Vel_Overload

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  1. Eh, finding a group on villain side is near impossible on Liberty but hero side its not so bad. yeah, the AE is making it alittel harder but hopefully I16 will solve every proble mthat was ever created ever..
  2. Its as if nobody even noticed my new post...

    Please read everybody's response, not just the person your attacking (i'm guilty of this at times as well)
  3. my first and only 50 so far is a kin/energy Defender, And i must say that you hit the nail on the head with this guide.

    pre-32 i remember I was mainly sitting back with the blasters and controllers and "wimpy" defenders.

    after Fulcrum Shift and to a lesser extent Transference, I always charged in right behind the Tank just so I could get Fulcrum Shift off that much faster.

    Beautiful guide, I only wish that there were less fire/kin farmers and more kin/ defenders.

    oh and Wimpy Defenders include: FF/Sonic/Empathy and sometimes Cold.
    Real men play Offenders: Kin/Rad/Dark/TA/Storm and sometimes Cold.
  4. Quote:
    Originally Posted by blue_bandana View Post
    I' Dwarf Fortress .
    Is that anywhere near Atlas Park?
  5. Earth/Empathy Controller: Best Healer Evar.. plus you get a poop monster to fight for you.
  6. Wow, I thought this thread died. Well I'm sure ya'll know im the OP. I must admit i was in a slump when i wrote the original post. I no longer play my Defender, as he is retired and theres nothing left to do on him. Anyway, I'm sorry if I over reacted, as I did. But I did find some of the responses abit harsh and uncalled for. While I no longer have such a "Doom" attitude towards the subject of "Defenders Vs. the World" I must say that I'm still worried about the use of Defenders in the long run...

    We still have a worthless and counter-productive inheritant power. We still have another archetype (soon 3) that we will be competeing agianst for team slots, although the Defender will still be played and still be the "H3@lz0rz" to most people, I still feel as if we are being thrown aside. This is mostly in the soloing department. I don't want us to solo on the level of, say, A Ill/Rad Controller but I would like so see some of our weaknesses being dampened as we have No mez protection, low to moderate damage, little to no defense or resistance and low health. Certain primaries are able to give us an "oomph" but many of our powers can't be used on ourselves, thus making many, many powers obsolete while soloing. More on this point later.

    Our ability to buff is an amazing feat and nobody can do it better. The problem is that expertise and skill don't scale well with us like other classes. An expert controller can control -and- buff. An expert Defender can buff... better? Yes, the percentiles on the defender's buffs are higher than a controllers but sadly we do not have a secondary that synergizes well with our primary, unlike the controller (And Mastermind if you wish to bring them to the table). Corruptors get Scourge, thus they are exempted partially.

    All I wish is that we get an Inheritant that some how links our Primary and Secondary abilities to where a "Good" or "Master" Defender can outshine a "Noob" or "Beginner" Defender. In some sets its easier than others to see a difference in play style between Noob and Pro (Looking at Empathy and Storm mostly). But in some, The difference is almost non-existant (Force Field and occasionally Sonic)

    While throwing out ideas has been done... ALOT. Apparently the devs don't like them, or possibly just like the defender as is. I don't want controllers to be touched as they are not the problem. The problem resides within the Defender itself and I feel 100% that we can kill 2 birds with 1 stone simply by changing the Inheritant power.

    My humble suggest is either:

    A) Make it to where we can buff ourselves with our own buffs (such as sonic/force field buffs etc). If we buffed ourselves then we aren't allowed to buff our allies. So, for example: I cast "Deflection Shield" on myself, then all of my existing buffs on allies would automatically wear off. If I buff my allies agian, then all of my existing buff on me would automatically wear off. This would stop defenders from "Mage Tanking" within groups but would still allow us use of our powers even while not in a group. This would help Force Fielders, Sonics, Colds, Empaths, and even Kinetics (self-Speed Boosts.. yum.. Like a crack dealer doing his own crack) at times Solo while still keeping them as "Squishies" in group play.
    Or make it to where a Defender cannot buff himself/herself at all if they join a team, so that they don't constantly buff themselves and contribute little to the team.

    -OR- <-- notice the word OR, as i feel that having both would be too strong

    B) Provide a damage buff while solo. I stole this idea from the Kheldians. Essentially When you are soloing you get a damage buff (Make it divisible by 7, lets say, 49% for an EXAMPLE) This buff is constant. If the defender joins a group then the buff goes down by 7% per player on the team, not including the Defender itself. So on a team of 3. the Damage would go down by 14% as there is the Defender plus 2 teammates. Thus 2 x -7 = -14%. Remember that these numbers are just examples to give you an idea of how it would work. This is so that Defenders can solo with some decent damage yet still be squishy on a team.


    Remember, these are simply theories and shouldn't be taken to heart.

    Once agian I apologize for my original post as it is very "doomy" when I read over it. I am also sorry for my responses to most of you. Once agian, still overly Harsh but I should have simply ignored you, thus, I am sorry for lashing out.

    TLR VERSION:

    1) I'm sorry for the Doomy Post and my answers to some responders
    2) Defenders aren't obsolete but there are still issues that need to be resovled
    3) Inheritant needs to be re-examined as well as Abilities that can't be used Solo
    4) I wonder why this thread was revived... I blame Stalkers, As everything is their fault.
    5) Controllers aren't the problem, so don't nerf'em
    6) This is not a Nemesis Plot nor was there a Stealth Edit
  7. go away! I'm that grumpy old man who yells at you from my porch!

    nah you can stay..
  8. TL;DR

    (pulls out a coin and drops it.. its tails)

    but I disagree...
  9. can i have an emote that throws pies at people's faces?
  10. they didn't release it today (3 AM here in east coast america). You know why? Because Back Alley Brawler hates me. Positron secretly hates me too..


    CCCCUUURRRRSSSEEEE YYYYOOOUUUU HHHHHEEEEERRRRROOOEEEESSSS!!!!!
  11. stop abusing the poor thing then mabye it'll come back to you. right now its living with it's mother telling her family what an insensitive jerk you are. don't worry, she'll call you... wait what was I talking about?
  12. I'd really like a 3rd attack in electric but not at the cost of VS. i like my ball of plasma.
  13. Vel_Overload

    Pax

    Goliath Bird Eater is 10% smarter than your average Bird Eater.
  14. Pssh, i've known that WM?EA was Strong and Pretty before CoV was even made! I warned those devs that giving the brute both WM AND EA would make him too strong and too pretty all at the same time. You young people just don't listen.
  15. Energy Transfer: Because being able to 1-shot a boss is better than being able to 1-shot 3 puny minions.

    Energy Melee was not made for AoE thats for sure, but it does have the most powerful single target attack in da game!
  16. Vel_Overload

    Ice/Ice Brutes?

    Ice Armor can be tweeked to handle the -rech, which mostly comes from chilling embrace. so just remove the -rech and add a different component into chilling embrace.

    ice melee is alittle trickier. I'd LOVE to have an ice brute (id make a yeti theme). getting rid of the -rech and slow on ice ruins the reason why ice was made but the numbers aren't high enough for that to be the main reason. Ice is a pure mitigation set, thats why it's damage numbers aren't very high. Porting ice melee over to brutes wouldn't be easy because there are 2 main abilities that would need to be altered drastically.

    First you have freezing touch, which is a hold and a main contributor of damage to the ice melee build. So it would be common to slot it for damage as it is pretty strong but the hold effect is counter productive to fury.

    Ice Patch is the other problem. This ability right here is the bread and butter of ice melee. It keeps enemies from hitting you by making them fall on their rump. They aren't attacking you = no fury = bad for brutes.

    Frozen Aura isn't a problem really, sure it has a sleep effect but it's easy to break. But alas, its still counter productive to fury.

    The -rech numbers on Frozen Fists, Ice Sword and Greater Ice Sword aren't high enough for me to say that they would get in the way. Frozen Fist and Ice Sword only reduce recharge by 8% while greater ice sword is 16%. Not high enough to be noticeable honestly.

    So from both sets the main problems are:

    1. Chilling Embrace's -rech effect
    2. Freezing Touch being both a main source of damage and a hold
    3. Ice Patch being 100% counter productive to fury.

    Dark Armor seems able to handle it's inability to generate fury quickly (I.E. cloak of fear and oppressive gloom) but because of both abilities we effectively have a set that has 2 redundant powers. Also, dark has a nitch in that it provides extremely good psionic resistance as well as also playing as a "Utility Set". I can safely say that Ice Armor would have very few problems generating fury, even if Chilling Embrace wasn't changed. Ice Melee on the other hand, would need some work. expecially if they were used in unison
  17. Time Bomb should be replaces with the Gun Turret . That way I can have a Voltaic Sentinel and a Gun Turret.

    Or atleast put trip mine into tier 9 place and give us a nifty 26/35 power please?!

    I'd like a gadget that buffs a single ally's End recovery or something. like "Nanites" or something.
  18. Traps is 100% more fun but Robot/Dark has already solo'd ITF so with 8 of them they can do it 8 times faster!
  19. your mum optimizes for purples...

    I'm not very good at this am I?
  20. None that I can think of. with GR being announced I doubt they will make a co-op hami zone.
  21. I don't do betas either. it ruins the mood for me. I deamnd I16 or i'll rage quit! I swear!.... right after I level my SS/SD brute!... really! I mean it!
  22. Defenders: Doing everything so you don't have to... behind the scenes.
  23. is Snowballs Republican or Democrat? Because like the Average American, I only vote for the party that I've been told to vote for by my family my whole life.
  24. Quote:
    Originally Posted by DarkEther View Post
    Wow - only three threads about this on the front page?? We're slacking off here!
    Hey, I did my part!
    We must spam the forum* for release dates so mabye, someday in a blue moon, if we're lucky, we just might get it, if ever...

    I like those odds.


    *We really shouldn't or else!
  25. Quote:
    Originally Posted by Prof_Backfire View Post
    Isn't NASA desperate for funding at the moment?
    NASA is always desperate for funding. They are a Cancer.

    (sorry for any NASA employees or NASA supporters but I just had to say it)