Miss_Marvellous

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  1. Miss_Marvellous

    NEW WEBSITE LIVE

    UPDATE

    Introducing in our Group Members section

    Demos
    Neil Vorpal
    Nucleosynthesis

    and Mr Marvellous drawing of his creature in the Art & Literature section

    Enjoy.
  2. Miss_Marvellous

    NEW WEBSITE LIVE

    UPDATE

    Day 29 of Little Ms Marvellous diary is now online
  3. Miss_Marvellous

    NEW WEBSITE LIVE

    Thanks again guys Mr M has realy being putting in the coding hours once we hung our spandex up for the night!!

    I realy enjoyed making the site especialy developing the back stories of the SG members.

    There will be regular updates to the site with many more sg member not on the roster yet.

    Also there will be regular updates to Little Ms Marvellous diary on a weekly basis starting again very soon together with many other exciting new features we have in devlopment.

    Once again thanks all for the kind words.
  4. Miss_Marvellous

    NEW WEBSITE LIVE

    Wups I uploaded the wrong one again silly me, that will be corrected.

    Thanks for your kind comments both of you, and keep checking back as there will be regular updates.
  5. Again speaking from a DM/DA scrappers view point DC is a must. I baiscally wait until im struggling for endurnace hit DC which renews my bar. When im starting to struggle again hit Conserve by the time that runs out DC is back up so basically near endless Endurance. I will add that I currently run 7 Toggles and only very rarly run out of endurance.

    Mr Marvellous Scrapper is a Kat/SR scrapper and he pairs up with my DM/DA all the time. He's currently lvl 45 and he always has more enduarnce than me and very rearly struggles.

    When he needs it he has taken conserve power from Body Mastery and with 3 reahcrges plus hasten and Quickness i think its has a 2min 15secs downtime.

    Siphon life I have with my scrapper with 3 heal So's it gives roughly a 20% heal but the downside is it has to hit and it does have a 15 seconds recharge. It also is a little heavy on the endurance for what it actualy does but ive got it for concept and emergency reasons for when my main heal misses.

    A much better choice imo for a SR Scrapper is Aid Self slotted with 3 heals and 2 interupts this gives a larger heal and with the interupts can be used under the effects of DOT damage, it also recharges quicker and does not need an accuracy check.

    The draw back with this of course is that you have to take a power to get to it.

    So after all that imo I would take Aid Self if you can drop another power to get it.

    If that isnt possible I would go for DC as i dont think the heal in siphon will be reliable enough and up frequantly enough for you.

    Hope this has being some help to you.
  6. [ QUOTE ]
    meh, dont care, don't have either of them.

    CoF = too high end cost
    OG = takes health, so you need to use DR more, so you have more end cost :P

    i dont have much of the blue stuff, i'd rather save it.

    [/ QUOTE ]

    OG takes 3 hp for each mob it effects which is far less than them hitting you so its well worth it.
  7. Ive planned out my AR/NRG blaster and i have one spare power choice left which will either be Bean Bag or Stun.

    So the simple question is which to go for

    Way I see it at moment is the Bean bag has range so that could be the better choice , however i hve no idea what the mags or stun durations of these two powers are so any help would be appreciated
  8. Miss Marvellous is Lvl 50 Ice/Ta you certainly wont regret it if you go for this combo.

    I ignired all the imbols from ice as i think they just get you unwanted agro for a pittance of damage.

    Basicaly you hold them debuffem and when you get Jack at 32 beat them senceless. When you get to the ancillary things realy start to hot up.
  9. alos dont stand still then they cant as you
  10. TA is a wonderful set and I enjoyed every minute playing it to lvl 50 with my Controler Miss Marvellous.

    Soon as I got Jack Frost it was hold debuff arrest.

    I am of the opinion though that it makes a better controller secondary than it does a Defender Priamry but thats just me.
  11. Smoke Grenade in Devices still misses some parts of groups.
  12. I know this is a tank thread but on my Da Scrapper ive just put another end reduction in each of my shileds.

    I have noticed a massive difrence in the time i can keep going before i need to hit dark consumption.

    So for me I would slot the armours.
  13. Miss_Marvellous

    AR/NRG Qusetions

    Just rolled one of these and was wodering whats hot and whats not from these sets.

    My intial thoughst is that ignite looks poor from AR and the rest looks ok.

    NRG Manipulation all again looks ok with the exception of boost range.

    I have a few genreal question as well if people in the know wouldnt mind giving there views on.

    1) I can get conserve power at lvl 16 will this be able to replace the need for stamina or would i still need it for the downtime.

    2 How useful would power boost be as I dont seem to have that many secondary effect i can boost.

    Thanks in advance.
  14. Thinking about rolling one of these soon. As claws is supposed to be low end how easy on the end do you guys rekon this would be?
  15. Considering a new blaster in the distant future and just wonderd a few things

    What the Highest Single Target damage Blaster out there?

    What the Highest AOE damage Blaster out there?

    Whats the most Survivable Power Set Combos?
  16. No way hands of aid self my blaster would go squish even more without it!
  17. Miss_Marvellous

    Claws/DA

    [ QUOTE ]
    [ QUOTE ]
    Dark Embrace, Murky Cloud, Obsidian Shield, Dark Regeneration, Cloak of Fear.

    [/ QUOTE ]

    Cloak of fear is why DA's end drain is famous. It outstrips stamina AND base recovery fairly easily, so skip it. It's been nerfed extremely hard, and OG is a far more realistic power choice.

    The 3 shields are a must, 3 res 1 end.

    Death Shroud can be a nice move, if you have the slots to spare. I'm planning on getting it back, and with 2acc/2dam/2endredux it does some decent damage.

    Dark regen, slot to taste but I use 2acc/2recharge/2end redux. This is THE defining power of the set. Take it or just roll a /regen already.

    Cloak of Darkness is great. -perception debuffs won't bother you, you reduce your aggro, and you can ghost.

    Cloak of Fear: If only it hadn't been nerfed. It stops minions hurting you, but it's unrealistic to run. MASSIVE end drain, only 5% debuff, and only 50% accuracy. Skip it.

    Oppresive Gloom: It's sick. It's awe inspiring. For about .1 endurance per second, you stun any minions that come near you, for a minor health cost. The health can be restored with Dark Regen when needed.

    Soul Transfer: Skip plz. It's a self rez. Powerful, far better than revive, but still, it's a self rez.

    [/ QUOTE ]

    QFT!
  18. [ QUOTE ]
    You forgot to mention the crippling end usage costs!

    [/ QUOTE ]

    That what I was always told but ive just got my DM/DA scrapper Natasha Dark up to Lvl 35 tonight and haveing no more end problems then any other AT ive played.

    I currently run Dark Embrace, murkey cloud, Obsidion Shield, actro batics & opressive gloom without endurance problems.
  19. Yeah have dark regen already it amazing.
  20. Ok im playing a DM/DA scrapper and im fed up to the back teeth of the knockback so im respecing into leaping pool and taking Acrobatics to counter it.

    The problem being i have to drop one power to be able to do this.

    Now ive narrowed it down to 2 powers from my intended build which i can drop these being

    Siphon Life and Cloak of Darkness

    I currently have all powers bar siphon life and confront from my primarys and all powers bar cloak of fear, cloak of darkness and soul transfer from my secondary.s

    Which in people opinions would you drop from the build siphon life or cloak of darkness.

    Im currenly thinking drop siphon life.

    Thanks in advance.
  21. [ QUOTE ]
    I use the default slot, bang in a recharge and that's it. Works for me and there are better places to spend slots IMO. It's a rez with a nice side effect, which is what I use it as and not as another offensive power. However, as in all things, each to his/her/it's own.

    [/ QUOTE ]

    That was my 1st thoughts just slap a reachrge in the default lost and thats it. Thanks for the answers guys.
  22. Just intrested to know how people go about slotting Howling Twilight.
  23. Thanks for the kind comments guys.

    I wasnt sure what reaction it would get with it being diffrent to the norm.

    The 2nd chapter is at the story board stage at the moment but shouldnt be too far away.

    Raz:- You should be carful what you wish for the DE may just well land in Atlas Park.

    Gun Nut:- The capes like that with claws it just goes every where lol.

    Thanks again guys and keep ann eye out for

    Maestro Attacks!!!!!! Chapter II

    Mu hahahahah!!!!!!! Mu hahahahahah!!!!

    Sorry about that got carried away!
  24. Well Mr and I were cleaning out the attic at Marvellous Towers, and we came acrross this old reel of film.

    Hope you all enjoy.

    Feed Back encouraged.

    Maestro Attacks Chapter 1
  25. Think I will give it a miss then sound like it not realy worth the end usages espicaly since im stamina less.

    I forgot to say hasten is already part of the plan so I still have two powers to think aboy.