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Posts
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Joined
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Footstomp and Hand Clap average out to make two balanced attacks.
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Where do the Nigh-Invulnerable fit in?
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I just ran Graves' third arc at level 18. He sent me to see Boris the Russian. Boris greeted me by saying something along the lines of "Who are you? I don't know you."
The broker I've been using for the last eight levels suddenly doesn't recognize me.
He then proceeds to explain how the broker system works.
The broker who has already given me two bank missions suddenly feels a need to tell me how to get a bank mission.
And he's doing a worse job than Mikey the Ear did when he explained it to me thirteen levels ago.
This has to be the most poorly written arc that I've come across in this game. Or many games for that matter. -
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Don't forget the biggest danger of time travel. Kill the wrong Roman and half of the marines could vanish due to ancestor existence failure.
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This is pretty much what happens in the short story Anda's Game, written by Cory Doctorow back in 2004. Presumably between balloon flights.
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That's pretty much how bruising works right now, a foe can only suffer one bruising effect at a time no matter how many tanks are hitting him
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Get the Cyborg booster, then you can use Self-Destruct to set yourself up for RotP or Soul Transfer. A teammate could even hit you with Vengeance before you rez.
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Any penalty for quitting would just stop me from teaming in the first place.
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Hopefully Parry will be swapped out for Assassin strike, and Whirling Sword will stay in. Anything that makes Broadsword play differently than Ninja Blade would be a plus, in my opinion.
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Most ranged attacks would count against S/L defense, which in the builds posted so far, is 5% to 15% higher than ranged.
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Most of my stalkers don't get a travel power until the 30s. Three or four of them won't be getting travel powers until 51.
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If the Luddites can practice picketing in the woods, the Lost can practice panhandling in a mission.
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In that case, I say go with SS/SD. It isn't SS/ or /SD, it's SS/ and /SD!
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I hope that Parry is the power that gets replaced by Assassin strike, and Whirling Sword stays in the set. That would make the two sets different enough to justify porting Broadsword, IMO.
Then we would have Ninja Blade as the defensive sword set, and Broadsword as the offensive sword set. -
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Chain Induction also no longer runs the chance of hitting a teammate when jumping from a confused Mob.
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My elec/nin stalker was sooo disappointed. -
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NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NNNNOOO!!!!!!!!!
What part of the equation "pistols = kill you from far away" dont you people understand?
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This is a game where a sniper rifle has a range of 150 ft. We'll be lucky if pistols can shoot as far as 10. -
If it's cheap on Triumph, then it's cheap on all servers. All of the Black Markets are linked.
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I'm not sure why a doctor who doesn't heal is supposed to be ironic in the first place. A doctor of mathematics doesn't heal, neither do physicists or archaeologists. In fact, given the wide range of doctorates available, doctors who don't heal probably outnumber the doctors who do.
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I suggested he add some details to his sig in my post on the last page. I was joking though, I wasn't expecting him to actually do it.
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Oh, so this is just unwarranted self-importance.
Okay.
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Again another person who fails to see the humor of just nice little happenstance in-game. A lot of you people do tend to ruin small little posts meant to cause a chuckle with no ill intent, yet you turn it into something else entirely...
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If it makes you feel better, now I'm laughing at you.
Maybe it would have been funny if people had known you couldn't heal. In fact, if you put it in your sig, it'll look like it was there the whole time. -
I was expecting this thread to be about Vinnie Barbarino. :P