target_custom_near - don't remove target


ByteBait

 

Posted

I have a macro that uses "target_custom_near enemy alive", however if an enemy isn't in view the moment I use the macro, it removes the target. Anyone know a way to keep this enemy targeted with a switch on this command?


 

Posted

Don't think there is - that command only will target on-screen enemies.


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Posted

One thing you might try is the "bird's eye view". That is hit your B button (by default) to move into third person view. Then adjust distance with your mouse wheel. This will give you a MUCH wider range of view to keep near targets in range.


 

Posted

Yeah, there's no way to do that that I know of. If you ask it to target when there's nothing in your field of view, you deselect any current target.


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Posted

This appears to be the case for both near and far. I don't have the same issue with target_custom_next, though it will then cycle through all targets that match whatever token you're using.


 

Posted

Thanks for the feedback guys.