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Posts
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Sticking it in here because the merit part makes it semi-relevant. =P
As I've said over and over again, my game time is very restricted and even when it wasn't I rarely had the stretch of time necessary to invest in a TF, especially the old tedious ones.
Last night I popped in with my ar/dev to tend his bids before bed and got an invite to run the newfangled Posi. I decided to make a late night of it and signed up.
The TF itself was great fun- cool maps, not too much travel time, some neat game mechanics. We had a weird team consisting of a human form Kheld, two tanks, two scrappers and two blasters. We basically steamrolled everything until the Save Atlas Park mission where our lack of support finally caught up with us. Fighting dopplegangers was fun, although I'd suggest they make them gray instead of pure black- we couldn't tell who was who, aside from my blaster because he wears a giant hat. Also someone ventured too close to the 'boss room' and triggered Azuria's cutscene in the middle of a heated fight in the rotunda, which resulted in a team wipe (well, except for the kook who wandered off, of course they lived).
So, it took us a couple of hours and I enjoyed the gameplay quite a bit. I don't team much and it was amusing to be reintroduced to the vagaries of PUGs.
I really, really dislike the fact that you can plug a few hours into a TF and not get a recipe roll out of it. I got 11 merits, which will get me a cup of coffee if I pitch in three bucks of my own. And this is where someone chimes in with "well, you should have run the Imperious Task Force"...but I thought the idea behind merits was to make *all* the TFs 'worth' running instead of everyone just hammering the same one over and over because it was efficient.
anyway, I didn't run it for the merits and I had a lot of fun, but I'd have preferred a recipe roll at the end.
Also, why can't we mail merits to ourselves? I have probably a dozen characters with these piddly little piles of merits, useless by themselves but worth a couple of rolls if I could pool them in one spot.
Anyway, thanks for listening to my whine.
And go run the new Posi, it's fun even without a recipe roll. -
I have a mental image of a grim, stalwart UberGuy gripping a sweating, crying Another Fan by the shirtfront while smacking him like a metronome.
whap!
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whap!
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whap!
Picture Frank Miller's Dark Knight trying to slap some sense into one of Joker's idiot lackeys. -
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Quote:Why not? Everybody runs the heck out of the winter event because that's where the teams are whether you're casual or hardcore.Low information browsers probably don't have fat stacks of canes.
Quote:Out of curiosity, what's your best guess about how large demand will be?
Actually, this time around may be higher thanks to various boosts to earning power over the past year. -
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AFAIK the drop goes to whoever strikes the killing blow, unless you're teamed in which case drops are distributed randomly.
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Quote:My comment was a way to let low information browsers know the could make vastly more inf by sitting on their canes instead of selling to you.So, are you guys telling me these things to open the haggling?
Or are you just trying to talk me into dumping my canes on the market at the same time as everybody else so we can all profit from a market glut before the event?
We couldn't dump enough canes to make a difference anyway, demand as the event approaches reaches an insatiable fever pitch. -
Uber, I have no idea why AF isn't on your ignore list at this point but I am hugely enjoying the methodical rhetorical beating you're laying on him.
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Yes, thanks to our friends the badgers generic IOs can often be had for pennies on the dollar.
Good set IOs tend to be quite a bit more expensive than their component parts. -
My fire/ice blaster and fire/dark corrupter both love it to death.
Ice patch/Shiver + RoF = Fun
Tar Path + RoF = Fun
RoF + Ragnarok chance for knockdown = Super Fun
It's also fantastic on teams that can lock down lots and lots of enemies.
It also makes a pretty good Panic Button power, as it will immediately scatter whatever it touches. It's also handy for taking out things that are super hard to hit since it doesn't need to roll. -
I always save mine until just before the event for MAX PROFIT.
it's one of those obvious calls like stocking up on respec recipes right after they hand out a freespec, easy money. -
mine was doing that a while back and the culprit was an overheating video card.
got some canned air, blew out the heat sinks (it was a mess in there) and voila, back to normal. -
I know very little about IOs, but as a marketeer I'll say that 'rolling your own' IOs is very nearly always cheaper than buying them premade, especially if you have the patience to lay out your bids and wait a while for deals to come in.
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I don't have much spare time these days so I'm less inclined to indulge my non goal-oriented impulses.
One thing I still do that I get a kick out of is wildly overpay for 'junk' salvage. It tickles my fancy to imagine the reaction of the player who sells a circuit board for 500k or a million.
I still sometimes flip uncommon salvage, which I guess is rewarding in the sense that I make a profit, but it isn't an efficient use of limited market slots. But again, it tickles me to buy something for 5k and sell it for 100k, often as soon as I list it.
Back in the day when big teams street sweeping or hunting kraken in Perez was all the rage I'd head over with my high level emp and run around buffing, healing and rez'ing the lowbies. After that died out I'd take him into the sewers and run the same deal.
It's hard for me ignore a mugger or vandal in Atlas, whatever level my character is. -
more fussing with the interface and I can now categorically say the ONLY good things about it are autocomplete (which I understand some folk don't like, but for me it's handy), the 'salvage' button on recipes and the fact that it doesn't pre-load everything on earth when you open the window.
Otherwise it's an absolute disaster even by the low standards of CoH. It makes everything other than buying salvage for a specific recipe more tedious and opaque. Initially it seemed the different tabs would make it easier to see what you were doing, instead they just complicate was used to be a straightforward process.
A debacle on all levels.
The fact that it (inadvertently?) funnels everyone toward crafted IOs combined with the (only) convenient feature of auto searching salvage means I've been crafting anything even halfway good and making a killing. But I much prefer my old system of listing recipes, constantly running to the base & zoning to craft stuff is kinda boring even if it does make me more inf. -
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Good to see this highly informative and well presented guide in its natural habitat- hopefully it'll get a wider audience than it did hidden away in the musty market forum with all us eeeebil degenerates.
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for the most part I know almost immediately whether someone is a keeper or not. If the concept and the look feel good after a couple of levels it's probably a character I'll keep playing for a while.
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It's always amusing when threads complaining about some non-problem are more annoying that the thing they're carrying on about.