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Posts
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Joined
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Alright so I'm not all that savvy on Blasterdom, but I made my way through to 50 with this one, and for the most part he's pretty sweet, but I winged it the whole way so I'm sure there's definite room for improvement on him, so in the hopes of kicking more *** and dying a little less, I put together a build using the powers and slots he has currently. Feel free to dismantle and rebuild as needed, my only real req is to keep munitions mastery as his ancillary.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
SpyCraft: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Dual Wield -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(3), Thundr-Acc/Dmg/EndRdx:50(3), Thundr-Dmg/EndRdx:50(5)
Level 1: Power Thrust -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(5), P'ngS'Fest-Dmg/Rchg:30(7), P'ngS'Fest-Stun%:30(7)
Level 2: Empty Clips -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(9), Posi-Dmg/EndRdx:50(9), Posi-Dam%:50(11)
Level 4: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(11), AdjTgt-Rchg:50(13), AdjTgt-ToHit/EndRdx:50(13)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(15), Posi-Dam%:50(17), ImpSwft-Dam%:30(31), FrcFbk-Rechg%:50(34)
Level 10: Swift -- Run-I:50(A)
Level 12: Hurdle -- Jump-I:50(A)
Level 14: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(17), Numna-Heal:30(19), Mrcl-Heal:40(19)
Level 16: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21), RechRdx-I:50(23)
Level 18: Executioner's Shot -- Thundr-Acc/Dmg:50(A), LdyGrey-%Dam:50(23), Achilles-ResDeb%:20(25), Thundr-Acc/Dmg/Rchg:50(25), Thundr-Acc/Dmg/EndRdx:50(34), Thundr-Dmg/EndRdx/Rchg:50(34)
Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(27), Efficacy-EndMod/Rchg:50(27), P'Shift-End%:50(37)
Level 22: Stun -- RzDz-Immob%:30(A), RzDz-Acc/Rchg:30(29), RzDz-Acc/Stun/Rchg:30(31), RzDz-Stun/Rng:30(31)
Level 24: Boxing -- Acc-I:50(A)
Level 26: Piercing Rounds -- Posi-Dam%:50(A), Posi-Acc/Dmg:50(29), Posi-Acc/Dmg/EndRdx:50(33), Posi-Dmg/EndRdx:50(33), ImpSwft-Dam%:30(33)
Level 28: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36), RechRdx-I:50(39)
Level 30: Tough -- S'fstPrt-ResKB:30(A), S'fstPrt-ResDam/Def+:30(36), S'fstPrt-ResDam/EndRdx:30(37), ImpArm-ResPsi:40(37)
Level 32: Hail of Bullets -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(40), Sciroc-Dam%:50(40), Oblit-%Dam:50(40)
Level 35: Boost Range -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42), RechRdx-I:50(43)
Level 38: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), GftotA-Run+:40(43), Ksmt-ToHit+:30(43)
Level 41: Body Armor -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResKB:30(45), ImpArm-ResPsi:40(45), ImpArm-ResDam:40(45)
Level 44: Sleep Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(46), Posi-Dmg/Rchg:50(46), Posi-Dam%:50(46)
Level 47: LRM Rocket -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dam%:50(48)
Level 49: Surveillance -- AnWeak-%ToHit:50(A), AnWeak-DefDeb:50(50), AnWeak-Acc/DefDeb:50(50), AnWeak-Acc/Rchg/EndRdx:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
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Set Bonus Totals:- 10% DamageBuff(Smashing)
- 10% DamageBuff(Lethal)
- 10% DamageBuff(Fire)
- 10% DamageBuff(Cold)
- 10% DamageBuff(Energy)
- 10% DamageBuff(Negative)
- 10% DamageBuff(Toxic)
- 10% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 6.13% Defense(Ranged)
- 3% Defense(AoE)
- 2% Enhancement(Stun)
- 59% Enhancement(Accuracy)
- 12.5% Enhancement(RechargeTime)
- 49.7 HP (4.12%) HitPoints
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Stun) 4.4%
- 23% (0.38 End/sec) Recovery
- 40% (2.01 HP/sec) Regeneration
- 7.88% Resistance(Fire)
- 7.88% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 6% Resistance(Psionic)
- 7.5% RunSpeed
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Set Bonuses:
Thunderstrike
(Dual Wield)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
(Power Thrust)- 8% (0.4 HP/sec) Regeneration
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 2% DamageBuff(All)
(Empty Clips)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Build Up)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
(Bullet Rain)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Health)- 12% (0.6 HP/sec) Regeneration
(Health)- 2.5% (0.04 End/sec) Recovery
(Executioner's Shot)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
(Stamina)- 13.6 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
(Stun)- 2% (0.03 End/sec) Recovery
- 18.1 HP (1.5%) HitPoints
- 2% Enhancement(Stun)
(Piercing Rounds)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Tough)- 1.5% (0.03 End/sec) Recovery
- 18.1 HP (1.5%) HitPoints
- Knockback Protection (Mag -4)
- 3% Defense(All)
(Tough)- 3% Resistance(Psionic)
(Hail of Bullets)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Weave)- 10% (0.5 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Weave)- 7.5% RunSpeed
(Body Armor)- 1.5% (0.03 End/sec) Recovery
- Knockback Protection (Mag -4)
(Body Armor)- 2.5% (0.04 End/sec) Recovery
- 3% Resistance(Psionic)
(Sleep Grenade)- 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
(LRM Rocket)- 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
(Surveillance)- 10% (0.5 HP/sec) Regeneration
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
Thanks in advance! -
Ah! Now that's something I hadn't taken into consideration on mine, I was using ninja run only as well.
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I went with /NRG myself, it's fun as hell, but I sort of winged it to 50 without any real problems, but now I'm looking to maximize the build.
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Is there someplace I can find the patch notes for the beta?
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Quote:Soo. When's I16 launching, anyway?Greetings Players,
Due to the stability issues that occurred with the North American servers this past Double XP Weekend, we plan to offer another Double XP Weekend in North America after Issue 16 launches.
We would like to take this opportunity to apologize to those of you who were unable to enjoy the event as a result of this, and would like to thank you for your patience as we work to resolve these types of issues in the future.
We appreciate your continued support.
The City of Heroes Team -
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One way to find out just wait and run one mission in AE and one out and compare the exp, more of a surprise like that.
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I don't know about you but I'd rather not waste that kind of time. -
So, Double XP Weekend kicks off in just a little under 4 days on Friday morning and we have yet to hear a peep from any of the devs on whether or not MA/AE will be part of the 2XP experience, or if all the architect buildings will become ghost towns for a few days.
Speculation has been on both sides of the fence that 2XP will be including MA or won't be including MA, and people have debated both sides till blue in the face at this point.
It is here I ask to find out what kind of teams we should look for at server up?
Devs: An official word, please? -
It would be nice if a redname would comment on this already. I need to put my time in for summer vacation like... a month ago.
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Where are the new year's worth of desktop calendars that outline when events are like.... DOUBLE XP WEEKEND?
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Arc Name: A hero framed for MURDER
Arc ID: 86837
Faction: Hero/Neutral
Creator Global/Forum Name: @SuburbanHell
Difficulty Level: Moderate
Synopsis: A hero has been framed for the assassination of Statesman, clear his name, or perhaps next time you could be the wrongly accused.
Estimated Time to Play: 1-2 Hours -
Yes, but last year they made the announcement with the Anniversary announcement and the creation of the calendars. We knew the next two 2XP dates just from the calendars alone.
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Speaking of the anniversary, they should be laying down the details for the next 2xp weekend soon (hopefully).
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I think I remember a time when an Open Beta started at 7 PM Easten. That's another hour and a half away. We will see.
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Ok, so I'm not crazy, I could've sworn they had done it previously on a night before. -
God I hope soon means sometime tonight...
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Any chance you'll be updating this for current?
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Do the main lists ever get updated anymore...?
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So at what point do Water powers come to play?
I'd think that would be pretty neat. I know Ice resembles water, but it isn't "Water" itself, so I think they should add water powers is all =]
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fun fact, energy blast used to be water blast
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That explains all the bubbles. -
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Well the problem with having to get a new account -just- for more slots means you don't get veteran rewards on that new account (unless you've had it since the beginning).
I'd rather pay $15 extra a month to get say 7 more slots on ONE account and keep my veteran rewards.
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I couldn't agree more, though for an extra $15 a month may as well give us another 12. -
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Just one thing I'd like to see:
<font class="small">Code:<hr /><pre>..M...M..OO..RRR..EEEE...
..MM.MM.O..O.R..R.E......
..M.M.M.O..O.RRR..EE.....
..M...M.O..O.R.R..E......
..M...M..OO..R..R.EEEE...
.........................
.SS..L....OO..TTTTT..SS..
S....L...O..O...T...S....
.SS..L...O..O...T....SS..
...S.L...O..O...T......S.
.SS..LLL..OO....T....SS..
.........................
PPP.L...EEE..AA...SS..EEE
P.P.L...E...A..A.S....E..
PPP.L...EE..AAAA..SS..EEE
P...L...E...A..A....S.E..
P...LLL.EEE.A..A..SS..EEE
</pre><hr />[/color] That's all. TY GL HF.
-r0y
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Eep! Placed in correct Thread. Thanks for pointing that out Jack.
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Anything for Ill/FF? (Preferably I10 compatible)
Also any recent update for Ice/Storm? -
Great guide, though I have a few questions -- Impervium Armor only goes to level 40 -- Is it still worth it to have -10 IOs in at a level 50 build? If not, what do you have in there?
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Does anyone have an I6 update for this, I'd like to know if there's a good, working build out there for "sappers" post ED?
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Well, spent this morning calling the 20 Walmart stores with in 30 miles me (I figure thats a good cut off point : ) And none of them seem to have a single GvE box on their shelves. Again most of them are telling me that it's probably only an online store exclusive... if that's the case I wish we would have been told.
I suppose it makes sense though... CoX probably isn't a massive seller and an edition that will only draw those who want to save download time or those who must-have all available perks well that's not gonna be a big seller. Shipping it and guessing at demand would probably be hard too. Feh I guess I'll wait for the NCSoft online version... though I really wanted the DVD disc with all the updates.
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I'm finding the same results this afternoon in my area. If this was going to be an online only purchase they should've let us known in advance. I'm pretty livid since I've spent the last 2 hours in some shape or form on hold or being transferred and repeating myself.