target_custom_near - don't remove target
Don't think there is - that command only will target on-screen enemies.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
One thing you might try is the "bird's eye view". That is hit your B button (by default) to move into third person view. Then adjust distance with your mouse wheel. This will give you a MUCH wider range of view to keep near targets in range.
Yeah, there's no way to do that that I know of. If you ask it to target when there's nothing in your field of view, you deselect any current target.
Blue
American Steele: 50 BS/Inv
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Red
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This appears to be the case for both near and far. I don't have the same issue with target_custom_next, though it will then cycle through all targets that match whatever token you're using.
Thanks for the feedback guys.
I have a macro that uses "target_custom_near enemy alive", however if an enemy isn't in view the moment I use the macro, it removes the target. Anyone know a way to keep this enemy targeted with a switch on this command?