NordBlast

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  1. Quote:
    Originally Posted by PumBumbler View Post
    Will it be you only or you and your wife for the BSF?

    Generally I like to skip forward as much as possible in order to get things done quickly, having superspeed and (ghetto) invis are very nice to have.

    Here's the list of committed people so far (today, 09/02/10 @8PM PST). Anyone else who is available and wants to help should respond in this thread vs. PMing.

    Meet by Cuda in GV on Justice. Would be nice to have a brute, stalker, and corruptors (rad and kin are nice) but we can scrape by on whatever people want to bring.:

    1. Apathetical (MM)
    2. Pum (MM)
    3. Cai (SoA)
    4. Philly (?)
    5.
    6.
    7.
    8. Reserved?

    I'm in...

    I can bring Bane, Fort, NW or mind/fire Dom
  2. You may want to look at this article:
    http://wiki.cohtitan.com/wiki/Hami-o

    Excerpt from it:

    Membrane Exposure
    Exposure to the Hamidon Membrane can increase the effectiveness of Accuracy and Defense Buffs and increases the Attack Rate of a power.

    Enhance ToHit Buff (20%)
    Enhance ToHit Debuff (20%), exploit
    Enhance Defense Buff (20%)
    Enhance Defense Debuff (20%), exploit
    Increase Attack Rate (33.33%)
  3. I'd slot ML with 3 membranes instead and replace Armageddon: Damage with Armageddon Proc
  4. Quote:
    Originally Posted by PumBumbler View Post
    I think they downgraded all the ambushes at the end so if you haven't done it recently it should be alot easier.
    I'm not sure about it... I've been on 2 MoBSF runs with Minos last week, and in one case ambushes were fairly manageble, but in another case ambushes were as intense as when SF was just released.

    I think, we can help with BSF nevertheless.
  5. Quote:
    Originally Posted by Dr_HR View Post
    where can i find this..escaped mission?
    Opertive Grillo gives this arc. You can also get it through ouroboro (45-50)
  6. NordBlast

    perma PA tactics

    Quote:
    Originally Posted by Scin_Device View Post
    1 correction about my build, I don't have the panacea in health.

    I killed my first AV, solo, today!! Ghost widow. not sure if she is considered one of the harder AV's to solo but she went down. I died once and got lucky because phantasm had a decoy out. The decoy kept her attention long enough for me to revive and get my phantom army out.
    Heh, try Diabolique
  7. I know 2 players who's computers were infected while visiting badge-hunter week or so ago. At the same time vidiotmaps and badge-hunter were blocked for me by IE as unsafe. Before that, NAV reported that "pidief" trojan is contained in the files downloaded from vidiotmaps and badge-hunter. Both vidiotmaps and badge-hunter were fine last week. It is possible these were hacked again tho
  8. Quote:
    Originally Posted by brophog02 View Post
    This is an observation: I saw a purple flower on Thursday.
    This is an argument: Purple flowers only appear on Thursdays.

    I'm making no larger commentary with this post:



    That quote should be taken by anyone as the personal, empirical observation that it was presented as. I make no claim to anything bigger than that. My observation that the number appears rather small may not be reflective of the overall picture. It may not be in agreement with other observations. I'm making no claims that it is or is not, I am making one empirical observation.

    Similarly:

    Observation: I observed a person put a recipe on the market gained through AFK farming.
    Argument: AFK farming is the primary source for recipes on the market.

    This is an argument:

    Quote:
    Originally Posted by brophog02 View Post
    AFK farming for those is pretty much a non issue in terms of generating enough supply to ever impact the market.
  9. Quote:
    Originally Posted by Fleeting Whisper View Post
    Yeah. The Deadly Apocalypse is possible with a single team, but not every build can contribute enough, and you need most of the team to be fairly high level as well. At beast, you've got a duo working at each banner if you're working as one team, and that's difficult to do.
    Having 1 player at every banner is often sufficient to make banners vulnerable in 2-5 minutes. Most of failures I've witnessed were related to lack of DPS/buffs/debuffs to take down banners fast enough. Rads and kins contribute a lot to success at that stage.
  10. Quote:
    Originally Posted by JuliusSeizure View Post
    I have a feeling that AE serve two purposes. The first you have alluded to-- the ability for players to create content. The second purpose was to create tools that the developers could use themselves to more rapidly create content. I read that missions used to be created in a very cumbersome fashion that also employed spreadsheets. The AE tools most certainly will have more powerful developer-excusive counterparts, and the AE "investment" will probably pay dividends for Going Rogue development and future content.
    Hmm, I recall devs saying exactly opposite before AE release: they were modifying internal tools that they used themself to create content.
  11. Quote:
    Originally Posted by MoltenSlowa View Post
    Bollocks. Give me one second...Does this link work?
    http://smg.photobucket.com/albums/v3...%20a%20bridge/
    all good now
  12. Quote:
    Originally Posted by MoltenSlowa View Post
    It's possible, yet time consuming, to build a bridge made of oreoportals.
    It's also very fun and it somehow changed altitudes from under Atlas to the top of city hall.

    Also, you can stand on Oreoportals in mid-air as as surface.
    Linkie requires login
  13. NordBlast

    Lt. Sefu Tendaji

    Another angle, I haven't seen adressed here, is that Gaussian arc is in coop zone and can be run by heros, villains or mixed teams.

    From villain's point of view, there is no contradiction to fighting Lt. Sefu, it is rather natural (just another "stinking" longbow).

    Mixed teams... Should hero, who has a star and who don't want to fight Lt. Sefu, kick villain from the team if that villain wants to fight Sefu and visa-versa?

    BTW, IIRC, when I've done this arc around i11-i12, it was enough to kill longbows around WMD and not to fight WMD herself to complete mission. Probably it was a bug, because it is no longer option: you have to defeat WMD now to complete mission and arc.
  14. Quote:
    Originally Posted by Zombie Man View Post
    And your difficulty level was set at....?


    The ones that ambush you in the war room are easily defeated since you have a handful of EBs helping you.

    The rest, only 3 of them, are in the final room.

    Lrn2pul.

    Seriously. It doesn't matter if thirty spawns overlap. If you ding one minion and pull back, you'll only have to deal with one spawn at a time.
    Looks like number of ballistas in last room can be different. I remember fighting 5-6 of them in the final room solo on diff 4. (it was before i15's new diff settings). I did it again couple weeks ago, and I had only 3 or 4 of ballistas in the final room (settings were +0/x8/y/n)
  15. Quote:
    Originally Posted by Laevateinn View Post
    I haven't even got that far. In fact, until recently I could not reliably solo even 1 spawn at +4/x8; the Sword Sorcerer killed me every time. I'm now tempted to see how far I can get, without dying, under the same challenge rules.

    If you can solo this arc on +4/x8 without dying, your characters are more powerful than mine can ever dream of being.
    LoL... Nah, it wasn't +4/x8. I ran it with +0/x8/y/n on my fort and NW Lady Grey was dead in 10 seconds after ambush spawned.
    Softcapped defense alone helps a lot. I heard that Vanguard is PITA for resistance based characters.
  16. Have you failed 3rd mission? I found, it was impossible for me to keep Lady Grey alive solo with x8 spawns.
  17. Quote:
    Originally Posted by Necrotech_Master View Post
    theres another mish that uses the nemesis platform in dark watchers arc (also has an EB/AV of manti on the top of the platform), this one anyone can get since its in RWZ
    Black Scorpion's platform is much better populated with memesis than paltform from Dark Wathcer though
  18. Quote:
    Originally Posted by Shard_Warrior View Post
    ...Personally, I like the SF version more than the TF. It's more of a challenge...
    Fun SF, but only 30 merits reward makes it highly unpopular.
  19. Quote:
    Originally Posted by Zamuel View Post
    Also, I'm curious if some servers run it more than others.
    Minos runs MoBSFs on regular basis on Justice, at least few every week.
  20. Quote:
    Originally Posted by Zombie Man View Post
    Yes, you can. You unteam and run around killing all the greys. However, no XP, drops, or credit for the lowbies on the team. But you do get credit for kill-counts.
    Wouldn't you booted from the map if you quit the team? It wasn't the case before SSK, not sure if it works the same way with SSK
  21. It is going to be harder farm them this year due to SSK. You no longer can enter lowbie mission as level 50 to kill grays.
  22. Missions listed by Mac are the best(if you can handle them - Nemesis can be tedious for def based characters).

    You can also consider farming paper missions (council, carnies, CoT, malta, arachnos), Borea's RWZ repeatable missions, missions with council from Television and Vernon Von Grun. Escaped! (Creys) arc wasn't bad for farming, albeit farming creys was somewhat slower for me than farming Nemesis or Council.
  23. Quote:
    Originally Posted by BlueBattler View Post
    Oh, I just grabbed all the glowies before we started killing everything.

    What I wanted to know was if the ambushes would have kept on coming. They were pretty nasty. They chased us no matter how far we ran ... and you had to be careful not to rez in the room where the ambush was triggered or they immediately went after you, even if you were teleported away.

    And I do think the glowies may shift around a little bit. They tend to be in the same three rooms, but sometimes you get two in one room, and sometimes two in another.
    You have total only 2 or 3 ambushes. They'd stop after that.
    I love last mission of Dark Watcher's arc, where you have 21 ambush
  24. Quote:
    Originally Posted by Bionic_Flea View Post
    They did something similar to this a few months ago where Niviene was spawning all kinds of different bosses and GMs in different zones. There were lots of players but a lot less lag. Then again, there were also a lot less NPCs as well.
    If you talking about 5th anniversary event, then lag, I experienced in AP and TI during that event, was comparable to if not worse than lag during today's event