NinjaPirate

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  1. Quote:
    Originally Posted by Durakken View Post
    actually it does...

    Cold death refers to the fact that all the energy and matter in the universe is so far apart or in black holes that there basically no way to get heat/energy and thus it's the "cold death"

    The "Heat death" on the other hand refers to when gravity stops the outward expanse and pulls everything back in, causing all the energy and matter in the universe to clump and collide thus making it literally hot and dieing in a roaring nuclear furnace

    That's the whole point of those names, so as to give the layman something to understand what it would be like.
    Except you're utterly wrong. Again.

    Heat Death means the point where energy in the universe has been completely utterly evenly distributed. Even subatomic particles stop moving. Meaning the death of "heat", meaning the total cessation of all energy.

    What you are referring to is the "big crunch", as opposed to the "big bang".

    The two theories are utterly opposed to each other, the first theorizing that the universe will simply run down to a halt, and the second that the universe will end in a massive cataclysmic event.

    Seriously. These terms have been established for decades now. You don't get to change their meanings because you don't like them.



    -k
  2. Hey, wait, do ya mean to the actual final heat death f the universe, or just to the effective death, as in nothing much happens anymore but particles decaying.

    Cos the leadup to the actual heat death is a few megatrillion years of not much going on.




    -k
  3. I'd choose the first option, and tell the other guy, "Sucks to be you, I lived a long fruitful life after my choice but you only got an hour."

    Plus, I get to choose what I learn. There's some stuff I'd just rather not know about.






    -k
  4. Interesting, Susan Blu is the voice director, but she's not reprising her role as Arcee.




    -np
  5. Quote:
    Originally Posted by McNum View Post
    Quote:
    Originally Posted by Forbin_Project View Post
    A NASA spokesperson has officially announced . . .

    "Space, is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space."
    You got the quote wrong, what NASA really said was:

    "Because space is big, really, really, really big."

    It's part of the NASA web site on why we don't have warp drives yet and what we need to get one. Yes that is a real NASA website. That quote is one of my favorite NASA quotes ever. It's an interesting page to read.
    Somebody clearly hasn't read Hitchhiker's Guide to the Galaxy.



    -np
  6. NinjaPirate

    Flat Wall Color

    I wonder how CoH handles occlusion culling.

    Occlusion Culling is a level designer's trick where objects that are not visible don't get rendered, reducing the load on the computer running the game.

    For example (because I do a bit of level editing in the game) Fallout 3 has a method where you set an invisible wall, and anything behind the wall from the camera's point of view does not get rendered. Outdoors, these wall are set on buildings so anything behind the building isn't rendered. Inside, the walls are set as boxes entirely surrounding blocks of rooms - anything inside the box the camera is in gets rendered, anything outside does not. You can put portals between culling boxes so a camera pointed at the portal can see what's in the next culling box.

    Given how the camera can stutter when you pan you view past a really complicated room in City of Heroes, even if that room is blocked from your sight by a wall, I wonder if this game does any sort of culling at all.

    Thinking on this further, the older zones in CoH had the war walls to break up the game into smaller maps, to keep the graphics processing to a manageable level. It's possible that the newer Going Rogue areas (Praetoria, etc.) DO have culling, which is why they were able to do away with the War Walls.

    But the Base Editor would be an "older zone", so it probably didn't get this. Which is a pity, because they could probably up the item limit if the bases could do this.



    -k
  7. NinjaPirate

    Flat Wall Color

    There's no standard wall texture that is just a solid color, but try this:

    Set your Supergroup costume colors both to the color you want. Place some of the Wall Banners from the Wall Details tab, overlapping so there's no gaps.

    Setting your SG colors to, say, blue, sets the entire banner to blue, including the supergroup symbol. The SG symbol will still be a little visible, however, but the back of the banner has no symbol. So if it bothers you, rotate your camera outside the room so you can see the back of the banner, grab it, and attempt to place the banner on the back of itself. If done right the banner will "stick" to itself like it was a wall, and when you let go of the button it will be against the wall but now backwards.


    -k
  8. Quote:
    Originally Posted by Durakken View Post
    yeah I know... also with Mars... it is likely bigger as well because it seems to be able to hold an atmosphere considering the recent plant life springing up on it.
    There's also the small matter of a lack of Van Allen belts preventing the solar wind from stripping the Martian atmosphere away.

    The Earth's spinning magnetic core is useful for more than figuring direction.



    -np
  9. Tell your friend that Apokolips just has really weak walls, because Darkseid likes wrecking stuff when angry so there's no point in making really strong ones.



    -k
  10. NinjaPirate

    >.>

    Quote:
    Originally Posted by LegionAlpha View Post
    Did she kiss a dude in the beginning of the song or was that a girl? 0.o
    That's a guy. Main character of the series, actually.

    They lampshade his girly looks later on, though, as it turns out the men in his family are famous in the theatre arts, mostly playing female characters on stage.

    He greatly disappointed his father by deciding to become a fighter pilot instead.

    Quote:
    Originally Posted by McNum View Post
    You know, the song is one thing, but did her slug just ring? What is that green thing? A phone? A clock? A sign of the end times?
    It's a plush toy with a built in cellphone and computer.

    Also, the series contains one of my favorite mecha designs, the VB-6 König Monster:
    http://www.youtube.com/watch?v=Rfpxki_7ocE
    http://www.youtube.com/watch?v=uIGoCbOSH_M

    It's got a humanoid transformation too but you don't see that much in the show. For scale comparisons, the König Monster is about 30 feet tall, the first mecha that gets hit by that blast in the second video clip, the Macross Quarter, is about the size of a WW2 battleship. The second mecha hit by the same blast, the Battle Frontier, is the size of Manhattan. The alien/mecha they fight at the end of the series is the size of a moon.



    -np
  11. NinjaPirate

    >.>

    Quote:
    Originally Posted by LtZerge View Post
    hehe, I remember that song from Macross Frontier.

    I always thought of this as the Japanese rick-roll, and apparently many others do too . . .
    Macross Frontier source, for those who have no idea what it is:
    http://www.youtube.com/watch?v=wieStI7kN-I

    And the music in MF isn't all like that:
    http://www.youtube.com/watch?v=JklqFwo5u0k


    -np
  12. Quote:
    Originally Posted by Dr_Mayhem View Post
    He has said before that he will.
    “If anyone is familiar with Dredd, over the years there are many times when Dredd removes his helmet but you never fully see his face and that was construct by the creator, Mr. Wagner. He represents that faceless system of justice and law. I will say this, hypothetically if I went to a movie that was called “Judge Dredd” and the character or the actor who played Judge Dredd took the helmet and I would see his full face and features I would puke in my popcorn because that’s not Dredd. He’s mysterious and enigmatic. We’re going to do it right.”

    http://www.collider.com/2010/07/23/k...onfirms-dredd/

    It always helps if the actor is a big fan of the original work being adapted.



    -k
  13. Also, as far as new "styles" of room, a lot of folks use room items to line the walls for a custom effect. Most common is covering a wall with wall cabinets, but it's possible to use arcane blocks, desks, shelves, whatever. One of the threads here has screenshots of a crystal cave made by just putting a whole ton of the crystals from I think the Room Details list all over the place.



    -k
  14. Hah, necropost!

    I'm wondering now why the OP used Shoji lamps, when at that time you could already use the cubicle/floor tile trick to move wall items around.



    -k
  15. There are three types of desk counters of each texture, one with a sink, one plain, one with drawers.

    The plain one and drawer one will not cause texture flickering if overlapped. I alternate them in rows to avoid the ugly flickers.



    -k
  16. Used to be, desks were the ONLY way to "float" items above the ground. The floor tiles, floor safes, and accent lamps didn't let items stack on them.

    And on top of that, you had to make "magic" desks that allowed them to stack properly, by fiddling with their rotation until the game bugged and let you stack.

    You can imagine how tedious this was, as you literally had to make a stack of magic desks every few feet.


    -k
  17. NinjaPirate

    Cowboy vs Aliens

    Quote:
    Originally Posted by starphoenix View Post
    Still looks like Cowboys vs. Aliens to me. Although it seems that either he stole that watch or another alien faction gave it to him.
    I'm wondering if he IS an alien, and he took the form (or just took over the body/mind) of a human.

    Which would explain why he can't remember his past, but the townspeople know him.



    -k
  18. Random thoughts while watching the episode:

    - Kryptonite radiation can be stopped by sheet metal now?

    - Lois gets tied up. Again. This time by a force field.

    - Kryptonian VHS has an awful lot of lens flare!

    - Happy Birthday, Lena of the House of L!

    That said, I enjoyed the episode and the two cameos (Helen Slater and Teri Hatcher)



    -np
  19. That bird wasn't actually part of the original script.

    Apparently Mickey Rourke just independently decided that Vanko needed a bird, so he shows up on set one day with the parrot.



    -np
  20. Quote:
    Originally Posted by Starkweather View Post
    You know, not to be a nit-picker or anything, buuuuuuuut...

    The movie's namesake was a program writen by Alan Bradley (Bruce Boxleitner). Yet, I don't see him (Tron, not Burce, him I saw) anywhere, trailer or IMDB entry.
    Um. He was in trailer 2 and 3. The bit where he tells Sam "I got a call on my pager from your dad, his number's been disconnected for 30 years..."

    Quote:
    Originally Posted by Nericus View Post
    In the TRON 2.0 game for PC/X-box, TRON was referenced a few times by other programs as a legendary hero but his whereabouts where unknown. The TRON Legacy code in that game was supposed to be a new version of TRON but wasn't perfected.

    Basically in that game, your character was the son of Alan digitized into the system and you were essentially Tron 2.0 at that point.

    For this movie, I suspect TRON may show up to lend a hand near the end thus repaying Flynn for his aid with the MCP.
    It would be lovely if there was at least a passing reference to Alan's son Jet in the movie.




    -np
  21. NinjaPirate

    Beacons

    I wonder if the zones with two stations will keep them?

    Like, "Steel Canyon North" and "Steel Canyon South"?



    -np
  22. Yeah, but Pym usually deserves it.



    -k
  23. On a lower scale, even non-ferrous metals can be temporarily made magnetic by inducing an electrical eddy current running through them with... a rapidly shifting magnetic field.

    This is how some trash recycling places separate metals from other debris.



    -k
  24. Quote:
    Originally Posted by Talia_Rayvyn View Post
    I really like it.

    It's a nice mixture of the movie-stuff and the comic-stuff.

    And I find the Intro Song to be very catchy.

    Avengers! Assemble!
    Wait, why are they fighting Brainiac?



    -k