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Posts
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Wait a minute...you won't be getting the 7.5% from it, because you already have 5 LoTGs
However oddly, it boosted you from 200% recharge to 202.5%, which I found odd. Any ideas why 5 slots of Panacea would give 2.5% recharge even though you have 5 LoTGs?
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If you move the 6th slot where the Panacea +HP/End is in Serum and put it into Health, it'll pretty much proc almost constantly for about +54 HP. If you slot Serum with 5 Panaceas, your Call Reinforcements will be about 1.2 seconds from perma
Otherwise, nice build
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[QUOTE=Necrotech_Master;4220112]i never said anything about skipping pets, heck i prefer to have as many pets as possible lol
in the crab that im working on i plan on making him a pseudo mm (3 spiderlings + 2 disruptors + 1 blaster from the scorp pool.
I do have a build that uses the 3 spiderlings, 2 disruptors, and the 1 blaster from Scorp. However, it is perma hasten/perma all pets built. The average defense on it is about 30.3% and 39.3% ranged defense. Smash and Lethal resistance is about 30.3% as well. The build performs nicely. However, I might make a revision by adding in the Superior set of Spider's Bite in Venom Grenade and getting rid of my set of Positron's Blast, but I'll have to wait and see what benefits me more. The only thing you'll have to closely monitor is your pets. You'll have to pay attention when they die and when they refresh in your power tray. Why? Well, if all of your pets aren't dead, when you summon them again, it'll be a wasted summon. Believe me, nothing sucks worse than having to wait for your main damage dealers to come up. I also play with the Arachnos Core T4 pets. Having a Toxic Tarantula and Bane Spider to my league of 6 spiders is really nice. Anyways, I'll post 3 builds that I've done and you can look at them and see what you like best. NOTICE: ALL BUILDS HAVE +1 ENHANCEMENTS BOOSTERS USED UP TO 5 TIMES FOR ALL IOS THAT WILL ALLOW FOR IT. I like to build for even or close to even recovery and regen numbers. All of the pets have really nice accuracy and damage numbers as well.
Build 1: Highest Recharge & Using Grant Invis for 7.5% LoTG mule
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- RedFtn-EndRdx:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17), LkGmblr-Rchg+:50(27)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(21), Posi-Acc/Dmg/EndRdx:50(25), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(31)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Ion Radial Final Judgement
Level 50: Arachnos Core Superior Ally
Level 50: Barrier Radial Epiphany
Level 50: Musculature Radial Paragon
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Code:Build 2: Putting In Wolf Spider Armor and Slotting It For Glad Armor For A Little Defense| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1638;772;1544;HEX;| |78DA65935B4F135110C7CFB68BD81628E5D296D29616810285D20A1A6F090212821| |4044AD0F8D22C74039BD4B6690B9147DFF5C1276F898A1FC04411F1C64731F10B28| |688CBE59A7FB9FC26A9BC06FF63F67E6CC9C3367F6F695BA9753774685E49C482B8| |542722CAFACAE67B28564229B4E696ABE764E296EE495B45908D10EA7364E2B8B81| |F10D2D9D0AC4028BEAA6722B574BFEEEFF830B9189BCB2924CE4B4949AAF88DD4B7| |945CB6899B5E494925A538BFF2EAA381DD3997535AF668A918A51379FCDA6237155| |C991DB5EF9A098C2BA96B3EADF899CAAA61CBA399DD9D40ADA8A96D68A5BCEC99CB| |61A599E1C5B4ACE2AAB2AFD2B14D5FC969B4A8ED05F93A8FC4AB27840085984E921| |F311283F663E015FDB88921E230917193E8B38E12E53162D1517E593064C42C4C83| |7089E8C3087406B14DCA37C66E413E65649D79C74A635ACD55434FAAAE5DCB571BA| |94982CACB360C31CD8780D6C9A07DF536E0BF2D458EC92AED55991AFCE0636D4838| |D0DA087F72B9F918DF7B3ED085D6BD965BE05DD7BA0E79DD073BBA8C07AC488FA5E| |F8242ADCCE79ECE7D0B3FB3C18BC00F65C04072E811F686307F7EF08228F8372374| |3333757CEE40FEEC429493AFD33E8FB13C5B7727CEB20E277487341935D6DB837AF| |070CB483412FD387FBFC48316D1CD3F614B5799F81A79E33B7B98717E01B8A69E77| |EDBBD665DEBF231FDCC0EB0270076526F3E9E295F18F5C6C238D372AE0ECED7711A| |7B048679EF113074867916DCA51A3A1163EE3C80D677C8FC0EF6FF00F7696D37AFE| |DE63521F6F58F3147C19F546E2FD7D23BCFF916F8EE1699097070097C450311E698| |700FFB42CC5E70A88FD90FFE32E37D966B8A7C36E97732F4058C716DB1CB60039D5| |D94672ECA73E1958FDEB5101E9C67DCA8F14CCCCB47EF55485DD066E4A3F75D5AB0| |EAAF5CB7AF1BEC1B06FBA6C1B634D25B46BED257D2259E4189F7FB66D4F87D1C1C6| |B2669196FB4E96A799E65E10F629E0F8D6BEEA26FFF3D9E85FB60D4D85F897EA2BF| |4A8955292355CA7095B2DF4C1B70879E9663FBB7C1DE2EAFE1CEE386F57F019D940| |47E| |-------------------------------------------------------------------|
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- RedFtn-EndRdx:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17), LkGmblr-Rchg+:50(27)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(21), Posi-Acc/Dmg/EndRdx:50(25), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Wolf Spider Armor -- GA-3defTpProc:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(31)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Ion Radial Final Judgement
Level 50: Arachnos Core Superior Ally
Level 50: Barrier Radial Epiphany
Level 50: Musculature Radial Paragon
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1638;771;1542;HEX;| |78DA65935B4F135110C7CFD2C5DA0B977269A1B4A520D052A0B480C65B828084200| |50B25687C6916BA814D6A69DA42E4D1777DF0C95BA2E207305104BCF1514CFC020A| |1AA36FD6E9FEA7B0DA26F09BFDCF99393367CE99BD73D5FE6AEAEEA8909C1369259| |F4F8EE59495B5CC7A3E99584FA73435679E530A1B39256D1242B4C1A98DD3CA827F| |7C434BA7FC51FF82BAA9DCCE9AC9DFFD7F703E3C9153969389AC96527365B17B31A| |768192DB39A9C5252AB6AE1DF4565A7633AB3A6E6D44C215C36ECF1F5F57438A62A| |5972D7953F2826BFA665ADFA7722ABAA29876E4E6736B5BCB6ACA5B5C2967332ABA| |D849726C71693B3CA8A4AFFF20535B7D5422587E9AF41947F45593C24042CA2EA11| |F331283F613E05DFD888921E230917195E8B38D552A22C9ACA2ECA27F557091125D| |F00783ACC1C04AD11709FF299904F989A255D73D29956B3565DD6E8CBCCB9CD311A| |4A5416D659B0760EACBF0E36C4C1F794DB823CD5963A49D7EC56E4B3DBC0DA1AB0B| |E1674F37EA533B2F17EB61DA16B4DBBCC3DB0651F74BF137A6E1715588318511384| |4FA2C2EB384FDD79F4DC7201ECB808F65C02FB2F831F686307F7EFE8401E07E56E8| |4666A2C9FC91FCCC429493A7D33E8FB13C537737CF300E277487341935DAD989BC7| |0DFADBC00E0FD38B797EA498568E697D86DA3CCFC1332F98DBDCC34BF02DC5B471B| |F6D1E93AE7579993E663BD8E3073BA9372FDF296F1FEA8DF6E14C4BB9DA395FFB10| |F6F00FF3DE2360E02CF31CB84B357422C6D47908ADF788F91D0CFD000F686D37AFE| |DE63501F685C698A3E04F2A37C8B504E39C6F9E67B7C04C80038BE06BBA107D1CD3| |D7C3BE0033080EF63243E02F13DE67A9A6F0E72A7D26835FC028D716BD02EE51FD1| |19E756408F3F7C8C7EF5A0837CE3366D4F84EC4E5E3F72AA42E6833F2F1FB2ECE5B| |F557AEDB370CF64D837DCB605BEAE92D235FF12BE912D725F17EDF8C1ABF8FC313A| |D4A5AC21B6DB856BACFB2F075A09F23E39A7BE8DB779FEFC2033062ECAF483F11AA| |50A215CA4885325CA11C34D206DCA1BBE9C4FE6DB0B74B6BB8F39861FD5FDE31054| |5| |-------------------------------------------------------------------|
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- RedFtn-EndRdx:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17)
Level 12: Venom Grenade -- Empty(A), Empty(21), Empty(21), Empty(25), Empty(27), Empty(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A)Heyas Trilby!
I have been thinking about dusting off my Bots/Traps MM for some time now. She has all of her villain accolades. I'm looking to make her a tankermind, much like how your crabspider is. I'm sure you've heard of the names Ultimus,Mephe, and Dechs Kaison on the MM boards here. What I'm looking for is an MM who can solo AVs, GMs, Rikti Pylons, an unstoppable rebel force, lol. The only builds that I can find are from Dechs and Mephe, I can't find any from Ultimus, but was told that Mephe closely mirrors his. But I've no clue how old they are. Mephe looks like I 19.5. Softcapped defenses (all I really care about are Melee, AoE, Ranged, but Smash and Lethal would be nice as well). Softcapped Smash and Lethal Resistance would be great as well. I'd like pretty much even recovery and regen, good endurance usage. Infamy is not an issue for me, as this will be an ongoing project for when I'm bored with my crabspider (which will probably be next to never, lol). So, feel free to slot in Purple sets, ATOs, PvP stuff, go crazyI do like to use the +1 enhancement boosters, so go ahead and do that. Anyways, here is a skeleton of what I'm thinking of taking power wise. I'd like to get Hasten to perma. Group fly and flight pool are in the build, because I just happen to like flight and group flight on the bots is cool looking ;P I'm iffy as to whether or not I want Photon Grenade or not, although I'm thinking 6 slotted Stupefy will be nice for the set bonuses in it. If you can get the defenses that Stupefy gives already softcapped without having to take Photon Grenade, then I'd like Venge in its place. I also need advice on which Alpha slot would be best for the build. I was thinking either Nerve or Cardiac. I also need advice on which Destiny would be best. I was thinking Rebirth since the only heal I have is Triage Beacon. I'm going Ion for Judgement, because it looks cool and fits my concept. For Lore, I'm thinking about going Warworks for concept reasons. I took Mu Mastery for the Resist shield and Electrifying Fences for an immob/hold and Fences fits my concept well. (Mynxy is a cyborg kitty who I want to appear as "short circuiting" when angry, lol.) So, go ahead and get around to this, whenever you have free time, like I said, I'm in no immediate hurry for this toon.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Robo Mynx 3.0 Rehaul: Level 49 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Flight
Power Pool: Leadership
Power Pool: Presence
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Empty(A)
Level 1: Web Grenade -- Empty(A)
Level 2: Caltrops -- Empty(A)
Level 4: Triage Beacon -- Empty(A)
Level 6: Equip Robot -- Empty(A)
Level 8: Hover -- Empty(A)
Level 10: Acid Mortar -- Empty(A)
Level 12: Protector Bots -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Force Field Generator -- Empty(A)
Level 18: Maneuvers -- Empty(A)
Level 20: Poison Trap -- Empty(A)
Level 22: Tactics -- Empty(A)
Level 24: Assault -- Empty(A)
Level 26: Assault Bot -- Empty(A)
Level 28: Seeker Drones -- Empty(A)
Level 30: Provoke -- Empty(A)
Level 32: Upgrade Robot -- Empty(A)
Level 35: Trip Mine -- Empty(A)
Level 38: Hasten -- Empty(A)
Level 41: Charged Armor -- Empty(A)
Level 44: Electrifying Fences -- Empty(A)
Level 47: Photon Grenade -- Empty(A)
Level 49: Group Fly -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Empty(A)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- Empty(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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The Celerity +Stealth in Sprint won't give you full invisibility. People usually put that in Superspeed, because it will give full invisibility.Spider's Bite, I'm assuming is going into Longfang right? I took a look at it and was like, "Hmm, what happened to Longfang?" If that is where you're putting the new ATO set, then I must say that your build looks really solid. How are you on endurance use with this build? I saw 3.something gained and then 1.25 drained, so I was just curious.But what if at high hp/end it gave half current bonus, and at low hp/end it gave double? Gives you health/end when ytou need it.[/QUOTE]
This would help a lot of spider builds both crab and bane in my opinion. Especially bane, since to me they seem to eat a lot more endurance *from what I've seen and experienced myself* Trilby, this would help your tankercrab a lot, since your running leadership toggles.I was just thinking the other day about Venom Grenade and thought, "Hmm, why not change this power to make it like the Leviathan Bile Spray?" You know maybe call it Venom Spray and make it work pretty much the way Bile Spray does. I just think it'd be more to the spider theme. Also, I really wish for a web slinging travel power, that is customizable. Let us choose whether or not we want the webs to come out of the tips of our crab legs, the bottom of our leg backpack, or our hands like SpiderMan. I was thinking about also making the backpack have 8 legs, to kind of look like Lord Recluse, but then we'd just have a lot of weird costume problems such as clipping, etc. So, what do you guys/gals think about my "Venom Spray" thought and "Web Slinging" ideas?This kind of stuff happens all of the time. When you try and fix something, something that is already fine as is gets broken. And anyone that works in fields where you have to program and code stuff knows this all to well to be true.
You guys who manage/handle Titan Network are awesome. And we all appreciate everything that you do to make playing City of Heroes/City of Villains a more pleasant experience all around. You guys dedicate your free time, even though you don't have to at all, and for that you have my personal thank you.
Things like this take time to get fully sorted out, and if it takes multiple fixes, then so be it. On the plus side? Well, you have all of us guys/gals to tell you when something is wrong, which in turn helps you guys only make Mid's betterI updated for the new issue of Mids and my regen went from 206% to 196%. I can't seem to figure out what happened. Here's my build, maybe someone can figure it out. I have a feeling it has to do with me taking Diamagnetic as my Interface, as I've noticed that when I have it on in the build, I lose 5% To Hit (from 16%), so it reads 11% To Hit and my regen goes from 196% with Diamagnetic on and then when I have it off it goes back to 206%. So it looks like when you have Diamagnetic Interface on, you lose 5% To Hit and 10% regen:
Villain Plan by Mids' Villain Designer 1.955
http://www.cohplanner.com/
Click this DataLink to open the build!
ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17), RedFtn-EndRdx:50(21)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(25), Posi-Acc/Dmg/EndRdx:50(27), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Wolf Spider Armor -- GA-3defTpProc:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(31)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Musculature Radial Paragon
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I have a claws/ninjitsu stalker at level 50, who I haven't played since all of the changes. But, I pretty much played her like everyone else is suggesting. Go in middle of big mob, target the highest con boss or lt, hit build up, hit AS, boss not down? no problem, placate the lt by him, hit BU and AS again, and just keep going down the line, till the mob is cleared. People like to think of stalkers as pansies who hit and run. They so aren't though. I played on Relentless, plus Kuji in Sha (my heal) and hitting Demonic Accolade power when things were getting messy were enough to save me. Plus, the changes that I22 brought to stalkers only made them better in my opinion. So, I say do my above method and you should be fine. Heck, I play my bane spider like this even. It's funAlso, the new ATO set Spider's Bite, may help a bit with your endurance. I think I seen BlueRuckus post the stats from beta for it, if you 6 slot it I think it adds up to 3.6% to endurance. So, that may be something to look into.Where would be the best place to slot the new ATO set? I'm guessing make it a full set into Venom Grenade, since it already does Toxic Damage already. Or at the very least, throw the proc into therePost your build, that way we can see it and maybe suggest how to fix the endurance drain for you. I've found that is the best way to determine these things, as I had a banespider build with the same problem and got help for it.I'd be interested in seeing it. The only problem is, that I work mostly 12PM-7PM shifts EST. What date and time are you aiming for? Maybe demorecord it somehow, that way we can all see you in your 8 legged awesomeness. I'm assuming that you're going to be popping a lot of big red inspirations and doing Call to Justice during the AV fights. I'm just wandering if you have a strategy thought out for the showdown with Romulus at the end. I know you use provoke, so I'm assuming you're going to be spamming the crap out of that to keep Romulus on you, while your pets focus on all the nictuses. Anyways, good luck and kick some buttYou using shivans and nukes?
Ok, with the help of BigFeeler's post, here is what I've come up with. I still don't know if we fixed the endurance usage problem or not, or made it worse than my original build. Anyways, here is:
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Devil's Wrath Remake: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5)
Level 1: Bane Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Wolf Spider Armor -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(15)
Level 4: Combat Jumping -- S'dpty-Def/EndRdx:40(A), S'dpty-Def:40(37)
Level 6: Build Up -- RechRdx-I:50(A), Rec'dRet-Pcptn:20(9), RechRdx-I:50(9)
Level 8: Super Jump -- Jump-I:50(A)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(11), RedFtn-Def/Rchg:50(11), RedFtn-Def/EndRdx/Rchg:50(13), RedFtn-Def:50(31), RedFtn-EndRdx:50(34)
Level 12: Pulverize -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/EndRdx:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(23)
Level 14: Spring Attack -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Acc/Rchg:50(15), Erad-Acc/Dmg/Rchg:30(17), Erad-Acc/Dmg/EndRdx/Rchg:30(23), Erad-Dmg:30(25)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25)
Level 18: Shatter -- SDoArach-Acc/Dmg:50(A), SDoArach-Dmg/Rchg:50(29), SDoArach-Acc/Dmg/Rchg:50(29), SDoArach-Dmg/EndRdx/Rchg:50(31), SDoArach-Acc/Dmg/EndRdx/Rchg:50(31)
Level 20: Tactical Training: Leadership -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(27), GSFC-ToHit/Rchg/EndRdx:50(33), GSFC-Rchg/EndRdx:50(33), GSFC-ToHit/EndRdx:50(33), GSFC-Build%:50(36)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Cloaking Device -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(43), LkGmblr-Rchg+:50(45)
Level 26: Placate -- RechRdx-I:50(A), RechRdx-I:50(27)
Level 28: Surveillance -- ShldBrk-Acc/DefDeb:30(A), ShldBrk-DefDeb:30(34), HO:Lyso(36), AnWeak-Acc/DefDeb:50(42)
Level 30: Boxing -- Amaze-Stun:50(A), Amaze-ToHitDeb%:50(34)
Level 32: Crowd Control -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(40)
Level 35: Tough -- GA-3defTpProc:50(A), ImpArm-ResDam/EndRdx:40(36), ImpArm-ResDam/Rchg:40(37), ImpArm-ResDam/EndRdx/Rchg:40(37), ImpArm-ResDam:40(40)
Level 38: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(39), LkGmblr-Rchg+:50(42), SW-ResDam/Re TP:50(50)
Level 41: Mace Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(42), Apoc-Acc/Dmg/Rchg:50(43), Apoc-Acc/Rchg:50(43), Apoc-Dmg/EndRdx:50(45), Apoc-Dam%:50(48)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(45), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(46), Hectmb-Dmg/EndRdx:50(46)
Level 47: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(48), LkGmblr-Rchg+:50(50)
Level 49: Tactical Training: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Agility Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(17), Panac-Heal/+End:50(19)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(7), P'Shift-EndMod/Acc:50(13), P'Shift-End%:50(48)
------------
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1589;760;1520;HEX;| |78DA65945B6F125110C7CFD95D4AB9436981DE0B8572694B417DB06A62AAAD8DBD6| |8B54D6B7CC1154ECA4604B2A0D147BF8297D617DFBCBE547D31F1F619FC1C26564D| |7CF3C13A9C190A0A017EB3336766FF337BCEAEDE9977EE2DDE3BCD78E06C49AFD57| |273A69E2F962BB5DC7AA554308469BDA0D76F997A49658CF5CE8BDB46295E1BDB32| |F57A71ECB2B8A9DF105608C4FECFAAA5CFE865915BAF1A0561369DB10D5337CA467| |93BB7A817B645FDDF45CDA0EF7CB9284C51AEA79B8673AD5229A557845E85B05D5E| |AC578528B8A479CED82ED621E069AE8262B5A2510D2C548D7C7A73616E23B7AAE70| |5FCD5EAC2BC1B02B993F0EB66CDCF81C6AE01B236A65C27E6915A8128907B0E2097| |399C05C118B6B1AE50831A7B07314E311E05236E63EE043200335229A6FE61D2175| |51A318D354A5A30A6581AC2B21AEB7EA230E607D27510F2ADB8865913A8E53D24DA| |D067B1F571E9B3DB890EA4D3851C7123C31EA41BB21CD4BB837AEFA1DE7BA9F75EE| |A3D40BDF300632ECA7195D0E7AE20BDDF14398BC03E32F4151901DD1EEADB33896B| |43440FC047F57C0F55D9E7D023E20E726497F818F91144FBA967FF5345D61978861| |C7B4E7C417C891C7FA5C8DC4F90DB4733EC9B460DAFC117A4D907BD389B941F3945| |33F542B41F75F27ED23E407C03F9831853071555F61CE6C8F159705B5596FC823A3| |8CC6298EA0C2FA12F7CB141AB9CC328CD62F438C62666892790F193C4534815EA45| |50BB1639A2CA3AE3B4EFA231621C19A77DA8414E0C73D418F53B41FD26A9DFEC32D| |6FA0548A0264B620AEF999C46A6D2C419E454063993C57EDEBAF08C35B44D4ED09A| |38723A414C1253481F684BD3B34893B619D296256D1F60DE19DA4F99303E832C714| |83B3CCFF0850F5BD10E4F2B1C15BCCB9A462EF0F128662EB7D61D5CB2CBB32DEDAD| |36FB4A9B7DB5CDB6C1F650B1DEC1BEFDF00DC038EDB0EFED3E3AB93F5A3E852FE15| |BC0BBC9E52EED09E34EFFD95AA3F2FBA8BDEB01D2B943D3DEC569673A3A4F7578B2| |1D9E631D9EA31D9ECF7EB80175FA3BD0B2FF02A8E4F48A| |-------------------------------------------------------------------|
Ok, here is my current build that I play ingame. Yeah, I went a bit nuts with the +1 enhancement boosters, lol, but I feel it has helped the build, as far as accuracy is concerned. Anyways, I'm trying to figure out which Hybrid slot to go with for this build. The obvious one for me was Assault, but I'm already in the red for my numbers, because I'm slotted with Musculature, so it probably wouldn't do me any good would it? I then saw Melee, and was wondering if it would boost my defense numbers from the low 30s a bit, but then, I'm not tank built, nor do I play in Melee, except to use Shatter Armor, so it's probably a bad idea. So, I'm torn between Assault and Support now. Anyways, here's the build. What do you guys/gals think? I was looking at the new ATO set and the proc is the only thing that even looks appealing. As for my endurance usage and recovery? I really don't chew through a lot of endurance, and it comes back quickly, and is pretty much neck and neck with my regen, so I refuse to go Cardiac, lol. My Alpha is: Musculature Radial Paragon. Judgement: Ion Radial Final Judgement. Interface: Diamagnetic Radial Flawless Interface. Lore: Arachnos Core Superior Ally. Destiny: Barrier Radial Epiphany & Clarion Core Epiphany (for UG runs). I usually solo/duo level 50 content on +4=4 all the way to +4=8. I also run trials on this toon.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(15), RedFtn-Def:50(17), RedFtn-EndRdx:50(21)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(25), Posi-Acc/Dmg/EndRdx:50(27), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(29), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(37), Panac-Heal/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(37), Panac-Heal:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(36), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(45), GravAnch-Immob/EndRdx:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/EndRdx:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Wolf Spider Armor -- GA-3defTpProc:50(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(50)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/EndRdx:50(33)
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1598;747;1494;HEX;| |78DA6593594F135114C7EFD0416C4B2965295B5B5AA42C054A0B68DC120444A2140| |44AD0F8D28C744227A96D332D461F7DD7079FDC12B70F60A208B8F1514CFC020A1A| |E3A3F574FE6770B493B4BF33FF73CF36F7DE855BE7EB5FCDDD9914927726AB148BA| |9295D59CFE4F2C554329F4D6BAA5EB7A8943675256B134274C1A94DD3CA52707A53| |CBA683F1E08A7A53B951A8237FF8FFE062744657AEA792052DADEAA6185ED5152DA| |7E53652734A7A432DFDBBC8747A2EE632AAAEE64A51D3A85FCAE7B3D184AA14C8ED| |365F28A698D10A0EE33D5950D5B4CB302F681B99122DF4CE16B4F5E8DAECD46A6A4| |15957E9AF5852F5DBEDD4EE10FD9A84F99465F180D06F17350F998F40F931F309F8| |C649948C1849B491E1B78B23ED15CAA2C574513E69B8468838F946C0A351E628E88| |881BB94CF867CC2D62A199A97BE672D6BB5A6466F759CBB2E411B12978563016C58| |041B2F834D4BE07BCA6D479E5A3BE7A977309D60830B6C6C005BDC60E51B39B99E7| |34BC0B70DB6EF809DBBCC77C2A8D7460DBA10235C03F049D4B89BF3B84F62E6F653| |60E834D877061C3E0B7EA0C21E9EDF13421E0FE56E86666B36BFC96FEC8957920C0| |6E631F7278A6FE5F8D611C46F91D6064D6EEBC0BEF93AC1601718F231FDD8CF8F14| |D3C1311D4FD19BEF1978EC39F305CFF0127C4B315D3C6F97CF6668BD7E6680D90DF| |605C11E9ACDCF67CA3F847E03CC4AAE6ECED73D861AC171AE3D01F61F679E00B7A9| |871EC4D87AF6A10D1E30BF83911FE01EAD0DF3DA30AFE9675F648A3909FEA47607B| |8978125CEB7CC7BB7C24C8223ABE06B17EE5A2566A88F7DFDCC0170749019017F51| |9D28F714FD5C63ECC9E81730CEBDC5CF813BD47F8CF73A3686FDF7C987F75A884E7| |CC78455E333B1241FDE5721F5429B970FEF7779D961DC72C3BE62B1AF5AEC6B16DB| |DE487719F9CA5F4997B82F89EB7DB36A7C3FF6FF6A35D29A84FB7BA9729E65110F6| |19E03EB9ABB983B708FCFC27D30669DAF4C8F885429F12A65A24A19AF52F69AA900| |4F98B0D87F00A529FAEE| |-------------------------------------------------------------------|
New ATOs eh? I'm definitely interested in thatUmm...where is this + button that you're speaking of? I'm trying this and I'm not seeing a + button anywhere. I don't know what I'm doing wrong, help.Well, I tried to fix my build above and I'm still having trouble with it. My goals? Perma hasten, all defenses to at 45% or better, and good resistance, as well as fairly balanced recovery and regen. I'm happy with the power selections, and would like advice on the best alpha slot for this build. I plan to run this build doing mostly level 50 content. Please help. MAIN GOAL: FIX THE SLOTTING FOR BETTER ENDURANCE MANAGEMENT.Maybe it's just me, but I pulled your build up in Mids. You seem to suffer on endurance quite a bit. I do like how you're over the soft cap for the 3 main positions though. I was just wondering if smash and lethal were worth getting up there too or not? Otherwise, really nice build.Here is what I decided to do with my crabspider. I don't like the proc from the ATO set. So, I decided to try and up my defense and resistance a bit with the Shield Wall, Glad Armor, and Wolf Spider Armor, and I put the Panacea proc into my health. This is not a tanking build. But, I can solo some things on +4 =8. Total recharge is at 220%. Perma Hasten and all perma pets. If you wanted more recharge, you could probably drop the Wolf Spider Armor and pick up Grant Invis (since it doesn't continually drain endurance), and use it as a mule power for your 5th LoTG 7.5, which would give you 227.5% recharge. But to me, since I'm already perma hasten, perma pets, the defense and resistance took more priority and seemed like a smarter choice. Overall? Very happy with this build.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
ArachniBlast Build 1 Revamp: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(3), Decim-Acc/Dmg/Rchg:40(5), Decim-Dmg/EndRdx:40(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dam%:50(11)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(11), DoArach-Acc/Dmg/Rchg:50(15), DoArach-Dmg/EndRdx/Rchg:50(17), DoArach-Acc/Dmg/EndRdx/Rchg:50(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(13), RedFtn-Def:50(13), RedFtn-Def/Rchg:50(15), RedFtn-Def/EndRdx/Rchg:50(17), RedFtn-EndRdx:50(21)
Level 12: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(25), Posi-Acc/Dmg/EndRdx:50(27), Posi-Dam%:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Spring Attack -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(25), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(45)
Level 18: Tactical Training: Assault -- EndRdx-I:50(A)
Level 20: Maneuvers -- LkGmblr-Rchg+:50(A), S'dpty-Def/EndRdx:40(23), S'dpty-Def/EndRdx/Rchg:40(23), SW-ResDam/Re TP:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-Status:30(29), ImpSkn-ResDam/Rchg:30(33), ImpSkn-EndRdx/Rchg:30(34), ImpSkn-ResDam/EndRdx/Rchg:30(34)
Level 26: Tactical Training: Leadership -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/EndRdx/Rchg:50(29), AdjTgt-ToHit/Rchg:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx:50(39)
Level 28: Serum -- Panac-Heal/EndRedux:50(A), Panac-Heal/Rchg:50(37), Panac-Heal:50(37), Panac-EndRdx/Rchg:50(37), Panac-Heal/EndRedux/Rchg:50(39)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 32: Omega Maneuver -- Ragnrk-Dmg:50(A), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(36), Ragnrk-Dmg/Rchg:50(40), Ragnrk-Acc/Rchg:50(40)
Level 35: Summon Spiderlings -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42), ExRmnt-Acc/Dmg/Rchg:50(43)
Level 38: Call Reinforcements -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(43), S'bndAl-Dmg/Rchg:50(43)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Immob/EndRdx:50(42), GravAnch-Immob/Rchg:50(45), GravAnch-Acc/Immob/Rchg:50(45), GravAnch-Acc/Rchg:50(46)
Level 44: Shatter Armor -- Hectmb-Dmg:50(A), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Dmg/EndRdx:50(46), Hectmb-Acc/Rchg:50(48), Hectmb-Dmg/Rchg:50(48)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), ExRmnt-Acc/Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
Level 49: Wolf Spider Armor -- GA-3defTpProc:50(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Panac-Heal/+End:50(50)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(31), Efficacy-EndMod/Rchg:50(33)
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I have the proc as a Superior and I hate it. Sure it was hitting up to about 4 enemies in a tip mission set to +4 =8 with Carnies in it. But, the terrorize is weird on it, and it really doesn't seem to last long enough, I counted about 5-7 seconds on minions and lts and about 2-3 seconds on bosses. I have the proc as the 6th slot in my Suppression. To me, it seems rather stupid to have. It really doesn't seem beneficial at all, and the 2.52% resistance to Toxic and Psi, seems rather lame to me as well. Respecing, but keeping the other 5 of the set in my Suppression for the 8.75% recharge. I will be moving the slot where the proc was in Suppression to Health as the +HP/Chance for End Panacea proc, which I feel is way more beneficial than the Dominion of Arachnos proc. I don't know how many other people have the same thoughts that I do about this particular proc, but I just really don't see the good in it. But meh, to each his/her own.[QUOTE=Trilby;4119559]I've never thought of using omega blast just for the stun. I tend to use it as my pulling tool and nuke.
Yeah, I've never used Omega Maneuver for a stun, because the stun is random, and it only stuns for a few seconds if that. Slotting it for taunt? the taunt is random as well and only taunts for a few seconds. I tend to use it for damage mainly, as I have 5 Ragnaroks in it. I use it as a nuke. I usually do: Web Envelop, Omega Maneuver, Venom Grenade, and then Spring Attack. But that might change with Suppression being slotted for the terrorize proc. I might Web Envelop and then go immediately into Suppression to hopefully terrorize the immob'd mob, then Omega Maneuver, Venom Grenade, Spring Attack, and then repeat the whole cycle. Channelgun and Longfang will be used to shoot runners and as "pulling powers".The only real way that I found that you can screw up your set and build, is if you already have 5 of a set bonus. I have 5 purple sets in my build already for example. If I would've made 5 of the Dominion of Arachnos set all Superior, I wouldn't have been getting the 10% recharge from it, and would've borked the whole set and my build. I wasn't aware that the Superior ATOs for this particular set worked just like purples with the "Rule of 5". Thankfully, I only had one ATO in the set as a Superior, so I just pulled it out and deleted it, and bought a regular copy with astral merits and infamy, as there were none currently for sale on the Black Market. ATOs, also can't be +1 enhancement boosted.
Lessons: 1. Makes sure that catalyzing an ATO set isn't going to ruin your set and build, if you're already capped for a particular bonus already (ie. already capped for 10% recharge from purple sets for example.
2. Carefully read each bonus that the ATO set gives.
3. Carefully read what each ATO in the set does.