Official Thread: Response to Positron's Letter


8_Ball

 

Posted

Here is your thread to discuss Positron's latest announcement.

Note: This thread is only for discussions involving City of Heroes and City of Villains. All discussions on the Cryptic/Marvel announcement belong here.


 

Posted

Issue 11...!!!


 

Posted

I can't wait for more stuff

Edit: Curses TheJack beat me to the first post

Keep up the good work guys...I'm excited about the Veteran Rewards...and almost has my roommate convinced of coming back for trenchcoats/other reasons


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Posted

Will the invention system he mentions be user friendly?
Example -
What would you like to build?
What do I need to build it?
Where do I need to go to get the parts? - including contact names and possible TF?


 

Posted

Inventions sound neat. thanks Posi for the update about whats going on. Now get back in your tiny little cubicle and get to work.


 

Posted

Heh - 'Inventions' in I9

RSF Equivalent in in I9

nifty stuff


 

Posted

[ QUOTE ]
Issue 10 is a ways out, but it will bring us an update to an old familiar villain group. This group will have their power center altered

[/ QUOTE ]

Right, let's list all the villains that have a power centre.

1) The Council
2) ...
3) Er
4) That's it.


 

Posted

I wonder if this means a villain Hami equivalent in I9 as well...


 

Posted

Or could we see a change to the DE in issue ten to get ready for the Hero side RSF equivalent?

Perhaps the end of Hamidon all together!


 

Posted

Any chance some nice person could repost it so those of us blocked by work firewalls could read it?

TIA!
-- War


 

Posted

Multi-Year storyline?

Count me in on that.


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Posted

Well, the letter was a bit *skimpy* on I8 details, which is what I'm interested in right now.


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Posted

[ QUOTE ]
Our motto going forward is “Listen to the players and give them what they want (within reason, of course)”. Expect a lot of oft-requested features and ideas to be implemented in the upcoming issues!

[/ QUOTE ]

This is a clear message that chest-mounted rocket launchers are on the way. Obvious to anyone who reads it. Why, he might as well have just said, "And yes, we're adding chest-mounted rocket launchers"!

It's also a blatant admission that the lack of a ZAPPY ARROW was a serious mistake, one that they intend to rectify.

YOU HAVE TO READ BETWEEN THE LINES, PEOPLE!

AND STOP STARING AT ME!


 

Posted

Mmm... An invention system. Utilitarian's going to become my new, favorite main again! Woohoo.

(I just hope workbenches for the invention system are cheaper than they are for bases.)


@Utilitarian - Guardian/Tech Blst/20
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Diana Drake - Infinity/Magi Scr/32
Doctor Developer - Virtue/Tech MM/22
Lady Lawful - Infinity/Magi Tnkr/20

 

Posted

For those at work:



Letter from Positron (Matt Miller)
Wednesday, September 27, 2006

Hey everyone!

I’m coming up for air to let you know about some of the impending stuff happening in the City of Heroes and City of Villains games. It’s been pretty crazy around here getting Issue 8 ready to hit Training Room, and we hope we can bring you all some exciting news about that in the very near future.

By now you may have read about Cryptic Studios and Microsoft’s upcoming new venture and we at Cryptic want to assure our loyal players that we and the good folks at our publisher, NCsoft, are fully committed to City of Heroes and City of Villains. We have a full team of programmers, artists, designers, and producers devoted to creating and maintaining the best experience in the “City of” world of games. This team is, and will remain completely separate from other teams working on other games at Cryptic. Like fantasy, sci-fi, and simulation, comic book heroes is its own genre, capable of supporting multiple titles. City of Heroes was created with a single purpose: bring the world of comic book heroes alive. With that in mind, Cryptic is investing resources into our “City of” team to fully realize its own unique vision.

I’d like to start out by mentioning Issue 8: To Protect and Serve. This is a hero-centric Issue that finally levels the playing field between Heroes and Villains. We have a ton of stuff being added with this issue that will please a variety of players. It begins the multi-year storyline that continues next year with Issue 9 (title to be announced). I9 brings with it a huge new gameplay system: Inventions. Players will be able to craft Enhancements and Costume pieces for their characters using recipes, and salvage that they find while adventuring.

Issue 9 will also have Statesman’s Task Force, the Hero equivalent to the Recluse Strike Force. Both of these mission chains are designed for eight max-level characters and have some of the best rewards in the game.

Issue 10 is a ways out, but it will bring us an update to an old familiar villain group. This group will have their power center altered and bring about massive changes to the game as a whole. Heroes and Villains will find themselves banding together against a common threat.

We will begin to reveal our plans for Issues 11 and beyond over the next year or so. We feel confident that you will be as excited about our plans as we are!

So as you can see, we at Cryptic and NCsoft have great plans for the future and want to keep making the “City of” games exciting and fresh. Our motto going forward is “Listen to the players and give them what they want (within reason, of course)”. Expect a lot of oft-requested features and ideas to be implemented in the upcoming issues!

Sincerely,

Matt Miller (Positron)


 

Posted

[ QUOTE ]
Cryptic Studios and Microsoft’s

[/ QUOTE ] doooooo00000000000000000000000000oooooommmmm!!!!!1 1111!


 

Posted

I think it means Hammi will be moved to a place where heroes and villains can work together (common threat) so both sides have access to two ways of getting HO's. Just a guess.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff

 

Posted

[ QUOTE ]
[ QUOTE ]
Issue 10 is a ways out, but it will bring us an update to an old familiar villain group. This group will have their power center altered

[/ QUOTE ]

Right, let's list all the villains that have a power centre.

1) The Council
2) ...
3) Er
4) That's it.

[/ QUOTE ]

Also, the Council is the only group with The Center.


Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn

Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos

 

Posted

[ QUOTE ]
[ QUOTE ]
Issue 10 is a ways out, but it will bring us an update to an old familiar villain group. This group will have their power center altered

[/ QUOTE ]

Right, let's list all the villains that have a power centre.

1) The Council
2) ...
3) Er
4) That's it.

[/ QUOTE ]
*Cough*Fifth Column*Cough*


 

Posted

Heroes and Villans working together?

Someone old...

So we Heil! (Thbbt) right in Der Fuher's face!


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and others...

 

Posted

Hrm, reeeeeeeally hoping he means the 5th with the returning group, though I'd also want to see Requiem. Other than that....rock on Posi...rock on.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Issue 10 is a ways out, but it will bring us an update to an old familiar villain group. This group will have their power center altered

[/ QUOTE ]

Right, let's list all the villains that have a power centre.

1) The Council
2) ...
3) Er
4) That's it.

[/ QUOTE ]
*Cough*Fifth Column*Cough*

[/ QUOTE ]

I'm under the impression that Posi's words were a fancy way of saying "The 5th Column goes from a small, rogue band of rebels, to being led BY THE REICHSMAN BWAHAHAHAHAHAHA!!!"

But he thought it unbecoming to do the whole evil laugh thing in an otherwise straightforward letter.


Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!

 

Posted

I know it's still a long ways off but I'd like to throw this out there anyway:

With the advent of the Invention system, I really hope we get Flashback as well. This would be great for those of us that want to do inventions with top level characters, since I'm guessing that the salvage needed will be attainable throughout all levels of the game.

I say if they really intend to give the players what they want they should give us Flashback

But, like I said, it's a long way off. Great news today. Great time to be a CoX player


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Posted

hmm...

No real mention of new zones....


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