Secret Code Makes Opponents Invulnerable to AS


Alexio_DeAmore

 

Posted

W, A, S, D - any combination appears equally effective.


 

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Woah, who would have guessed?


 

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I know! Crazy huh? I sure hope the developers are looking into this!


 

Posted

Since when? Unless I'm mistaken, AS is like any other attack - once the attack is begun, the target could be superspeeding away and will still get hit...

...as long as the target is in LOS. I have to be honest and add the conditional modifier.

There is enough total BS on the topic of stalkers - let's not add any, folks. A more accurate version of your statement would be that never staying in an area long enough for anyone to queue an attack on you is a good defense against AS. This is true.

It is also not particularly useful advice.


 

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...as long as the target is in LOS. I have to be honest and add the conditional modifier.

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Which effectively amounts to rounding a corner or hopping over a garbage can three feet away. And just how might someone accomplish such a task? Hmm...

W, A, S, D... and sometimes R! (Add "R" to the list!!!)

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A more accurate version of your statement would be that never staying in an area long enough for anyone to queue an attack on you is a good defense against AS. This is true.

It is also not particularly useful advice.

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How is it not useful? You've conceded that it's effective, is it particularly challenging to practice? I can think of only a handful of powers (including melee attacks) that require the player to be rooted in place for any significant amount of time... and that's typically only mere seconds. Even with both Teleport and Fly, it's rare to be able to set up an Assassin Strike on an opponent who's smart enough to stay mobile, and I don't mean mobile to the degree that they're not participating in combat.


 

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It is also not particularly useful advice.

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Does the phrase "satiric hyperbole" mean anything to you?

He was exagerating (not by much) the ease of which opponents can avoid being AS'd to prove a point.


 

Posted

Since you've admitted that it has to break LoS then 'any combination' should read 'any combination that has you rounding a corner or going over a ledge'.

Also, my fire/em tank has been AS'ed in mid SJ, does that mean the space bar doesn't figure into your 'code'?


Proud member of the Cole-a-lition.
Fighting to make every reality, a better reality.

 

Posted

You'd be surprised the stunts some Stalkers have pulled to nail people in mid air. Pro-tip: don't even JUMP in straight lines. If a Stalker can predict your movements, you become vulnerable to what is known as "telestalking".

Conversely, AS is interruptable, which means that a Stalker has to be motionless while he mashes the AS button. It's quite possible to nail somebody as they run by, but it requires the Stalker to be planted right in his victim's travel path. Erratic movement will spoil this.


Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball

 

Posted

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[Does the phrase "satiric hyperbole" mean anything to you?
He was exagerating (not by much) the ease of which opponents can avoid being AS'd to prove a point.

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Yes. It's possible I missed his point. My sarcasm detectors do not work as well without tone of voice. That and reading forums tends to dull your senses to the shrill, idiotic, and borderline insane. I took him as being serious. Basically a quote of "Duh, Keep moving, morons".

It is however, a bit disingenuous to pretend that constant movement aimed at continually breaking line of sight to possible unseen stalkers who could be anywhere is particularly conducive to actually _doing_ anythng in zone when one wishes to fire off ones own powers and interact with other PCs/NPCs...

...with the disclaimer of "assuming you are _not_ a cookie-cutter superjumping whirlwind build with only a handful of attacks meant for PvP burst damage."

Personally, I don't get bothered that much by stalkers, because I am usually doing missions. The zone geometry is such that a superspeeder is out of LOS fairly easily if he is just concerned with getting from point A to Point B.

I just thought that the tone and oversimplification expressed by the OP was not particularly useful to those who have trouble with stalkers.

To be honest, I'm hoping that stalker fixes will wait until after the Hero-Villian crossover's are up and running. I think that Bloody Bay and SC could generate useful data with Stalker Heros in play.


 

Posted

You waaaaay oversimplify.

Breaking LoS in 4 seconds isn't nearly as likely as you suggest, and likely to require more than A, W, S, D, or whatever you have your movement keys set to.

Attacking a Stalker within the 4 seconds and actually hitting is quite unlikely too. Stalker defenses are just too high.

Even moving erratically so as to avoid stalkers from getting in a shot from a predictable path isn't likely to help.

Teleport Foe, which I am very much against in its current iform, amplifies how unlikely movement is going to keep you from getting AS'd.

What I will give you, is that if you are constantly moving, if AS'd, you are more likely to avoid the follow-up, or at least have a chance of getting away. This means nothing for those who have too few hps, and are subject to be one-shot, however.

Nothing funnier than the number of Stalkers who have cursed me out for "not standing still", and running after an AS. Its also amazing how many times the same idiots forget that they were able to get their followup off, and level me. In fact, the worst sports are the Stalkers who can't conceive that their prey got away, after using an AS (whether it was perfectly done or not).

Most fun I've ever had is being truly stalked by a stalker, and trying not to give him a shot of AS while finding my own bounty target. Second most fun has to have been for the stalker, running around the zone after me, knowing that he either had to outthink my pattern or might only have a few second window of opportunity to get me.

Both sides could use to be more prepared, but I see Teleport Foe as too powerful at this time, and it definitely seems to be most useful in the hands of a Stalker in PvP.


 

Posted

what does W,A,S,D stand for?


 

Posted

Yes, The_Josh got my point. (Thanks!) I thought from the "Secret Code" title, the intended humor was implied.

My "main" is a D3, and for the better part of CoV Beta I played a Dominator. Believe me when I say I'm very familiar with what it's like to be on the receiving end of Assassin Strikes.

That said however, after playing a Stalker now for a bit, I appreciate that it's by no means an "I win!" button in PvP. Setting up an AS can be damn hard work (if not impossible) against an opponent who knows what they're doing.

And with all due respect, Lantzer, I disagree that its necessary to have a cookie-cutter superjumping whirlwind build to significantly reduce your chances of being AS'd AND still have an effective and enjoyable experience in a PvP zone. I also don't think it's entirely necessary to constantly break line-of-sight (if at all).

All you have to do is not let a Stalker get within melee-range long enough to initiate their attack. As long as you're moving every now and then (and obviously not in a predictable pattern), you greatly minimize your risk.

Now granted that's not "invulnerable," but by that same token, you'd be amazed at how many people simply stand still out in the open (often alone I might add) just begging for a Stalker's attention, only then to act surprised when they become a victim. Some are even dense enough to immediately use an awaken.


 

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Some are even dense enough to immediately use an awaken.

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I love them! Ahhh, good times.


 

Posted

It's amazing how easy it is to annoy stalkers just by using a little strategy.

On my fire/dev blaster, when I'm superspeeding around in PvP zones I change direction erratically, bunny hop for no particular reason, run in circles, and generally make it hard to anticipate where I'm going to end up. If I'm travelling from place to place, every so often I'll stop and throw caltrops with no warning - I've caught a couple of stalkers that didn't realize that I don't have to see them to guess correctly.

I think adding up the number of times I've killed stalkers vs. the number of times I've been killed by stalkers, it's about a 10:1 ratio.


 

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Some are even dense enough to immediately use an awaken.

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I love them! Ahhh, good times.

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I had someone like that once. Used an awaken, hit him, used an awaken, hit him, used ANOTHER awaken...

I eventually yelled 'FINE, I GET THE POINT' and ran off.


 

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what does W,A,S,D stand for?

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For those that move with their keyboard those are movement keys.


 

Posted

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Since when? Unless I'm mistaken, AS is like any other attack - once the attack is begun, the target could be superspeeding away and will still get hit...

...as long as the target is in LOS. I have to be honest and add the conditional modifier.

There is enough total BS on the topic of stalkers - let's not add any, folks. A more accurate version of your statement would be that never staying in an area long enough for anyone to queue an attack on you is a good defense against AS. This is true.

It is also not particularly useful advice.

[/ QUOTE ]

Whenever I hear "Build Up" go off, I immediately start running BACKWARDS. It's pavlovian, at this point. It's been a long time since anyone AS'd me successfully.


 

Posted

[ QUOTE ]
[ QUOTE ]
Since when? Unless I'm mistaken, AS is like any other attack - once the attack is begun, the target could be superspeeding away and will still get hit...

...as long as the target is in LOS. I have to be honest and add the conditional modifier.

There is enough total BS on the topic of stalkers - let's not add any, folks. A more accurate version of your statement would be that never staying in an area long enough for anyone to queue an attack on you is a good defense against AS. This is true.

It is also not particularly useful advice.

[/ QUOTE ]

Whenever I hear "Build Up" go off, I immediately start running BACKWARDS. It's pavlovian, at this point. It's been a long time since anyone AS'd me successfully.

[/ QUOTE ]

*ASes _Castle_ as he posts in this thread, wins*


Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

 

Posted

[ QUOTE ]
Whenever I hear "Build Up" go off, I immediately start running BACKWARDS. It's pavlovian, at this point. It's been a long time since anyone AS'd me successfully.

[/ QUOTE ]

My MA/Regen would drive you nuts then, there are times when I will set Focus Chi to autofire.


 

Posted

[ QUOTE ]

Whenever I hear "Build Up" go off, I immediately start running BACKWARDS. It's pavlovian, at this point. It's been a long time since anyone AS'd me successfully.

[/ QUOTE ]

A-men! Same thing goes for me and Teleport Foe. I know there's a bomb-a-coming, so I kick in flight or jump and go _elsewhere._


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Posted

The real code to make yourself Invulnerable to AS is as follows.

Up, Down, Up, Down, Left, Right, Left, Right B, A, Select, Start.


 

Posted

[ QUOTE ]
The real code to make yourself Invulnerable to AS is as follows.

Up, Down, Up, Down, Left, Right, Left, Right B, A, Select, Start.

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LOL. I swear that code will forever be implanted in any gamers head.


 

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you'd be amazed at how many people simply stand still out in the open (often alone I might add) just begging for a Stalker's attention,

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I prefer to call myself "sucker bait". Leave a little /afk above my head for added effect.


 

Posted

[ QUOTE ]
Whenever I hear "Build Up" go off, I immediately start running BACKWARDS. It's pavlovian, at this point. It's been a long time since anyone AS'd me successfully.

[/ QUOTE ]

Wait a minute... you're saying I should turn off the iTunes and put the sound back up on the game... ?


 

Posted

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The real code to make yourself Invulnerable to AS is as follows.

Up, Down, Up, Down, Left, Right, Left, Right B, A, Select, Start.

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Actually for CoH that is as follows:
W, S, W, S, A, D, A, D, Space, Menu, Quit, End Game Now

Sure fire way to stop them stalkers cold.