Drop question
AFAIK the drop goes to whoever strikes the killing blow, unless you're teamed in which case drops are distributed randomly.
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My City Was Gone
hmm, OK. Thanks Goat, guess my idea gets tossed in the ideas that don't pan out bin.
Never knew it was the killing blow bit, we sure that's the case?
Quote:
A mob can, but most mobs do not*. In particular, no mob I am aware of will ever drop more than one recipe per drop pool it can drop from. For example, minions can drop from pools A and E. (Pool E has temp powers and such in it.) A single minion can generate one pool A and one pool E recipe on defeat, maximum.
Can a mob drop loot to more than one person if the two people defeating it are not teamed?
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I actually don't know the rule for who gets the drop. Killing blow is probably a safe guess.
* A few critters drop more than one inspiration or salvage per defeat, and can give them to multiple people. The only examples of this I can name easily are Devouring Earth Monsters, which can give multiple people inspirations, and Hamidon Mitochondria, which can give multiple people salvage.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I don't know if it's a "killing blow" thing- it might be a percentage based on who did how much damage.
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someone with more time than sense should test this hypothesis out!
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Was wondering if it is beneficial to play un-teamed when playing with friends.
Assuming that influence and xp are not an issue, and your strictly going for the drops, would a duo (or more even) garner more drops?
Can a mob drop loot to more than one person if the two people defeating it are not teamed?