Weatherby Goode

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  1. Bzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzz
  2. Quote:
    Originally Posted by Peyote View Post
    I thought that stacked acid mortars got past that because the casters were two "pets," not the mastermind himself.
    This is correct.

    Freezing Rain and Tar Pit are also 'pets' for this purpose.
  3. I find it amusing that the Mutant pack is more versatile for magical or mythological creatures than for actual mutants.
  4. Quote:
    Originally Posted by Oedipus_Tex View Post
    A little more background please?
    You summarized the reasons in your OP. It's not enough effect to be worth the slot.
  5. Range enhancers only affect the distance you can summon your pets. They don't affect the pet's powers.
  6. Weatherby Goode

    Oranbega...

    Mu = Atlantis

    Oranbega is different.
  7. Weatherby Goode

    Goatrules

    Quote:
    Originally Posted by FourSpeed View Post
    And, Finally, the one that might make dave_p yell at me is that it's all leisure
    time - if it takes 5 mins, or 25 mins, it's all good to me... Efficiency only matters
    if Urgency requires minimizing the time costs. For me, nothing in the game is "Urgent".


    Cheers,
    4
    Different strokes I guess. I personally prefer to spend as little time as possible on the market.
  8. Weatherby Goode

    Goatrules

    Quote:
    Originally Posted by FourSpeed View Post
    True.

    I think the other thing that leaps out at me, is the evident fact that most
    folks haven't figured out the idea of bid-creeping...

    I guess that's not too surprising, but given the millions I've saved using that
    simple idea, I'm not sure why it isn't more prevalent. <shrug>

    Oh well, it's their play money... actually, it's now *your* play money...


    Regards,
    4
    I'm market savvy, and I don't bid creep. Why? Because it's sooo easy to make money and I'm lazy.
  9. Quote:
    Originally Posted by Clebstein View Post
    It lasts 20 minutes of game time and doesn't go away until then even if you die or log off for three years.
    Oh, like the safeguard/mayhem powers.

    Still don't see the problem.

    Edit: And you can got into your powers menu and delete it if you want.
  10. <QR>

    Don't ask us to optimize a petless build. It's a waste of our time and yours.
  11. <QR>

    I'd like to know how the Fortune buff is different from any other buff in the game.
  12. ^^This is really important.

    A PvP MM will be very different from an AV Soloer (to pick two examples).

    But tbh, a MM is probably the least reliant on IOs among the ATs. Since your set bonuses don't affect your pets, and thus your damage output, you're really just looking at recharge to get your debuffs/controls up faster and regen/HP or Defense bonuses.
  13. Quote:
    Originally Posted by Berzerker_NA View Post
    Do the demons blow up instantly, or try to plant the bomb and run?

    I know the difference is purely aesthetic, but I'm really curious about this.

    I suspect they blow up instantly, like the other non-human pets. But I'm not certain, so...?
  14. Quote:
    Originally Posted by enderbean View Post
    They never post notes when a fix is to change an exploit.
    They do post notes when that patch goes to the live servers. Or they are supposed to.
  15. Quote:
    Originally Posted by GavinRuneblade View Post
    Making the Widows Mutation is an interesting take on it. Technically you have to be born a mutant, but I think the concept is that Widows have the talent and the training brings it out right?

    Interesting thought on that one.

    I was thinking more about the Psychic powers, rather than the claw/stealth abilities.
  16. Weatherby Goode

    Egads

    *clears his junk out of the orbiting laser platform*

    Hey! I was, uh, just housesitting!
  17. Quote:
    Originally Posted by FunstuffofDoom View Post
    Ghost Widow is already confirmed as a (I believe) high-ranking Resistance fighter.

    Also, Calvin Scott seems to fill to literary role of your reimagined Recluse. That being said, it's certainly a concept with promise.

    Ghost Widow is very much alive. There was a screenshot of Resistance_Bella posted months ago.
  18. Quote:
    Originally Posted by Bubbawheat View Post
    My guess is there's a homeless guy walking the streets of Praetoria named "Stefan".
    Tyrant killed Stefan at the well of the Furies. Unless that's been retconned, there is no Praetorian Stefan Richter.
  19. I always though it odd that both VEATs were Natural. If I was in charge, I would have made the Soldiers Tech and the Windows Mutation. That would mesh with the HEATs Natural and Science origins while leaving the Magic EAT open for the BotBS.
  20. I wouldn't even say that. Unlike Statesman and Imperious (and the other Cim doubles), who share obvious physical similarities, Recluse and Romulus don't really have anything in common.
  21. Oh, two other things:

    /e facepalm I need it desperately. My villain does it daily. (Or every ten seconds while doing D-Mac's arc...)


    And Alternate Fly Poses. Not emotes, those are cumbersome to set up, but actual power customizable fly poses.
  22. Quote:
    Originally Posted by Golden Girl View Post
    That's a little different - it's assumed that comic readers will know what Superman's powers are - but in a game, there need to be some sort of visual clues as to what the players and enemy mobs are doing.

    I
    know what my character is doing, and if I need to see what my teammates are doing, we have a buff window for that. As for the NPCs, I don't see how that is relevant to Player Character customization.
  23. [[I like this idea, and while I don't have that particular mish I will be watching this thread with interest ]]