way of allowing toons to "go back" (I refrain from using the term 'flashback') and complete what we have missed?

No. I am not happy at all about what I've read concerning Inventions at all.


 

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"You said, 'Give us Flashback give us Debt'
Now you got both -- what do you want next?

Here comes the Drop"

No, I dont expect anyone to get this musical reference, but felt the need to post it anyways.

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How about

"Drops II: Revenge of the Devs"???


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

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I have to agree with this, why is allowing people access to all of your content bad?

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it's bad if it consumes huge amounts of dev time and causes bugs and delays other stuff.

We can "go back" to get badges without any extra form of flashback in place. Why can't we have some similar setup for picking up recipies? Why the need for a formal system to auto-exemp for YOUR personal contact?


 

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Didn't the Devs say once that an issue with Flashback is that not all enemies go the full range? Only a few do, most notably CoT, Longbow, and, uh... help me out here.

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Council and Arachnos.


"If you're going through hell, keep going."
Winston Churchill

 

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I gotta say that I'm really suprised by the level of entitlement I'm seeing represented here. Where is it written that every character is entitled to everything? At this exact moment can you get the Winter event badges? No, you can't. Now what if they don't use those same badges next year, but you want that cool badge on your new Ice/Ice tanker? Tough. You're outa luck. Same thing here for Inventions... you may not be able to earn every IO, but that's what the friggin auction houses are for! In that way, it's even better than unavailable badges because if you can't get it on a certain character, someone else can or you can use an alt!

Also don't forget what Positron said about gameplay... IOs are not required to play and they are not raising the difficulty of mobs against the introduction of IOs, so keeping SOs is fine and in some cases will yeild better bonuses.

It's all coming across as a whole lotta "me me me" crap here people.

Now that I got that out, let me say that I do agree that having certain drops tied to non-repeatable content may make getting those kinda tough, but I have no problem with that. Where's the reward of getting something if it can be gotten at anytime? You might as well just have a friggin store selling the IOs in that case.

Jeez people lighten up, it's still a friggin game.


 

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* Some of the sets (the rarer ones), have parts of them that are only attainable by completing a Story Arc.


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This thing is a really, very terrible idea. Get rid of this thing! Why not roll over those parts into Trials and TFs, giving us the ability to earn everything in this list in two other ways. The specialness of the SA rewards will still be good -- Wow I just got a drop I could only otherwise get from a long TF!!! But nobody is ever left out -- Hey, look, I got this shiny thing from a respec trial!


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I'm Doc Automaton and I support this message.

/signed!