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I'm firmly against the in-game advertising scheme, and think that the game currently has enough non-floating billboards for ficticious products.
So, that's a NO, from me. -
Quote:Yep, that's the appropriate method and most probable way of reducing swearing on channels in-game.I agree. Rules are rules and when broken there can be consequences. However, someone that feels strongly about the colorful language other players might use will probably find that sending in petitions concerning said behavior so that the game mods can act accordingly will go much farther in curbing such behavior than starting a thread with one's heart on their sleeve sharing with us all one's righteous indignation at the potty mouths of others.
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Quote:That's why this is a thought-exercise. It's a clear cut what-if scenario, the bare bones of the ethical dilemma and nothing more, no awkward national loyalties to get in the way and bias us all. You're not meant to look for a real-world scenario and work with that, you're just meant to go with the question as asked. Tricky that way isn't it?Yeah, the "You have to let this many people die or kill an order of magnitude fewer people to prevent those deaths" seems like a false dilemma. It's hard to visualize a situation quite so binary.
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How dreadfully nationalistic and xenophobic. As far as I'm concerned if it's human and on this planet, it's my people.
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I swore up a storm on the forums at one of my wonderful fellow players who I found to be .... unlikeable due to their actions and words shall we say. On noticing the forum filter didn't catch several choice swears I used I contacted TheOcho about the forum filtering. His answer to my enquiry about whether those words would be added was essentially that although forum filtering is in place, that doesn't remove the users responsibility to moderate their own language. I'd say the same applies in-game.
So essentially I'm agreeing with you GL. Unfortuately the maturity level of net-users varies wildly and tends to the immature end of the spectrum due to assumed anonominity. -
Many New Zealand artists used to go to Australia after 'making it big' in NZ, then they'd try to break into the US or Europe after that. Now I've noticed that more rising NZ artists just head straight to the States. I'm firmly of the belief that it's all about the dollar. People buy stuff, it sounds like this, so if we wanna sell stuff we have to sound like that as well.
Anyone who met me at HeroCon 08 can tell you that the New Zealand accent is noticable, there's no way it would just 'disappear' when singing, it's deliberate. -
Congratz! Here's to more Dev's Choice awards in the near future!
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Quote:Fair enough. I'm getting to the point where I'm willing to believe that the Clockwork King may have nothing to do with the Praetorian Clockwork's creation, but I still think that it'd be a really neat storyline to develop. Something for me and the Mission Architect to work on perhaps.Don't forget that Nueron and Anti-Matter built sentient androids: Nightstar and Seige.
I'd like to do a Poll about who people think will be most likely creator but I can't seem to figure out how. Did we lose that ability on these forums?
Regardless, the idea of the 'evil scheme', I think is brilliant, and if the 90% who fail Chimera's programme just get killed, well, quite frankly I'd be disappointed with that tale. -
I'm staggered that people have ever taken this rep system seriously. I mean, c'mon, it's not that hard to see, knowing the collection of losers we have that like to troll etc, that they'd use this to continue their 'fun'.
When we switched forums another poster wrote about the rep system (which I was blissfully unaware of), and in a period of 5 minutes of posting I was able to determine that the rep system was silly. What do I mean by silly? I mean it's a fine peice of tech, that when put in the hands of humans is completely crap-****.
Should we switch it off? Nah. People who really think that their rep score is important need to re-evaluate their opinion. It is a stupid forum game, and now Niv's clarified that if people misuse it they'll be punishable just the same way they would be if they break any of the forum rules.
If you're determined to be angered by harsh comments in your rep section, then report them if you must. I'm sure there are are some irritating individuals who need to be taught a lesson, but don't get all bent out of shape about it, get even! -
Quote:I prefer to base the discussion of moral relativism around this argument. For the purposes of the debate, none of the below question is negotiable or changeable, just use your imagination to come up with a scenario if it makes you happier but this question is a doozy for any philosopher.So, for discussion sake, if there was a theoretical country that was ruled by a dictator with an iron fist, but the citizens weren't persecuted, no one was hungry and they could engage in art and research and such without retribution. The only catch was they could not seek to govern themselves, that such a system would be inherently evil?
You learn that millions of people are about to die through an act which you can only prevent by killing hundreds of thousands. What do you do? -
So it seems there's some support for the concept of the grand plot, the Chimera programme being a means to select loyal brain-washees and the waste product being used to create Praetorian Clockwork.
Looks like few people buy into the idea of the Praetorian counterpart of our Clockwork King figure having anything to do with it. Mainly it seems because of the existant Tina MacIntyre arc having some bots in it called Clockwork who were created by Anti-Matter.
On that point I'd just reiterate that the two versions of Praetorian Clockwork are completely different in appearance and that retcon's are not unheard of, and have actually been mentioned by Developers as something that will necessarily be a part of Going Rogue. So I wouldn't count the Clockwork King out yet.
Soilent Green: Thanks for stopping by, you believe me right....huh...huh. Spread the word, run through the streets! -
To respond to Techbot Alpha's concerns, yes, this is pure unadulterated speculation. One could almost say it's rampant.
Moving on.
Yes, the comparison to the modern Cybermen is very fitting. To recap, I'd speculate that the only reason why Emporer Cole allows Chimera to run a programme that has a 90% rate is because actually the scenario is a 100% boost to his control over the city. 10% of Supers get indoctrinated and become Tyrant's Super Minions. 90% don't make the grade but are nonetheless useful as being the lynchpin in his ability to make Praetoria the Utopia it is. I can't think of anything more totalitarian than to treat your populace like resources, so it fits his profile.
Whether these Praetorian Clockwork are ultimately created for Cole by Anti-Matter, Neuron, the Praetorian Clock King (or what that individual amounts to in this topsy-turvy world), isn't crucial to the remarkably evil nature of the overall scheme and doesn't really lesson it's impact story wise. If the Devs chose to stick with the hardline approach of keeping the Tina MacIntyre arc as canon and developing on that idea to have Anti-Matter and Neuron the creators of the Praetorian Clockwork then they'd keep fans of the arc happy and not have to retcon it's history and all that's involved there. If they decided to develop the Clockwork King character in Praetoria then they would naturally have a wealth of dystopian scenarios to play out involving discovery of such a plot.
Character origins are important turning points in any timeline and from what we know of Prime Earth's origins for the Clockwork King, the entity by that name only came into existance after a really brutal encounter with Blue Steel. So what have we learnt of there being any Praetorian Blue Steel? Where would his affiliations lie? Would he be in the Police? One of Cole's loyals? Is he that Clockwork over there compacting garbage?
I don't think there's been any word yet officially, but let's speculate. -
Quote:So it's been stated by Hero1 that Praetoria has no Clockwork King? Hrmm. Are there any other details you can give me about what was said of the Clockwork King?There is no Clockwork King. Joe explained how, with extra leisure time, Praetoria has developed more science, art, and culture. The Clockwork are there to do the menial jobs. The Other Guy said, "If your hobby is manual labor, you'll really have to work at it."
TL;DR version: It's not opposite world. Just a different timeline.
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Quote:Hi Silas. This is proof of what? That Paragonwiki has information about the current incarnation of Clockwork from Praetoria that's on the live servers in a few missions? That the info says that they are the creators, that's excellent. I'm referring to the new Going Rogue incarnation of the Praetorian Clockwork which as yet doesn't have any official backstory that I'm aware of.
So, essentially the existing info from the Tina MacIntyre arcs only provides the most basic of information about them. They are created by Anti-Matter to prove his worth to Tyrant and Dominatrix. That these versions of the Clockwork look physically different from the new Going Rogue versions and that there is nothing specifically outlining the process he went through to create them.
I can imagine numerous ways in which the two story-lines can be converged. The Clockwork seen in the Tina MacIntyre arc were designed by Anti-Matter as copies of the version he'd seen on Prime Earth, that way they'd be less likely to expose his inter-dimensional nature. This wouldn't preclude the idea that back on his home dimension of Praetoria a different version (the Going Rogue version) of Clockwork are actually the shells for the mind-controlled Supers who have failed Chimera's induction programme. -
Quote:Although I've linked the Clockwork King of Praetoria (existant or not we do not know) to the Praetorian Clockwork's creation it's not essential that he be involved at all for the crux of my theory to be correct. That those shiny blue and silver 'robots', may actually be Supers who failed Chimera's induction programme.'Praetorian Clockwork' is the fault of the old (current) Praetorian minions of Anti-Matter and Neuron. Anti-matter built the blue robots, Neuron built the silver robots. They were, irrc, inspired by the Clockwork of Primal Earth. Anti-matters minions used radiation, while Neuron's minions stuck to using electricity.
These new ones are a whole new breed of kickass.
The Prateorian Clockwork seen already in the game (sprocket and cog types) who turn out to have been created by Neuron and Antimatter could easily be explained in several ways. First, they could well have been inspired by Prime Earth's Clockwork King and his version of Clockwork to create their own robots for their nefarious plots in our dimension. Alternately, Emporer Cole could be claiming that they are Neuron and Antimatters technological creations as a cover story for rather unsettling idea that inside those metal skins are the hearts, minds and bones of your sister Kim who should be 'overseas' fighting the good fight.
It leads nicely into the idea that the Resistance are aware of this and probably other aspects of Cole's evil scheme, and so do all they can to get the news out.
It is the absense of information about the Prateorian counterpart to the individual who on Prime Earth became the Clockwork King, that makes me think that he may be central to the conspiracy. We have had a lot of information about the new Praetorian Clockwork, we've seen screenies, live gameplay demos, costume code giveaways, but in all this has it specifically been mentioned who their creator is? If not, why not? I would think because it's central to the storyline and not something that they'd want to reveal except through gameplay.
If there is an offical NCSoft / Paragon quote from a Redname somewhere that specifically states that the Prateorian Clockwork (in their Going Rogue incarnation) are the products of Neuron and Antimatters tech skills then I'll happily drop the idea of the Pratorian Clockwork King being behind them.
Even if that's the case though, I'm still firm in my convictions that their presence on the streets of Praetoria as a 'servant' class to do 'menial' labour, therefore contributing to Cole's 'greater good', plays perfectly into the seditious thought that they are the failed output of Chimera's induction programme. -
Quote:I see one of two scenarios:Are the Praetorian clockwork actually controlled by the Clockwork King? I didn't think that they were, just that they were supposed to 'look like' the clockwork on Prime Earth.
Even if they aren't, no reason that this couldn't be, but I'm just sayin'.
- The Clockwork King as such never came to be. Blue Steel didn't do the big bad on him (one of those alter/mirror universe duality thingies), he didn't turn to evil etc. He was taken into Chimera's programme and passed, thus becoming one of Cole's lackeys to do his bidding.
- He was inducted into Chimera's programme when his psychic talents were noticed by Mother Mayhem and her psychic friends network. He failed, Mother Mayhem and her merry band of mind-riders now control him and he controls the Praetorian Clockwork.
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I've been following the news coming out of HeroCon regarding Going Rogue avidly and just had a revelation. With Emporer Cole running an efficient empire, and Chimera's induction program for Supers running at a 10% success rate (mostly failing with loyalty issues), and the remaining 90% going "overseas" to never be seen again... just what do ya think Cole is doing? To me killing the failing 90% is the 'obvious' answer, but how grossly inefficient! Much better to put their powers to good use, in a controlled fashion.
Much has been said about the new Praetorian Clockwork, but very little about the Clockwork King himself. If the Clockwork King is subjegated to Emporer Cole in some fashion, then he would be capable of controlling the minds of Supers who didn't make the grade. With the economy of Prateoria behind him Emporer Cole would be able to create his army of Clockwork, but just like on Earth Prime in Paragon, the robots aren't what they appear to be at first glance.
What I'm saying is...
Praetorian Clockwork IS PEOPLE!! -
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So, one maintenance a week for everyone on Thursdays, already I'm liking it, no more Friday night disruptions to my gaming! As for the exact time they do it, that'll determine whether it 'works' for this Oceanic. Oh, BTW, I'm assuming Ghost Falcon knows that there are multiple timezones through Australia and another in New Zealand where I'm from. Here's hoping you find the 'point of least inconvenience' for every player!
Edit: And when it's daylight savings in Brisbane, but not in Queensland, and it's daylight savings in New Zealand but not Australia...what'll the times be then...huh...huh?I see that Ghost Falcon has done us the solid of outlining the times for us, looks good to me!
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Yeah, as the posters above said, and now to paraphrase in my own style, "Coz, people are dumb." It's a little bit of self-justification for leaving their old game and a little bit of guilt-management for having more fun in their new game. There's no need for it, but it makes them feel better about their decision to change games.