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Except that Foxbat dates back to about 1984 or so. He first showed up in one of the early Champions books as a lunatic who was mostly harmless, but could be dangerous. In a way Deadpool is Marvel's version of Foxbat, albeit about a decade later and created by someone who was probably totally ignorant of Foxbat's existence.
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Quote:Nah, i'm familiar, it's just that (as you mentioned) it doesn't say what the average fruitloop thinks it does.Assuming you have no familiarity with the Mayan 2012 thing...
That and there's no evidence that the Mayans are any more accurate than the Jehovah's Witnesses who predicted the end at least three times before giving up and going for a nebulous condition instead of a set date. i've certainly seen no evidence of the universe or earth being destroyed the last several times the Maya claimed it was.
And the joke is more than a little threadbare at this point. -
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There are negotiations ongoing to cut CoH loose from NCsoft although it's not clear whether it would be as an independent studio or selling it to another publisher. Only those involved know for sure. It's still quite possible nothing will come of it, but still it's not quite dead yet. Pining a little, perhaps.
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Quote:Okay, for me (and possibly some others) the internet tough guy bravado and odd way of presenting it made it seem like you were talking out of something other than your mouth.It's amazing how a few words can piss off "Mature" individuals like you.
To the rest of you, Love you all, But you need to lighten the hell up.
Edit: And for the record, I wasn't kidding about the computer science/hacking thing, But yeah, I'm probably not going to hack NCsoft. Too much sh*t to worry about.
To me it was sort of like this. (Warning, video has a naughty word in the context it was used.) -
To be fair his post reads like someone who has little understanding of what they're talking about and doesn't realize it. It's kinder to presume youthful arrogance that will be overcome with maturity rather than traumatic brain injury.
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Quote:Actually that's not why people refer to you as a troll. More like the apparent lack of empathy and absence of civility. AKA acting like a jerkdenial, anger, bargaining, depression, and acceptance
Do yourself a favor, work your way to 5 and then post. At this point you should be working on a bucket list or have moved on like I have.
Or just call me a troll for not joining in the meta coh circle jerk that this save our city campaign has become.
Congratulations, you're officially a generic part of the internet, much like being a nitrogen atom in the atmosphere. -
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Quote:Sharpening the torch and oiling up the pitchfork. Also crossing the i's and dotting the t's. Mostly waiting to hear something definite before joining the angry mob. Angry mobs are hella hard on the premiums.And they aren't gonna. The fact of the matter is no one outside the parties involved is going to know anything until its all over. Anyone claiming to both know otherwise and be able say otherwise is almost certainly completely full of crap.
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Wasn't talking smack, just pointing out that it wasn't a Korean thing, or even all that recent. i had a friend who played FF XI on the Playstation and rather liked that race. For the life of me i can't recall what they're called. <pause> <wiki> Ah, Mithra. i also found the Tarutaru appealing even though i never played the game myself.
Not in my opinion, but then i feel the same way. -
Quote:For what it's worth the FF XI MMO several years back featured a catgirl race where all the playable characters were female because the males never left their villages.I haven't read the whole thread, but are you talking about TERA now? Your post reminds me of a funny thread I read over at brokentoys.org where they talked about TERA's playable races and how embarrassed they would be to play that game. Apparently both games have this kind of stuff. It must be some Korean fetish thing.
In any event i find all the BS character art unappealing. i like cute looking little races that are actually ruthless bastards, but ones that look more like hamsters than children. (Hamsters are actually vicious, antisocial beasts that happen to look cute to humans. Don't believe me? Try putting two full grown hamsters of the same gender who have never met each other before in the same enclosure. In a day or two you'll probably have somewhere between one and one and a half hamsters depending on how hungry the hamster is.) -
To me BS's overall character aesthetic is a sort of forced perspective approach to anatomy. Honestly i don't see it being as appealing to Western audiences barring the fighting-game-player-who-wants-to-play-one-as-an-MMO crowd. A crowd which i admittedly did not realize was large enough to make this BS a success, but i'm not a big publisher like NCsoft, so what do i know?
While CoH being killed to funnel the resources into a BS localization is entirely too logical i'm not going to waste time getting mad at the BS game. i will, however, continue supporting efforts to convince NCsoft to sell CoH to a company that actually will value it. -
Quote:Point. It was just so inept and worn out that i was terribly disappointed. Unless he's one of those really meta types who is deliberately being pathetically bad at trolling in order to troll those with expectations of some skill when trolling.Guys, don't feed the troll. Look at his "reason for editing:
He is intentionally trying to stir the pot. Let the troll die of boredom.
In which case i'd have to add points.
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Quote:You know, the thing about insulting, condescending platitudes is that, as platitudes, they've been said many times before. Still, you do get credit for chaining more of them together than usual.Edit: also you guys need to be less butthurt, this game is 8 years old, get another hobby. NC is a business. Don't hate the player, hate the game.
3.4 (Hmm, i forgot to deduct points for how tediously overused, trite, and outdated they were. Ah well.) -
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The game: Rifts Online
- The concept: Palladium's pen and paper RPG as an MMO
- What we keep: all our ridiculous powers
- What we lose: all semblance of power and class balance
- What we add: even more ridiculous powers
- Why it would be like City of Heroes: the Rifts IP is the only pen and paper RPG property that has a worse sense of powers balance than City of Heroes, so we'd feel right at home.
- The upside: you can import characters from any other game into Rifts.
- The downside: most characters characters imported from other games would have to rely on huge amounts of gear to survive. Then again so would many native characters. Also the Devs could import enemies from any other game. And would buff them
- The other downside: past level 2 the game would consist of an endlessly spiraling inflation of gear, stats, damage, and armor numbers. the same would apply to most new content. Think Dragonball Z and beyond. Only more so
- The other other downside: The game mechanics would be relatively simple except for being arbitrary, confusing, and inconsistently applied
- Why I would play this: If anything could kill my inner [min/maxer]/[munchkin] through overfeeding and make it stay dead it would be Rifts
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Quote:Oh, so very much this.The game: Transmetropolitan Online
- The concept: seriously, read the book
- What we keep: costume creator, insanity
- What we lose: Boring architecture, common sense
- What we add: double the drug budget for the writing staff, triple for the VFX staff
- Why it would be like City of Heroes: force everyone to play on Virtue and make the tutorial dump you into Pocket D, and you'd be halfway there already.
- The Downside: downside?
- Why I would play this: pre-order bonus power: the Chair Leg of Truth
Would Licensed Reporter, Filthy Assistant or Foglet be among the archetypes?
Since MMOs like CoH leveraged vomiting in (and occasionally out of) game so much i imagine bowel disruptors would be a given.
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Quote:That the devs thought this was a viable strategy for a game that had two entire archetypes designed around fighting at melee range makes me wonder what role they envisioned for Tankers and Scrappers.I believe it was revealed back when the I9 Hami was being tested that the intended way to bring down Hamidon was the "triangle" method. The attackers were supposed to clear the mitos and then position themselves at one corner of a triangle that contained Hamidon at the center with the vertices at maximum range for the players. The players were supposed to range-attack Hami until Hami spawned mitos on their position. They were supposed to race to the second vertex when that happened (trying to minimize deaths) and continue the fight from there. After the second respawn they were supposed to move to the third vertex and finish off Hamidon. If the triangle was configured correctly the players would be in range of Hamidon at all three vertices while the "bloomed" mitos would be just out of range at the earlier firing points.
That the devs thought this was a viable strategy for a playerbase not accustomed to raiding still amazes me. Our playerbase had a better chance of joining Cirque du Soleil than executing that strategy.
1) Go sit somewhere out of the way until the other ATs defeat Hamidon?
2) Take Medicine and Leadership (at a time before multiple builds for a character existed) and just sit around using them on those doing the real work?
3) Melee ATs? We have those?