Rock_Crag

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  1. Inspired by KAKTOS' steampunk cowboy, I decided to create my own version. It really is a shame you can't have robot arms with coats, but oh well. He's a DP/Traps Corr, which I felt was fitting of the concept in general. =)




  2. Quote:
    Originally Posted by Tunnel Rat View Post
    Have you tried tinting one of the existing eye glows to black, or another dark color? Since the particles for most of the auras are additive, darker colors actually increase their transparency.
    One of the problems I have with the darker colors their high saturation. Is there any way we can get some of the more advanced or... more subtle... color groupings for the costume pieces? I know that's not specific to FX, but I've often found that the colors we are given just doesn't seem to be enough... especially when certain pieces apply the colors differently.

    For example.... The new Steampunk backpack applies the colors differently than, say, one of the cyborg shoulder pieces. So if I choose the same orange color, the backpack will have a redish orange color while the shoulder will be closer to the yellow side of orange. I can't help but think if we had a wider-array of colors to choose from, I could better compensate for this.
  3. Might as well show mine.


    Blaster Furnace, eat your heart out.


    Also, photo-op with Black Scorpion in Pocket D during the Beta Test. I think my Longbow costume annoyed him because he vanished a few seconds later.
  4. Quote:
    Originally Posted by Scythus View Post
    Light, pop tunes are like nails being driven into the ears. There's everything wrong with that.
    Opinion is a wonderful thing, isn't it?

    While I wouldn't normally listen to the song, I do appreciate the sentiment behind the lyrics... for I, too, am a lazy. Yes. A Lazy.

    And Nimoy dialed it to 11.
  5. I've seen this video twice now... and I just noticed he's pissing in the sink in the beginning.
  6. Quote:
    Originally Posted by ShoNuff View Post
    Castiel ...... WTF?!?!
    I was thinking something more like WTF BOOM!
  7. Rock_Crag

    The Event Finale

    Warning, incoming rant.

    I've been on the fence with 'The event' from day one. It had so much potential but never really saw it through. And... to be honest... I'm not sure why it didn't work for me.

    Well, for one... the pilot didn't help it much. They had so much back-story to tell and fed it ALL to us in flashbacks. I know it's easier... but for cry'n out loud... it just got annoying after a while.

    I also think the week-to-week writing was pretty bad. There's a difference between being mysterious and just being vague... and clearly this show crossed that line. We didn't even get to the title of the show until the final episode! Was 'The event' the attempted assassination of the President? The deportation of the plane? The planned virus out-break? Nope! It's something that happens after the arrival of the rest of the aliens.

    The timing of their plot points was rather off too. We have to sit through most of the season (and that idiotic break in between) with the idea that these 'aliens' look exactly like us and speak English fluently from the start... only to find out they were here before us on the last few episodes. That makes sense. Why not throw that out in the middle of the season, at least?

    Why did Tomas have to die? His character was MUCH more interesting than Sophias 'concerned mother' schtick. That crap got confusing. She was good as the anti-Tomas... decent as the wise alien leader... but absolutely horrible as the "I don't like it but I'll kill you all" lady. They should have killed Sophia off instead. That seems like it would have been the more natural story progression.

    They should have given more story-time to the sentinels side-plot. That had much more potential, imo. I get the feeling that would have been part of season 2, though.

    Such a shame... I originally thought this show could be interesting on the same level as Lost... when done right. But they never found their stride and, instead, turned into 24 with aliens, less torture and no Jack Baur anywhere in sight.
  8. Here is what I have for ya. It's a variation on what ultrawatt put up last. It concentrates on melee instead of sm/l defenses, although both are pretty high. Unfortunately I could no get as much recharge, but I cheapened the build by getting rid of those pesky Purples. This also has taunt... which I think could come in handy.

    http://www.cohplanner.com/mids/downl...0BFB7F6068F6B3

    Feel free to laugh at it, if you like =)
  9. Quote:
    Originally Posted by Unknown_User View Post
    Here's a link to a new Batman trailer
    To quote Step-Brothers... "I will stab you in the neck with a knife."


    Ha haaaa.... hyperbole...
  10. I like Beeker as Cyclops. It seems fitting for the character... and I would love to see his eye blast back-fire/reflect back at him and he'd panic/run away Beeker-style.

    Quote:
    Originally Posted by Ice_Wall View Post
    Who would be magneto?
    Sam the Eagle would be a great Magneto. I can totally see him wearing the helmet.
  11. Quote:
    Originally Posted by KowaiKawaii View Post
    squee! Kigowg! (I know I'm probably spelling that so wrong! )
    It's Kilowog, ya poozer. :P

    Yes, I'm totally psyched for this movie. Is this footage after they've re-touched the graphics? ... Cause it looks a lot better to me....
  12. Quote:
    Originally Posted by Lothic View Post
    Yeah the arm is a too "stylized". I think it's the hand/wrist that looks a little too unrealistic. On the other hand (no pun intended) the "lines" you're talking about are obviously meant to be bullets being deflected by the shield. I don't really have a problem with that.
    Obvious to you, not so obvious to me. Impact lines would have helped me identify them as bullet trails... or... perhaps... even show a white bullet silhouette with a trail behind it in a similar fashion... I can see one fitting between the top bullet trail and the line that defines the ground/sky.. and right in the middle between the shield and the soldier.

    I know, I know... I'm picky. I'm an artist too... Every detail counts. And, for what it's worth... I'm just as hard on my pieces as I am on this one. lol.
  13. Quote:
    Originally Posted by Hazmatter View Post
    Okay, that Cap poster is pure liquid awesome.
    The arm is bugging the crap out of me. Every other silhouette has great detail to it, but that arm is so horrible...
    I also don't like have the lines above and below the movie title go over the shield and down at an angle. That's just weird.
  14. Rock_Crag

    Smallville 4/29

    I actually thought of Gladiator first... because of the whole 'You have to fight in an arena' deal. Then Clark did the jumping slow-motion punch... He might as well have yelled 'For Sparta!' while doing it.
  15. Rock_Crag

    Smallville 4/29

    Well, I can say one thing... Clark looked awesome in that cape. Hopefully they were using that as a test for the way the real cape shots. Also, Lex commercial = awesome. I sincerely hope they Lex's return as open ended so they don't have a chance to screw it up and make it look stupid. Because if there's one thing I've learned from watching Smallville these last few seasons... it's that they've gotten really good at building up the story... but have absolutely no idea on how to conclude it.

    Watched Supernatural as well to get the bad '300'-ish and sappy-love-bird (seriously, I know they're together... but they really need to stop the gushy crap) taste out of my mouth.
    I particularly enjoyed the 'Jefferson Starships'. lol.
  16. Moooooooooon Baaaaaaaaaaaase.

    *cough*

    All that I ask is that you continue to consider the pressing matters that effect the playerbase in addition to all that other good stuff. For example... I just did a BAF with a full league... and the lag was nearly unbearable (So much so that it was preventing me from doing my role effectively because of the major button lag... which I'm certain exceeded the recharge times on many of my powers). Seriously, I had my graphics turned all the way down... and I'm reasonably certain it's not my machine.

    Anyway, looking forward to the new content and all. =)
  17. Quote:
    Originally Posted by ArcticFahx View Post
    Why do people say that song sounds like a direct cribbing of Express Yourself? I really don't hear it.
    Is it because they're both pop songs with similar rhythm, beats, and singing style?
    I'm not quite sure how you don't hear it. Unless that's a joke...
  18. Quote:
    Originally Posted by Aquila_NA View Post
    But curiously, his cloaking device ignores the LEGS...
    lol, I'm glad someone caught that. It's a bit of a joke and one of the reasons why I love the toon concept so much... Especially with the longbow costume.
  19. Rock_Crag

    Sgu 4/18

    Quote:
    Originally Posted by Durakken View Post
    Must have happened in that half second I looked away that the entire frickin attack took place in.

    I'll have to wait for it to come up online and watch for a chunk of the stargate being blown out and it still working.
    Yeah, I remember the attack pretty well and it happens for a split second. Later, when Eli is by the gate trying to figure out how to send a signal to Destiny, you see a large chunk missing from the upper right hand section of the gate.
  20. Rock_Crag

    Sgu 4/18

    Oh, okay. Perhaps I've watched Lost too many times.... because I'm fine with having some things unexplained. lol.
  21. Okay, here's my build. It's not pretty... I did it right after the game went auto-stamina and never really gave it a second look. Feel free to provide any advice if you happen to think of anything.

    Villain Plan by Mids' Villain Designer 1.93
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Grounded Wire Staminaless: Level 50 Mutation Brute
    Primary Power Set: Stone Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Medicine
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Stone Mallet
    • (A) Touch of Death - Accuracy/Damage
    • (5) Touch of Death - Damage/Endurance
    • (5) Touch of Death - Damage/Recharge
    • (7) Touch of Death - Accuracy/Damage/Endurance
    • (7) Touch of Death - Damage/Endurance/Recharge
    • (15) Touch of Death - Chance of Damage(Negative)
    Level 1: Charged Armor
    • (A) Aegis - Resistance/Endurance
    • (45) Aegis - Resistance/Endurance/Recharge
    • (48) Aegis - Endurance/Recharge
    Level 2: Heavy Mallet
    • (A) Mako's Bite - Accuracy/Damage
    • (17) Mako's Bite - Damage/Endurance
    • (17) Mako's Bite - Damage/Recharge
    • (19) Mako's Bite - Accuracy/Endurance/Recharge
    • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (21) Mako's Bite - Chance of Damage(Lethal)
    Level 4: Conductive Shield
    • (A) Aegis - Resistance/Endurance
    • (45) Aegis - Resistance/Endurance/Recharge
    • (48) Aegis - Endurance/Recharge
    Level 6: Kick
    • (A) Accuracy IO
    Level 8: Fault
    • (A) Razzle Dazzle - Accuracy/Recharge
    • (9) Razzle Dazzle - Endurance/Stun
    • (9) Razzle Dazzle - Accuracy/Endurance
    • (11) Razzle Dazzle - Stun/Range
    • (11) Razzle Dazzle - Accuracy/Stun/Recharge
    • (13) Razzle Dazzle - Chance of Immobilize
    Level 10: Static Shield
    • (A) Aegis - Resistance/Endurance
    • (45) Aegis - Endurance/Recharge
    • (48) Aegis - Resistance/Endurance/Recharge
    Level 12: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 14: Tough
    • (A) Aegis - Resistance/Endurance
    • (46) Aegis - Endurance/Recharge
    • (46) Aegis - Resistance/Endurance/Recharge
    Level 16: Grounded
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 18: Seismic Smash
    • (A) Lockdown - Accuracy/Hold
    • (37) Lockdown - Accuracy/Recharge
    • (37) Lockdown - Recharge/Hold
    • (37) Lockdown - Endurance/Recharge/Hold
    • (39) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (39) Lockdown - Chance for +2 Mag Hold
    Level 20: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (21) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Endurance/Recharge
    Level 22: Lightning Field
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (23) Performance Shifter - EndMod/Accuracy/Recharge
    • (33) Performance Shifter - Accuracy/Recharge
    • (33) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - Chance for +End
    Level 24: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (29) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 26: Taunt
    • (A) Accuracy IO
    Level 28: Energize
    • (A) Numina's Convalescence - Heal/Endurance
    • (29) Numina's Convalescence - Endurance/Recharge
    • (31) Numina's Convalescence - Heal/Recharge
    • (31) Numina's Convalescence - Heal/Endurance/Recharge
    • (31) Numina's Convalescence - Heal
    • (33) Numina's Convalescence - +Regeneration/+Recovery
    Level 30: Aid Other
    • (A) Interrupt Reduction IO
    Level 32: Tremor
    • (A) Obliteration - Damage
    • (34) Obliteration - Accuracy/Recharge
    • (34) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 35: Power Sink
    • (A) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Recharge
    • (40) Performance Shifter - EndMod/Accuracy/Recharge
    • (40) Performance Shifter - Accuracy/Recharge
    • (40) Performance Shifter - EndMod/Accuracy
    • (42) Performance Shifter - Chance for +End
    Level 38: Aid Self
    • (A) Interrupt Reduction IO
    • (42) Miracle - Heal/Endurance
    • (42) Miracle - Endurance/Recharge
    • (43) Miracle - Heal/Recharge
    • (43) Miracle - Heal/Endurance/Recharge
    • (43) Miracle - Heal
    Level 41: Superior Conditioning
    • (A) Endurance Modification IO
    Level 44: Physical Perfection
    • (A) Endurance Modification IO
    • (50) Miracle - +Recovery
    Level 47: Hurl Boulder
    • (A) Thunderstrike - Accuracy/Damage
    • (50) Thunderstrike - Accuracy/Damage/Recharge
    • (50) Thunderstrike - Accuracy/Damage/Endurance
    Level 49: Lightning Reflexes
    • (A) Run Speed IO
    Level 50: Cardiac Core Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 4: Ninja Run
    Level 3: Swift
    • (A) Run Speed IO
    Level 3: Hurdle
    • (A) Jumping IO
    Level 3: Health
    • (A) Regenerative Tissue - +Regeneration
    Level 3: Stamina
    • (A) Endurance Modification IO
    ------------
    Set Bonus Totals:
    • 19% DamageBuff(Smashing)
    • 19% DamageBuff(Lethal)
    • 19% DamageBuff(Fire)
    • 19% DamageBuff(Cold)
    • 19% DamageBuff(Energy)
    • 19% DamageBuff(Negative)
    • 19% DamageBuff(Toxic)
    • 19% DamageBuff(Psionic)
    • 9.25% Defense(Smashing)
    • 9.25% Defense(Lethal)
    • 24.25% Defense(Fire)
    • 24.25% Defense(Cold)
    • 13% Defense(Energy)
    • 13% Defense(Negative)
    • 3% Defense(Psionic)
    • 15.5% Defense(Melee)
    • 19.25% Defense(Ranged)
    • 26.75% Defense(AoE)
    • 11% Enhancement(Heal)
    • 2% Enhancement(Stun)
    • 2.5% Enhancement(Held)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 15% FlySpeed
    • 224.89 HP (15%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 11.55%
    • MezResist(Immobilize) 6.05%
    • MezResist(Stun) 2.2%
    • 14% (0.234 End/sec) Recovery
    • 22% (1.377 HP/sec) Regeneration
    • 35% RunSpeed



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  22. Rock_Crag

    Sgu 4/18

    Eli and the 'other' destiny crew wouldn't have reason to know of the drones being able to detect open Gates.

    However, I do believe there could be a reason why the drones never found their civilization. We never saw the drones power up until Destiny got close enough to them. It's possible that... while powered down (and in stand-by mode?)... the drones have a limited proximity to which they can detect technology.

    After all, they didn't know what the drones are and we know the drones were following the Destiny Crew. It's possible they followed Destiny into a region where there were no drones. Or there were drones, but they were powered down and their gates were far enough away to not be detected.
  23. This is my Crab/Bane, Agent Nobody. His Cloaking Device allows him to bend light and create any disguise he wants.

    Here is Nobody without his disguises. I was going for a look similar to the scorpinoids.

    Here he is as a Longbow.

    Here is is as a Wolf Spider. Ha! Get it?

    And here his device is on the fritz...
  24. Quote:
    Originally Posted by Furio View Post
    Just an aside, IGN.com has their review up...4.5 out of 5,.iirc
    I stopped caring what IGN thought a long time ago.
    Still, it's not exactly a bad sign either.
  25. I have a 50 Stone Melee/Elec Armor brute I'm wanting to run through the trails.

    Back before Incarnates were around, Elec Armor Brutes got a small boost in the form of Energize. I tried to create an IO build that would minimize the powers downtime, but I ended up having to sacrifice a lot more than I would have liked in order to get the most out of the power.

    Well, Incarnates have rolled around and we now have more ways to improve recharge time.
    So, I guess the question is: Is it worth not increasing my resists using incarnates in order to get better recharge?