Snow Globe

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  1. Quote:
    Originally Posted by Frost View Post
    it's been a while here, but doesn't the initial base plot still have free upkeep? So as long as he never expanded it it won't even bug him about that.
    Quote:
    Originally Posted by Lady Arete View Post
    As long there are no portals or salvage/enchantment/inspirations storage, there should be no upkeep fees.
    Quote:
    Originally Posted by Lemur Lad View Post
    Correct. No rent until you actually make something inside it.
    While all these are correct, they've never squashed the bug where an unused base will suffer the "locked out-can't pay rent" bug. Yes, it still exists. However the easy fix for that is to /petition the base when it happens you want to actually use it and it hits you.
  2. Quote:
    Originally Posted by Master-Blade View Post
    Once you reach the 25million badge, your progress bar for the 50million badge will appear at 50% already, leaving you with only 25million more.

    Same for the pillboxes. You (or your team) only need to take 100 of them to get all 3 badges.
    This is correct, I'm finishing up the damage taken badges now.

    Quote:
    Originally Posted by jacktar View Post
    So now only 40 hours for the 3rd damage and then another 68 hours for the 4th and then only another 135 hours for the last (Immortal!) lol
    I've only a few million for the Invulnerable badge, and about 5-7 days for the Immortal.

    Quote:
    Originally Posted by jacktar View Post
    Thank goodness the Dev's do not believe in excessive struggles for badges anymore
    My thoughts exactly.

    Quote:
    Originally Posted by Blue Rabbit View Post
    Be glad the last one isn't 1,000,000,000 any more... I sure am.
    But this is also true, after the corrected amount (1 billion). I seriously think that the developers truly have no clue as to how much damage a character takes, especially support. I can say that even just resting in front of a CoT Guide while in rest takes around 3 weeks, and I started around 7 million damage taken after 5 years.
  3. Quote:
    Originally Posted by Postagulous View Post
    I suggest you set up the scenario I mention. And try it from the SG and see if it works for you.
    Like I've said, I've tried that. I had a level 50 with the pillar in the base, I invited 2 people (one from same group, one from coalition) with level 5 characters. I picked the Negotiator badge mission (level 5-10). I could NOT start it until both the others were in the base (same zone).
  4. First off: Wow, a bit over 3 months this thread had been buried. This is a bit of a zombie thread.
    Quote:
    Originally Posted by troy26 View Post
    I have a couple of questions:
    1. Has anyone here know of someoen that was banned because of using a G series keyboard (and if so, what were they actually doing that got the m banned?)
    No, but the terms of the EULA allow them to ban your account, especially for botting. The GMs don't let the rest of the public know who is banned or why.

    Quote:
    Originally Posted by troy26 View Post
    2. What abotu people that suffer from carpel tunnel and need to macros to allow them to play the game at all? I actually know of someone that had to stop playign because he devoped carpel tunnel from swinging a hammer all day.
    Actually there are alternatives: gamepads, rebinding the keyboard to ease controls, or using the mouse for attack powers. Complex timed macros are not needed to play the game. Your friend could play slower, without programming attack chains.
  5. Quote:
    Originally Posted by Postagulous View Post
    Rescue the Fortuneteller
    This mission does not grant the badge or power, unless run through a flashback.

    Quote:
    Originally Posted by Postagulous View Post
    That much I know. What's in question is if I remember correctly about my panic about not being able to enter the Ouro portal or if the memory I'm starting to have now, maybe a false memory, of being in the base and using the Ororock there. Only problem is, I'm not sure the MLC base has a rock.
    There are quite a number of different ways to get both "Entrusted with the Secret" badge, with it the Ouro Portal power. Perhaps one of those.

    Heroes can complete (outside of flashback they have to be mission holder):
    • Agent G's story arc
    • Doc Delilah's story arc
    Villains can complete (outside of flashback they have to be mission holder):
    • Marshal Brass' 2nd arc
    In this case the villains actually can get the badge & power in the 15-19 range, as opposed to the heroes 20-24 range.
  6. Quote:
    Originally Posted by Postagulous View Post
    Done it. It works.

    They used a portal, went to Oro, and set the mish. If we were just in the SG, I would be with them, I assume even for the zap to the contact.
    I find this difficult to believe as I've tried to do that. I was prevented because all teammates were not in the same zone.

    Quote:
    Originally Posted by Master-Blade View Post
    I don't think you can start flashbacks if everybody wasn't already in the same zone. That means you can't run it from Ouro. You'd have to gather everybody in an SG base (including the lowbie) and run it from the Ouro Pillar there.
    This is correct. If you try to start a flashback in Ouroboros while other members of the team are not in zone, you get an error message.

    Quote:
    Originally Posted by _Klaw_ View Post
    Yep SG pillar and you won't get an oportal but you will get the badge for it so it will pop in your power list the moment you hit 25.
    Actually, this is reversed. You get the power, but not the Entrusted with the Secret badge if you have completed a flashback before level 25.

    Quote:
    Originally Posted by Master-Blade View Post
    You will get the Oportal power at a lower level too. It's not even grey'd out. But when you use it, you just get an error message that does not allow you to enter it.
    This is entirely correct.

    Quote:
    Originally Posted by Rajani Isa View Post
    Still trying to reach a consensus as to if it's a bad joke, or just coincidence.

    It's even worse considering it's based off your trained level...
    Yes. If you have someone that can get you into their base, you can earn the power as early as level 5. The team leader picks the level 5-10 badge mission (Break up the Clockwork and the Skulls, or Hurt the Traitorous Vendetti), you complete the mission, and then you will be granted the power. As far as the level, yeah, you can't get into the zone until level 25, and at that point you can get the Chrononaut badge to earn Entrusted with the Secret Badge and start flashbacks without help.
  7. Quote:
    Originally Posted by Nericus View Post
    However I cannot seem to recall which contact or contacts would offer the Tsoo as targets. I can ouroborus to those missions with the right settings and take em on.
    Try the Tsoo Coup, given by: Amanda Loomis, Dennis Ewell, Hinckley Rasmussen, Jim Bell, Lt. Manuel Ruiz, or Tyler French. (Mutation contacts, 20-24 range.)
  8. Quote:
    Originally Posted by Blue Rabbit View Post
    Unless this changed, no, only the one clicking it gets credit towards the badge.
    Quote:
    Originally Posted by Ironblade View Post
    It did change.
    Quote:
    Originally Posted by Jets View Post
    If I remember correctly it was changed sometime around i7-i8.
    Actually it was around Issue 10. The zone was only introduced in Issue 7. It was a stealth fix (no patch notes).

    Edit:
    It happened at the same time as one of the major nerfs to heavies landed:
    http://wiki.cohtitan.com/wiki/Patch_Notes/2007-08-02
  9. Quote:
    Originally Posted by jayy View Post
    I kinda want to start some sort of petition so that works lol
    I would recommend against that, as it violates the Forum Rules & Guidelines:
    Quote:
    5. Non-Constructive posts are prohibited.

    Below is a non-exhaustive list of examples of non-constructive posts. As a rule, non-constructive posting is not permitted:
    • Do not create threads/posts to “petition” or “lobby” for game features, additions, changes, or other issues. You may post suggestions and/or ideas to the boards, but you may not create a ‘petition’ for others to sign. This is bumping in disguise and will not be allowed. Lobbying is continually bringing up the same topic repeatedly in numerous different threads or as an off-topic post in official threads to get developer attention. This form of posting is not permitted.
    Besides which, you can wait a bit and once Going Rogue goes live you can get the more difficult to hunt badges.
  10. Quote:
    Originally Posted by jayy View Post
    So just to be 100% sure, absolutely NO WAY to get a character transfered to a different account?
    No, nope, nein, iie, non, or explore all the other ways to say "no" for yourself:
    http://users.elite.net/runner/jennifers/no.htm

    The reason is actually fairly simple to understand. NCsoft doesn't want players to trade accounts for real money. Besides which, what you would do would bypass the whole point of the Veteran's Rewards system (see Veteran's Rewards FAQ):
    Quote:
    Q: I have multiple accounts, some newer than others. Will my rewards for my oldest account apply to my other accounts as well?
    A: No. Rewards are specific to each account.
    So you see, they thought of that.
  11. It is the real zone, and you can interact with other players that are in that zone.
  12. Quote:
    Originally Posted by 3Mile View Post
    And here I thought that someone got a hold of my secret plans to make Sun Splitter a TW 2.0 mod...
  13. Quote:
    Originally Posted by je_saist View Post
    Nah, their original idea was going to announce they had hired me as a community rep, but Posi put the kibosh on that since he wanted a player base around for when Going Rogue launched.
    Hey! That's my line...
  14. Quote:
    Originally Posted by Snow Globe View Post
    I've actually run into one computer that was fully riveted to prevent any access to the inside of the case. I had to tell the client that any upgrades would have to be handled by the seller.
    Quote:
    Originally Posted by Back_Blast View Post
    I've run into innumerable nonstandard PSU designs in my career and plenty of badly designed cases. But one actively designed to prevent access? Wow. Now that's impressive.
    Actually 2 from the same store. It was a small local company that was putting them together. The second one I came across from this company, the user had previously drilled out the rivets (metal filings, shudder) to open the case. These were regular ATX tower cases by the way. It was just that every panel was riveted to the frame.
  15. Quote:
    Originally Posted by Father Xmas View Post
    Gods what design nightmare. Makes you appreciate mid tower ATX cases.
    In my years of being a certified tech, I have to say that ranks up with some of the other design blunders I've seen in the past. Though that one IBM model with the non-standard power supply I dealt with was annoying.

    I've actually run into one computer that was fully riveted to prevent any access to the inside of the case. I had to tell the client that any upgrades would have to be handled by the seller.
  16. Quote:
    Originally Posted by Forbin_Project View Post
    April Fool Troll is early this year.
    This. A painfully obvious one at that.
  17. Use Google Chrome, Opera, or downgrade Firefox to 3.5.8. You might use IE, but I don't like to use it except to test websites against breakage.
  18. Quote:
    Originally Posted by Golden Girl View Post
    But don't forget that these 10 levels are the start of the Incarnate system - as more levels are added, there's going to come a point when Incarnate players are either going to stop using the system because it's giving such tiny, pointless boosts, or they're going to become too powerful for the current highest difficulty setting.
    The start will be 1 Incarnate level, the 2nd wave will be 9 more Incarnate levels. You say that I don't have faith in the developers. Yes, I don't believe that they would be so overpowered that the rest of the game needs to be redesigned. It will be an improvement. However, like Purple and PVP IOs, I would say that having a character fully "Incarnated" wouldn't break the game.
  19. Quote:
    Originally Posted by Aura_Familia View Post
    I think BOTH positions are right. I can easily see a setting that makes TFs harder for Incarnates, an automatic thing that happens that boosts the difficulty for a team with Incarnates, and more NEW HARDER content that Incarnates can do.

    I don't think the system will be too limited in increasing power for 50s, nor do I think they will be able to solo 5 AVs by themselves at once.

    There is a middle ground here.
    I thought I was putting forth the middle ground. While I certainly don't think that any Incarnate will be able to solo 5 AVs at once, I do see that Incarnates will be more powerful. Just not to the extent that they would overpower the game.
  20. Quote:
    Originally Posted by Golden Girl View Post
    Do you really have that little faith in the devs?
    No, I fully believe that they wouldn't be stupid enough to make a new system that overpowers the game enough to force a global re-balance of the rest of the game because it is introduced. If it were overpowered to the extreme you and others are talking about, it would force years of work to re-balance the game.

    Quote:
    Originally Posted by Golden Girl View Post
    Also, if it's just a few buffs and stuff, then why exactly did the system first push back the GR release date, then require the system to be only fully completed in I19 instead, and get Positron and a number of other devs to form a special "task force" just for creating the endgame system.
    Because, like Leandro noted, It would be a wise move to test with a single incarnate level and see what happens. It would limit the complaints. Just take a look at the Blessing of the Zephyr threads for a reason why they wouldn't want to get too far into the system before being able to see how the players will abuse it.

    Quote:
    Originally Posted by Golden Girl View Post
    Wouldn't putting a price cap on purples have been way simpler, and saved lots of time and resources that could be used on something more substantial?
    Go talk to the market forums to find out why that wouldn't work. While I don't agree 100% with the players that live on the markets, I do agree that price caps are not the answer. Making the demand on purples less, curiously enough, would solve a lot of problems.
  21. Quote:
    Originally Posted by Golden Girl View Post
    I find it really hard to believe that the much-requested endgame system will be basically a way to save money on purples at WW.
    Actually, I find it rather easy to see it as exactly that.
  22. Quote:
    Originally Posted by Golden Girl View Post
    So, to repeat what I said, something else I'm wondering about is how will the curent content remain a challenge for Incarnates? Like won't something like the STF need some sort of extra level of difficulty, otherwise it'd be come just too easy?
    Even though I believe that Matt Miller and the rest of the developers have made some questionable design choices in the past, I seriously doubt that any incarnate levels/powers would be any more powerful than purpling (I can't believe that actually makes sense as a word) out a character.

    Sure Incarnate levels/powers will add extra abilities, but I doubt that they will be so overpowered as people think they will be.
  23. Quote:
    Originally Posted by Sigium View Post
    Levels 1 - 38:
    Regular Powers/Pools

    Level 41-49:
    Ancillary Power Pools

    Level 51(52?)* - 60*:
    Incarnate/Patron Power Pools

    * Levels 51 - 60 are still speculative at this point, as you can imagine.
    I have a feeling people might be misunderstanding just how the incarnate levels are gained. Only time will tell, but I'm going to reserve judgment until I get more information.
  24. Quote:
    Originally Posted by HellsPixie View Post
    I said that the Devs have mentioned that there will be a reward for staying true.
    I seem to remember that Positron also said in the same post that people that switched sides would be able to get the rewards but that it would take longer if you did. Nothing about being completely locked out of the rewards.
  25. Quote:
    Originally Posted by Jordan_Yen View Post
    I've been teaming with a WS which is awesome since the AT powers only still leaves him with TP and recall friend. However, when doing no travel powers, theydon't work. Is there any AT that can get around that?
    Quote:
    Originally Posted by EmperorSteele View Post
    ..dude, its NO TRAVEL POWERS, of COURSE they don't work >_<
    Pretty much the only response that could be made to the original post. Really, what is the point of setting "No travel powers" if it could be bypassed?