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Posts
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Joined
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Quote:First, I gotta say that accordions and yodeling rock! They rock most heavily! (But then again, I like bagpipes too so maybe I'm biased.)Something's amiss! Let's go hunt the winter cow and place its horns on the mante above the fire as a reminder that the heroes and villains of the isles are not to be trifled with.
Second, I'm familiar with Steve Martin's Cows in Trouble and the Man Eating Cow from the The Tick but I'm thinking this cow that hangs out near the chalet is probably harmless. -
My global chat handle initially had nothing to do with any of my toons. As I recall we can change our global handle too, right? Because it's so mutable why should it be associated with any of your characters in the game?
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Actually the other day I tried out walk with a zombie built on female chassis, Quark Zombie:
Ay,yi,yi! Radioactive mummies simply shouldn't walk like that! Breaks some law of physics I'm sure! -
Quote:I have no 50s yet. Despite starting on City of Villains account way, way back in December of 2005, I don't have any 50s yet. The reasons for this are many.Since altitis runs rampant among fans of this game, I am proposing that we indulge ourselves in a brief reprieve to explore how we have found ways to treat this pervasive disorder.
I inherited the account, so to speak, from a friend who orginally bought it. He showed his account to me and let me build and play a few characters on it. This I would do over the next two years with months wide gaps between my playing sessions. This meant things advanced very slowly for my characters.
My friend was much more interested in FPS games and soon lost interest in the whole idea of MMORPGS. I, on the other hand did not. So I put the account on my credit card and took it over in early 2007.
Things became much more steady after that but I'm a causal gamer with a busy life who just doesn't have the schedule for the solid stretches of time to build a 50 efficiently. I keep playing but I figure the 50 levels will come slowly.
I have alt-itis, but I refuse to take the full blame for that. The City of Heroes character creation editor is truly the devil incarnate and inspires crazy character idea after crazy character idea in my head. As such, my effort is now divided amoung some 20 or so characters.
When I get my first 50, I let you all know. -
Quote:So I just looked at that, pretty impressive! So I wonder why the Devs and Paragon Studios don't just buy the code from Titan Network and incorporate that into their system?I use City Information Terminal as my own personal City Vault-like page. This is my public list. I've got their little avatars, biographies, badges, and levels listed.
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You know what I wish this game had as a feature?
And maybe this would be too difficult to engineer at this point but, I wish there was a game-to-Web digesting function. This function would scan all the registered characters on all the servers, give us a full body screenshot of each and output all the bios, or lack thereof, to text on Web pages. Then I could see who had the cool bios and cool designs without all the clicking and crowd watching I sometimes wish I had the time to do in the game.
Not really a formal suggestion. Just a vague idea really. -
Nearly all of them, even my silly ones. Some of them are rather sparse but most of them push the 1024 character limit.
Quote:Do you usually write them at creation or after you've had a chance to get a feel for the character?
Has a good biography saved a character you otherwise weren't that thrilled with?
This means I spend a lot of time in the editor getting the look I want, the powers I feel are appropriate and then writing up the bio to tie it all together.
However, I will sometimes modify a biography by events that happen in RP thread here in the forums. I haven't really done any RP in game yet though. As a keyboarder, it's hard to fight bad guys and chat at the same time. -
Didn't we already have a recent thread that covered this subject?
Anyway, "synthozoic" has nothing to do with my first CoH character or my global handle in the game. Nor does it have anything to do any previous game handles I may have had in the past. It's just that I've used those others as handles on websites elsewhere and I didn't want to confuse search engines with "that guy I was back there" versus "the other guy I am over there" versus "the guy I am here."
Synthozoic was a Greek-inspired, mock-technical term I invented in an old blog post on my own website. In it I recalled the era divisions of geology--proterozoic, cenozoic, mesozoic, paleozoic, phanerozoic and so on. I intended it refer to a geologic period in Earth's history where artificial life began to predominate.
The word didn't seem to exist anywhere else on the Web so I decided to use it here. If you enter it now into a search engine, all the hits will point back here. That's really all there is to it. -
Sure, but unfortunately, I have but two characters that at 35th level and I'm not ready to give them up. I try to flesh out most of my characters here--with one or two key mostly silly exceptions--and I grow rather attached to them. I supposed when I reach 50 with a few of them, I'd think it would be a very fitting end for them to be permanently written into minor aspects of game history and background.
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I think my own alignment is neutral good tending towards lawful good. I'm a law biding citizen, almost habitually so but, at the same time, I have a lot of friends and family who in one form or another violate some key laws and, I have no problem with that. Some of these laws are pretty silly, in my opinion, in terms of protecting the greater good. On other hand, despite being a big fan of the Prisoner, I'm not really an individuality cultist either. So I think this puts me pretty squarely in the middle.
As far as characters in City of Heroes:
- Lawful good: The Bark of the Silent, Telepolice Unit 27 (They're all cops but, realistically, they tend towards neutral good.), Al Batal,
- Lawful neutral: Robot Lenin (This one is really complicated and I'll have to introduce him to a roleplaying thread here one day.), Anapeast Hall (A child prodigy and diva of robotics.)
- Lawful evil: Quark Zombie (A lovecraftian horror from beyond hyperspace. But going with Lovecraft's cosmicism, does human morality really apply?), The Infernal Legionary (A footsoldier in the Hellish Grand Army.),
- Neutral good: The Phytomancer, Ornithopter,
- Neutral: Devices One through Five (Robots about as smart as typical pack animals.)
- Neutral evil: Brain Lich
- Chaotic good: Lioness of Lagos (Tending towards neutral good.),
- Chaotic neutral: Mr. HS Gumby (Look, he's a tribute to the Flying Circus, what do you think he'd be?)
- Chaotic evil: Really can't think of any here.
My good guys are more of the superman outlook rather than the batman one. They can, and sometimes will, stand outside the law but would much rather work within the system than ignore it or tear it down. -
Or tubas! Or standing basses! I'd love to have a hepcat daddy-o stone/stone hero decked out in a zoot suit and bashing solid riffs on a stand-up bass!
Or the maternal fornicatin' kazoo! Now that would be truly canned awesome! -
Has anyone in this thread mentioned a guitar emote? Or just some musical instrument emotes in general? Maybe a variety guitars--acoustic for the folkies, steel for delta blues and a variety of electrics for whatever.
But, to me, having an electric guitar emote alone is easily worth 10 bucks. -
Quote:Well, I'm not entirely sure what the in-game background says on the subject of the legality of clones. But my opinion is that a cloned person with a mind is no different from any other person and should be given full legal status as a human being.I'm curious to find out what people keep in mind when dealing with clones.
Mostly the following two questions rise up:
What is their legal status
What is their legal age
I'm interested to see what views there are out there.
Me personally?
I guess I tend to bypass the issue for the most part.
My main clone character lives in the Rogues, so forged birth certificates or what not for legalized citizenship and tourist/work visum in Paragon wouldn't be too hard.
That also clears up the legal age there.
But what if you don't have such means?
Discuss
However a cloned body with no brain, grown to be anencephalic in other words, is just a corpse on life support and has no more legal rights than a side of beef.
I suppose that might sound harsh to some sensibilities but really, it's the mind and brain that matter, the rest is meat and surface detail. Human is as human does. No brain, no rights. -
Quote:Well, despite frequently posting here in the RP section of the boards, I've never really done RP in the actual game itself basically because I find text chat between lots of participants very confusing (Maybe this is a little lingering autism from my childhood, I don't know.), I don't know if I can answer that for you.The sun comes up again. Is -that- held as an ingame "day"? Or is it the amount of time you spend actually -on- a character??
It does seem fake if you and your friends' toons are standing in Atlas, in game, during this long discussion planning a task force or something and several days pass. So I guess everyone just ignores it.
Quote:In places like Cimerora, Ouroboros, and those other worlds that Portal Corp sends you to....is there anything in canon that actually would refer to time passing differently there?
But within each universe, even Ouroboros, time passes normally. The sun zips around the sky just as fast as it does in Paragon or the Rogue Isles.
I suppose of the devs wanted to really drive us insane, they could have a universe where everything happens backwards. People springing up out water splashes in swimming pools to land on diving boards and then climbing backwards down ladders to the return to the showers. Clouds of dust spontaneously springing back into unexploded bombs and that sort of thing.
Or perhaps a universe were the acausalness of quantum theory is visible on the macroscopic scale. Events happening with no cause or causes that have no events. The sun would jerk around in unpredictable and chaotic path in the sky with lots of gaps in its path where it ceased to exist suddenly and for no reason. Sometimes there'd be more than one Sun in the sky and all of them would be following insane and screwy paths. Bombs would suddenly unexplode or explode or duplicate or simply cease to exist altogether.
A universe where large objects followed quantum rules would be sort of like very, very, very bad lag and rubber banding only worse. -
Quote:I like that! It ties Clyde more tightly into the background and gives him an enemy to vex. I'm gonna add that to my bio tomorrow night.Clyde Gardener was perched on the verge of success. His tiny startup Electroflight was about to reveal the Ornithopter, a powered exo-suit capable of making human flight safe and affordable for every man, woman and child. This could change the world, change civilization as we know it- if not for the Sky Raiders.
They raided his lab, abducted his employees, and stole the blueprints and the prototypes... all but one. From the ashes of his company Clyde retrieved a militarized version of the exo-suit he was developing in secret. If the Sky Raiders knew it existed... Clyde might just have to show them. Give them a first hand demonstration, rescue his kidnapped employees, and restore his fallen company.
Quote:Here's one I'll throw out there-
My main, Twicken Sisted (she used to be Chitzen Giggles before she got gen'd)
Science origin Fire/Rad controller
She's pre-i16, and I've kept her powers pretty faithful to the original fire=red, rad = green. Her trademark colors and black and red with bright green accents. Lots of horizontal stripes.
I've never thought of a good bio for her. I had some thing going about the hazards of eating 20 year old cans of Soviet chili, but nothing really popped. -
I'm usually very good with coming up with character bios but there is one character I have that has been very troublesome for me, probably because he's so conventional (Or at least he seems that way to me.) so on whim, why not? Actually I did have a start on his bio, which I will give below, but I'm willing to scrap it if someone here can come up with something more compelling.
Super name: Ornithopter; Gender: male; Archtype and powers: Techology-based defender with archery, trick arrows and, of course, flight.
Description:- A thin-to-average build white male in his late 20s with a mustache.
- Wears a high-tech, armored chest plate and shoulder pieces all linked into a set of flapping, robotic wings. He calls this his "wing vest." The wings and chest plate are red with blue highlights.
- He wears a conical helmet with a built in AR computer (Tracking, HUD, targeting laser, control yoke for the wings and stuff like that.) and weilds a high-tech compound bow. The helmet is red (I think blue highlights as well.).
- Wears loose black pants tucked into black boots with a single white stripe running from belt to heel. Wears black gloves with a similar white stripe.
Clyde Gardener, a mild mannered mechanical engineer who worked at a small startup in Berkeley California called Electroflight LLC developing a powered exoskeleton, driven by revolutionary electrical capacitor/battery, that grants the wearer bird-like flight. There was a suspicious industrial accident (Competitors? Foreign spies? Simple theft?) and Clyde decides to don the remaining prototype vest to go out that bring the perps (Assuming there are any) to justice, and incidently fix the company's bottom line.
So he's sort of like a poor man's Iron Man/Hawkeye/Green Archer type. I was stunned to find "ornithopter" available as a name.
Anyone want to run with that? Or come up with something better? I can post a screenshot of him tonight if that helps. -
Out of my villians I can really only see a few that could move into something heroic.
I have 5 combat robots (One for each AT called Device One, Two, Three...etc.) that could be steered towards the good guys side but this is really only because they aren't really that smart. Each robot has the sapience and intelligence of a horse or dog, complex moral judgements are beyond them. They just do what their pack leader, a human, tells them to do.
It would be an easy matter for a new human owner to take these robots and use them for good purposes.
I have a another villian a corruptor named Quark Zombie, who is kind of like Galactus or Lovecraft's cosmic entities, human morality doesn't really apply. Quark Zombie's acts might be viewed as enormously evil but really, its worse than that, it's indifference in the hands of a astronomically powerful creature. To Quark Zombie humans are no more important than ants.
So I guess I could go into the middle ground with Quark Zombie occassionally doing things that are good as long as they met its inscrutable goals. It may help good guys while at the same time plotting to gain the power needed to turn off the sun for some silly reason. The indifference of cosmic entities can be interpreted lots of ways.
On the hero side, I have a blaster that a I started off as a joke, Robot Lenin. But as I invented a backstory for him he became more and more serious. Now I have to really think about the morality of an android with a brain tape of VI Lenin's personality. He could wind up going into the grey area pretty easiliy.
Beyond that, I don't have any borderline cases. My heroes and villains are pretty black and white. -
Quote:Never really been a problem for me, generally I have a pretty clear idea before I start what my character's background and history is and try to stick pretty close to it. At least in posting to RP threads here.So I have a nice character concept and I think I have a behavior pattern decided but when it comes to playing.....BOOM! I go so over the top that the very people I wanted to associate with end up hating my character.
I mean the character hates mine. The RP itself is very fun, but In the end I am the one with a character who is loathed as vile and insane.
Vile and insane is fun. I love doing it. But I keep cranking it up until it boils over.
Does anyone else have similar problems that leave them on the outside looking in? How do you temper it?
On the other hand, in table-top game sessions, I have had a few completely over the top characters and I have found that I had to tone them down a few pegs because, even though they were very funny and everybody laughed, they tended to dominate the game session and that's bady for other players that need a chance to shine.
I try to stay away from it myself. -
((I agree with Todd. I think it needs to be narrowed and focused a bit. People are interested at seeing it but, when they read you have so far, they are at a loss as to who to introducing into the thread.
If you were thinking of something like the superhuman version of Cheers or something, you probably could make that a little more clear.
Additionally, some posters here might not find the generating idea that compelling. Some folks might like open social interaction with minor and quickly resolved subplots--like Cheers. Others, like me, want something larger going on--a plot that is independent of their character. This why I joined the 2-6 thread but not the Whitmoore or University thread. The latter two just seem too general to me. The Chateau Rogue thread started off being pretty general too but given the paucity of villian threads, I wanted to join it anyway.)) -
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Quote:I have a feeling that some of us are just born that way regardless of age, uptight and curmudgeonly.full of enough pith and vinegar for a bus-load of 80 year olds.
Others of us get that way very quickly in childhood. Word has it I was an unreasonably happy kid (bordering on autism really.) that rarely cried until I went to school and was immediately disillusioned with my fellows. Maybe it was that point I should have been put out on the front porch in a rocking chair to yell at the neighbors dogs. -
So I'm curious why these youngsters keep wanting to post in the thread that's clearly labeled as the geezer thread. Is it because it is loaded with petatons of awesome??
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I turned 46 this August.
I think this is all the curious result of my generation growing up with Pong and Space Invaders in pizza parlors, D&D books on the shelves (Which I still play by the way...) and being automatically designated, with no prior evidence, by our parents as being the "computer whizzes" of the family.
So, after nearly 40 years of playing software games (I remember playing a clone of Spacewar! on a mainframe at the Lawrence Hall of Science in Berkeley in 1972. I was 8.), here we are.
I wonder what the current crop of 8 year olds are going to do to civilization? Biotech games I guess. Playing Pong with chromatophores on your skin?! The mind reels!
The weird thing is, if I take good care of myself, I'll live to see that. Medicine is getting better and cheaper all the time.
So let your freak flags fly all you glorious crotchety punks, dweebs and nerds! And always remember to be properly humbled when the new kids show you up! -
It would be kind of cool for the fans just to plunge straight in with an obscure hero and not explain anything except as it comes up but I really doubt that will pass a commitee of Hollywood producers. They'd, for good reasons, demand a little more in the way of origin stories and explanations in order to reach a wider audience.
The general public might find a city chock full of superheroes a little confusing, sort of like a tourist on his first day visiting Moore, Ha and Cannon's Neopolis. Because of that I think they'd have to focus on Statesman and Lord Recluse or something of equal magnitude. -