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Quote:True. It lumps it all into one group without specifying what the 1,000% is referring to in the sentence. A 1,000% increases in logins mostly by people who buy nothing does little for revenues.CO went F2P near the start of their 4Q period so will have to wait till they post their full year report after it closes at the end of march.
You can find the reports here if you're interested.
EDIT:
The full sentence about the 1,000 percent also mentions concurrent user and unique logins which in a free-to-play game would not be surprising to ramp up on launch so not sure exactly what comprises that 1,000 percent number.
So good idea to wait till the actual revenue numbers are published.
Orignial link -
Quote:*pauses while looking for chthulhu*Cthulu? GAH! Tram freeze it, freeze it!
*Runs around in circles and then stops when Schismatrix uses the spooky voice.*
Ummm... which one of us?
Uh, i'm not sure. i guess it doesn't really matter as long as it's just one of us.
*starts waiting for Godot* -
i haven't had any issues with the new warehouse maps, but i recently built a new system with much higher specs and a 64 bit OS. On my old system some of the Arachnos map sections would cause my computer to freeze for a second or two at certain points in addition to really dragging down my framerates on the whole map.
i suspect the new warehouse rooms and the Arachnos maps cause performance hits for similar reasons related to complexity and number of objects being rendered. Although i expect the new rooms have even higher graphical demands with the new tech. -
Just rewatched the OAVs a couple weeks ago by some odd coincidence.
As i recall wasn't there also some freaking out about the level of chaos and destruction that would occur if something got through her ditziness and Mihoshi got really mad? -
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Just like how the Rikti used to occasionally spawn on top of the objectives to be protected and destroy them before you saw them in the mission that gives the War Wall Defender badge causing the mission to fail before you even saw any of the objectives.
....
Although the Devs did later modify the spawn placements to prevent it from happening.
*huh* Okay, never mind. -
Quote:It's sacred poop. And because it obviously belongs to the technological species already in residence they have to engage them in extremely inefficient ritualized combat to have the proper claim to it instead of simply exterminating the species from space and then taking it.You are forgetting one important thing our water has that nowhere else in the universe has.
Poop.
Fish poop in our oceans. Animal and human poop eventually gets washed down into the ocean.
The aliens are after our poop.
NOW the movie makes perfect sense. It's all about the poop. -
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i understand the concerns about the Well being a basically amoral source of power. i mean, look at the sun and other stars! And they aren't even (quasi) sentient!
Although, to be fair, if the 9th grader actually read Nietzsche's books and not simply selected quotations he might even realize Nietzsche's morality was not about the will to power being all, but i suppose that's neither here nor there.
(not very) Seriously though, standards of good and evil are pretty variable among humans and even with a given group change quite a bit over time. Not to mention that pragmatism and/or survival even among humans tends to change what is considered evil.
Although Lord Acton's maxim does generally apply to morality, there is no guarantee it's relevant to something that's allegedly not human at all. -
It's an option that has appeared and disappeared a couple times since GR's launch. i think it's sort of like a few other costume pieces that have occasionally vanished from the tailor options or been unavailable on some models sometimes.
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Quote:Pretty much.No he said bad players think fitness is needed for a good build.
While gaining a few percentage points is nice, the variation between builds depending on what they built towards is far, far greater than the difference adding some additional single slotted powers will make.
Inherent Fitness is nice. It's also not very significant to a well built character. From the sounds of it Baaroque has a really poorly built character that was respecced into a good build after Inherent Fitness was added and is suffering from post hoc ergo propter hoc in regards to Inherent Fitness. -
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Quote:Uh, yeah, because it would be so terribly hard to wrap a comet in plastic and warm it up with some mirrors a few dozen kilometers in diameter and then siphon the resulting water balloon into holding tanks. The largest energy requirement is manufacturing a big plastic bag and some mirrors that are thinner than paper. Especially compared to lifting gigatons of water out of a gravity well as deep as Earth's while engaging in a massive battle with the inhabitants. Every other planet in our solar system with large quantities of water that's not a gas giant has a much shallower gravity well.First off i would have to assume with an automated (mostly) fighting force that perhaps its just easier to come to a planet and syphon off the water and fight for it, then doing some Michael bay-eque landing on a comet to get it there. Not to mention but if you have ever say taken a glass of snow and let it melt, the water content is alot lower then the original volume of frozen water. Additionally organic forms also have a certian amount of other minerals in them perhaps the salt water, which the movie said they were taking the oceans is more in line with what they needed then what they would get from a space bases source like a comet.
Just saying it wasnt wasnt the biggest plausible fault of the movie really.
They could go to Europa or Ganymede which have copious amounts of water and much shallower gravity wells. In fact most moons in the outer solar system are largely composed of water with much lower energy requirements to move it. Earth's surface may be 70% covered in water, but in terms of total mass it's mostly just a thin, scummy film of water on the surface with a bit more soaked into the upper rock layers.
The "aliens want our water" theory is just stupid. i'd rather go with the premise that scientists in the movie that came up with that theory were just being dumb and the aliens had some other reason for attacking. Some philosophical/political/religious motivation for the invasion makes the bizarre choices made by the aliens more plausible. -
Hard to do. i mean as far as whether a 1000% increase in revenue after going F2p means that the game in question is doing well.
The subs were down a lot from what i could tell in the months prior to F2P going live. So a tenfold increase in revenue is only really good if they weren't doing very badly immediately beforehand. Would you happen to know what the amount being multiplied was?
"We're making ten times what we were right before going F2P" doesn't tell us anything by itself. -
Quote:Reverse that and turn it into introspection for a moment.You appear to be resorting to a lot of personal attacks. Did I strike a nerve or something?
TL;DR: You mad?
Your assertions are borderline absurd on their face. Are you really that unskilled at actually playing your characters that you require the most min/maxed build to succeed?
Seriously, i've run the new Incarnate trials with alts using pre Inherent Fitness and post Inherent Fitness builds. No difficulties either way against level 54 Praetorian enemies. Sorry, but Inherent Fitness basically just allows you to add a few useful utility powers or gain a couple more percentage points here and there if your build prior to Inherent Fitness was already well done. -
No no no. Set the stick on fire first.
Then poke it.
So this is my current live build for Dr. Malthusian who i haven't respecced yet. There's a few slots i want to move around in addition to adding the teleport pool, but then i did the build on this one without Mids' as i leveled up. Most other alts i do a respec when i hit 50, but the Doctor was just leveled up as a sort of trial to see how well i could make a build without using a planner:Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Dr. Malthusian: Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Ice Blast
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Tar Patch -- RechRdx-I(A), RechRdx-I(3)
Level 1: Ice Bolt -- Decim-Dmg/EndRdx(A), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Decim-Build%(7), Dev'n-Hold%(7)
Level 2: Twilight Grasp -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(9), Nictus-Acc/EndRdx/Rchg(9), Nictus-Heal/HP/Regen/Rchg(11), Nictus-%Dam(11)
Level 4: Ice Blast -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(13), Entrpc-Dmg/Rchg(13), Entrpc-Dmg/EndRdx/Rchg(15), Entrpc-Heal%(15), Acc-I(17)
Level 6: Frost Breath -- Posi-Acc/Dmg/EndRdx(A), Posi-Dam%(17), Posi-Acc/Dmg(19), Posi-Dmg/Rchg(19), Posi-Dmg/EndRdx(21)
Level 8: Shadow Fall -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(21), ImpArm-ResDam(23), ImpArm-ResPsi(23), Krma-ResKB(25), S'fstPrt-ResDam/Def+(25)
Level 10: Hurdle -- Jump-I(A)
Level 12: Fearsome Stare -- Abys-EndRdx/Fear(A), Abys-Acc/EndRdx(27), Abys-Acc/Fear/Rchg(27), Abys-Acc/Rchg(29), Abys-Dam%(29)
Level 14: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(31), Zephyr-Travel/EndRdx(31)
Level 16: Darkest Night -- DampS-ToHitDeb/Rchg/EndRdx(A), DampS-ToHitDeb(31), DampS-ToHitDeb/EndRdx(33)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33), Mrcl-Heal(33)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), EndMod-I(34)
Level 22: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(36), Posi-Dmg/Rchg(36)
Level 24: Howling Twilight -- RechRdx-I(A), RechRdx-I(37), RechRdx(37)
Level 26: Fly -- EndRdx-I(A)
Level 28: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(37), Thundr-Dmg/Rchg(39), Thundr-Acc/Dmg/Rchg(39), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(40)
Level 30: Assault -- EndRdx-I(A)
Level 32: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-Acc/Rchg(40), Cloud-ToHitDeb/EndRdx/Rchg(42), Cloud-%Dam(42), Cloud-Acc/EndRdx/Rchg(42)
Level 35: Tactics -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-ToHit(45), GSFC-Build%(45)
Level 38: Hover -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(45), Zephyr-ResKB(46)
Level 41: Dominate -- BasGaze-Acc/Rchg(A), BasGaze-EndRdx/Rchg/Hold(46), BasGaze-Acc/Hold(46), BasGaze-Acc/EndRdx/Rchg/Hold(48), Lock-%Hold(48), Lock-Acc/EndRdx/Rchg/Hold(48)
Level 44: Mind Over Body -- ImpArm-ResPsi(A), ImpArm-ResDam(50), ImpArm-ResDam/EndRdx/Rchg(50), ImpArm-ResDam/EndRdx(50)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Swift -- Flight-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 49: LEGACY BUILD
Level 1: Vigilance
Level 4: Ninja Run
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Quote:Gosh, but they're soooo non-viable now, eh?Disclaimer: I know that plenty of perfectly effective builds exist that spend power slots getting stamina. I don't really have strong feelings about this issue, it just tweaks me the wrong way and I must comment.
[minor rant]yadda yadda yadda...
Obviously, before the fitness was free, these characters were viable. Every time I see them now, I consider them to have roughly the same level of familiarity with the game as someone who uses jump kick and team flight in combat.
Just... go respec now, and we will speak nothing further of it.
[/minor rant]
Which would explain why my Defender without a respec to get Inherent Fitness in could still easily take on +1/+2 enemies* up to the aggro cap and that was before getting the rare Alpha Boost.
Do you also go around demanding to know why players with level 50 characters don't have multiple purple bonuses showing as well?
Of course for many builds purple sets don't add as much as other sets, but purples are obviously the uber rare high power sets and people should do what you demand (whine) of them, gosh darn it!
*Cimerorans and Council mostly, so not *that* impressive, but i'm pretty casual about some stuff. (Obviously.) -
Quote:A little from d and a little from e for me.They leave their characters the way they are because:
a) They don't see any powers they'd want over what they already have
b) The respec process is a PITA, especially when you're a 50
c) RP/concept reasons
d) See letter b , when you've got a stable of characters.
e) They don't care what other people think of their builds, and if they were viable before the change, they're still viable now.
Any of these, as well as any I've missed, are perfectly acceptable reasons, because they want to play the game their way. It's usually best to keep one's nose out of other people's builds. They're doing it for a reason.
Honestly, until i get around to printing out the new build and doing the respec many of my alts still outperform the average character. Speccing into inherent Fitness will improve the character a bit, but the prospect of going from super awesome to slightly more super awesome doesn't induce that much urgency for me. -
Three thumbs up.
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Until the voidship that she functions as navigator for reforms/resumes causality Navigator FoTa isn't going more than a few light-minutes or manifold stacks from the Earth for more than a few revolutions, so she doesn't really need a mode of transport for such short distances and durations.
Dr. Malthusian, Khybernetika, and Shadow Projector fly everywhere under their own power.
Gunmetal Roo just hops everywhere.
Thunder Locust taps into the nearest accessible teleport grid or just switches shells depending on circumstances.
Fumarole Pixie can fly, but really likes riding on trains and ferries.
Rishathra Furrae would prefer to ride in an oxcart.
Pulled by Sleipnir.
Rish is a bit silly.
i'd have to think a bit more about the other few dozen alts. -
One of my favorite attacks is Psychic Wail. i love seeing anything less than a boss simply fall over dead. As a crashless nuke the only downside is that it takes so long to recharge.
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Quote:Yeah... not so much. Unless you know specifically what custom db is used for account authentication by the game you're just assuming.I don't see the relevance my financial means have to this debate. It would just be as cost effective to give yankess a NA prefix rather than EU players an EU prefix.
As Arcanaville posted in another thread on this topic:Quote:Here's the far more likely possibility.
There are two account databases, one for the EU servers and one for the NA servers. This makes sense since at one time the EU servers were actually in Europe, and if the authentication server for those servers were in the US an internet disruption could cause the EU servers to be impossible to log into, even if they were otherwise reachable and functional.
NCSoft has decided not to operate two different authentication servers any more, and are collapsing them. Unfortunately, both server login name and global handle are not just required to be unique, they are designated as keys in the database. EU is being exported and imported into the NA server, because there are less EU records. The EU records are being checked against the NA records and when global handle or account name collide, the EU records are being modified before importing. This cannot happen in reverse because the NA records are already in the database, and key fields cannot be changed in the NA records without a special process occurring. They can be changed in the EU records because those records are being exported and then imported. To change the NA records, the NA record would have to be specifically changed by special process. This would take significantly more time and effort**.
I don't know if it *is* like this, but this should come as no surprise to any dba out there. This is so obvious that anyone not taking this possibility into account cannot possibly have a background that makes their technical suggestions credible.Quote:I will cut them some slack when I am convinced that they are taking players legitimate concerns seriously rather than just mouthing platitudes -