Blaster role


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The thing is almost no other AT, even defenders and controllers (well, poor Emps and FFs, and I'm all for them getting some help as well) need others to fight things that most blasters would never even try.


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Dude, that is so post-32 thinking.

Not a dig or anything. You're very reasonable. But pre-32 is the same murder for controllers that post-32 is for Blasters.

Post-32 is a worse place to have it, but it sucks either way.


 

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I honestly don't know why it isn't:

Controller: Control/Buff
Defender: Buff/Ranged
Blaster: Ranged/Control

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Because ranged/control is flipping overpowered.

At the moment its ranged/utility, with some sets being utilized better.

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ranged utility?
BWAHAHAHAHAHAHAHAHAHAHAHAHAHA...."wheeze" HAHAHAHAHAHAHAHAHAHAHAHAHA....

What utility? two sets have it. the rest are crud.

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Fire has..

Single Target Immob: good damage, short range, fast recharge.
Build up: +Acc, +DMG
Consume: AoE, +end
Burn: Short loc based AoE, fear(hey, it keeps things out of melee!)

Devices has

Single Target Immob: -fly, -rchg, fast recharge
Caltrops: Good slow, and FR type fear
Taser: Disorient
Targeting Drone: +acc
Smoke Gren: -acc, -visibility
Cloaking Dev: +stealth(invis strength), +def
Trip Mine: Triggered Knockback

Energy has

Single Target Knockback
Build up: See above
Conserve Power: halves cost of all powers
Power Boost: Double power secondary effects
Boost Rage: Doubles range
4 Single target disorients(TF, Bonesmasher, Energy Punch, Stun) of varying effectiveness

Elec has

Single target immob: decent damage, fast recharge, good -end
2 single target sleeps(havok punch/charged brawl) of varying effectiveness
Lightning Field: PBAoE -endurance
Build up
Lightning Clap: PBAoE knockdown, disorient
Thunderstrike: Disorient, knockback
Power Sink: PBAoE auto hit -end, self +end
Shocking Grasp: single target hold

Ice has

Single target immob: Good damage, fast rchg, -spd,-rchg
Chilling Embrace: PBAoE -spd, -rchg
Build Up
Ice Patch: PbAoE knockdown
Shiver: cone, -rchg,-spd
Freezing Touch: single target Hold
Frozen Aura: PBAoE sleep.

All 5 secondaries have utility, some have more than others, some have less, some work better with some builds (Frozen Aura works much better with the ice primary and doing single target damage only than it does with fire primary for instance[method is AoE Sleep group, then hold bosses with ice primary holds and ice secondary holds, then go to town, one minion at a time, while continueing to hold bosses or enemies missed by sleep, re-appling AoE sleep as nessesary])

There is utility in each of the sets, you just choose to ignore it.

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I'd like to point out two things...

1. Notice how fire was the shortest?

2. Come on about burn. It's near worthless without taunt (or a hold and infinite patience)


 

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sure they have.... and batman and wolverine are in the backdrop laughing they're [censored] off.



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And everybody knows that the X-Men are constantly going, "We don't need Cyclops, Wolverine does just as much damage. And we don't need to hand hold Wolverine all the time. Cyclops, what a wuss... He can't fire a shot without being faceplanted. Even Jean can't protect him. And what's with him always knocking Colossus's foes away from him?"

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dude... why are you even bringing this crap up. you know and I know that comic book blasters don't translate in coh.

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Hey, it was YOUR joke, man. I was just following along.

I dunno who the heck you think you're arguing with. But if you're going to start in with the personal attacks, then I've got nothing more to say to you. I've got no time for flame wars.


 

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jesus christ... what personal attack?

and by the way I didn't bring up comicbook superheroes. I never do. not here. the game just dosen't play that way. I found that out the hard way with my "concept" fire/fire blaster. who was good to the last flop. Haven't seen too many ice rock throwing pom pom girls in comic books.


 

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The thing is almost no other AT, even defenders and controllers (well, poor Emps and FFs, and I'm all for them getting some help as well) need others to fight things that most blasters would never even try.


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Dude, that is so post-32 thinking.

Not a dig or anything. You're very reasonable. But pre-32 is the same murder for controllers that post-32 is for Blasters.

Post-32 is a worse place to have it, but it sucks either way.

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Oh, I very much agree controllers and defenders have a problem earlier on. I don't want them to be not changed. And as I said, I'm fine with us just being good in teams post-32. But in terms of time spent our "rough patch" as blasters is much longer, and results in more deaths than the similar spots of controllers and defenders (well at least on mine. I must confess that my defender is only lvl 19 and my controllers are 19 and 14).

And as I said earlier _Ilr_ really hit on a good thing with "Adopt a Controller". Helps us both get over our respective humps. If more blasters did that, more would be satisfied.


 

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dude... why are you even bringing this crap up. you know and I know that comic book blasters don't translate in coh.

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Hey--you run with the analogy, you don't get to pull this card when it turns against you. Them's the rules.

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they use melee attacks about as often as wolverine uses an assault rifle. Hell I haven't seen the Iceman use a melee attack since that ridiculous club he had when he looked like frosty the snowman.

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Gambit never seemed shy with his staff to me. And I don't think I've seen Cyclops run screaming like a little girl because a thug got through to the back ranks. Nobody in comics fears melee in general--they may not run happily into it, but they don't live in mortal terror of something getting close to them (which, I get the impression, is how you "range only!" people would rather have us be).


 

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You know, thats so obvious it's brilliant! Controllers of our level can't be bother, but those 16s brawling for hour after hour in Steel Canyon would sure love a helpful friend. And they'll be a huge help.

Be a Blaster. Adopt a controller. Hell, maybe after you've helped him get to 32, he'll even let you still hang out with him.

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Shh, not so Loud... One of the Controllers or Tankers I already adopted might hear ya. Even my DA picks up Empaths and Kinetics controllers cuz I never have enough Endurance on my own to Control "Invicible" spawns and attack them at the same time ...I'm even working on adopting a High-Level blapper to help my DA too but he still plays too much WoW right now ...why a Blapper? Oddly enough, Total Focus does just enough damage and Disorient to make up for the Damage and Stunning I'd usually be doing on my own if I had enough Endurance to attack them myself, LoL.


 

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rigggggght....

gambit is a blaster.

like i said. the comics don't fit.

in comics there are no archetypes... there are only heroes.


 

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You know, thats so obvious it's brilliant! Controllers of our level can't be bother, but those 16s brawling for hour after hour in Steel Canyon would sure love a helpful friend. And they'll be a huge help.

Be a Blaster. Adopt a controller. Hell, maybe after you've helped him get to 32, he'll even let you still hang out with him.

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Shh, not so Loud... One of the Controllers or Tankers I already adopted might hear ya. Even my DA picks up Empaths and Kinetics controllers cuz I never have enough Endurance on my own to Control "Invicible" spawns and attack them at the same time ...I'm even working on adopting a High-Level blapper to help my DA too but he still plays too much WoW right now ...why a Blapper? Oddly enough, Total Focus does just enough damage and Disorient to make up for the Damage and Stunning I'd usually be doing on my own if I had enough Endurance to attack them myself, LoL.

[/ QUOTE ]I hope that was a long post ILR... because I'm ignoring you.


 

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So I'm right. blasters are comedic relief. the [censored] Clowns of CoH.

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So all you have to do now is join the super group...

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You're a little late, he's been the King of the Azz Clowns ever since he got here.
...though I figured everyone had noticed by now...


 

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You know, thats so obvious it's brilliant! Controllers of our level can't be bother, but those 16s brawling for hour after hour in Steel Canyon would sure love a helpful friend. And they'll be a huge help.

Be a Blaster. Adopt a controller. Hell, maybe after you've helped him get to 32, he'll even let you still hang out with him.

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Shh, not so Loud... One of the Controllers or Tankers I already adopted might hear ya. Even my DA picks up Empaths and Kinetics controllers cuz I never have enough Endurance on my own to Control "Invicible" spawns and attack them at the same time ...I'm even working on adopting a High-Level blapper to help my DA too but he still plays too much WoW right now ...why a Blapper? Oddly enough, Total Focus does just enough damage and Disorient to make up for the Damage and Stunning I'd usually be doing on my own if I had enough Endurance to attack them myself, LoL.

[/ QUOTE ]I hope that was a long post ILR... because I'm ignoring you.



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Well he was talking to me anyway.


 

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So I'm right. blasters are comedic relief. the [censored] Clowns of CoH.

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So all you have to do now is join the super group...

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You're a little late, he's already the King of the Azz Clowns
...though I figured everyone had noticed by now...

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Big, green, throws rocks, kidnapped Sam Wincott?
Confirmed.

Echo that love for Controllers. Give me immobile/helpless targets and I can start cutting loose at cyclical instead of hanging back waiting for Burst, Slug or Sniper to cycle back up.
Better than Tankers; I can't pull aggro off of a held target.


 

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rigggggght....

gambit is a blaster.

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Actually, I personally believe Gambit is a Scrapper. While he does have a ranged attack with his playing cards, cards are not exactly an aerodynamic missile. Therefore, I would expect them to only be short range, like Spines.

At this point, however, I think that everything I'm replying to is degenerating, and no one is paying attention to what I am saying overall, merely taking statements out of context. So I am out of this thread. It's late anyway.


 

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dosen't matter. first thing this guy does when he enters the discussion is go after me. like i been sitting here screaming for scrapper level defenses. The only Thing I've asked for is a little bit of FAIRNESS. In either case it seems that most of my rage was warranted since statesman thinks that we're safer than scrappers for christs sakes. Far as I'm concerned all bets are out the damn window. Their much vaunted data mining should have put lie to that frame of mind. Unless that datamining is so much crap like I always thought it was.


 

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I honestly don't know why it isn't:

Controller: Control/Buff
Defender: Buff/Ranged
Blaster: Ranged/Control

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Because ranged/control is flipping overpowered.

At the moment its ranged/utility, with some sets being utilized better.

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Ranged control is overpowered?

Geez, no wonder Ice is FOTM. We got that. No wonder a big APP power choice is a ranged Hold.

Blasters crave status. Disorients, Holds. Beanbag (with Taser) has become a fantastic power choice for AR/DEV. Ice gets a good bonus to it's survival time with Freeze Ray, and actually a chance when it can stack Bitter Freeze Ray/Freeze Ray. Many Blasters swear by Bonecrusher/Total Focus, the latter especially...for it's status and that's not even ranged!

So yes. Ranged + Control/Melee in the secondaries. If I'm to be fragile, let me hit like the glass cannon I'm supposed to be. One shot stops, the second shot kills.


 

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Controllers often say "the best pet in my arsenal is a scrapper". God, if only we could replace scrapper with blaster in that sentence!

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My controller tried to. The problem was that none of the Blasters stuck around long enough to learn that other sets can work as well for them as Empathy.

Especially at lower levels, if you're a low level Controller with anything besides a ton of slots in Empathy, you're going to have bad luck finding a good Blaster. Even the Good blasters often won't settle for any less than Empath. It would seem that the General Blaster-Opinion not just here, but in game too, is that Blasters are such fragile aggro-magnets that not even most dedicated defenders can keep them alive.

...Perhaps there's a problem with all Defender Buffs/Debuffs not protecting Blasters as much as they should??


 

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rigggggght....

gambit is a blaster.

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Actually, I personally believe Gambit is a Scrapper. While he does have a ranged attack with his playing cards, cards are not exactly an aerodynamic missile. Therefore, I would expect them to only be short range, like Spines.

At this point, however, I think that everything I'm replying to is degenerating, and no one is paying attention to what I am saying overall, merely taking statements out of context. So I am out of this thread. It's late anyway.

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You too have been fooled by the cards. His real mutant power is super-cajun seduction. So he's a mind controller.


 

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I'd like to point out two things...

1. Notice how fire was the shortest?

2. Come on about burn. It's near worthless without taunt (or a hold and infinite patience)

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1. Notice how fire has the higest damage AoE attacks?

2. Burn can be used to make enemies stay away from melee if you need to, as they run from it, that was the point of listing it.

Fire is not as good at utility as the rest, i thought i mentioned that, but it is much better in damage. Ice and Elec are not however, energy and devices, and the complaint is that anything other than energy and decives is useless, or just plain not as good, when that assertion is wrong, they are good for different things.


 

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You seem to have a large number of characters _Ilr_(as do I), can you say that some other AT is as hard to solo at the finale as blasters?

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Well no I really can't. But some Defenders and my DA scrapper(That didn't take tough or Weave or the Leaping Pool) feel pretty close. Infact she'd be just as weak as a Blaster without Fitness and Hasten. ...And even weaker if the Primary had been Claws.

I know a worst-case scenario is hard to prove. But ask yourself, would you really want to find out first hand?


 

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2. Burn can be used to make enemies stay as far away from melee as necessary to shoot you in the head


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You had a typo. I fixed it.


 

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You seem to have a large number of characters _Ilr_(as do I), can you say that some other AT is as hard to solo at the finale as blasters?

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Well no I really can't. But some Defenders and my DA scrapper(That didn't take tough or Weave or the Leaping Pool) feel pretty close. Infact she'd be just as weak as a Blaster without Fitness and Hasten. ...And even weaker if the Primary had been Claws.

I know a worst-case scenario is hard to prove. But ask yourself, would you really want to find out first hand?

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Well, that is a heavily un-optimized scrapper, which may anyway be a little better than my heavily optimized blaster.

But yeah, some defender types do suffer the same soloing problems as we blasters, but they do get the pay off of getting better in teams.

Over all, it just seemed like people are saying that blasters are being greedy by wanting to do what pretty much every other AT does anyway. I think they are just wanting what everyone else has.


 

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Here's how you can tell blasters are generally useless. Try to think of a single team, a single situation, a single time in game where a team trying to decided between two potential teammates would say "No, lets not take the scrapper, let's take the blaster!"

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An AV with a heavy PBAoE attack.


 

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Here's how you can tell blasters are generally useless. Try to think of a single team, a single situation, a single time in game where a team trying to decided between two potential teammates would say "No, lets not take the scrapper, let's take the blaster!"

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An AV with a heavy PBAoE attack.

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I counter with asking which AV? So far, my Regen hasn't had too much trouble with the straight damage of any AVs, let alone a of shoot AoE. And I'm generally smart enough to back of a second before Nightstar or Anti-Matter nukes.


 

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2. Burn can be used to make enemies stay as far away from melee as necessary to shoot you in the head


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You had a typo. I fixed it.

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Thanks

Ranged defense is an issue, and i think ill amend my prior 3 changes to the secondaries to add something to the app pools.

1. All activation time of all secondaries should go to 1 second with no changes to the powers
2. All control powers should be range(short), this includes single, PBAoE, and loc based control
3. Hot Feet and Chilling Embrace should have an FR type fear effect
4. the APP's(or at least one APP) should probably contain (available at lvl 41) some sort of significant ranged def (as in, +def[ranged])option(and ranged def only)


 

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I'd like to point out two things...

1. Notice how fire was the shortest?

2. Come on about burn. It's near worthless without taunt (or a hold and infinite patience)

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1. Notice how fire has the higest damage AoE attacks?

2. Burn can be used to make enemies stay away from melee if you need to, as they run from it, that was the point of listing it.

Fire is not as good at utility as the rest, i thought i mentioned that, but it is much better in damage. Ice and Elec are not however, energy and devices, and the complaint is that anything other than energy and decives is useless, or just plain not as good, when that assertion is wrong, they are good for different things.

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bullllllll shizzzzzzittttttteeeee.

I've used EVERY power in the fire secondary. that includes burn. it dosen't last long enough to provide any real protection. you have to ROOT yourself to use it. I'd rather be bobbing and weaving... kiting and jumping around like a mad man while lobbing attacks like a paperboy on speed lobbing the daily newspaper. I have had Nemesis walk right up to a burn patch and spear the hell out of me. leaving me dazed well after the fire dies down... then they just gun you down like the idiot you are. No thanks... no more for me sir. And the fact is you can't even slot the damn thing for fear.

burn only has a few applcations.... but honestly I can do way more damage with my PRIMARY attacks. Burn.... is a waste.