Villain Merit question


Jibikao

 

Posted

I've been doing villain tips and using the purple merit to get 5 random "rare" recipes. Can we get "unique" with these random drops? I've done twice already and I haven't really got anything good. I am wondering if I should just save the points.

Can you get unique like Miracle and Numina +recovery?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Most definitely. I got a Numi Unique the other day and flipped it for 50mil in under a minute.

When buying things for myself though I save up 1-2 Merits and buy them at the lowest level possible.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Oh thanks. I am just unlucky then.

But how do you buy "lower level" sets if your character is higher level?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

wow..really? I thought you can only buy at your character's level!! Oh my god.

So is level 30 the best choice?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

bummer..I just tried. I set my slider to lvl 30 but still got lvl 38 recipes. I chose random between 30-34.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
bummer..I just tried. I set my slider to lvl 30 but still got lvl 38 recipes. I chose random between 30-34.
if you random roll you still get what ever lvl you are IO or the highest possible if it doesnt go that high, if you want excact level you have to buy it outright with the merits.


 

Posted

yes sorry for the misunderstanding, I thought me saying buy it for 1-2 merits made it clear I wasn't random rolling on recipes for myself.

Slider only works when you buy singles.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Zombie Man View Post
This is roll on the Rare Recipe Table, which has an approximate weighting listed here.
Is there a specific reason why certain recipe "weighs" more than others? Like IO Impervious Skin.png Impervious Skin: End/Rech/Res weighs 5x the weight. By having higher weight, it means you are more likely to get that recipe right?

I thought all recipes are "random", equal chance. lol Maybe unique weights more?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
I thought all recipes are "random", equal chance. lol Maybe unique weights more?
Argh! Not this again!

"Random" does not mean equal outcomes.

Let's look at some real-world examples. When people play the lottery, there are usually reward tiers. If you match 5 out of 6 numbers in a power-ball type lottery, you win some (much) smaller part of the pot. You could win either the main pot or one of these smaller ones, and the odds you will win either are random, but you do not have an equal chance of winning the big pot or one of the smaller ones.

At all times you have some chance to be hit by lightning. You're a whole lot less likely to be hit by lightning if there's no storm overhead, but it has happened to people. You're a whole lot more likely to be hit if you stand in an open field in a storm and wave a golf club over your head, but even if you do that, you aren't guaranteed to be hit. There are only two outcomes here - you either are hit by lightning or you are not. If the random nature of this meant it was always equal probability of either outcome, you'd always have a 50/50 chance of being hit by lightning. How much would that suck?

The items in the drop table are weighted because we asked the devs for that. Everyone used to have the same chance of getting a snipe or sleep or confuse recipe as they had of getting a ranged or melee attack or hold recipe. But everyone wants (several) ranged or melee attack recipe, and very few people want snipes or sleeps or confuses. I believe it was in I16, the devs made (for example) attack sets more common and sleeps and confuses less common, because that better matched market supply to demand.

(Edit: those set types are just examples. They weighted all the types against one another based on, from what we were told, how often people slot that kind of set, plus probably other factors since all pieces within a set do not appear to be equally weighted.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
Argh! Not this again!

"Random" does not mean equal outcomes.

Let's look at some real-world examples. When people play the lottery, there are usually reward tiers. If you match 5 out of 6 numbers in a power-ball type lottery, you win some (much) smaller part of the pot. You could win either the main pot or one of these smaller ones, and the odds you will win either are random, but you do not have an equal chance of winning the big pot or one of the smaller ones.

At all times you have some chance to be hit by lightning. You're a whole lot less likely to be hit by lightning if there's no storm overhead, but it has happened to people. You're a whole lot more likely to be hit if you stand in an open field in a storm and wave a golf club over your head, but even if you do that, you aren't guaranteed to be hit. There are only two outcomes here - you either are hit by lightning or you are not. If the random nature of this meant it was always equal probability of either outcome, you'd always have a 50/50 chance of being hit by lightning. How much would that suck?

The items in the drop table are weighted because we asked the devs for that. Everyone used to have the same chance of getting a snipe or sleep or confuse recipe as they had of getting a ranged or melee attack or hold recipe. But everyone wants (several) ranged or melee attack recipe, and very few people want snipes or sleeps or confuses. I believe it was in I16, the devs made (for example) attack sets more common and sleeps and confuses less common, because that better matched market supply to demand.

(Edit: those set types are just examples. They weighted all the types against one another based on, from what we were told, how often people slot that kind of set, plus probably other factors since all pieces within a set do not appear to be equally weighted.)

Ok, I hear ya! I was just curious that's all. The project was done with reward merits at the merit vendor and I guess the outcome is similar with the villain merit random 5 recipes.

PS: How come Achilles Heel is not on the list? AC proc is from a different pool? Mission drop?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Yeah, I think the Heel proc is a mission drop.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Jibikao View Post
PS: How come Achilles Heel is not on the list? AC proc is from a different pool? Mission drop?
Yep, mission drop


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