Guide to Upcoming Epic Archetypes (I6)
I don't wanna burst your bubble but.. the power listed as Resistance is also shared with the other members of the Freedom Phalanx at the time that screenshot was taken - in Statesman's Strike, CoV Beta end-game event.
The whole list here
Statesman is the reincarnation of Zeus, so if you look at his powers under the name "Statesman", it just makes sense that those attacks are lightning attacks.
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Statesman's Info
In this pic of statesman's info it shows that he has a power pool of his own with electrical blast powers, does that mean he's part blaster making him tanker incarnate thingy someone explain this plz
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My response to this was very wrong as well, because I forgot the fact that he was Zeus' reincarnation.
Sorry about the confusion Jenna, it was my fault.
I think that they're gonna hit us with something entirely different than we thought for Incarnates *if* they put them in the game.
This is becoming the Incarnate forum :-/... what im wondering is what the Coralax powers will be and how they'll make water look, well, painful. And what the hell Avilans powers will be. Oh, and about the BotBR's..... isn't Scirrocco Egyptian????
And one quick off-topic question about the beta end-event... i missed it, did devs create special lvl 50 characters and play AS them... Statesman and Positron and such, or were they NPCs?
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what im wondering is what the Coralax powers will be and how they'll make water look, well, painful.
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Same.
Though, IMO, we'll most likely see alot of Coral powers over Water. Depending on which direction the story of the Coralax goes, their powers just might extend to who knows how diverse.
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And what the hell Avilans powers will be.
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That will all depend on their story.
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Oh, and about the BotBR's..... isn't Scirrocco Egyptian????
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BotBS* lol.
As far as I know, Scirocco's racial origin is unknown, though supposedly, he did train with monks of the Temple of the Four Winds. He's a mystic, and is an electric Corruptor, while at the same time, weilds the Blade of Serafina, a melee weapon.
If anything, with his faction, and his electric powers, I would think he's a descendant of the Mu himself, and has no ties at all with the BotBS.
If there are gonna be enemies tied to the BotBS, IMO, it would probably be the Luddites, Legacy Chain, and the Hellions. But that's just pure speculation.
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And one quick off-topic question about the beta end-event... i missed it, did devs create special lvl 50 characters and play AS them... Statesman and Positron and such, or were they NPCs?
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In the end-game for CoV Beta, the members of the Freedom Phalanx who appeared were most definitely not NPCs. Though, do note that each character doesn't have it's own corresponding dev like Statesman or Positron does. For example, I got to fight Ms. Liberty, but the one playing her was CuppaJo, and not a dev who's mainly Ms. Liberty.
Also, there were Longbow Wardens/Officers who the GMs played - aka they weren't NPCs either. I found out the hard way when I accidentally ran into one by myself in the streets of Mercy Island.
Lol... ty
I really wan't the wings on Avilans, I hope they arn't to hard to unlock, cause if they are, that would SUCK. Also I'm excited to see a controller incarnate thing, because I've always thought that controllers had uber powers, but the low health and low damage just never made them appealing for me to play. Also I hope we don't have to wait another 7 months to see an epic AT on live
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Also I'm excited to see a controller incarnate thing, because I've always thought that controllers had uber powers, but the low health and low damage just never made them appealing for me to play.
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If you have CoV try the dominators... built right, they PWN. I love mine and hes just a tad shy of lvl 7... plants/thorns. (I wouldn't suggest grav doms)
more on topic...
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Also I hope we don't have to wait another 7 months to see an epic AT on live
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I hope so too... but you can never tell with these devs.
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I really wan't the wings on Avilans, I hope they arn't to hard to unlock, cause if they are, that would SUCK. Also I'm excited to see a controller incarnate thing, because I've always thought that controllers had uber powers, but the low health and low damage just never made them appealing for me to play. Also I hope we don't have to wait another 7 months to see an epic AT on live
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As for unlocking them, I wouldn't get my hopes up about it being too easy, haha. The devs would want to make them accessible without any long-time commitment, so IMO, it can be a very long SF, added with badges and all that, and it might take us half a day to do.. if that's the case, I would be OK with it. Hey it beats months of leveling to 50 doesn't it? haha.
But that's just me, who knows what the devs are planning.
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Also I hope we don't have to wait another 7 months to see an epic AT on live
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I would give it a few months after I7 goes live until we hear news about what will be on I8, or rather, news on what's happening with the future updates. So this guide probably will stay the same until then.
Hopefully, we get more news soon, but as for me, I think we'll be getting I8 4-6 months after I7 goes live if there aren't any interruptions. I also think that I8 will contain both hero + villain content, and most likely an EAT for us villains, if not for both. Most people think the EAT most likely coming out for the villains first is the Coralax which would be great for me, lol, hopefully it comes with an underwater zone.
But in the end, all we can do is cross our fingers and pray to whoever gods the devs pray to and pray for the EATs to come soon.
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Most people think the EAT most likely coming out for the villains first is the Coralax which would be great for me, lol, hopefully it comes with an underwater zone.
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two words for underwater zone...
Freakin
Awesome!
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Most people think the EAT most likely coming out for the villains first is the Coralax which would be great for me, lol, hopefully it comes with an underwater zone.
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two words for underwater zone...
Freakin
Awesome!
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The main Coralax city is described as this:
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Merulina instructed these Shapers, who were psychically connected to the thoughts and feelings of their god, to construct a beautiful city over its body now deeply embedded in the ocean floor. The brilliant multicolor spires and sweeping arches of the city now radiate a luminous aura from the otherwise blackened depths. This city of coral with a god at its heart is the enchanted capital of the Coralax Empire.
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Now, if Merulina stays unfound (which is highly unlikely) then we're gonna see a very dark, gloomy version of the Coralax city. If Merulina is present, I wouldn't expect to see anything less. What was described as their city is just... beautiful.
Also, assuming that this city will be actually underwater and NOT in a bubble dome.
Swimming? Like actually underwater? Unheard of! (no idea why devs dont have 3D swimming... just swimming at the same lvl even in the oceans. hope they make it so!)
"IV. Incarnates - This is a weird concept because it hasn't been decided yet wether or not it'll be an Epic Archetype. It might be a bit confusing, but let me just show examples. Statesman is a Tanker Incarnate, and Lord Recluse is a Mastermind Incarnate. What does that show you? Well, that they're hybrids. But according to the devs, they're not sure what to do with it yet. There are official news about it all throughout CoX, but I can't list em all. "
If they are Hybrids my guwesss this would go along with the switch from CoV-->CoH and CoH-->CoV, i guess i t would go along with the theme, maybe a Defender that transferred to CoV would be a Defender Incarnate?...Unless i misunderstood the meaning of this info. But that'd be really cool IMO. Unless they stick with the "Fallen Hero" thing ive heard about.
They could use the Fallen Hero for CoH-->CoV, and then use the Incarnate for CoV-->CoH, they could go along with something like making a villain into *something*, actualizing a villain so he's not just some thieve or criminal, he's a human being(although that may not fit most people's character/build). But the definition of it is :
Incarnate : to give a concrete or actual form to
Just a thought, i think it'd be a cool thing to add to the game for the Character Switch.
That's actually something I miswritten.
I would change it but I can't edit it anymore.
For a primary example, let's refer to Statesman:
After drinking out of the Well of Furies, he became the personification of Zeus, hence, reincarnation, hence, Incarnate. He's still Statesman, but at the same time, is given the spirit of the god Zeus.
It would also explain his electric powers.
So basically, that's what it means.
To become a personficiation, in States' case, the god Zeus.
Let me remind you guys that the Incarnate concept, while it already is what it is, wether or not it's gonna be used the same way in the game is still currently unknown. That was the last thing the devs said - they don't know what to do with it yet.
I don't know where the character switch idea came from, but while not for Incarnates, bringing ATs into their opposite games might be interesting. It would deprive the seperate games of a bit of their individuality though.
Being able to switch sides will be available sometime in the future. This has been planned for a long time now.
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"Going Rogue" is a huge undertaking on our part. Making sure Masterminds work in CoH, Defenders don't "break" CoV, etc. We have a few other systems we want to get out of the way first before we tackle this can of worms, but we have been laying the groundwork for it for a while.
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- Positron
Interesting. Defenders and Controllers WOULD throw off the whole offense-based structure of villainy, although it wouldn't be unwelcome. Give my brute a break, and let a tanker tank!
But then again...
"Without healers and tankers and such, CoV is much more mutual team-play based than CoH is. People are forced to all work together well, instead of focusing on 2 spearpoints while the rest provide healing and cover fire. I really prefer this and actually hope CoV gets no dedicated healers or tankers or such"
-someone, cant remember who said it.
Personally, i say keep villains villains and heroes heroes. But, this is going off topic... isn't it?
More on topic... I wonder what BoTBSs will be able to shift into. Maybe animals, maybe fantasy creatures, maybe avatars of the Egyptian gods... hmm. I can totally see little Ra's fire-blasting or whatever new gameplay they would be, ranged to be sure, and a melee Sphynx-like form. and yes i have edited this post 4 times LOL
IMO, if they are gonna go with the whole Egyptian theme, they would probably use animals as references, but change them to make them look powerful or inhuman.
And so the thread grows quiet until we learn more....
*silence*
Unless there's new news about EATs, I'm not really surprised.
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That's actually something I miswritten.
I would change it but I can't edit it anymore.
For a primary example, let's refer to Statesman:
After drinking out of the Well of Furies, he became the personification of Zeus, hence, reincarnation, hence, Incarnate. He's still Statesman, but at the same time, is given the spirit of the god Zeus.
It would also explain his electric powers.
So basically, that's what it means.
To become a personficiation, in States' case, the god Zeus.
Let me remind you guys that the Incarnate concept, while it already is what it is, wether or not it's gonna be used the same way in the game is still currently unknown. That was the last thing the devs said - they don't know what to do with it yet.
[/ QUOTE ] i thought States Drank from the Fountain of Zeus, not well of furies?
Yeah sorry about that I told you all I don't have my Incarnate facts straight. I meant the Fountain of Zues at the Well of Furies on that greek island that I can't spell. Don't worry I'll get my facts straight on the next update for I7.
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It's probably too much to hope for that the Incarnate to be a hybrid that's available to an existing character via a kind of epic mission thread and/or badge collection. It doesn't really fit the Statesman origin story anyway...unless he was a already low level tanker when he drank that magic water!
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Statesman was actually a "mastermind" in command of a band of thieves before he drank from the well of the furies. It's in the book 'The Web of Arachnos.'
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Where are you people getting all this horribly innacurate information? States is, and always has been a Tanker Incarnate. Even with the fact that he used to command a band of theives, that doesn't make him a Mastermind, there's a huge difference. Do his powers revolve around him being able to summon these thieves, and get them to do his bidding? No, so not a mastermind. His powers focus on being COMPLETELY immortal, and nigh-indestructable, and his having super-strength. IE - Inv/SS Tanker Incarnate. I can see where it could be confused that he could be a scrapper, considering the damage output he seems to have - even though SS is not available to Scrappers, since many of the signatures have powers not available to their ATs, but he is not, he is assuredly a tanker. This has been confirmed over, and over again. In fact, though there's less plausable evidence to support it (only the CoH CCG, to my knowledge) so is, in fact, Positron - he's merely a Rad/Rad tanker - which is bad-[censored].
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Positron is a defender, not a tanker. There was a post, way, way way way back, like.. pre-cov, that layed out what the powersets were of all the TF and Leveling contacts.
Positron: Rad/Rad Defender
Manticore:TA/A defender
Synapse:elec/elec defender
Citadel/Bastion: Inv/Em tank
Leveling Contacts:
Ms. Liberty:Ma/Regen Scrapper
Valkyrie: Spear/Regen Scrapper. THats right, SPEAR!!!
Thats all I remember, it was a lONG time ago. Maybe even pre-I5. acutally ya, because every one as soo happy for the announcement of trick arrows
Alrighty, here we go
Back Alley Brawler
Zone: King's Row
Secret Identity: Michael White
Origin: Natural
Archetype: Tanker
Primary Powers: Invulnerability, Super Strength
Background: Michael was the son of a gang enforcer. He joined the Paragon City police force to try and make a difference. When he realized that was not getting the job done he adopted the name and costume of a hero, the Back Alley Brawler. Michael used training techniques from all over the world to toughen his resistance and increase his strength. All through the late 70's and the 80's, he fought in the streets and alleys, of the city. The Brawler briefly went into retirement after that, but came back out to help with the Rikti war. Now he coordinates the efforts of heroes in King's Row.
Positron
Zone: Steel Canyon
Secret Identity: Dr. Raymond Keyes
Origin: Science
Archetype: Defender
Primary Powers: Radiation Emission, Radiation Blast
Background: Dr. Raymond Keyes developed a high-tech battle suit that allowed him to channel bolts of anti-matter into fierce attacks. He used his powers to help defeat the Rikti, but at a terrible cost-due to injuries he sustained at that time, he lost full control of his powers. Now, to protect others from himself, he remains imprisoned within his battle suit.
He is constantly searching for a cure for his condition, but that does not stop him from contributing to the defense of Paragon City and contributing many other technological breakthroughs for the good of all.
Synapse
Zone: Skyway City
Secret Identity: Steven Berry
Origin: Science
Archetype: Blaster
Primary Powers: Electrical Blast, Electricity Manipulation, Superspeed
Background: Steven Berry was just an average man, until Crey Industries got hold of him. The Crey scientists were testing a number of radical procedures for inducing super powers. Steven was blasted with high doses of electricity for days. It amplified the electrical energy in his body, giving him the ability to harness it into super speed and electrical blasts. Synapse escaped Crey's clutches by shorting out the lab where he was kept prisoner. To this day, Crey executives deny any knowledge of the project in which Synapse was an unwilling participant.
Citadel
Zone: Talos Island
Secret Identity: None
Origin: Technological
Archetype: Tanker
Primary Powers: Invulnerability, Energy Melee
Background: Bastion was the very first android hero. In the initial Rikti onslaught, he took heavy damage, and was almost completely destroyed. With Positron's help, scientists at DATA created a second version of Bastion using the old model's original memory core and the remnants of a power suit, once worn by the hero Horatio. Bastion does not fully understand human ways, but he is a valiant defender of Paragon City.
Manticore
Zone: Brickstown
Secret Identity: Justin Sinclair
Origin: Natural
Archetype: Defender
Primary Powers: Trick Arrow, Archery
Background: Justin Sinclair was raised in a huge mansion in the outskirts of Paragon City by his English nanny, Virginia Bowman. The sole beneficiary of a huge trust fund, Manticore received training in all manner of mental and physical pursuits, but excelled in archery. When he turned 18, Miss Bowman revealed to him his true heritage. Manticore's father had once been a costumed vigilante in England, until he and his wife died at the hands of a German villain called Doppelganger. Deeply affected by the story, Manticore took up his father's mantle and vowed to bring the 5th Column down.
Numina
Zone: Founder's Falls
Secret Identity: Tammy Arcanus
Origin: Magic
Archetype: Controller
Primary Powers: Mental Control, Empathy
Background: Numina was born Tammy Arcanus, daughter of Tommy Arcanus of the Midnight Squad. Tommy delved so deeply into the metaphysical that his very being was affected, and Tammy was born with magical powers. Early in her super-powered career, Tammy joined the Midnight Squad. In the 1960s, she and her team were sent into a series of caverns surrounding the Earth's molten core. It was there that the Red Threat, a Soviet villain, intended to destroy the world.
To save the Earth, Tammy possessed the body of the Red Threat. She minimized the damage, but her body was destroyed. Her consciousness survived, trapped within the Red Threat until he was killed in prison during the Rikti Invasion. Tammy's astral form was at last free. She renamed herself Numina and threw herself into the war against the Rikti. In the war's aftermath, Numina uses her abilities to nurture the next generation of heroes.
Sister Psyche
Zone: Independence Port
Secret Identity: Shalice Tilman
Origin: Mutant
Archetype: Controller
Primary Powers: Mind Control, Force Fields
Background: Shalice Tilman was born with powerful mental powers. She used her psychic abilities to help defeat the Rikti. Her efforts during the Rikti War temporarily burned out her powers, and she fell into a coma. Since then she has shared the form of a young heroine, who is the current Sister Psyche. Only time will tell if Shalice will be able to return to her body.
Thier Sidekicks
Ms. Liberty
Zone: Atlas Park
Secret Identity: Jessica Duncan
Origin: Natural
Archetype: Scrapper
Primary Powers: Martial Arts, Invulnerability
Background: Jessica is the granddaughter of Miss Liberty from the Golden Age. She has taken up the mantle to fight for freedom, in this specific case to free Paragon City from its infestation of villains. She has heightened strength and endurance as well as the power of the Liberty Belt, which was passed on to her by her grandmother.
Early in her career Ms. Liberty worked extensively with Statesman, but recently seems to be spending more time working on making certain that new heroes in Paragon City have the information they need, as well as working on the Freedom Corps. It is clear that she is determined to do her energetic best to make the Freedom Corps the premiere hero assistance group in Paragon City someday.
Valkyrie
Zone: Steel Canyon
Secret Identity: Valerie Kellum
Origin: Technology
Archetype: Scrapper
Primary Powers: Spear, Regeneration
Background: Valerie Kellum was an up and coming Archeologist exploring Scandinavia when she discovered what she first took for an ancient spear. A more careful examination led to the realization that the spear had a technological component. She traveled around Europe looking for ideas about its origin and ended up in a local Crey facility. When a Crey security team tried to take the weapon from her it activated and injected Valerie with advanced nanites that transformed her into Valkyrie, an extraordinary warrior with a completely different personality. She broke free and traveled to Paragon City where Positron is helping her come to terms with her new identity.
Minx
Zone: Skyway City
Secret Identity: Katherine Steffan
Origin: Science
Archetype: Scrapper
Primary Powers: Claws, Regen
Background: Katherine Stevens was a young girl in the wrong place at the wrong time. While attending Paragon City University, she volunteered for a Crey research project. When the Crey research scientists realized that she had no family and few friends, they decided to try some of their more dangerous procedures on her. A volatile serum transformed Katherine and gave her some feline features and characteristics. Crey considered the result a failure because Katherine could not be controlled. She managed to break free of her captors, scarring the face of one of Crey's top Scientists horribly with her claws.
Adopting the identity Minx, Katherine lived on the streets or Paragon City for a time. She got involved in petty crimes to keep herself alive. Synapse discovered her there and helped her develop control of her heightened reflexes and her animalistic nature. She is still undisciplined and prone to overconfidence but is fiercely loyal to Synapse and grateful for the second chance he has given her.
Malaise
Zone: Independence Port
Secret Identity: Jean-Pierre Lourdin
Origin: Mutant
Archetype: Controller
Primary Powers: Illusion Control, Kinetics
Background: Jean-Pierre Lourdin was not always a hero. He began his career as a villain in Europe, using the twisted images in his mind to commit robberies. With INTERPOL hot on his trail he landed in Paragon City, where his broken thoughts were detected by Sister Psyche. She confronted him and after an intense battle was able to subdue him.
She spent months healing the damage to his mind and has taught him more productive uses of his abilities. Sister Psyche vouched for him with the authorities and he has been allowed to help with the current crisis in Paragon City. Many are keeping a watchful eye on Malaise, however, for signs of his madness returning.
Luminary
Zone: Talos Island
Secret Identity: None
Origin: Technology
Archetype: Blaster
Primary Powers: Energy Blast, Energy Manipulation
Background: The original Luminary is Kit Rafter. He retired from the Freedom Phalanx in 1995 to become the spokesperson for Hero Corps. At his wedding, Positron presented Kit and his new wife Jeanette with the ultimate wedding present: a new android modeled after Jeanette with powers similar to Kit's. This next generation heroine was the new Luminary, carrying on Kit's fine tradition under the watchful eye of Bastion. Her systems were all more advanced than Bastion's, making her the state of the art in android technology.
The new Luminary has recently shown signs of developing a strong personality. It has caused Positron some concern that it seems similar to Jeanette's. He has performed many tests on her but has not determined the cause.
Swan
Zone: Brickstown
Secret Identity: Lena Elliot
Origin: Magic
Archetype: Defender
Primary Powers: Kinetics, Psychic Blast
Background: Lena Elliot was touched by magic from the moment she was born on the Vernal Equinox. Her life seemed almost charmed; she grew up happy, did well in school and loved her parents very much. Everything she tried she seemed to succeed at. There was a reason for her good fortune. Both her parents were powerful mystics, and performed a ceremony to bless Lena's birth.
Shortly after her 21st birthday the Elliot's luck ran out. They got caught in the middle of a battle between the Circle of Thorns and the 5th Column. The groups were seeking a pair of rings that had been in the Elliot family for generations. Lena's powers manifested and she instinctively threw a protective shield up around herself and her parents. Manticore had been following the 5th Column group and came to the Elliot's aid. The battle was going poorly when Lena lashed out with her psychic abilities, stunning many of the villains. Manticore mopped up the rest, but not before the 5th Column managed to escape with Lena's parents.
Manticore offered Lena the chance to fight at his side and she jumped at the opportunity. As Swan, she aids him in his relentless war against the 5th Column, in the hopes that one day she will find her parents alive.
Infernal
Zone: Founder's Falls
Secret Identity: K'Varr D'Shall
Origin: Magic
Archetype: Tanker
Primary Powers: Fiery Aura, Battle Axe
Background: K'Varr D'Shall was the most skilled demon binder in the Order of the Crimson Lotus, on an alternate Earth. His order bound demons into their weapons and armor, in order to keep Infernal Earth from being overrun by them. They were maintaining and uneasy peace until K'Varr's best friend T'Keron grew jealous of his comrade's power and skill. T'Keron attempted to bind Valmaz, Lord of Demons but lost control of the ceremony. K'Varr arrived to help his friend, but it was too late. K'Varr, T'Keron and Valmaz were all drawn through a dimensional rip caused by the binding ceremony onto Primal Earth, our Earth. T'Keron and the Demon Lord were bound together by the potent mystic forces.
The ways of our world are strange to K'Varr but Numina is assisting him in becoming acclimated and beginning his search for the unholy fusion of T'Keron and Valmaz.
There you go, thanks to Manticore and to boxhead6177
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Ms. Liberty:Ma/Regen Scrapper
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I just wanted to poin out that that is WRONG, and the she is /invulnerability.
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Ms. Liberty:Ma/Regen Scrapper
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I just wanted to poin out that that is WRONG, and the she is /invulnerability.
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Yeah, I know, but by the time I realized it and posted my complete list, the editing period was up.
From looking at the Statesman Info...
Statesman has two things listed that are peculiar. First is the "Statesman" powers he has that give him an Electrical/Ranged damage but second is at the top: Resistance.
It's not descriptive at all, it just says Resistance: Resistance but I think that's what were looking at for Incarnate status. Statesman is an Incarnate Tank. Since he was a Tank first, the Incarnate status boosts that attribute substantially. That "Resistance" he has might give him 95% Resists to all or something like that.
Meanwhile, the Incarnate status boosted his Secondary to insane levels also, enabling him to dish out extreme pain as well.
If we take this as "the standard" for Incarnates, a Mastermind Incarnate, like Recluse might have some kind of super Supremacy bonus, in addition to some powerful Primary Attacks and Henchmen. Meanwhile, his Secondary (which we can only speculate) was possibly greatly enhanced too.
However, this isn't to say that the Incarnates are simply beefed up versions of the standard ATs. Statesman is obviously a Super Tank/Blaster. Maybe the Incarnate status allows you to pick a Tertiary Power set from another ATs Primary.
So, you could be a Dark Melee/Regeneration/Kinetics Scrapper.
The Tertiary Powerset might only have 4 powers (like an epic AT) but it would be some of the most powerful powers in the set. This is in addition to your Primary being extremely boosted and your Secondary being modestly boosted.
Personally, I'd like to see the Incarnate EATs something totally different. Maybe they could actually make a "Superman" EAT that is the Man of Steel in everything but name. You can get really close with a SS/Inv/Energy and taking Super Speed but the "Superman" EAT would have all the powers Big Blue has in the Primary/Secondary, including Frost Breath, Whirlwind, Laser Beam eyes and maybe even X-Ray vision.
That's kind of what I'd like to see but who knows what the Devs have cooking up.
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