Base AFKers!!
What would be nice when you think about it is the copbots monitor people afk in the general area and then zap them which randomly teleports them into the zone with the comments like "Get out there and fight!"
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What would be nice when you think about it is the copbots monitor people afk in the general area and then zap them which randomly teleports them into the zone with the comments like "Get out there and fight!"
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Well, I don't really find that a good idea, it's more of a good idea just to boot them out of the zone and have it say something like "if you ain't here to help THEN GET OUT!" of course, if they're standing there chatting....oh well
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What would be nice when you think about it is the copbots monitor people afk in the general area and then zap them which randomly teleports them into the zone with the comments like "Get out there and fight!"
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Well, I don't really find that a good idea, it's more of a good idea just to boot them out of the zone and have it say something like "if you ain't here to help THEN GET OUT!" of course, if they're standing there chatting....oh well
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Partly agree and partly disagree. Yes I think the devs should box in a sizeable zone around the drone protected area, and if anyone stays within that area (whether inside or outside the hospital doesn't matter) for 10-15 min, they should be booted out of the zone.
What I disagree on is, after they are booted out of the zone, they should also be blocked from reentering the zone for 15 more minutes so as to prevent them from immediately hold up bounty again, and also to discourage them from further tactics such as this. In addition, if someone is inside this boxed zone, WHATEVER THEY ARE DOING, WHETHER PVPING OR JUST CHATTING, DOES NOT MATTER, THEY WILL BE KICKED. This is to prevent base camping, cause first of all I don't think base camping makes for good pvp, and second, I think anyone who is in a pvp zone should be going out there in search of pvp, or at least to do missions, not just sitting around near the base.
I know this sounds radical, but that's how I feel. PvP zones are for PvP. The badges in the zone are supposed to be rewards for pvping. If someone is not there to pvp, they don't deserve the rewards and furthermore have no right to hold up bounty for players who are serious about pvping. Screw the $15 monthly fee, that fee does not allow a player to do whatever he or she wants. Rules should be enforced, and if there are currently no rules to enforce what appears to be griefing tactics, then such rules should be implemented.
How about this solution...
When a person is at their base for X amount of time they are removed from the bounty list. Immediately after leaving the base area they are added back to the bounty list.
Pretty simple and should make all parties happy. What do you think?
I have a better one, time in the base or hospital doesn't count toward the badge.
Thorizdin
Lords of the Dead
Old School Legends
Oooh, that would make the badge actually hard to get. What a concept!
I have stood in the base myself in order to get the badge for my toons. I usually announce every so often that anyone who has me for a bounty to meet me near the base and let them collect it.
I suck at PvP right now so not quite ready to get into the thick. Definatly if people want nothing more than the badge...let the ones with your bounty take you out. Not like any debt is collected.
This is my 2 cents on this subject.
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I have a better one, time in the base or hospital doesn't count toward the badge.
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Oh /signed.
Either that or they need to change the badge to read:
You have spent 5 hours in the <pvp zone name> hospital watching dust collect. You are truly a patient person!
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And the thread from which you took my second quote is from the "Cheapest kills done by you" thread (or something like that) if you didn't see the irony of my post, you need to stop playing and go back to school.
And to spell it out for you- I have never gone AFK in a safe zone without at least leaving from time to time to kill or be killed.
But I am not going to jump on the "nerf AFK's bus" to prevent someone who just wants the badge and not PvP.
Again- there are other things to do in a PvP zone besides your bounty- you know, like PvP.
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it actually came from the "cheapest move you'd admit to thread"...so from the context of that thread, you actually do think this is a cheap move. i don't think you know what irony is.
and from the context of the your quote, you'd stand there, watch people ask you to re-zone, and you'd ignore them.
and if you do respond to them...then this thread doesn't apply to you. this thread is about people who AFK to grief the PvPers.
this is not the "nerf afk" bus, this is the "nerf the people who are griefing PvPers by AFKing bus". you're oversimplying the issue to make it seem more feasible to your rediculous argument.
the timer badge in sirens is for PvPers. if you don't want to PvP, you don't deserve the badge. but that's irrelavent. so long as you don't interfere with the game in Sirens (which includes the bounty system) feel free to get it.
if you're gonna AFK to specifically prevent people from getting their badge, or AFK to get the badge but ignore the people playing in sirens asking you to rezone...then there in lies the problem.
i don't know how many times i have to repeat that....simply AFKing is not the problem...it's when people think that all that matters is what they want to do, regardless of how to it affects other people, there's the problem..
i've already refuted all your arguments, even the "unless devs say so one" and still you refuse to admit you're wrong...i mean, really?
and again, why do you easily dismiss the bounty system (which is part of sirens) and yet badge hunters "must get their way"...i keep asking you this, and yet you keep ignoring it.
if people don't want to PvP in sirens, let people kill them or rezone. it's the perfect compromise between PvPers and badge hunters. people who refuse, is out of place and simply being stubborn.
i want to get my bounty as much as badge hunters want their badge. if they don't want to PvP, they can just stand by the hospital and let people kill them. then rez...rinse/repeat. no PvP required.
questions?
who lives in a pineapple under the sea?
They should make a badge for getting killed 500 times in PvP... it would make everyone happy.
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the timer badge in sirens is for PvPers. if you don't want to PvP, you don't deserve the badge. but that's irrelavent
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then why bother to mention it? I don't PvP as much as other people, but I still badge wh0re if I need it to add to my collection. Now on the other hand, if you don't like PvP and you're not a badge wh0re, then yes I'll agree to why you are here in the first place, cause the PvP badges serve no purpose to no current or known Accolades and are just more candy to look at.
To respond to the other guy, just cause they're there to chat doesn't mean anything, they're still active in the zone. While they are preventing you from collecting you're bounty on them, it's still not stopping you from getting bounty from other players.
because there's a way to ignore that fact. PvPers and Badge hunters doesn't have to conflict.
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if people don't want to PvP in sirens, let people kill them or rezone. it's the perfect compromise between PvPers and badge hunters. people who refuse, is out of place and simply being stubborn.
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people don't have to be in sirens to chat, they can chat in every other zone out there. choosing to chat in sirens has a lot more repurcussions that just mearly chatting.
it's so easy to come out of the hosp when people ask so they can kill you and cycle their bounties. you don't have to pvp at all. i understand people want their badges...but do understand PvPers want their bounties (or at least a fair chance it at).
this is not about badge hunters wanting their badges. it's about people who take actions without regards to what other people wants.
it's about "i'm gonna do this, i don't care if it hassles anyone else" attitude. that's the issue. not pvpers vs badge hunters.
and again, plz do not dismiss people wanting to take out their bounties. it's part of the PvP experience in sirens. and arguably, a lot more useful than badges.
non-pvpers probobly don't understand this, the same reason PvPers don't understand why badge hunters would leave their computer running for 5 hours, and pressing the spacebar every 14 minutes and 59 seconds.
playing an MMO, you are actually interacting with people, so gotta learn with each other. knowing that both our goals can be accomplished with a little compromise, i don't see why some people need to be stubborn about it.
and i understand, that this is not gonna be jerks out there out to grief PvPers by doing this...hence the suggestion
/votekick, or as other suggested, no badge on the hosp, etc.
who lives in a pineapple under the sea?
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I have a better one, time in the base or hospital doesn't count toward the badge.
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/signed
or if you get it while in the hospital then it should be pink in color.
The Kronos has a hold n00b!
People are fond of pointing out that PvP is anything goes, that there are no rules. No "leave us alone we're dueling", no "let's not use any inspirations", and therefore no "come out and let me collect my bounty".
How someone chooses to spend their time in the game (that they are paying for) is strictly their choice, within the confines of the EULA. If it inconveniences others, then the social aspect of the game should kick in and the community can shun them from larger participation.
-Sandolphan
"When heroes fail, the Angels will save you."
MASTERMIND NUMERIC KEYPAD PET CONTROLS
HAMIDON NUKE RAID GUIDE
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The devs said to petition people in bases after 15 minutes to be removed from the zone. sadly, petition takes about 2 hours...so that's way too long
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and again, this "pvp anything goes" thing only applies to PvP. power1, power2, power3, heal, BF, run, etc.
how you treat the community is not part of PvP. that's a social behavioral issue. if you treat people in this aspect badly, it would be considered griefing.
i admit, although annoying, people running to their bases as they are about to die is a tactical strategy that is an aspect of PvP. staying in the bases for hours on end? that's a bit overkill.
trash talking, annoying people, etc, is not part of PvP. it's associated with PvP, but it's not part of it.
who lives in a pineapple under the sea?
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People are fond of pointing out that PvP is anything goes, that there are no rules. No "leave us alone we're dueling", no "let's not use any inspirations", and therefore no "come out and let me collect my bounty".
How someone chooses to spend their time in the game (that they are paying for) is strictly their choice, within the confines of the EULA. If it inconveniences others, then the social aspect of the game should kick in and the community can shun them from larger participation.
-Sandolphan
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I'm with you sandol. It is up to me to find you to get my bounty. If I can't i go hunt someone else....it's that easy.
And I'm kinda the only one who says anything goes in pvp anymore. Everyone else wants something nerfed.
Including standing still in a pvp zone. lol
*le sigh*
so you just ignored everything i wrote...several times, because you can't come up with a valid counter argument? you just decided to turn back the clock ignoring all that i said without rhyme or reason...just a silly little soundbyte to show for it.
so who exactly ever said to nerf standing still in PvP?
it's like arguing with little kids.
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
who lives in a pineapple under the sea?
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so who exactly ever said to nerf standing still in PvP?
it's like arguing with little kids.
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
are we there yet?
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Don't make me pull over!
devs just put a timer on how long the same person can be your bounty already jesus.
besides its not like you know whose afk just to grief and whose afk because [censored] happens IRL that might take you away from the comp for a few minutes.
when someone doesn't auto-log after 15 minutes, then it's not IRL issues.
when you send them a message and they don't respond for 15 minutes,
and the guy i'm talking about, does do it to grief.
i've had him for longer than 40 minutes last monday night and last tuesday afternoon, until i decided to rezone myself. i don't think there is an auto-switch.
who lives in a pineapple under the sea?
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They don't approve of running programs to keep you logged in. Standing in the hospital, while you're sitting there watching TV or talking on the phone or chatting with friends, and periodically pressing spacebar isn't a violation. I did it for my 5-hour badge.
Best solution is to put the bounty on a 15-min timer. Then an AFK'er won't lock up people's bounty and it will automatically switch to someone else. It's the system that needs changed, not peoples' behaviors.
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I agree. Adding code to auto-switch bounty when a player remains within the base for more than 15 minutes would solve this issue. Also prevents GM's from having to boot people.
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
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I have a better one, time in the base or hospital doesn't count toward the badge.
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/signed
or if you get it while in the hospital then it should be pink in color.
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ooooooh.
I like pink..
either way Cappy, the arguement has no ground, if the GM's see that they players are using an outside program to keep them logged in while AFK, then you got something, other than that, you don't really have anything.
Was PvPing today for around an hour in Siren's Call, I couldn't find NONE of my bounty heads. But ya know? I still went around w/ other heroes fighting villains as they came, in under a hour I racked up over 7k bounty.
In the amount of time someone wastes crying they can't get there main bounty cause they're afk in there base, you can be putting that energy to other use and fight other players.