Haribon

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  1. awesome, i was actually considering agility...i guess it's the difference between 45% rech vs 33%

    here's a bit of a neurotic min/max question. i've read that havoc punch generally sucks compared to jacob's ladder...and considering i'm really liking my running in +1x8 missions (solo sometimes), i think i'd benevit from it DPS wise...however..here's the uber-neurotic question:

    if i take JL instead of HP, i would basically drop 3.75% smash/lethal defense since JL is an AOE type attack

    any opinions on this? which would be better?
  2. I just got back to the game after 3 years, and i need to learn all the new changes (and re-learn stuff i've forgotten)..

    anyway, i'm about to respec my lvl 43 brute, and hook him up with IOs as well. i found an elec/elec brute, but was from 2011, and i thought i'd try updating it...but again, i'm just returning to the game, so any help would be great.


    Hero Plan by Mids' Hero Designer 1.959
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Havoc Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Gladiator's Strike - Accuracy/Damage
    Level 1: Charged Armor
    • (A) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance/Recharge
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (9) Reactive Armor - Resistance
    Level 2: Charged Brawl
    • (A) Superior Brute's Fury - Damage/Recharge
    • (9) Superior Brute's Fury - Accuracy/Damage/Recharge
    • (11) Superior Brute's Fury - Accuracy/Endurance/Recharge
    • (11) Touch of Death - Accuracy/Damage
    • (13) Touch of Death - Accuracy/Damage/Endurance
    • (13) Touch of Death - Damage/Endurance/Recharge
    Level 4: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 6: Conductive Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (15) Reactive Armor - Resistance/Recharge
    • (17) Reactive Armor - Resistance/Endurance/Recharge
    • (17) Reactive Armor - Resistance
    Level 8: Thunder Strike
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 10: Static Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (23) Reactive Armor - Resistance/Recharge
    • (23) Reactive Armor - Resistance/Endurance/Recharge
    • (25) Reactive Armor - Resistance
    Level 12: Build Up
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 14: Lightning Field
    • (A) Superior Brute's Fury - Accuracy/Damage
    • (27) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
    • (27) Superior Brute's Fury - Recharge/Fury Bonus
    • (29) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (29) Scirocco's Dervish - Damage/Endurance
    Level 16: Grounded
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 18: Chain Induction
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Endurance
    • (31) Kinetic Combat - Damage/Recharge
    • (31) Kinetic Combat - Damage/Endurance/Recharge
    • (33) Gladiator's Strike - Accuracy/Damage
    Level 20: Lightning Reflexes
    • (A) Run Speed IO
    Level 22: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Gladiator's Strike - Accuracy/Damage
    Level 24: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (34) Reactive Armor - Resistance/Recharge
    • (34) Reactive Armor - Resistance
    • (39) Reactive Armor - Resistance/Endurance/Recharge
    Level 26: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 28: Energize
    • (A) Numina's Convalescence - Heal/Recharge
    • (37) Doctored Wounds - Heal/Recharge
    • (37) Miracle - Heal/Recharge
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance
    Level 32: Lightning Rod
    • (A) Eradication - Damage
    • (40) Eradication - Accuracy/Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge
    • (42) Scirocco's Dervish - Accuracy/Recharge
    • (42) Scirocco's Dervish - Accuracy/Damage
    • (42) Scirocco's Dervish - Damage/Recharge
    Level 35: Power Sink
    • (A) Perfect Zinger - Taunt
    • (43) Perfect Zinger - Taunt/Recharge
    • (43) Perfect Zinger - Taunt/Recharge/Range
    • (43) Perfect Zinger - Accuracy/Recharge
    • (45) Perfect Zinger - Taunt/Range
    • (45) Perfect Zinger - Chance for Psi Damage
    Level 38: Super Speed
    • (A) Quickfoot - Endurance/RunSpeed
    Level 41: Electrifying Fences
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (45) Enfeebled Operation - Endurance/Immobilize
    • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (46) Enfeebled Operation - Accuracy/Immobilize
    Level 44: Ball Lightning
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (48) Positron's Blast - Damage/Range
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    Level 47: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    Level 49: Taunt
    • (A) Taunt Duration IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (46) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (40) Performance Shifter - EndMod
    Level 50: Spiritual Core Paragon
    Level 50: Ion Core Final Judgement
    ------------





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  3. Haribon

    Mac Mini and COH

    firstly, sorry if this has been posted before, but i can't seem to find a related thread.

    i'm using the 2011 mac mini, upgraded to 8GB memory (everything else is stock). i'm fully up-to-date OS-wise.

    i've only play CoH in this mac twice, and twice now, the same thing has happened. basically, after a while, i start seeing non-textured geometry (mostly buildings) and they're basically pure white...then 2 seconds later, the game freezes. i'm new to macs, and so i don't know how to return to the desktop, so i pretty much have to restart.

    i have an older i3 laptop that doesn't have this problem. i really want to use the Mac because when it does work, it seems to have better performance.
  4. what does development tea taste like exactly?
  5. @OP

    i quit the game for a few months and have been lurking in these here forum since then.. just had to log to say, excellent post
  6. [ QUOTE ]
    At least I don't think an 8 man has taken down hami (I didn't read though 15 pages, so this might have been mentioned)

    [/ QUOTE ]

    i think that argument is only valid if heroes aren't able to get the neccessary numbers to do a hami raid on a regular basis. (there are exeptions, but those are few)

    if all else, the villain raid is more restrictive considering they have to get "the right team" makeup in order to do this. they have to get this build, and that build, and the other, and fit it into an 8 man team.

    secondly, in hami raids, people have the luxury to leech if you feel like it. at it's infancy, the villain raid requires the participation of all the members, 300% longer than at typical raid, etc.

    villain raids are definitely more complicated than hami-raids.

    the reward selection is definitely justified.
    __

    anyway, i think this issue should be discussed on a different thread, i think cricket made a point to not stray off the OP's topic on another thread.
  7. gratz folks..

    definitely /sign the "pick your own SHOE" comment. considering the way the SF is setup, random isn't gonna cut it. i doubt people would be doing this daily like they do hami raids. it just seem neccessary to bring balance to the force...err, pvp enhancments.
  8. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    plus the salvage cost of FIVE of the 3rd tier empowerment stations

    [/ QUOTE ]

    WHOA. I just reread what Positron said. Multiple stations will stack? So to stack the buffs, you have to have more than one STATION?

    ... I don't know what to say.

    [/ QUOTE ]
    Well, I know a few things you could say. One in particular is two words that start with B and S.

    [/ QUOTE ]

    balogna sandwich?
  9. not sure if this has been said..but

    BUG: when you logout with a heavy (causing you to lose it)when you log back in, it won't let you get another one saying "you can only control one at a time"
  10. hehe, it's funny how bitter "people who don't care about the contest" are acting :P
  11. [ QUOTE ]
    That's an acceptable answer. Sometimes I forget you're more responsive then other devs.



    [/ QUOTE ]

    you guys do realize that the other devs doesn't let _castle_ sit in the same launch table at the cafeteria right?

    _castle_ has to sit down alone by himself...except when cuppa is feeling nice.
  12. not sure if this is the right place to post it but Heavies (the in-zone pets) can't be port-friended. not sure if this is "working as intended" or simply following the elite boss mechanism of not being able to be ported.

    port friend would definitely be so nice on them considering how slow they are.
  13. Haribon

    Base AFKers!!

    [ QUOTE ]

    Yeah, where did you-

    "I've already refuted all your arguments, even the "unless devs say so one" and still you refuse to admit you're wrong...i mean, really?"

    No don't see that you did. I mean....really?

    And again children just so you know-
    All is fair in PVP.


    [/ QUOTE ]

    o rly?

    so can't come up with a proper arguement so trying to be as annoying as possible?

    you can be that person in the movie theatre who gets an incoming phone call and actually answers it, and started talking really loud. people then started shhh-ing and but instead you started talking louder, and started yelling "all is fair in movie theatres."

    being annoying is not part of PvP, it's just something people do on their own.
  14. Haribon

    Base AFKers!!

    when someone doesn't auto-log after 15 minutes, then it's not IRL issues.

    when you send them a message and they don't respond for 15 minutes,

    and the guy i'm talking about, does do it to grief.

    i've had him for longer than 40 minutes last monday night and last tuesday afternoon, until i decided to rezone myself. i don't think there is an auto-switch.
  15. Haribon

    Base AFKers!!

    *le sigh*

    so you just ignored everything i wrote...several times, because you can't come up with a valid counter argument? you just decided to turn back the clock ignoring all that i said without rhyme or reason...just a silly little soundbyte to show for it.

    so who exactly ever said to nerf standing still in PvP?

    it's like arguing with little kids.

    are we there yet?
    are we there yet?
    are we there yet?
    are we there yet?
    are we there yet?
    are we there yet?
    are we there yet?
    are we there yet?
    are we there yet?
  16. Haribon

    Base AFKers!!

    [ QUOTE ]
    The devs said to petition people in bases after 15 minutes to be removed from the zone. sadly, petition takes about 2 hours...so that's way too long

    [/ QUOTE ]

    and again, this "pvp anything goes" thing only applies to PvP. power1, power2, power3, heal, BF, run, etc.

    how you treat the community is not part of PvP. that's a social behavioral issue. if you treat people in this aspect badly, it would be considered griefing.

    i admit, although annoying, people running to their bases as they are about to die is a tactical strategy that is an aspect of PvP. staying in the bases for hours on end? that's a bit overkill.

    trash talking, annoying people, etc, is not part of PvP. it's associated with PvP, but it's not part of it.
  17. Haribon

    Base AFKers!!

    because there's a way to ignore that fact. PvPers and Badge hunters doesn't have to conflict.

    [ QUOTE ]
    if people don't want to PvP in sirens, let people kill them or rezone. it's the perfect compromise between PvPers and badge hunters. people who refuse, is out of place and simply being stubborn.

    [/ QUOTE ]

    people don't have to be in sirens to chat, they can chat in every other zone out there. choosing to chat in sirens has a lot more repurcussions that just mearly chatting.

    it's so easy to come out of the hosp when people ask so they can kill you and cycle their bounties. you don't have to pvp at all. i understand people want their badges...but do understand PvPers want their bounties (or at least a fair chance it at).

    this is not about badge hunters wanting their badges. it's about people who take actions without regards to what other people wants.

    it's about "i'm gonna do this, i don't care if it hassles anyone else" attitude. that's the issue. not pvpers vs badge hunters.

    and again, plz do not dismiss people wanting to take out their bounties. it's part of the PvP experience in sirens. and arguably, a lot more useful than badges.

    non-pvpers probobly don't understand this, the same reason PvPers don't understand why badge hunters would leave their computer running for 5 hours, and pressing the spacebar every 14 minutes and 59 seconds.

    playing an MMO, you are actually interacting with people, so gotta learn with each other. knowing that both our goals can be accomplished with a little compromise, i don't see why some people need to be stubborn about it.

    and i understand, that this is not gonna be jerks out there out to grief PvPers by doing this...hence the suggestion
    /votekick, or as other suggested, no badge on the hosp, etc.
  18. Haribon

    Base AFKers!!

    [ QUOTE ]

    And the thread from which you took my second quote is from the "Cheapest kills done by you" thread (or something like that) if you didn't see the irony of my post, you need to stop playing and go back to school.

    And to spell it out for you- I have never gone AFK in a safe zone without at least leaving from time to time to kill or be killed.

    But I am not going to jump on the "nerf AFK's bus" to prevent someone who just wants the badge and not PvP.

    Again- there are other things to do in a PvP zone besides your bounty- you know, like PvP.

    [/ QUOTE ]

    it actually came from the "cheapest move you'd admit to thread"...so from the context of that thread, you actually do think this is a cheap move. i don't think you know what irony is.

    and from the context of the your quote, you'd stand there, watch people ask you to re-zone, and you'd ignore them.

    and if you do respond to them...then this thread doesn't apply to you. this thread is about people who AFK to grief the PvPers.

    this is not the "nerf afk" bus, this is the "nerf the people who are griefing PvPers by AFKing bus". you're oversimplying the issue to make it seem more feasible to your rediculous argument.

    the timer badge in sirens is for PvPers. if you don't want to PvP, you don't deserve the badge. but that's irrelavent. so long as you don't interfere with the game in Sirens (which includes the bounty system) feel free to get it.

    if you're gonna AFK to specifically prevent people from getting their badge, or AFK to get the badge but ignore the people playing in sirens asking you to rezone...then there in lies the problem.

    i don't know how many times i have to repeat that....simply AFKing is not the problem...it's when people think that all that matters is what they want to do, regardless of how to it affects other people, there's the problem..

    i've already refuted all your arguments, even the "unless devs say so one" and still you refuse to admit you're wrong...i mean, really?

    and again, why do you easily dismiss the bounty system (which is part of sirens) and yet badge hunters "must get their way"...i keep asking you this, and yet you keep ignoring it.

    if people don't want to PvP in sirens, let people kill them or rezone. it's the perfect compromise between PvPers and badge hunters. people who refuse, is out of place and simply being stubborn.

    i want to get my bounty as much as badge hunters want their badge. if they don't want to PvP, they can just stand by the hospital and let people kill them. then rez...rinse/repeat. no PvP required.


    questions?
  19. Haribon

    Base AFKers!!

    [ QUOTE ]
    why do people with horrible logic insist on arguing.

    [/ QUOTE ]

    [ QUOTE ]
    NERF AFK! jesus christ people have lives you know.

    [/ QUOTE ]

    people sitting in their computers hitting the space bar for hours on end says otherwise.

    the badge has always been cummulative. it changes nothing.

    i think the devs should nerf this notion of "it's possible/exist, therefore it must be OK" logic...
    why do people consider they're little soundbytes as some sort of a valid argument, and ignore every other arguments presented.
  20. Haribon

    Base AFKers!!

    i see that you're impervious to reason

    [ QUOTE ]
    How do you know why they are AFK- is it just to deny you their bounty?

    [/ QUOTE ]

    here it is again (Quote from sunburst)

    [ QUOTE ]
    I play a hero I go AFK in SC, and get tells all the time...."come out and play!!" "You are my bounty!" "Get out of the zone if you are not gonna PVP."

    I get the 5 hour badge and leave the zone....all is fair in PvP.



    [/ QUOTE ]

    and again, this is not about badge hunters. this about people who refuse others their fair chance to play the game properly.

    a normal person who doesn't want to PvP but want the badge will just let people take their bounty, and continue to get their badge.

    a griefer would be proud of the fact that he refused people their bounty in an unfair way and that he annoyed those people.

    see the difference?

    [ QUOTE ]
    And I hate to burst your little ego bubble but until the DEV's state otherwise-


    [/ QUOTE ]

    the devs did say otherwise. The devs said to petition people in bases after 15 minutes to be removed from the zone. sadly, petition takes about 2 hours...so that's way too long

    just because you can enter the zone, doesn't mean you can do whatever you want. the same way you can't go into the hive, and start training monsters to raiders.

    Sirens isn't just a pvp zone. it's a pvp zone where you hunt your bounty, and hotspots. taking your bounty is part of the game. considering how taking out your bounty yields the greatest reward, i'm guessing it's the biggest part of it.

    and agian, why is getting a badge so important that you are willing (and take pride) to annoy the entire opposing faction for the entire 5 hours you're there?

    and again....PvP is the act of playing the game where you "play fight" other players, try and defeat them, etc. now the way you treat other people as people...that's part of social behaviour that you should be responsible for as part of society.

    you need to tell your mom to cancel your account because this game isn't turning you into a well-adjusted normal person. seriously.
  21. Haribon

    Base AFKers!!

    [ QUOTE ]
    So really "all is fair in PvP" except when people go AFK in a safe zone?

    Gotcha.

    Suck it up carebear and keep your whinefest at the helipad, you CAN go kill other people- it is a PvP zone after all- not a "Hunt and kill your bounty ONLY" zone!

    All IS fair in PvP!

    Even NOT PvP'ing.

    [/ QUOTE ]

    why do people with horrible logic insist on arguing.

    first of all, people saying "all is fair in PvP' doesn't make it true.. (nor have i ever said it)

    whether it is true or not, is irrelevant, AFKers aren't PvPing...you said it yourself.

    and if it is true, it applies to PvP..ie, click power1, power2, heal, jump, run, blah..etc and not how you interact with other people as people. to annoy people is not part of the game. you seem to confuse PvP in the game, and ethics in real life.

    carebear, i believe, is a term used for people who likes to make rules for PvPing in zones...again, irrelevant since AFKers aren't PvPing.

    I never claimed that the purpose of the zone is to kill your bounty exclusively, it is however, part of the game, and a good part of it.

    again, i'm complaining on how people AFK on bases with the purpose of preventing people a fair chance at their bounties. AFKing in bases adds nothing to the game, and there are people doing it with the intent to annoy.

    WHY!!! WHY must idiots be able to speak!

    [ QUOTE ]
    I play a hero I go AFK in SC, and get tells all the time...."come out and play!!" "You are my bounty!" "Get out of the zone if you are not gonna PVP."

    I get the 5 hour badge and leave the zone....all is fair in PvP.



    [/ QUOTE ]
    oh, i see you're one of them, figures.
  22. Haribon

    Base AFKers!!

    [ QUOTE ]
    You always say such nice things to me.
    I think you need a hug.

    This is a case of pvp'rs trying to nerf the pve'rs who are standing still waiting for a badge. lol
    Heck, I try to kill those pve'rs too. It's an interesting issue the devs gave us and makes for some good comedy.

    It's more fun to laugh than throw insults mon. Try it!!

    [/ QUOTE ]

    and here i thought you started it.

    [ QUOTE ]
    where in the PvP book says you gotta kill you're bounty target? o_O

    go kill other players, they have bounty too ya know, it may not be as much as your target, but they still have it.

    It's really a moot point I'd say.

    Hell, I just stood in the helicoptor chatting w/ people when I did my badges.

    [/ QUOTE ]

    killing 3-4 of your bounty, vs killing 10-15 people to get an SO...not really.

    it's so easy to declare other people's activities as "moot" where as something arguably a lot more useless (badges) is something that you (badge hunters) have to do...worthy enough to interfere with other people's business.

    it is afterall a PvP zone...i think PvP should take priority.

    this is not even particularly about badge hunters. this is specifically for base AFKers lookin to grief. they would just stay in the hosp, even after they got the badge, just to prevent the opposing side from a fair chance at their bounties.

    if you want to badge camp, fine. but stay in your comp and look answer requests for you to step outside the hosp so people can take shots at you...so as you're not interfering with the game that's going on.
  23. Haribon

    Base AFKers!!

    moronic over-simplification of issues is even funnier.