Rajani Isa

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  1. Rajani Isa

    Tier 9 pets

    I take it you've already nabbed the costume pieces?

    And you might want to hold on to three tokens even so - I'm going to guess the new T9VIP stuff will be released soon.
  2. Note they are swapping the Taunt and To-Hit in an upcoming patch IIRC (Currently Taunt is core, yes?) to make it more viable for others.
  3. Quote:
    Originally Posted by Zombie Man View Post
    Also, if you get a toon to 50 and run the Incarnate content, you can use Incarnate rewards to buy level 1 access to capes and auras for alts of your choosing.
    So to clarify - RM store unlock is account wide. The incarnate merit unlock is character specific
  4. Quote:
    Originally Posted by The_mini_gunman View Post
    Back in the old days, heroes & villains had to earn their capes & auras. We also walked until level 14, and we liked it, garsh darn-it!! In these new-fangled days of jet powered surfboards & mixed-up AT's, I see that you can buy capes & auras right out of the cash shop at level 1.

    HOWEVER....Can you still unlock capes at level 20 & Auras at level 30 by running missions? Or have those time-honored rites of passge gone the direction of the dinosaur?
    Lies. in the old days there was no walking, only Zuul. Er, jogging.
  5. Quote:
    Originally Posted by Golden Girl View Post
    If you ever add a space station, it should totally be a Vanguard one, either as a staging ground for Incarnate Trials, or as the first line of defense agains the Battalion starfleet, or any other enemies of Earth.
    It'd make more sense for their HQ to be in orbit rather than in the RWZ, not only because the Rikti aren't the only threat that they deal with anymore, but also because it'd fit the Vanguard theme really well - they'd literally be above all national boundaries, and literally be watching over Earth.
    Plus, Lady Grey would look really impressive standing in front of a ginormous observation window with the Earth in the background behind her
    With optional orbital laser of DOOM! hackable by arachnos?
  6. Quote:
    Originally Posted by Tyger42 View Post
    Well, to be fair, that is a fairly recent change. And given that GMs don't necessarily play the game, it's understandable that this was a change that slipped his mind.
    Going on with this : I'm not certain, but I think one of thenthings they look for in senior GMs is familiarity (like actualky playing) with specific games and try to assign them to those games. The regular GMs just take tickets as they come in.

    Seriously the quickest way to deal with this is the asking of escalation. There is always a senior GM as far as I know.
  7. Quote:
    Originally Posted by UberGuy View Post
    I concur.

    There are other more practical examples. In the Keyes iTrial, I know people who Shockwave WarWorks off of the reactor platforms to release terminals for temp power use. That isn't working any more.
    I do that (would need to if people could fight in that trial *sigh* although the new changes will help) but also I've a Dom that loves to knock mobs over railings in office maps for breathing space. This prevents that.
    Quote:
    Originally Posted by Gemini_2099 View Post
    Knock up becomes knock back against lower level enemies.

    Sweep combo from Dual Blades is an example.
    KU should never become knockback. Now if the mag is high enough the target will ragdoll some and can move a small distance. But it is not knockback (if up against a railing above said dominator can have a Levitate target come back down on the other side of said railling.
  8. Quote:
    Originally Posted by EU_Damz View Post
    Of course if you are a F2P player or dont have access to globals as a premium then yes help channel is the LFG channel.

    Also if anybody does tell you on the help channel that it should only be used for help and not for looking for teams, ignore them. Until there is an actual LFG channel available to all, the help channel is the best source.
    Of course don't spam or shout your LFG request in help. I've seen people go "SEWERS LF2M BLUE!!1!!" five times in no more than two minutes get upset when asked not to spam LFG and try to defend themselves with there is nowhere else for them to ask.

    Most of us don't mind requests, even if repeated every few minutes or so. But we do mind having one person's LFG filling up the help window.
  9. And a related pair of arcs redside - Seer Marino 10 or 15 for the start range) and then ghost widow's arcs about her story. Tears will fall.
  10. Heroside, the Faultline arcs are good. Hollows aren't bad. Croatoa is decent as well.

    Villain side, Doc Buzzsaw and Vernon Von Grun (I think... mad scientist in grandville, so 40-45 or 45-50) are probably my favorites
  11. Quote:
    Originally Posted by Darth_Khasei View Post
    In reference to this or that "getting in the way" of the story tellers etc... That's just extreme egocentric trash. Most people play the game for fun and to smash stuff not to play the devs or anyone else's "story" sorry but that is the fact. Deal with it.
    Your right.

    it was totally my fault that there are plenty of people who see "AE team looking for more", join, and then get pissed when it's actual story arcs, accusing me of lying.
  12. scriptui is the trial objectives window such as the one for Lambda Sector which will show how many temp powers are left inside, then Marauder's health, etc. - started using /windowscale scriptui .8 to make it more manageable on the Halloween.

    Powers refers to the basic power tray with the links for enhancements ,etc. Powerlist being the powers link off the powers tray.
  13. Quote:
    Originally Posted by Autonomous Prime View Post
    I was told I couldn't log in without filling out the name and password fields, even though they totally were filled out.
    I've had that before, simply closing and restarting fixed it for me.
  14. No, but then I don't have an nVidia card and I haven't been playing any KB heavy alts the past few days.
  15. Quote:
    Originally Posted by Draeth Darkstar View Post
    In my experience, the thing that makes UGT a 'long' time investment isn't actually the trial... it's collecting 23 other people willing to do the trial.
    Silly people and their insistence on max size groups. Get the min together, when you don't have people knocking down your door anymore, join the queue, and see what happens
  16. Quote:
    Originally Posted by Ang_Rui_Shen View Post
    I'm currently trying out the Windows 7 Snipping Tool.
    That is such a fun little tool.
  17. Quote:
    Originally Posted by Whexi View Post
    Thank you for clarifying that. Like I said way back in the day when there was a task force you needed a full team usually. I will check it out and if I can't solo it then I will drop it until later.
    They updated positron. It's now a two part task force and does send you zoning over and over between each mission. Also, small large teams run it just fine.
  18. Quote:
    Originally Posted by CrazyJerseyan View Post
    Great pic lol.
    Whats that chainmail made out of anyways, cuz it looks awfully chilly out there...
    The actual mail is metal...
  19. Quote:
    Originally Posted by Wicked_Wendy View Post
    the on line store and paragon points icons ar back where they were before i moved them out of my way.
    1 - Are you VIP? If so, you can disable these under misc. in the General Options section off the menu (and access the rewards and market windows via the menu too)

    2 - Are you aware of /wdwsave and /wdwload?
  20. Quote:
    Originally Posted by UberGuy View Post
    While I agree with you in principle, I can't accept that this is a nerf to any but a vanishingly small number of players in "legitimate" missions. I have been playing since pre-release, and I have never felt the need to do this outside the mission. Probably more significantly as anecdotes go, I have never noticed anyone else do this, or ever heard anyone ever mention doing it except for specific AE farm maps.

    Does that mean no one ever made us of it? No, I'm sure it doesn't. But if it's rare enough that I've never even heard of it before, that means lots of other people are doing something else and getting along OK. I suspect they'll be all right.

    (I have no love of the nerf. But I can't buy that argument against it.)
    Only way this would affect most people I play with would be double-dipping on non-stacking buffs.
    Quote:
    Originally Posted by Stormbird View Post
    Two things:

    One, if you think this will stop farming when *everything else done in the last seven years* hasn't, you're deluding yourself.

    Two, Positron: "We are not targeting anyone's playstyle." (Talking about MARTy and being accused of it being targeted towards farmers.) You DO remember MARTy, right? If rewards became excessive, it was supposed to trigger - among other things, to unambiguously tell the player it *was* excessive? And yet we hear from the people testing it with the CEBR thing "It didn't trigger."

    So, if this is "there to stop farming," not only are you calling Posi and crew a liar, but liars who haven't paid attention to the rest of the time their game has been in existence. The farmers move on - and likely HAVE moved 2-3 more farms down the road.
    I think I just witnessed a "No more changes to powers" being born...

    You are quoting Posi from a thread about a specific subsystem, and then assuming his statement there applies to policy for the ENTIRE game from there on out?

    Logic fail.
  21. Don't think there is - that command only will target on-screen enemies.
  22. Quote:
    Originally Posted by Necrotron_RO View Post
    Yes! The e-mail spam time limit filter should not apply to e-mailing to yourself, which is likely 99% of the general use of the e-mail system.

    It it such a pain to e-mail 'sets' of IOs around, that...it's almost not worth doing unless it something 'really rare'.
    To be fair, the limitation was in place prior to the ability to mail items. Hopefully it will get looked at, and hopefully it won't be to much effort (difficulty and/or time) to add in the exception to self.
  23. Quote:
    Originally Posted by Aggelakis View Post
    Hmm.

    There were two forum volunteers introduced a while back, and I could have sworn one of them was you. Hmm, hmm. I wonder who they were. *chin scratch*
    Maybe you're thinking they volunteered to post on the forums

    And as for him not accepting PMs, he doesn't post on the forums that often. So it's better in that case to not accept PMs which pile up. When he posts he generally asks for specific info that either he just has posted to the thread or is too big/not right for PMs.
  24. Quote:
    Originally Posted by Part_Troll View Post
    3) They REMOVED the /BUYCOH command, now I can't almost-instantly switch characters
    A command which no longer has a legitimate function, and was mainly being used to get around how the game was set up (the 30 second log-off) got removed... Not a surprise, really.
    Quote:
    5) They removed the (secret-ish) command to use /AH inside the base and instanced missions. I don't know WHY they think /ah inside a base is something to DENY.
    Read the dev digests for this not really secret command (the way you get it enabled told you what it was/how it worked). It has to do with how the mission and base servers deal with the auction house data.

    And this is old news (unless they someone goofed up how the restriction went in, but I seem to recall trying in a base and being denied
    Quote:
    6) Why are emails mailed TO YOURSELF on a damned 15 second timer!
    Like your above issue, not part of this update. And what can we say, the mail server doesn't discriminate.


    Quote:
    Originally Posted by Vinceq1980 View Post
    your code is soo terribad that implenting new things ALMOST ALWAYS guarantees a showstopping completely unrelated bug to the game. ANd you guys are the damn slowest when it comes to fixing yo _hit.
    1 - Your definition of showstopper must be really low. While I haven't been hit by it yet, I'll agree the UI issue counts as a show stopper. But it's not an "almost always" issue.

    2 - Congrats for getting around the word filter... my little brother is more mature than that. And he's not even in middle school.
    Quote:
    ever since this game became free to play ive become more and more angry at it. w/e its obv that the stipend you give to players is backfiring b/c really all you want now is more and more money from us. fine, start releasing bug fix compilation on the market for paragon points. i give up! ill pay for the damn thing now.
    Quote:
    Originally Posted by Mr_Eian View Post
    -For Me-
    Keyes being to easy = Unacceptable
    Worthless iAbilities = Unacceptable
    UI is bugged = Unacceptable
    VIP Content nerf's (Sig Arc merits/AE) = Unacceptable
    iTrial rewards still broken IMO = Unacceptable
    iTrials not getting released with all the other content = Unacceptable
    I agree, think keyes was adjusted to far down, but then, I kept seeing people who would sit by terminals spamming the power cells and then complain when they don't work and they died to the bots they didn't want to fight.

    The new abilities are not worthless. The destiny might be a bit situational, but all the rest are good, especially the new alphas (Better than nerve for my controller earth/FF), and the new judgements look to be fun.

    Already stated my position on the UI issue.

    People abusing rewards getting the rewards nerfed, big surprise. Hmm, change seems bad for you - maybe MMOs are not for you?

    The iTrial rewards should be changed to the new setup fairly soon. I admit I'm not going to try too hard for an Underground until then.

    As for the iTrial (not plural, the Mother trial was never going live with i21.5 anyway) not being release, that's because they are trying to tune the better. DIYD^2
    Quote:
    Originally Posted by Madadh View Post
    That /buycoh is gone (again without any documentation) with no alternative that I'm aware of for quickly swapping from alt, to alt.
    While it should of been in the live notes, not surprised if they thought it an exploit. If they wanted us to avoid the 30 second cooldown for logoff, they wouldn't make us suffer it when doing "Menu->Quit->To Character Select"