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Posts
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May I suggest swapping the Hecatomb and Kinetic Combat in Smite and Siphon Life? Siphon Life will benefit more from having Hecatomb in it than Smite will.
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And my answer is still the same, since what's in the past does not matter anymore: Back then is back then. Ice will not cause problems with Fury. The old arguments are invalid, regardless of what people think they know about something that is no longer relevant.
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Quote:Way to dump on the guy. :/Sorry to spoil it for you, but, 6 others have done it before you. Check out Positron's twitter.
But you get extra points if you didn't rely on level pacting to do it.
But seriously, nice work man! You're... WAY more dedicated than I am! -
Quote:I've proven it with all of my Brutes. I took them to the RWZ and, using just THREE attacks, generated the max amount of Fury attainable outside of Frenzy ON A VANGUARD TRAINING DUMMY.If I can generate fury on a completely locked down enemy WITHOUT having them cycling through attacks, then Ice/Ice is justified. The discussion against Ice/Ice being ported to Brutes is invalid. Fury generation in the here and now is MUCH better than it used to be. If EM/ can generate fury, I fail to see how Ice/Ice will not.
THE SLOW WILL NOT MATTER. Ice/Ice for Brutes! -
Quote:Back then is not now. My statement remains.It DID, thus people are not forgetting it. The devs gave that reason for chosing to remove the powerset that brutes already had, which is why it is quoted so often.
True, there have been minor changes to fury generation since CoV beta, but you will continue to hear people telling you why it doesn't exist for brutes because some of us were there and saw how you would have been wrong back then. -
I rolled a Thug/Thermal Hellion-themed MM just because of this. They even reduced the upgrade costs! I'll be able to summon and buff and be ready in less than 15 seconds!
Also my /FF MM's are very, very eager to see this happen. -
I really wish people would stop perpetuating the idea that -recharge will harm Fury.
I mean, really. The horse is dead. Stop beating it. -Rech will not break Fury. It won't even scratch it.
Stop saying it will. -
First of all, I want you to click the Dark/Dark/Soul guide in my signature and take a look at it.
Second, do the following with your build:
Drop Oppressive Gloom. Oppressive Gloom is a terrible power for a Brute. Brutes build Fury by attacking, being attacked, missing, and being missed. You'll lose out on a lot of Fury generation if all of your enemies are stumbling around drooling. This is a great power for DA Tankers, but not Brutes. Forget all that BS about Ice slowing enemies too much and hindering Fury; OG will stop them completely.
Drop Cloak of Fear. Cloak of Fear seems nice in theory. But once you use it, you'll see it's pretty useless save for the -ToHit (which is small anyway). Enemies who are terrorized will attack only when damaged. Not bad, but considering you'll be using Death Shroud in the same range as CoF, every tick will open the terrorized enemies up to attack. Not worth the endurance cost or power choice.
Don't slot Kick. It's a crap power. Take it for Fighting and leave it, your slots are better used elsewhere.
You don't need Taunt. If you rework your build to use Dark Obliteration (and seriously, you should), you will never need Taunt.
You need Darkest Night. The two first picks in Soul mastery are Gloom and Soul Tentacles. TAKE GLOOM! Do not take Soul Tentacles. Next, take Darkest Night. Then take Dark Obliteration. They are your key tools.
Now to dispel some of the worst Dark/Dark/Soul critique I've ever seen.
Quote:Most energy attacks at level 50 aren't pure energy; they usually have a Smash component (energy melee-ish attacks, Malta Titan cannons, Carnie swords/rings and ranged energy bolts) or a Lethal component (plasma bullets, Vanguard swords, Sapper stabbings).You have 32.8% S/L defense with Cloak of Darkness on, but you didn't slot it very well. Cloak of Darkness is your best defensive toggle. It has the same base value as Weave, but a lower endurance consumption. Also, you should consider getting 32.5% energy defense because energy attacks are very common at 50.
Quote:You took far too many attacks. With enough recharge, you should be running a good attack chain that only uses 3 or 4 attacks. An attack chain that doesn't require tons of recharge is Gloom -> Midnight Grasp -> Smite -> Siphon Life.
Build for maximum global recharge. Dark/Dark/Soul functions best with gobs of recharge, rather than gobs of defense. The more recharge you have, the faster you can use your heal, your endmod AoE, your attacks, and your rez.
Do not neglect Soul Transfer. So many people have this idea that dying means you've failed. Not with Dark Armor! If you die, your ENEMY has failed. The ultimate mistake for any foe in CoX is killing a Dark Armor user. Why?
AUTOHIT MAGNITUDE THIRTY STUN.
Dying just means you're now able to use the most powerful tool in your arsenal. Don't underestimate it.
Shadow Maul is not a garbage power. I constantly hit 4-5 enemies per go with Shadow Maul, and despite the long animation I still crank out an absurd amount of damage with it. It's real fun to hit Frenzy, saturate Soul Drain and watch Shadow Maul tick-tick-tick for 61 when it lands.
An "optimal attack chain" can get boring, and restricts IO set combinations. If you're just going to take the optimal attack chain attacks, you're severely hindering what IO sets you can put into your build. I took every attack in my Primary. Why? I always have an attack ready; I like to mix up my attack chain because I enjoy it; STACKING TOHIT DEBUFFS, SON. That's right. For every attack you have, you have another ToHit debuff to apply. Those things add up, trust me. Couple that with Diamagnetic Interface and even the most accurate enemies will start whiffing.
Dark Consumption is your friend! Dark Consumption is your buddy! It's your pal, your champ, your ol' top! I have mine slotted for maximum accuracy, recharge, and endurance modification. A lot of people use it as an attack; I prefer it to recharge my blue bar with ONE ENEMY (oh yes, one) in range. It's a big help against tough fights like EBs, AVs, and the like. Don't neglect this guy. You'll feel it if you do.
Dark Regeneration needs to be 6-slotted. Just trust me on this. Look at how I've slotted in my build. I have 4 pieces of Touch of the Nictus to bolster the power's attributes, the Theft of Essence +End proc (I've watched Dark Regen fill BOTH my bars), and a Golgi Exposure (to maximize heal/endurance enhancement). My Dark Regen costs me a whopping ELEVEN endurance and heals for 901 per enemy, while recharging in 15 seconds.
Finally, Take Cardiac as your Alpha Slot. It quite literally closes the gap in this build. Endurance is no longer an issue, resistances get beefed up, and you get a little bit of range to play with in Gloom/Dark Oblit.
Quote:I think Dark/Dark/Soul is a tough combination to play. Dark Armor is an endurance-hog and doesn't provide the best mitigation against smashing, lethal, or energy attacks.).
This may be true, but with practice Shadow Maul will solve this, Dark Obliteration will solve this, and Death Shroud takes care of a lot of AoE work for you. Plus, when just the Bosses are left over from your initial assault, you have a fantastic set of ST attacks to quickly pulverize them with.
Yes it does and you should be ashamed of yourself for perpetuating that notion.
Darkest Night's -ToHit and -Damage stack directly on top of Dark Armor's inherent defense and resistance. If you have Fighting and some nice set bonuses, you'll have even MORE survivability. If you have Diamagnetic Interface, chances are almost NOTHING will land a hit on you.
Gloom adds even more single-target goodness to the combo. Wanna have fun? Try this:
Midnight Grasp > Gloom > Shadow Maul. The numbers ticking away are great and that combo melts just about everything it hits.
Finally, Dark Obliteration adds a great AoE and -ToHit; something you said Dark Melee needed, by the way.
Again, Blue, take a look at my guide and see what it does for you. I have my current build in there. 50% recharge before Hasten! -
I have a SD/BA Tanker. I suppose I could write one up for the tanker perspective and try to market it to Brutes as well.
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I tried Freedom. Took me 15 minutes of reading the Help Channel to never, ever, EVER come back. Here's a few choice gems:
"why make a tanker, brutes better"
"blasters bring nothing to the team"
"lol whyd you roll a defender"
"dark armor is ****ty and worthless"
"if it doesn't have defense its useless"
"doms are way better than trollers in every way, trollers r useless"
"lol a pain mm? noob"
"nub plz"
"lol bow down n00b"
"rofl noob"
Yeah. I got sick of that **** in WoW. I'm not about to listen to it here. -
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Not understanding why my Delete key was activating my chat. (Day 1 of play.)
Wondering why I kept running out of endurance when I had 5-slotted endurance reduction. (Week 2 of play.)
Wondering why people kept calling me Tank when I wasn't playing a Tanker (Week 3 of play.)
Thinking I needed a healer in a mission.
Thinking my self-heals were a precious resource to be used in dire emergencies only.
Thinking orange/purple inspirations were useless. (Ouch!) -
Please don't make this game into CO. I don't want to pay $20 every week to get new shinies. If CoX was following the same path as Cryptic the Incarnate Trials would be $40 a pop.
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Ghost Widow used to be a real Pocket D Maniac on Virtue. She'd be there every weekend. I assume it was the one-and-only Melissa Bianco, but I can't be sure. I do miss the dev visits to our server like they were a few years ago.
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You guys haven't done the Mender Silos TF, I assume? Because yes, that thing is gargantuan.
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((Sorry about the double post, I had a bit of a snafu with the original post title.))
He faded into the void like a shadow being set apart by the sun. The motionless, quiet gray haze surrounded him like a tomb. He walkeda curious sight, as there was no plane to walk onforward for minutes. Stopping and turning to face the way he'd come, he gestured to nothing.
"I'm glad to see nothing's changed since my last visit," he rumbled. "But you are going to serve a purpose once more. You will be the home of the blackened, the sanctum of the malevolent, and at the risk of sounding cliché, the haven of the dark."
He raised a gauntleted hand, flattening his palm and fingers. From it, the white tendrils of his grand collection of souls ripped from those who opposed him. From them, from him, came the walls of the Dawn. From him came the books, the passages to the physical plane, the vaults full of magic and mystic artifacts. From these items, books, and portals would come the old order he had watched over not so long ago. From these halls and chambers would arise a new dawn.
A new Dawn of Darkness.
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That's right, Virtue; the Dawn of Darkness is BACK! Some of you veterans may remember it as a place of ill repute and loose morals. This will no longer be the case. The Dawn of Darkness will be a haven for magic-related characters who have an unpleasant disposition and a lust for evil.
Here's a few guidlines for applying:
- Don't be a jerk.
- Respect other players' RP methods and ideas (see the above guideline).
- Please have good spelling and grammar. People appreciate this. Seriously. No netspeak or 'lol' or any of that stuff.
- We're not looking for angsty emo teen characters. This doesn't exclude teen characters; we just don't want the "no one understands me" crowd. That junk is old. Write a backstory and your problem's solved.
- Your character should have some sort of tie to magic. This means that even the most decorated military character can join up should he have sold his immortal soul for the ability to command others.
- Your character should be dynamic. There's enough stereotypical demons and you-name-it-omancers running around. Set yourself apart. Succubus? Roleplay beyond being a venus man-trap. Demon? Shy away from calling everyone "mortal", boasting about yourself and chasing tail. Magician? Don't talk like Emperor Palpatine and try not to run around in a cloak all day.
- We do not condone ERP. Whatever you do behind closed doors is your business. But we'd prefer it if our doors weren't the ones you're doing stuff behind. If you absolutely have to, please don't do it in the base.
I know that may seem a little restrictive, but we're looking to create a fertile RP environment with friendly people and the potential to branch into something grand with what may feel like a small story idea.
I also understand that the magic-themed RPVG status on Virtue is very, very quiet. I haven't found a home for my magic characters, so I'm making their home open to those who want a place of their own that isn't military, syndicated, mutant, or clique-ish.
That said, my global is @Insane V and I am willing to do in-game meetings as well as read posts for invites here.
If you want to apply for an invite (I'm pretty open, no strict regulations for invitation or application) just post your character name(s) and some brief backstory. 99 times out of 100 you'll be invited! The other 1 time is if your character has no ties to magic or something similar.
So, the Dawn of Darkness has risen once again and the doors are open for new members! -
Just re-opened the doors of the Dawn of Darkness if you have any magic-y villains.
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*Currently Recruiting: Recruiting and open.
RP Level: RP-intensive with plenty of light-hearted OOC conversation.
PvP Level: No real level of PvP.
*Theme/Concept: The Dawn of Darkness is a magic-themed RPVG with focus on villainy and the occult. Not too many magic-themed RPVG's are out there, and we're going to try to change that.
*Activity: Since almost all of the former members have gone darker than... dark, we're very inactive at the moment. We're hoping new blood will fix this issue.
*Requirements for Membership: Must be tied to magic in some way/shape/form. Good grammar and spelling is a must. A MUST I tell you.
*Leadership: Nalrok Ath'Zim
*In-Game Contact(s): @Insane V
*Out-of-Game Contact(s): PM me on the forums; I'll get it.
URL: I'll have to work on this aspect.
Coalition(s): No coalitions currently.
Other Details: This'll take shape in the future. I do not condone trading prestige for ranks. Your involvement will determine your rank in the VG. -
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I love to RP. I can hardly find the damn thing though. I'm @Insane V. Hit me up!
Also:
Best.
Global name.
EVER. -
Still having problems. Continuous DBserver drops, "Cannot connect to server" messages, and now I can get to my character screen but the moment I try to enter the game world I freeze for 5 minutes and then get the message "No mapServer connection. Try again." Then I'm returned to the login screen.