Schismatrix

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  1. Quote:
    Originally Posted by Zwillinger View Post
    I 100% agree that *some* of the complaints could have been avoided had we called this the "Wild West Pack" or something along those lines. Not all, or even most, but some.

    It's a lesson learned in marketing of Market sales and one we'll carry forward when discussing the name for future costume packs.
    You could have used my Gunslinger/Ginslinger Pack suggestion... (Admittedly i suggested it a bit after the release.)

    If you release a Gunslinger 2: Now it's in the saloon! pack with chaps for the ladies and a fancy bartender/gambler shirt for the men and maybe a stained buckskin tunic for the huge i would buy it in a second. Yes, it involves separate pieces for the different genders, but fancier saloon wears suggest more definite gender roles than the occupation of gunslinger would. Gunslinger as an occupation implies practical trail wear with a certain badassitude for both genders. Saloon has more period-and-gender-specific implications.

    Or, as Organica put it while i was composing my post:
    Quote:
    Originally Posted by Organica View Post
    It's not a gunslinger pack for females. That's the fail, and also the unspoken "guys can be heroic, girls can be sexy/work in the sex trade" message, however unintended. Maybe they should have done a gunslinger pack and then a saloon pack. More money for them doing that anyway.

    But the costume pieces themselves are very nice. All these posts about "they need to take their time" and "more quality, less quantity" don't really make sense to me because I haven't had any issues with the quality of the recent costumes, and in fact most people want more quantity -- as in, more rugged/non-sexy female options or porting some of the male options to female, etc.

    But yeah, bustle skirt listed under "gunslinger". >.> Like I said, a gunslinger pack with gunslinger outfit for both genders, and a saloon pack with gambler/saloon outfits for each gender, and no one would have complained.
  2. Quote:
    Originally Posted by Frostbiter View Post
    "Zwill states that they will be starting to 'port over' male pieces to the female model rather than making female-only pieces with future costume sets from here on out."

    This kind of sounds snarky to me. So the plan is to do away with female specific pieces altogether?
    i just think they should aim for a balance of having more shared costume pieces, especially pieces that would be considered iconic of a set's theme. This isn't to say that they should stop having gender-specific pieces altogether.
    Although they do make a point of porting all the male pieces over to the huge model, and i doubt that adapting most pieces to the female model is more work than to the huge model; in fact in some cases i'd think it would be less.

    Speaking of diversity, i don't recall many huge-model-specific pieces being released, so they already had a policy of reducing diversity by a third or so.
  3. Quote:
    Originally Posted by Noble Savage View Post
    I *think* this is what you guys are asking us to avoid, correct? It seems like you don't want any part of any piece locked into a specific color, right?
    Quote:
    Originally Posted by CactusBrawler View Post
    That and pieces having a pre colouring.

    For example if a player tries to turn the celestial set black, well they don't get black.

    Same with some of the gunslinger parts, they are grey when you try to have white, and it mucks the other colours up as well, making it hard to match colours with pieces from different sets.
    Quote:
    Originally Posted by TrueMetal View Post
    Can't speak for anyone else, but that's not the issue that I'm talking about. At least, it's not the main issue. The main issue is that some costume pieces have some sort of preset base color (trying to simulate textures?) that influences all the colors you put over it. This creates issues if you try to match colors across your costumes. Selecting the same color from the color field on 2 different costume pieces will result in 2 different tints of that color on the 2 costume pieces.
    Quote:
    Originally Posted by Samuel_Tow View Post
    This is a very crucial part. We don't just want a piece to not have specific hue baked into it, we also want the colours we pick for it to be the same on the costume as they are in the colour palette. What this means is we don't want a piece's base texture to cause selected colours to wash out or not apply fully. Don't mess with colour saturation and luminance, if possible.

    Right now, the Celestial pieces look very good, but their base texture is horrible. If you colour it anything other than white (which is what I think it was designed to be), then you don't get the colour you wanted. If you pick black, you get a medium grey. If you pick a saturated blue, you get a white-washed blue. If you pick a red, you get a kind of pink. If you pick gold, you get rust. Not only do those colours look really bad on the costume, they also fail to match any other piece in the entire game BUT other Celestial pieces.

    One day I took a screenshot of the colour palette we have access to and sampled all of its colours. Generally speaking, we mostly control Hue (row) and Saturation (column), with only the last two or three colours being of a variable, low luminance. When a costume piece kills the luminance on the colours you give it, yet you have no control of the luminance of the colours of your other costume piece, you simply cannot match that piece to any of the others.

    I shouldn't be put in a position where I have to read up on colour theory just to figure out how to match my chest piece to my shoulders, only to find out I pretty much can't.
    It's more the above responses in my opinion. i don't really mind some of the details on a piece having colours that can't be modified, but i don't particularly care for pieces with the colour already baked in to the point that all we can do is add a little bit of tinting to the preset colours.
  4. It's been mostly remembering me for more than eight hours for about a week now. Maybe they don't need to do full maintenance shutdown to adjust forum code?
    Although the last time i checked the Hero skin was still broken.

    Edit: Checked again. Still broken.
  5. Quote:
    Originally Posted by Sermon View Post
    edit: I thought you could color (some of?) the villain helmets. can anyone confirm? I thought I remember changing the "lights" on the wolf helm.
    The only thing you can change on the helmets is the glow of the lights on the helms that have them. The red helms can be approximately matched using other metallic pieces colored red, but the other helms, especially the Crab Spider, are shades that are almost impossible to match with other costume pieces.

    Anyway, David's posts regarding the plans for the helmets are pretty reassuring. Not to mention i think the other Devs have noticed the subtle hints about how some players feel about precoloured pieces from the responses to the use of precoloured pieces in the last two packs. Three if you count the Celestial Armor pieces.
  6. Quote:
    Originally Posted by Tannim222 View Post
    Neither really makes sense as to why Tetsuo needs to be experimented on. At least to my recollection of the original anime.
    It's been a while, but as i recall Tetsuo had an encounter with an escaped psychic and apparently exposure to the psychic's abilities affected him. Sort of like being bitten by a radioactive spider. So the experimenting was a response to Tetsuo's exposure after he'd been injured at the scene of an encounter with a top secret military project incident and brought along as part of the clean up/cover up.
    Quote:
    As for casting, I personally don't care either way what color of a person's skin plays what character, so long as the story and acting are good.
    Quote:
    Originally Posted by BrandX View Post
    Let me get this right...before there were complaints that the color of one's skin should be a factor in casting...

    Like in casting Spider-Man!

    ...now, complaints about not casting to match the counterparts.

    Seems to be some back and forth thinking on this subject.
    Well, it's probably more because to this day the American movie industry insists on turning most protagonists caucasian regardless of original ethnicity. (Airbender, Akira, et al.) A desire for greater parity in skin tones that is more representative of the real world (or original source material in many cases) is not completely incomprehensible.
  7. Quote:
    Originally Posted by Captain-Electric View Post
    I DO hope I accomplished something by eliciting responses from a few female posters. I often encourage people to speak up who otherwise wouldn't (a category I fall into on the forums), and I prefer, in no small way, for people to speak for themselves. I'm not sure that I'm speaking for female players in describing non-judgmental observations of their costume choices. But you're probably correct if you think that I shouldn't have attempted that either.
    i have a slight issue with this defense in that for weeks female posters have been posting regarding their feelings on the pieces for female avatars in the gunslinger pack. Especially in the beta forums. For the most part all you did was get them to repeat themselves, sometimes for the umpteenth time, to address your apparent assertion that real women have no issues with the gender disparity in new costume pieces. Now it's understandable that you might not read the beta forums, or even the earlier posts in this very thread, but you're mostly giving yourself credit for making women repeat themselves because you weren't reading the first (and possibly second, third, fourth, etc.) time they posted. To me it seemed almost like you were simply ignoring female posts that didn't agree with your position prior to now, but really i think it's more likely you simply hadn't read them. i hope.

    Most of your replies regarding the Gunslinger Pack reminded me of this comic.

    Oh, and i just thought of how to rename the pack to fit the actual selections provided: Call it the Gunslinger/Ginslinger Pack.
  8. Quote:
    Originally Posted by Golden Girl View Post
    Do people still wear that sort of stuff on the beech in Britain?
    Why not? It's a tree country.
  9. Quote:
    Originally Posted by Zwillinger View Post
    To elaborate, Jay joined his friends start up. He had been with Paragon/COH for over 7 years and contributed greatly to the artistic development of the game, in fact you're going to be seeing the results of his work for some time to come. It's also worth pointing out, CoH was the only game Jay had worked on in the gaming sector, so it's understandable that he'd want to broaden his portfolio and experience a bit more.

    Basically, he couldn't tell his friend "no" anymore and made the leap over. We certainly miss him and wish him all the best. Good news is, we still have two very experienced and veteran artists with both Eric and Cheryl and a new addition joining the art team soon.
    Ah, i wish him success and fun at his new projects.

    So... now that the Sexy One has moved on, does that mean the cornrows/dreadlocks for females, and dreadlocks for males are now a possibility?

    (Yes, i know there's been hairstyle called "dreadlocks" in the game since launch, but it's about as dreadlock-like as taking a dog, painting it yellow, and then adding a collar with a tag that says "Meow" is catlike. If anything it resembles gutterpunk style spiked hair. (And i shouldn't even mention the original "punk" hairstyle that i can't recall seeing on actual punks more than maybe a few times out of tens of thousands of punks viewed from over 35 years of punk styles.))
  10. Quote:
    Originally Posted by Zwillinger View Post
    We've been closely following your feedback regarding this topic, both here and on the Beta forums. Unfortunately Cheryl, the artist who worked primarily on the Gunslinger Character Modelling, has been extremely pressed for time creating new costume sets and as such hasn't been able to post directly on the beta feedback thread. That being said, the feedback and concerns expressed have been communicated to the art and production team.

    To address a few points

    We've been trying to add unique and different costume pieces for female options for the sake of overall variety, however I understand some of the concerns being expressed here, as does the rest of the Art and Production team. Moving forward, where possible, we will be making more gender neutral/male pieces created for females so as to more accurately reflect the Communities requests. Because each costume piece has to be individually created (we can't CTRL+C, CTRL+V the pieces from male to female unfortunately ), this does mean that we will be offering less overall unique options, however we feel it's important to address this concern.

    If anyone took offense to our artistic choices, I apologize. It's not our intent to offend anyone.
    That's cool. It's not that i think any of the pieces are bad in themselves, but i really do wonder about the decision to call it a gunslinger set and give one of the three genders pieces that have nothing to do with what a gunslinger would wear. The saloon girl pieces are pretty nice, and a bartender/saloon worker shirt for the two male pieces would complement it nicely. Maybe a Gunslinger 2 pack where females get, well, gunslinging themed pieces and males get saloon worker pieces?
    Quote:
    Regarding the pretinting of costume pieces: While pretinted pieces give the artists the ability to provide some very unique materials and add more visual interest to select pieces, we don’t want to limit your creativity, either. Moving forward, we'll be offering both a pretinted and untinted option for all pieces which we choose to make pretinted.

    Thanks

    -Z
    The CoT pieces are pretty unique in their visual interest and they also take colour well. This may be inaccurate, but i would describe most of the pretinted pieces as being more precoloured with the ability to add some tinting to the preset colours.

    i'm still a little puzzled by the random addition of miniature cattle skulls and/or horns to some of the pieces, especially the pistols. i like the gun/knife combo, and they have been made and used in the past, but the skulls on the gloves and horns on the guns seem almost like there was a mandate from someone in higher management to make sure there were some cattle skulls and horns in the set because it's totally Western Gunslinger to have them and the artists decided to just stick them on there to get it out of the way. Still, it does make designing a holster for the pistols more challenging with the horns. Which i guess is moot anyway since there aren't any holsters.

    For all that i may have complaints about some of what was or wasn't done for the set the individual pieces are quite nicely made.

    Another set with female gunslinger pieces, male saloon worker/gambler pieces, and maybe some Native American pieces would be nice for a future pack. Just a thought.
  11. Quote:
    Originally Posted by Kheldarn View Post
    So, this means we win?
    Yes, yes we do.
    CoH remains the superheroic MMORPG.
    In my opinion it also remains the best MMO i've ever tried.
  12. Quote:
    Originally Posted by McCharraigin View Post
    I for one love the Gunslinger Outfit.

    My Fire/Fire Brute, who is wearing it, looks like she should be pouring beers in a german beer garden, a classy german beer garden, because my Brute does not look trashy wearing her new outfit.

    And I LOVE the Belt #2 I think it is. The one that looks like a waistcape with a bow

    Colored Green and Red it looks Christmassy.

    And you can use the Hair Veil thing on other hairstyles...looks interesting with the Big Brain.

    Devs, thank you for this one.

    I like.

    Oh, one thing I do not like at all, is that you can change only one of the colors of the striped corset. Pre-tinting..bah

    Lisa.
    You love the "Gunslinger Outfit", but nothing in your description of it sounds like it has anything to do with being a gunslinger. Or were German beer hall girls known for their marksmanship?

    To clarify, for a pack that's labeled "Gunslinger", not "Wild West Saloon", i'd expect an outfit that's slightly more Calamity Jane, and slightly less Lili Von Shtupp.
  13. Quote:
    Originally Posted by SilverAgeFan View Post
    This. But since it didn't go to test with any such additions or modifications based on repeated feedback like yours here, I guess we are getting it sans gunslinger parts for her. And no holsters for anybody. Sad really. Set had GREAT potential IMO.

    That said, some decent bits and pieces in this set both for him and her. Just lacks the real goods that make it a legitimate gunslinger set IMO.
    Apparently female gunslingers mostly work while prone. Skeet shooting and all that...












  14. Quote:
    Originally Posted by Miladys_Knight View Post
    /e Scratches head and wonders if that is innuendo, double entendre, risqué or something even more arcane and/or bizarre......
    *shakes Tragic Eight Ball*
    Without a doubt
  15. Quote:
    Originally Posted by Nova Knight View Post
    On the contrary, I have it on good authority that they're a superstitious, cowardly lot.
    On the gripping hand my villains also generally love bats. Some as adorable critters, others as tasty snacks.
  16. i heard about that from players on Virtue in one of my global channels yesterday. Seems a bit of an odd approach, but they're probably making the accounts either using the $0.99 VIP offer or credit card numbers from RMT users. Most likely the former.

    Those sorts of idiots i immediately ignore as spammers. i'm a bit more polite about declining global friend requests from some random person i teamed with. i try to be helpful and informative, but my global friends list is hardly infinite, so i generally only accept requests from people i've gotten to know first.
  17. Quote:
    Originally Posted by Zwillinger View Post
    I've acknowledged it's a bug a few times. Once on the forums and a few times in Ustream.

    Basically, something was changed with the latest PhysX version which caused some variables in KB to fudge. We're working on a fix internally, however I'm not 100% when it's going to hit live.
    Will we get to keep enemy heads and torsos twisting 180 degrees or more when defeated? It makes some of the models and textures look really odd sometimes, but it's about as gruesome as a game without blood or bodies flying apart can get. (Robots and cyborg spiders blowing up doesn't really count no matter how much it may frustrate Warshades.)
  18. Quote:
    Originally Posted by Lazarillo View Post
    I'll be shocked if it's changed at all from testing.
    *yawn*. So disappointing. I really did think there would be more new stuff coming worth spending points on.
    Gunslinger set disappointing? i only really have one gunslinger themed character, a pistol wielding cybernetic kangaroo Blaster, but Gunmetal Roo could use some new... oh wait, G R is female... never mind.

    Well, i will be getting the cigarillo anyway, and if i ever decide to make a male gunslinger or other male character that needs chaps and a nifty-ish jacket i'll probably get the rest of the set.
  19. Quote:
    Originally Posted by DarkCurrent View Post
    Ok, so we're getting Dark Control and that's supposedly not in place of Illusion. It's also supposedly the 'special' set doms were getting that prevented anything new from being released to them with I21.

    If that's the case, then why hasn't Illusion Control been proliferated to dominators yet?
    Pants.

    Quote:
    If it's going to be, then isn't it time already?
    Pants.

    Quote:
    If it's going to be changed, then shouldn't the devs say so?
    Pants.

    Quote:
    If it's not going to be ported, then shouldn't the devs say so?
    Pants.

    Quote:
    What's the holdup?
    Troy Hickman
    Quote:
    What's the secret?
    Troy Hickman
    Quote:
    Why isn't Illusion Control a dominator primary already?
    Troy Hickman

    ...

    It's no use, it's pants all the way down except for where it's Troy Hickman; which, as everyone knows, means no pants.
  20. Quote:
    Originally Posted by Ideon View Post
    Maybe the Power Rangers should just be renamed the Crayola Rangers.
    Yeah, but who wants to be the brown ranger?

    Gotta say that was an entertaining video after i turned the volume down.
  21. Quote:
    Originally Posted by Grouchybeast View Post
    Remember that controllers (and MMs) are locked for Premium accounts.
    Tier 5 unlocks Controllers, which is quite a lot more than the OP has said they want to spend, but they can be unlocked for 1200 points, which admittedly is also more than the OP wants to spend.
  22. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Well for the 400 points I'd think a few of the store IOs would probably be the most useful (I assume Premium accounts can use those without invention access). If you get a few of the special global ones that could be pretty useful.
    All IOs require either VIP status, a high enough rewards tier, or an invention license to get any benefit from them. Nothing i've seen anywhere suggests that store bought IOs are any different.
  23. Quote:
    Originally Posted by Katie V View Post
    It's only "Below Normal" when you're looking at the priority. Once you stop looking and go back to playing the game, it goes to "Normal" priority because it's now the frontmost program. If you're trying to figure out where your lag is coming from, look elsewhere, because it's not a problem with priority.
    Which was explained in this thread long before he necroed it just to complain about something the thread had already debunked.

    That's either brilliant or brain-hurtingly dumb.
  24. Quote:
    Originally Posted by Ideon View Post
    http://www.youtube.com/watch?v=U0rmhqI5bmg

    Just think of the invading force as the Rikti and the defenders as Alpha team... and try not to cringe at the music.
    Skittles, anyone?
  25. Quote:
    Originally Posted by Dz131 View Post
    purples/pvp sets out by christmas?

    devs running as fast as they can into pay2win territory
    At least it's still all stuff you can also get in game easily enough if you're inclined to do so. Although the attuned aspect is making some of them very tempting over the normal versions.

    i'm seriously considering the LotG procs and a few KC pieces to complete a few sets on several alts.

    If they come out with sets that can only be acquired through the Paragon Market i will have issues with IOs sold through the market.