The Best Hover/Fly /bind EVER!!!


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Posted

Very cool Gnarly, and thanks for making it simple to use. I will try these out tonight!


 

Posted

Hey Ahz,
I have run into a problem w/ the fly binds. when I hit autorun w/ the fly binds on I stay in hover mode. its not swithing to Fly. I did a lil modfiying to it, because I dont need the run binds. Is the autorun feature depended apon the run binds? If so, can it be modified to work w/o it? everything else works great, just have the lil prob w/ autorun part.


 

Posted

Thanks for the suggestions, Ahz. I do have the .bas files available separately for those that already have Liberty Basic, but separating everything else would require the user to rename stuff in a not-very-intuitive way.

Anyway, people do seem to be able to get the files, as it took only an hour yesterday for the page to reset. I'm watching site statistics and people are viewing the page. Not sure how many are getting that big file, though, so I'll continue looking for a new home.

Greyhawke, glad to help, and I hope it works for your super-speeder. Please let us know as I haven't tested the superspeed (primary run power) portion of it in game. The binds it makes LOOK good, but do they actually work?

Gnarly


 

Posted

Ok, Geocities is still giving me problems. So, new version at my old website, which seems to be working now. There is a new executable version, and the new .bas only file, both versions 1.2. They included a buffed up readme. Link is in my Sig.


 

Posted

[ QUOTE ]
Hey Ahz,
I have run into a problem w/ the fly binds. when I hit autorun w/ the fly binds on I stay in hover mode. its not swithing to Fly. I did a lil modfiying to it, because I dont need the run binds. Is the autorun feature depended apon the run binds? If so, can it be modified to work w/o it? everything else works great, just have the lil prob w/ autorun part.

[/ QUOTE ]

This was actually a bug. It has been fixed in the newest version, which (as always) is available here.


 

Posted

Gnarly,

I was looking over your code and it looks like you have the same error on lines 493 and 505 (of v1.2). It seems there is a "$" missing after the "dowx". Or, I could be wrong...


 

Posted

Fixed some more follow problems. Updates are here.


 

Posted

Ahzurdan,

I switched to your binds today because the version of Wasabi's that I was using didn't likr a character having hover without fly.

I'm really missing mouselook, though. Can you tell me how to add it?


[url="http://tinyurl.com/4ylgy"]The Wanderers[/url] of Virtue
We farm fun!

 

Posted

Great Binds!!! My character just got fly today and these are by far the best thing to happen to flying characters!!! Thanks to everyone for all their work ... simply amazing.

Ahzurdan, I have noticed one thing with your latest version (linked in your post 2 above this post - 6:08pm). I've come up with steps to recreate it and listed them below:

1 - While not flying or sprinting, Ctrl+R to get into the "autofly" mode.
2 - Press 'R' to start autorun (autofly)
3 - While autoflying, hold down the spacebar to elevate (typically used to get a nice view of the cityscape below without losing altitude)
4 - Release the spacebar
5 - Press and release 'R' to exit autofly mode ...

After step 5, my character is still moving forward (autorun/autofly still active), but fly is switched to hover. From this point forward, fly/hover are reversed (CTRL+R 2 times to repair).

Sorry to bring this up .... otherwise they seem perfect.

Thanks!

Shady


 

Posted

[ QUOTE ]
Ahzurdan,

I switched to your binds today because the version of Wasabi's that I was using didn't likr a character having hover without fly.

I'm really missing mouselook, though. Can you tell me how to add it?

[/ QUOTE ]

I am going to miss you Massive.


 

Posted

[ QUOTE ]


I was looking over your code and it looks like you have the same error on lines 493 and 505 (of v1.2). It seems there is a "$" missing after the "dowx". Or, I could be wrong...



[/ QUOTE ]

Or, you could be right!

I found it, and it's fixed. You'll see it in 1.3 later today, along with fixing where I messed up the transition from Autorun to Autofly. Thanks Klaatu!


And Bluevolt... Thanks for your persistence in getting Blastoff added to my binds. After a night playing with it, it IS very nice to have. So what is setdown, exactly? Hitting the RUN key while flying moves you down until released? I rarely use my down key... usually just mouselook down and fly forward, but willing to learn new/better ways of doing things.

Gnarly

Edited to make comment to Blue Volt, rather than another post right after this one.


 

Posted

[ QUOTE ]
So what is setdown, exactly? Hitting the RUN key while flying moves you down until released?

[/ QUOTE ]

That's pretty much it. Setdown is the exact opposite of blastoff - you hit your "switch to run mode" key (or your toggle), and instead of just switching you to run mode, it makes you move down until you release it, then on release it switches in run mode.

Kal


 

Posted

Hey Ahzurdan, just wondering whether you could make an adjustment to the "+up" key when on the ground so that those guys who have super jump can activate it when they press that key and it auto shuts off when its released. Then this bind can be upgraded to the "Best travel bind EVER!!!" lol.


 

Posted

Did someone have news about the 1.3 version?


 

Posted

Cool thread. Added to my favorites.


 

Posted

[ QUOTE ]
Ahzurdan,

I switched to your binds today because the version of Wasabi's that I was using didn't likr a character having hover without fly.

I'm really missing mouselook, though. Can you tell me how to add it?

[/ QUOTE ]

Honestly, it would be easier to add the functionality to Joe's binds that would allow for HOVER to come on when you don't have FLY.

Download Fallstaff's Batch file for the latest version of Joe's binds from his site. Extract it, and then edit the batch file with Notepad.

Do the following three replace alls, in this order (cut and paste to make sure you don't mistype):

powexec_name sprint changed to powexec_name %sprint%

%activate% "powexec_name fly changed to %activate% "powexec_name hover$$powexec_name fly

and

%activate% "powexec_name %sprint%$$powexec_name fly changed to %activate% "powexec_name %sprint%$$powexec_name hover


Then save that and run the batch job. Everything will be the same in Joe's binds except that, if you don't have FLY, HOVER will be used instead.

****************************************


If you don't feel like messing with Joe's binds, then the item that you are going to want to add is to mine is Mouselook 1 to turn it on, and Mouselook 0 to turn it off.

The general way that the files are set up is: when you are in NORUN or NOFLY every POWEXEC_NAME command is used to turn a travel power on, and in all the other files POWEXEC_NAME is used to turn the power off.

You can edit the files and just add Mouselook 1 after the power coming on, and Mouselook 0 after the power turning off.

<font class="small">Code:[/color]<hr /><pre>For example, in NOFLY.TXT:

a "+left$$powexec_name Fly$$powexec_name Fly$$bind_load_file c:/coh/binds/fly/flyx.txt"

would become:

a "+left$$powexec_name Fly$$powexec_name Fly$$Mouselook 1$$bind_load_file c:/coh/binds/fly/flyx.txt"</pre><hr />

Just add the MOUSELOOK command before the BIND_LOAD_FILE command, and you should be good. This should allow you to set it up so that mouselook only comes on when you want it to. You will just have to figure out when you want it on, and when you don't.


 

Posted

[ QUOTE ]
Hey Ahzurdan, just wondering whether you could make an adjustment to the "+up" key when on the ground so that those guys who have super jump can activate it when they press that key and it auto shuts off when its released. Then this bind can be upgraded to the "Best travel bind EVER!!!" lol.

[/ QUOTE ]

I have actually considered this. There are two problems.

1. You activate SUPER JUMP everytime you jump. Most people use COMBAT JUMPING when they aren't going long distances, and I can't tell the difference between a short journey (jumping to the second level in a mission) and a long one (crossing a zone).

2. If you activate SUPER JUMP with the +UP key, the character will actually jump and then turn on SUPER JUMP. Your first jump will always be a normal jump.

I find it easier to just pick a key that is not already part of a bind, and bind the following to it:

/bind [insert key here] "powexec_name Combat Jumping$$powexec_name Super Jump"

This will toggle between the two.


 

Posted

[ QUOTE ]
Great Binds!!! My character just got fly today and these are by far the best thing to happen to flying characters!!! Thanks to everyone for all their work ... simply amazing.

Ahzurdan, I have noticed one thing with your latest version (linked in your post 2 above this post - 6:08pm). I've come up with steps to recreate it and listed them below:

1 - While not flying or sprinting, Ctrl+R to get into the "autofly" mode.
2 - Press 'R' to start autorun (autofly)
3 - While autoflying, hold down the spacebar to elevate (typically used to get a nice view of the cityscape below without losing altitude)
4 - Release the spacebar
5 - Press and release 'R' to exit autofly mode ...

After step 5, my character is still moving forward (autorun/autofly still active), but fly is switched to hover. From this point forward, fly/hover are reversed (CTRL+R 2 times to repair).

Sorry to bring this up .... otherwise they seem perfect.

Thanks!

Shady

[/ QUOTE ]

I can't see any problems with the binds here at work. I will have to test this out tonight when I have a character on, and see if I can recreate your problem. I'll keep you updated on what I figure out.


 

Posted

Gnarly,

Great job on the binds and the program that creates the files. I used them a bit last night and love it. No more toggling Sprint every time I move!

You might be interested in a bug I saw with the 1.2 version. It looks like line 695 in your code has "back" instead of "backward." This generates "unknown command back" when you use Ctrl-R to switch modes.


 

Posted

Hey, Ahz, I've been using your bind for sometime now, and I like it, but I just got superspeed and i noticed that if I stop, I revert to sprint mode, which i don't quite want to do, since this character's quite an endurance hog. Is there anyway to change that? perhaps I loaded the bind incorrectly?


 

Posted

Gnarly,

Just another idea: I like having mouselook on when I fly, but _not_ when I run. Any chance of making the mouselook option a toggle for both states?

Love the work you've done so far. Very cool!


 

Posted

[ QUOTE ]

I can't see any problems with the binds here at work. I will have to test this out tonight when I have a character on, and see if I can recreate your problem. I'll keep you updated on what I figure out.

[/ QUOTE ]
Oops, forgot to list a step ... it's listed in yellow bold below ...

1 - While not flying or sprinting, Ctrl+R to get into the "autofly" mode.
1b - Press 'F' to start hovering
2 - Press 'R' to start autorun (autofly)
3 - While autoflying, hold down the spacebar to elevate (typically used to get a nice view of the cityscape below without losing altitude)
4 - Release the spacebar
5 - Press and release 'R' to exit autofly mode ...


 

Posted

Just a quick note to let you know I updated FlyAhzurdan.bat to reflect Ahzurdan’s changes from 23 June 2004.

Available here: http://www.falstaffenterprises.com/CoH/

Also, to the guys hosting their files on Geocities or elsewhere I would be glad to mirror the files for you. PM if you’re interested.


 

Posted

[ QUOTE ]
Hey, Ahz, I've been using your bind for sometime now, and I like it, but I just got superspeed and i noticed that if I stop, I revert to sprint mode, which i don't quite want to do, since this character's quite an endurance hog. Is there anyway to change that? perhaps I loaded the bind incorrectly?

[/ QUOTE ]

If you are using an older version (I put up a new one yesterday) I believe that this has been fixed. Please try the newest version, and if you still have the same problem let me know.


 

Posted

[ QUOTE ]
I am going to miss you Massive.

[/ QUOTE ]

Awww comeon, Joe!
I thought you weren't supporting your set anymore!
At Azhurdan's suggestion, I'm getting the batch file and will try his suggestions.


[url="http://tinyurl.com/4ylgy"]The Wanderers[/url] of Virtue
We farm fun!