Ra_Ra

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  1. This is the build I use for my Invun Em. No purple set and soft capped with a baddie and invince.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Ra Sewage: Level 50 Magic Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Energy Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    ------------
    Level 1: Resist Physical Damage RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(5)
    Level 1: Barrage KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(25), KntkC'bat-Dmg/Rchg:35(50), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
    Level 2: Temp Invulnerability RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(9)
    Level 4: Bone Smasher KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(11), KntkC'bat-Dmg/EndRdx/Rchg:35(11), C'ngImp-Acc/Dmg:50(43)
    Level 6: Dull Pain Dct'dW-Heal:50(A), Dct'dW-EndRdx/Rchg:50(13), Dct'dW-Heal/Rchg:50(13), Dct'dW-Heal/EndRdx/Rchg:50(15), Dct'dW-Rchg:50(15)
    Level 8: Unyielding RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(17), RctvArm-ResDam:40(19)
    Level 10: Taunt Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(19), Mocking-Acc/Rchg:50(21), Mocking-Taunt/Rchg/Rng:50(21)
    Level 12: Combat Jumping LkGmblr-Rchg+:50(A), Zephyr-Travel:50(23), Zephyr-Travel/EndRdx:50(46)
    Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23)
    Level 16: Swift Run-I:50(A)
    Level 18: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(25)
    Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(27), P'Shift-EndMod/Rchg:50(27), P'Shift-EndMod/Acc:50(29)
    Level 22: Invincibility GSFC-Build%:50(A), GSFC-ToHit:50(29), GSFC-ToHit/Rchg:50(31), GSFC-ToHit/Rchg/EndRdx:50(31), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(33)
    Level 24: Hasten RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
    Level 26: Boxing Acc-I:50(A)
    Level 28: Build Up AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(34), AdjTgt-Rchg:50(34), AdjTgt-ToHit/EndRdx/Rchg:50(34), AdjTgt-EndRdx/Rchg:50(36)
    Level 30: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(36), RctvArm-ResDam/EndRdx/Rchg:40(36), RctvArm-ResDam:40(37)
    Level 32: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(37), LkGmblr-Def:50(37)
    Level 35: Energy Transfer KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), P'ngS'Fest-Acc/Dmg:30(46), P'ngS'Fest-Dmg/EndRdx:30(48)
    Level 38: Total Focus KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(40), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(40), P'ngS'Fest-Acc/Dmg:30(43), P'ngS'Fest-Dmg/EndRdx:30(46)
    Level 41: Focused Accuracy AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(42), AdjTgt-ToHit/EndRdx/Rchg:50(42), AdjTgt-EndRdx/Rchg:50(42), AdjTgt-ToHit/EndRdx:50(43)
    Level 44: Resist Energies RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx/Rchg:40(45), RctvArm-ResDam:40(45)
    Level 47: Resist Elements Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(48), Aegis-ResDam/EndRdx/Rchg:40(48)
    Level 49: Tough Hide LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet
  2. You really need to state what kind of budget you have for the build. In order to get everything you asked for, it will require a substantial investment due to the inflated cost of IO's these days. However, it's possible to get a good defensive build that does decent damage but you'll end up with a low recharge bonus.
  3. You do not need the fighting pool to soft cap a Shield Electric Tank. This is the build I plan on using (currently level 38). It's soft capped for Melee, Range and AOE but still has a decent recharge of 67.5%

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Shield Electric: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Electric Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Medicine
    Ancillary Pool: Energy Mastery

    Hero Profile:
    ------------
    Level 1: Deflection LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(3), LkGmblr-Def/EndRdx/Rchg:50(5)
    Level 1: Charged Brawl Hectmb-Dam%:50(A), Hectmb-Dmg/EndRdx:50(11), Hectmb-Acc/Rchg:50(42), Hectmb-Acc/Dmg/Rchg:50(43), Hectmb-Dmg/Rchg:50(43)
    Level 2: True Grit S'fstPrt-ResDam/Def+:30(A), Mrcl-Heal/EndRdx:40(7), Mrcl-Heal:40(9), Mrcl-Heal/Rchg:40(9)
    Level 4: Battle Agility LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(7)
    Level 6: Combat Jumping LkGmblr-Rchg+:50(A), Zephyr-Travel:30(11), Zephyr-Travel/EndRdx:50(48), Zephyr-ResKB:50(48), Ksmt-ToHit+:30(48)
    Level 8: Hurdle Jump-I:50(A)
    Level 10: Active Defense RechRdx-I:50(A), RechRdx-I:50(45)
    Level 12: Taunt Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(13), Mocking-Taunt/Rchg/Rng:50(13), Mocking-Acc/Rchg:50(17), Mocking-Taunt/Rng:50(17), Mocking-Rchg:50(19)
    Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15), Zephyr-ResKB:50(15)
    Level 16: Thunder Strike Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg:50(19), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-%Dam:50(43)
    Level 18: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(46)
    Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(34)
    Level 22: Build Up GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(25), GSFC-ToHit/EndRdx:50(25), GSFC-Build%:50(27)
    Level 24: Hasten RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
    Level 26: Shield Charge Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(27), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/EndRdx:50(33), FrcFbk-Rechg%:50(34)
    Level 28: Chain Induction T'Death-Dmg/EndRdx:40(A), T'Death-Acc/Dmg:40(29), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Dam%:40(31), T'Death-Dmg/Rchg:40(31), T'Death-Acc/Dmg/EndRdx:40(31)
    Level 30: Aid Other Heal-I:50(A)
    Level 32: Aid Self Mrcl-Heal:40(A), Mrcl-Heal/Rchg:40(36), Mrcl-Heal/EndRdx/Rchg:40(37), IntRdx-I:50(37), IntRdx-I:50(37), RechRdx-I:50(50)
    Level 35: Against All Odds EndRdx-I:50(A), EndRdx-I:50(46)
    Level 38: Lightning Rod Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(40), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(42)
    Level 41: Conserve Power RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(46)
    Level 44: Adrenalin Boost P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(45), P'Shift-EndMod:50(45)
    Level 47: Phalanx Fighting LkGmblr-Rchg+:50(A)
    Level 49: Super Speed Zephyr-Travel:50(A), Zephyr-ResKB:50(50), Zephyr-Travel/EndRdx:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet
  4. Ra_Ra

    The 600 Club!

    Congrats! I've been sitting at 617. I'm missing a ton of the Ouro badges because they are so boring.
  5. In game, just about everybody has heard of Katfood, Quatermain, Pum, Chaoslord, Bionic Flea, Con, Kalita, Iggy, Smoke ...

    In PVP, PositronBot, macskull, Dethwing, Solo, lukas, Sid, Imp
  6. 67% Killer
    60% Achiever
    53% Socializer
    27% Explorer
  7. I can help you out. Send me a tell on my global and we can set something up. I'm on at random times but you can definitely catch me after 7pm EST.
  8. Logged on one of my market toons to check sales.

  9. This is the build I run with. It has 45% defense to Smashing & Lethal and medicine pool. It does not have hasten but I managed to get the recharge to 48.8% with set bonuses. I like it much better than going with the +recharge builds. You'll survive a heck of a lot better.

    Code:
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  10. [ QUOTE ]
    Unless of course you bought it yourself.
    You're running 2 City of Heroe's!
    :O

    I'm not saying you did, but hey, that's shocking. lol

    [/ QUOTE ]

    No I didn't buy it myself. It's not as bad as the guy that paid 850 million for a purple. Can you say extra 0 there too.
  11. I bought as many Miracles +recov (40 - 60 mil at the time), LoTGs +7.5 (28 - 45 mil) during the meow craze as I could. I ended up spending over 5 billion stocking up on them. Then more recently, I bought up over 50 PVP IO's ranging from 1 million to 80 mil each.

    Now I flip the Miracles for 150 - 200 mil, LoTGs for 100-150 mil and PVP IO's for 50 - 500 mil.
  12. Ra_Ra

    Fire/Regen

    Looks like you copied that build from macskull in the pvp forum.
  13. Ra_Ra

    Builds you miss

    Illusion Rad Troller and Fire EM tank. The troller is at least useful for PVE crap.
  14. Ra_Ra

    mind/fire build.

    I'd ditch the Regen Tissue and throw it in Dominate. Otherwise, your build looks pretty good. Keep the KO protection you have. Slows are negligible.
  15. Good luck to all. Too bad all my PVP toons are sent over to Freedom lol
  16. Ra_Ra

    Psi Em PVP Build

    Another one with leadership pool.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Leadership build: Level 50 Magic Blaster
    Primary Power Set: Psychic Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Empty(7)
    Level 1: Power Thrust -- KinCrsh-Dmg/EndRdx/KB(A), KinCrsh-Rechg/EndRdx(7), KinCrsh-Rchg/KB(9), KinCrsh-Acc/KB(42), KinCrsh-Dmg/KB(43), KinCrsh-Acc/Dmg/KB(43)
    Level 2: Telekinetic Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(13), Empty(13)
    Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(15), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(17), AdjTgt-Rchg(17)
    Level 6: Psychic Focus -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-ToHit/EndRdx(21), AdjTgt-EndRdx/Rchg(21)
    Level 8: Will Domination -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(23), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25), FtnHyp-Plct%(27)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(27), Krma-ResKB(43)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(29)
    Level 16: Health -- Numna-Regen/Rcvry+(A)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Acc/Rchg(33)
    Level 22: Acrobatics -- EndRdx-I(A)
    Level 24: Assault -- EndRdx-I(A)
    Level 26: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(34), Rec'dRet-Pcptn(46)
    Level 28: Conserve Power -- RechRdx-I(A), RechRdx-I(34)
    Level 30: Power Boost -- RechRdx-I(A)
    Level 32: Psionic Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(37), Empty(37)
    Level 35: Boost Range -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
    Level 38: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
    Level 41: Snow Storm -- TmpRdns-Acc/Slow(A), TmpRdns-Rng/Slow(42), TmpRdns-Acc/Dmg/Slow(42), TmpRdns-EndRdx/Rchg/Slow(46), TmpRdns-Acc/EndRdx(50)
    Level 44: Hoarfrost -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(45), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Heal(46)
    Level 47: Hibernate -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(48), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(50)
    Level 49: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance



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  17. Ra_Ra

    Psi Em PVP Build

    How's this look?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    PVP Build: Level 50 Magic Blaster
    Primary Power Set: Psychic Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Empty(7)
    Level 1: Power Thrust -- KinCrsh-Dmg/EndRdx/KB(A), KinCrsh-Rechg/EndRdx(7), KinCrsh-Rchg/KB(9), KinCrsh-Acc/KB(42), KinCrsh-Dmg/KB(43), KinCrsh-Acc/Dmg/KB(43)
    Level 2: Telekinetic Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(13), Empty(13)
    Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(15), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(17), AdjTgt-Rchg(17)
    Level 6: Psychic Focus -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-ToHit/EndRdx(21), AdjTgt-EndRdx/Rchg(21)
    Level 8: Will Domination -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(23), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25), FtnHyp-Plct%(27)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(27), Krma-ResKB(43)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(29)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(29), RgnTis-Regen+(31)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Acc/Rchg(33)
    Level 22: Acrobatics -- EndRdx-I(A)
    Level 24: Stealth -- LkGmblr-Rchg+(A)
    Level 26: Invisibility -- LkGmblr-Rchg+(A)
    Level 28: Conserve Power -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(46)
    Level 30: Phase Shift -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
    Level 32: Psionic Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(37), Empty(37)
    Level 35: Boost Range -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
    Level 38: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
    Level 41: Snow Storm -- TmpRdns-Acc/Slow(A), TmpRdns-Rng/Slow(42), TmpRdns-Acc/Dmg/Slow(42), TmpRdns-EndRdx/Rchg/Slow(46), TmpRdns-Acc/EndRdx(50)
    Level 44: Hoarfrost -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(45), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Heal(46)
    Level 47: Hibernate -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(48), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(50)
    Level 49: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance



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  18. I don't know what your budget is like but this is the build I've been using. It works very well for me. The empty attack slots are Gladiator Javelin sets to include the toxic proc. The Shark Skin has the Gladiator Armor set.

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    Here's a cheaper build. Still has 1 purple set but it's cheap (sleep).

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  19. [ QUOTE ]
    You don't have to go back anytime soon, do you Ra?

    [/ QUOTE ]

    No but I won't be online much over the course of the next month. We have to leave Hawaii and moving to Pennsylvania for my next assignment.
  20. FWIW, those of you that leave will be sorely miss in one sense or another. It's been a strange and satisfying 5 years on CoH. I hope ya'll just take a short break and change youre minds.

    When I was gone from the game for a year and half due to a deployment to Iraq, I often thought back upon some fond memories. Obviously, I had bigger priorities while over there but reflecting upon those "good times" was an escape from the day to day life of being in a combat zone.

    However, coming back from my 4th deployment did provide me with a different outlook upon everything. This is just a game. It's a form of cheap entertainment. $15-20 a month is cheap considering how many hours is spent playing verse a night out at the movies, bar, club etc. It doesn't mean I haven't met some really good people over the years. Many have left long ago (i.e. Leibnz, Tanker Toy, Fone, etc) and many have remained (Kat, Eep, Con, Bleyz, Lu Lu, Posi to name a few). You all have left your legacy within this community in one form or another.

    If you leave, the game will go on but those left behind will be the ones hurt; not the Devs, NCSoft, etc.

    What the Devs did is wrong. No ifs ands or buts about it.

    I hope ya'll just take a break and come back refreshed. Nedia and I will still be here.
  21. I don't post much on the forums but have been around a day or two The community is definitely a wreck and the lines have been drawn between those that support the Devs and those that want their eyeballs ripped out. Will this get any better? One can only hope.

    I've been playing this game for over 5 years. I've leveled numerous toons through pure content. I've exclusively power leveled toons to try new ATs. I've deleted 50s that were PL'd. The Devs deleted 50’s that were PL’d. I've deleted 50s that were not. Regardless whether it was 5 years ago or today, my play style hasn't changed much.

    Yes there are still some fun things to do in the game. Shard Task Forces, random PUG teams but above all else, it’s the community that makes me love City of Heroes. There are people here who I have known since my first level 50, Empress Ra, was level 1 back in 2004. Sadly, many of them are letting their subscriptions run out. Many of these people weren’t even affected by the hammer thrown down by the Devs. So why are they leaving?

    You cannot treat your customer base in this manner and expect this game to survive. Especially with so many new MMO’s knocking on the door. Sadly, they probably won’t even realize a lot left until their accounting department notices a drastic drop off in subscriptions. Something must be done. Too many good people have left over the years. Lets not lose more.

    The silence is deafening.
  22. Ra_Ra

    Meowchanics

    [ QUOTE ]


    The Devs never intended to have Rikti Comm Officers act the way they did, it was a complete oversight on their part, when the "Special" versions were included in the MA. That was their fault, as they should have realized the differences in the Spawn of that Critter.


    [/ QUOTE ]

    Not true. Before alot of you started playing, Rikti Comm Officers gave normal xp but the Rikti Portals and minions also gave xp. The portals gave ridiculous amounts. People were farming the Comm Officers for the Portals. When they nerfed it, they increased the XP of Comm Officers.

    If I recall, the other NPC that got nerfed around the same time were the BP Death Shamans.