Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. Unfortunately, Noble Savage just posted that his comment at the panel was not clear. He wasn't saying the IDF costume was being made available in I19.

    The Wiki has been updated to remove that incorrect line.

  2. Yes to BH.

    Don't know about the Paragon City ferries. There are only two 'lines' and one uses a cargo ship, and not the ferry. <shrug>

    http://paragonwiki.com/wiki/Issue_19#City_Zones
  3. Quote:
    Originally Posted by Shadow State View Post
    I just finished watching the NYCC panel video and of note, some one did ask during the Q&A about the Black Chopper line being merge and War Witch said she believe they were.
    And someone else on the panel chimed in to agree that the BHs are also merged.

    There are three BH lines live:

    Fort Darwin zone selector (it only goes to itself)

    Fort Cerberus <-> Cap au Diable (by the entrance to Bloody Bay)

    <-> Nerva <-> St. Martial <-> Grandville <->


    Here's a graphic representation of the three Ferry and the three BH lines as they currently exist:


  4. Zombie Man

    AT Duo question

    Remember folks, with Praetoria, we can recommend a mixed alignment duo.

    Well, you want to give your gf something easy: Tab and Shoot. So, a Blaster.

    Then, you want an AT to keep her alive and safe: Defender, Controller, Corrupter, MM.
  5. Zombie Man

    NY Comic Con

    All the tidbits from the panel and the official I19 preview on the web site are now compiled in the Wiki. See link in my sig below.
  6. Quote:
    Originally Posted by MaestroMavius View Post
    That's true.

    I can't check, since I got the complete collection but...

    Do you have access to the new Clockwork and Resistance sets if you don't have GR?
    5 Sets required either the Expansion or Complete Edition: Sport; Overguard; Resistance; PPD; P.Clockwork.

    2 Sets required the Complete Edition or the Item Pack: Alpha; Omega (and their corresponding Auras)

    The only costuming I18 got was Combat Auras.
  7. Quote:
    Originally Posted by james_joyce View Post
    Here are the links to all parts of the panel video:

    Part 1 (fluff 'til ~10:00)

    Part 2

    Part 3

    Part 4
    Thanks! I have all the tidbits from those vids incorporated into http://paragonwiki.com/wiki/Issue_19.
  8. Quote:
    Originally Posted by beyeajus View Post
    I wonder if anyone upstairs is getting a little peeved that info is leaking out left and right. Then again maybe they're cool with that.
    I don't see how or why Ceiling Cat would care.
  9. Quote:
    Originally Posted by Jacks Assortment View Post
    New costumes with every new issue NPC is soooooo AWESOME!!!!!!!!!!!!
    Well, that can't be right, because, I have it on good authority that we haven't had new costumes in 10 years and will never get any new ones, and the ones we will get, we'll have to mortgage our house to buy them because Noble Savage is just a shill playing mind games with us as part of a larger plot on the part of the Devs to destroy the game that's keeping their families fed.

    So, obviously, we'll never get new, free costumes again.
  10. I'm not sure how much new stuff can be said. They'll be repeating their last panel spiel and we already have the I19 preview info.

    Perhaps a timetable.

    And tamping down several of the wrong rumors floating about...
  11. Quote:
    Originally Posted by Memphis_Bill View Post
    Anti-stealth-editing.
    Quote:
    Originally Posted by Lemur Lad View Post
    Not that Zombie would do that, but yeah that's the first reason I thought of.
    I'm now so tempted to change the first post to something like, "If you ever killed a kitten for the joy of it, tell me why you like the new Posi TFs."
  12. At least, on Virtue, it is. Compared to the calls for other TFs, there is a constant stream of "Starting a Posi 1" or "Posi 2 lfm" in Virtue's global TF channels.

    I like the revamped TFs, I've done them, but I don't see the attraction to do them... often.

    Is there something I'm missing?
  13. Quote:
    Originally Posted by Knightfox View Post
    This iron fist approach is rapidly eroding my patience.
    Iron fist?

    lol
  14. Chase_Arcanum is 100% correct.

    And having a 'no comment' policy on employee departures is not heartless, it's just a corporate policy which protects both the corporation and the employees.

    Imagine if one of our favored Devs was fired for doing something inappropriate at work, like running an Internet Ponzi scheme while at work. If Paragon Studios said, "We fired the Dev known as Miss Liberty because she was running a Ponzi Scheme at work through our computers," then Paragon opens itself up to a slander, loss-of-reputation lawsuit. And regardless of the merits and whether they could fend off that lawsuit or not, it would be a drain of time and resources.

    If someone left on amicable terms but another was fired for malfeasance, how would it look if they said, "We're sorry to see Moonfire go, she was the best Developer we ever had! And oh, Miss Liberty is gone, too, and we have nothing more to say about *that*."

    It would prejudice one 'fire' over the other if they said nice things about the amicable departures but were silent over the inimical ones.

    Saying nothing is the best option for everyone involved. And customer sentiment for a particular employee doesn't change anything. Customer sentiment doesn't change the lack of a right to know... the customer doesn't have that right, regardless of sentiment.
  15. Quote:
    Originally Posted by TheJazMan View Post
    Well that's kinda my beef with the game. Most of the adds are same old same old. Time to add some very different elements to the game. It needs to evolve.
    Managing mining resources on other planets and space ship battles?



    Quote:
    Originally Posted by Golden Girl View Post
    I don't ride in the city
    McCloud did!
  16. Quote:
    Originally Posted by Bad_Influence View Post
    In church on Halloween...? Only if I'm in there agonizing over my sins at midnight dark and dreary, and while Im doing it a black glob of goo from another planet oozes down out of the bell-tower and drops down onto me. Then it very painfully forms an all-but-unbreakable symbiotic bond with me, enabling my rage and making me not only nuttier than a fruitcake, but all but unstoppable as I take revenge on my worst enemy. I'll start by scaring his wife half to death. BOO!

    NOW we are talking Halloween.
    Note we were talking All Hallows *Day*, not All Hallows *Eve*, though, there's always the Vigil...

  17. Try these ports.

    And if you're still having problems you may need to speak to campus IT. And some campus purposely block out game sites as a matter of policy, FYI.
  18. Quote:
    Originally Posted by Bad_Influence View Post
    Ok, I call foul! The event should extend AT LEAST through All Hallows DAY, which if memory serves is Nov. 1. Ending it on the 31st, BOOOOOOOOO, HISSSSSSSSSS
    You should be in church rather than playing games!