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Posts
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Joined
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I'll bite.
LotG 7.5% @delgran -
Quote:And hunters are also getting Stampede, which lets you bring out EVERY pet in your stables for a brief period of time.Just for the sake of completeness...
In World of Warcraft, as of the current patch (5.0.4), Demonology-specced warlocks can get a lot of pet action going. Unfortunately you only have real control over one, as usual; it's just that you can bring in some additional ones and have others triggered by procs, and it's possible to have quite the crowd in big fights.
I'm enjoying it, though it's no true substitute for the glory that is the mastermind. -
Starting over would allow me to redo Delgran as a Merc/Time or a Merc/Nature. It might be a bit of a pain to work all of my masterminds back to their former glory, but it'd be worth it if it meant I got to keep on playing past November 30th.
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Sorry that you think it sucks, but you can't blame it for the current problems with NCsoft. But I assure you, plenty of people disagree with you and enjoy CO, myself included. Best of luck finding something else to play, though.
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Quote:Weirdly, I was the exact opposite when I played at release. I LOVED the ground missions, but the space missions were just meh to me.I find Star Trek Online to be fairly enjoyable... Well, space missions are enjoyable. Ground missions are often a chore and something I suffer through to get back to the space missions...
On topic, if you've never played WoW then now might be a good time...but if you've ever played WoW and liked it for what it was then it definitely isn't. I used to LOVE it, it was my go to MMO for many years. But at this point, its not the game it used to be, and I no longer enjoy it. Que sera, sera I suppose. -
Quote:The strength in summons in CO is more longevity then anything else. You give the enemy a lot more targets then just you to shoot at. En masse you can leverage some decent firepower, and the UnBound rituals summons are nothing to sneeze at. You also get some REAL healing power in them, so you can rely on your pets to actually take care of you and anyone else who happens to need healing.Funny, I've tried both of those, looking for a mastermind fix (although I admit I played DAOC from launch, before masterminds...I just didn't know that I was looking for masterminds then
. With a graphics overhaul, Bonedancers would be pretty fun, but I can't look at the dated graphics anymore.
Conan had a terribly ugly UI. There were some neat things about their necromancers and the mass pets... I forget with my issues with them were, but I stopped playing out of boredom around level 20 or so.
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I had an "all summons" user in CO when it launched. It was really, really weak compared to most other options. Pets just sucked (some, like the turrets, were OK AFAIR).
I tried to recreate that with the free-to-play experience and couldn't. I couldn't even figure out how to buy exactly what I needed to unlock my old character. Then again, I wasn't willing to invest that much into figuring it out - CoH's costume creator spoiled me with the simple dollar signs on the individual missing pieces, last I checked (it's been a while) CO did not have something similar for finding the powersets you need to pay for to properly unlock old alts.
D2 had some of the original mastermind types with Necromancers able to get very large pet counts and Druids having a handful as well. Both were incredibly fun to play. Still are if you can deal with 800x600. Hell, you can play it offline! You could even play it with my mod (which has EVEN MOAR PETS), if you were so inclined.
D3 has the Witchdoctor, which is OK. Mine is currently 60+1 and finally playable in inferno (pet centric builds were pretty terrible in Inferno (the final difficulty level) pre 1.04 - aka a couple weeks ago).
GW2 has a necromancer, and it looks like they can have 5 pet skills on the bar, one of which summons 2 pets.
In GW1 you could mix classes, so of course I made a necro/ranger for max necro pets + ranger pet. That was kind of fun, but eventually the playstyle and difficulty curve of the game just bored me out.
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That being said, you won't find anything on par with boss level minions damage in CoH. The CO pets just don't have that kind of firepower, and you pay for having them in endurance costs, both sustained and in an increase for your powers. While you can ostensibly still manage even with a mainly-pet build, you do have the option to take better attack powers yourself. Me, I took Orbital Cannon with the Hammer of Dawn boost, but that was mainly for cool factor as opposed to any actual need.
BUT...they lack theme. On the one hand, I appreciate being able to run around with a rag tag bunch of minions, I also intensely miss my mercenaries, or demons, or robots, or thugs, what have you when I play my minion-master in CO. It isn't the same, and I'm not gonna lie and try to say it is. It is similar, but that won't be good enough for everyone, which I totally get. -
Quote:I more or less figured that was part of why you weren't talking about it yet. Everything is preliminary, nothing is even CLOSE to set in stone. Its not even set in sand yet. But right now, everyone is looking for all the hope they can get, and this will serve as an extra boost while people keep campaigning for both the game, and more importantly for you guys.I want everyone to please temper their expectations with the word "discussions". Please, don't take this to mean more than it does, at this point in time.
Regardless of what happens, Zwill, thank you and everyone else at Paragon for trying your hardest. We really appreciate it. -
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Quote:I didn't start actively ignoring people until after all this closing buisness came down. I am used to a more...idiotic crowd, and no one here had managed to push me to hit ignore until then. But at that point, a couple of people were posting for no other reason then to be jerkholes, and I wasn't really in the mood for it.I found it a while back. I think I've had a total of 4 people on there at some point, but taken all but one back out. I was tempted--sometimes daily--to put GG in there, but I never did.
(In the interest of disclosure, Venture was the first one I put on ignore, then took him back out that same day... I just started avoiding his MA review threads as a whole instead.)
On topic, this news is having the desired effect, and people are perking up. Very nice move on Paragons part. -
If I had to wager, I'd say it was a calculated move. To keep us motivated and inform us to let them know that we are still interested and wanting to keep the game going. Making noise, as he called it, keeping NCsofts attention.
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I'm actually surprised any Dev came out to say that at all. Things are very touch and go right now if my guess is right. I am positive that Paragon is doing everything it can to stay in the fight, but they had to keep things as neutral as possible. State the facts and only the facts, and keep everything else under their hat. Any attempt by them to rile the fans up could be seen as tampering and might reflect badly in any ongoing negotiations.
Still, I am glad to have it confirmed. -
You need to go to the Power Center, not far from where you came out. Its there in the same area, you should have a mission to head there.
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Quote:Defensive skills slotted and picking up a heal. Since you are lifetime you can go freeform, I suggest doing that and picking up something like Invulnerable and buffing it up.I have a lifetime sub to CO bought during beta that I've still not gotten its value in playtime from yet. Tried playing CO over my weekend (I tried to play CoH but it was just too depressing) and found that it's even worse than it used to be. You can pretty much mow down small groups of bad guys, but then you hit the Super Villain in the mission arc and get stomped into the ground. Actually, he does more than stomp you into the ground but I can't say it in a family friendly forum. At least that's what it feels like when you realize there is no possibility whatsoever of winning the fight.
Maybe CoH spoiled me, since in all my years here I only ever once ran into something that one of my characters could not solo even with Shivans and chiclets. I guess maybe I'll finally watch some of the DVDs I keep buying and haven't watched yet. -
Quote:The voice acting IS extremely cheesey. It does get better in places, but it's always going to be bad.Um, I'm getting out of the way of the satellite cannon, and blocking when a symbol appears (which still knocks off about 1/4 to 1/3 of my health), and then dying immediately when I mistime a block and get held or knocked back (because he's still hitting me while I'm trying to escape the hold or standing up) Meanwhile, I have to hit him with my strongest attack charged to max to take off even a tiny sliver of health, and if I stop to charge I get nailed, so I just have to whittle him down with my weak attack.
Eventually, the only way I could beat him was to fight him until I was down to about 1/4 health (knocking off a few pixels of his health bar), run far enough away that the game would consider me out of combat so I could heal, then run back and knock off a few more pixels of health, repeat until I finally won. Took at least a half-hour.
At one point I got fed up and tried to leave to find someone to team with, but it wouldn't let me out of the mission, so I just had to grit my teeth, said "This is going to suck", and went back to whittling him down a pixel at a time. And it did, indeed, suck.
If that's what the tutorial boss a boss supposedly designed for brand-new players who know nothing about the game is like, I hate to think what the real bosses are like.
All the while I had to listen to that terrible voice-acting. (It was cheesy, but it was cheesy in a way that was trying to be cheesy, and that grates on my nerves. The whole game feels like a parody of comic books rather than an homage to them like CoH does)
I don't know how else to help you. You should have a healing patch from the tutorial missions down on your hot bar, you can use that to help. Otherwise I've never had that hard a time with it. It can be a close fight, but I've just always managed.
Bosses are...well, it depends on the boss. Some of them have gimmicks "Run around and activate all the statues then beat on the boss while they are vulnerable" and some of them are just 'burn it down' fights. If you don't have a good defensive skill then you'd sure as hell better have a healing one, because even with good reflexes they can eat your health like nobodies buisness. -
Quote:Champions online wasn't developed for consoles. Just because you have to take movement into account and have a block button doesn't mean its an 'action junkie' type game. The amount of misinformation in this thread is...not surprising, actually.from what I hear Secret World would be a strong contender, but discovered the hard way my poor 1 1/2 yr old med range lap top can't handle it after downloading the three day trial( although the next time I get a new one, i'll try it again)
So I am still shoping for a new home
-what burned me on CO and DCOU was how both games were developed for console, and seemed to make some sacrifices of PC functionality doing so, but of the two, DCOU is better done( but still not CoX)
Things I'm looking for
-Instanced missions, CoX has a great mix and variety here, I hate go hunt 20 x in zone y missions
-PUG friendly
-good variety of possible builds
-Not much if any sacrifices made for console functionality -
Then you weren't trying to get to the new zones. Starting around fifteen you have access to several other areas, with more opening up later. Further...really? Did you ever actually PLAY City of Heroes? And yet you are somehow accusing Champions Online, which hits pretty much the SAME beats as City, with less travel, grindy? Take off the goggles now. You aren't doing yourself any favors.
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Quote:Your look isn't tied to what you find or build in Champions online, not sure why you'd think that. Gear drops aren't that bad, and you are given sufficient gear to make it to fourty relatively early on. Later upgrades make it a bit easier, but aren't entirely required.I agree with Rough, I just tried both Champions and DCOL and neither had the feel nor the character creation/ability that you have with COH. I have always loved that your look is not tied to what you find or build. Unless it's been on purpose I don't remember anyone looking exactly like anyone else.
On topic, Champions is the next best thing. It isn't the SAME thing though. But you can still try it and a number of archetypes for free, so if you don't like it then no harm no foul. That being said, I feel that the real fun comes from freeform, which you do have to pay for. -
Quote:As angry as I am at NCsoft right now, I have to agree with this. Just listen to reason for a bit. Let's see what we can do to save it, before we go and start fires. Don't burn the bridge while we are still on it, as it were."I feel in my heart" is reasoning equally as bad as the one you're trying to combat. I'm not saying City of Heroes doesn't need defenders right now, but what I AM saying is that fanatical defenders who don't watch what they're saying can do more harm than good. Tony has been explicit in this - and I agree with him wholeheartedly - that antagonising pretty much anybody, especially NCsoft, helps nobody.
This isn't some crusade we can "win" by brute force. We have neither the numbers nor the pull nor the money to constitute any kind of force. The only thing we have, really, is City of Heroes and its many strengths. In order for other people, especially corporate leadership in the various game publishers, to understand this is to be diplomatic about it.
If you have to start a campaign against corporate greed, at least wait until the deal with City of Heroes has been settled, one way or another. To go to war now will just burn what's left of the game. -
Quote:Will do Frei. It'd have to be pretty bad for me to report it to you guys right now, though. I am sure you are swamped, and having a hard time yourselves. Best of luck to you all.Hey guys!
I doubt many people will see this, but regardless, I want to ask people to send me a PM if they see something particularly egregious that needs removal. There's just too many posts to get to, and too much other stuff going on, for me to effectively be able to monitor the forums.
Thanks!
~Freitag -
Quote:Bah. Oh well, thank you Slick.I see a few responses along the lines of "they wouldn't want to queer the deal by telling the truth" so I wanted to be clear. The reason I don't just paste the email verbatim is that I nrver received explicit permission.
However, the relevant quote would be "Never been discussed never going to be discussed."
That IS verbatim. There was no question of hedging. In fact, I exchanged a few emails wiyh Mister Smedley and he was surprisingly forthcoming about his own experiences having to shut down Matrix Online and EQOA. He also expressed his great respect for both City of Heroes and Paragon Studios.
Bottom line: SOE is not in the picture. At all. -
Now if you are a VIP and add a card, will you remain a VIP? Or will it not accept the card? I'd really rather not lose access to my masterminds...
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As negative as it is, NCsoft isn't interested in doing anything for us. Period. They yanked the game straight out from under the fanbase. We got ninety days sure, but no dev team to do anything during that time. The kneel has sounded, now its just bleeding out. And if the test realm is any indication, the servers may not even be up for that full ninety days.
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I've already got several on my plate right now, but DUST looks interesting.