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Quake in fear!
Or laughter. *shrug* Either one works.
Edit:
And if that's not enough, check out this awesome video setup! Name the cards!
OK, closer to current, though that monitor is in for repair (currently running a different flat panel.) Old desk, too... haven't found one I like to replace it with though. -
Themewise, I like it.
Animation wise (powers, that is,) there may be issues.
Then again, even for, say, broomstick races and something like the Ski Chalet, but with a Halloween twist, that wouldn't matter. >.> -
Isn't this in the wiki? >.>
Edit: Apparently not, or at least not directly.
Base level of storage (and personal invention storage in the vault) is 50 pieces at 50, as mentioned.
I'm trying to come up with a good search term for ths - Mateo, you should stick that info in the wiki.
As well as standard and maximum WW/BM salvage. >.>
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No, that won't get you banned. Neither will running a mission over and over.
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Talk about being stuck between a rock and a thick skull. If I go to a fort with a boss, then by d*** I'm taking out that boss turret, and I'm burning one turret to the ground at a time before moving on to the next one. I've been playing all my toons that way because it worked for my blaster. And it has not been working for the rest of them.
Really appreciate the tips in here, folks.
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... why not find a firebase *without* a boss turret then?
Find one that's all minions, or all minions and LTs (dual and quads.)
And boss, LT, or Minion turret... why "burn one to the ground," when that's precisely what ISN'T helping, and is going directly against the advice given?
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Bloody Bay
Level: 15-25
Minigame: Collect ore samples
Reward: A Shivan Shard (5 uses, summon Shivan Devestator elite boss. Re-obtainable.)
Mobs: Arachnos, Longbow, Freakshow, Shivans, Circle of Thorns, Banished Pantheon, sometimes Ghosts.
Other temp powers: Hyper Stealth for completing the patrol mission
Special notes: Only PVP zone you can freely buy inspirations in.
This and Warburg have the "goodie" powers most folks go after. The Shivan Shard is very useful. As a squishy, it's extra damage and distraction. It's nice having a pocket tank - and if you use it up, you can go get another one.
Before doing anything, talk to the Longbow or Arachnos liaison there. Get the Patrol mission. (I know, "I don't want to PVP." You've done PVE patrols where you click on callboxes, right? Same thing.) Why do I stress doing this? Stealth without taking a pool. 30 minutes, and it's able to be obtained up to three times. It'll make a difference, and you should be able to finish the mission in three minutes or less. Stealth is *big* here - very few people will have Tactics or other +Perception powers.
Hit the callboxes, see the operative - boom, you have stealth! It does use END like any other power. (It does also stack with Hide, by the way.) Why do you want this? Because you WANT the Shivan. Go ahead, you don't have to hide it, I know you do... even if you don't yet.
No, don't go out yet. This is the only zone you can freely purchase inspirations in. Some people complain about them - so what. Use them. Pick up some purples (for fending off Shivan attacks at the meteors,) maybe a Sturdy (TP Foe protection,) and you'll probably want some CABs and Respites if you do take damage. And never forget the Breakfree.
Now, look at your map (hit "M.") You'll see green dots scattered throughout it. Those are the locations of the meteors. Talk to the scientist/evil scientist. He'll give you another temp power (ooh, shiny.) That's your ore collector... no, don't go out yet.
Look out from your base. What do you see? (Other than perhaps the other side running around.) If you answered water, go get a cookie. For all people complain about Stalkers, especially in here, all that blue stuff is a *big* bonus against them. Why?
In a PVP zone, you must be aware of your surroundings. Including two things:
- The sound of a weapon being unsheathed (depending on the powerset) and
- the water rippling.
Yes, the water will *ripple* if someone's moving in it. Three travel powers - Superjump, Superspeed, and Teleport - will still give themselves away no matter how well they're hidden. If you play in first person or the default view... learn to zoom out a little. It'll save your neck.
I will give a little more detail on how to do the meteor mission further down. The reader's digest version is:
- Get a sample from each meteor
- Go defeat a firebase
- Use the ore processor inside to make a sample
- Return to the (evil) scientist for your reward.
If a PLAYER defeats you at any point that you have samples, they'll get your sample and you'll have to start over. If you die to a PVE mob, you won't. How will they know you have samples?
You'll glow green.
Aren't you glad I mentioned grabbing that hyper stealth power first....
Beating the Bloody Bay Minigame.
OK. You have your nice stealth power. Time to get yourself a Shivan. Yes, you can do this - even solo.
Head over to Vidiotmaps bloody bay map to take a look at the layout. The main island is in a (general) "U" shape, with forests in the east, city in the west. The hero base is to the north, the villain base in the southeast.
Scattered along the island are the two things you need to work with for this mission:
- Meteor fragments (shown as green dots) and
- Firebases (red and white rectangles.)
The first thing I do before going *anywhere* is scout the firebases. I look at the ones closest to my base - southwest for the hero base, northwest and west for the villain base.
Firebases have a bunker in the middle (with four popup antipersonnel guns) and four turrets that surround them. The turrets are what you want to pay attention to. There will be a mix of three types of turrets:
- Minion (Dual Artillery gun)
- Lieutenant (Quad Artillery Gun)
- Boss (Missile turret.)
*USUALLY* the ones nearest the base don't have Boss turrets, but that's not always the case. Look for one that's all minion, or minion and lieutenant, preferrably white and yellow - the faster you can do this, the better.
There are two key points to remember when dealing with firebases:
- The turrets don't regenerate, and
- The turrets respawn on a timer - but ONLY destroyed ones, and all at once. Damaged turrets are left as is.
Once you find a suitable base, start attacking. Take all the turrets down to a sliver of health - do NOT defeat any of them. Try not to use attacks that have a damage-over-time component to them when they get low on health. Once they're all low... go grab meteor fragments.
If you look at the map I linked to above and go to the right (forested) side, you'll see one meteor smack dab in the middle of a bunch of trees. Hello, Meteor Panch. Regardless of what you do after this, I suggest getting this one first. Why? It's the most enclosed, dangerous one to get. There are mobs around it (Banished Pantheon - some of which will pop up from the ground - and Circle of Thorns, typically.) Plus, there's a canopy above, so you can't just fly up and out of the way (or teleport, or SJ.) Enemy players can ambush you here, as well.
As I mentioned in the guide - pick up inspirations. Pop a pair of lucks as you get close - primarily to avoid NPC attacks, especially Shivans, as the "ore collection" is interruptable. Once you get this, get out of there.
For the rest of the meteors - I love having Fly, or at least Hover, and some sort of stealth. Coming at the meteors from ground level, you have to get *close,* and the Shivans will aggro on you as you get close. I've gotten "Out of Range" at 30 feet and less. If you can fly, though, you can come down, even unstealthed, and at 59 feet directly above the meteor you can collect the ore sample. The shivans sometimes wont' aggro *at all,* and if they do, it's usually too late to do anything about you having a sample.
Yes, remember, 59 feet, not yards.
The order you get the other meteors is purely up to you - I like to work my way from those farthest from my base to those closest. The Heroes have another potential trap to worry about - the Water Street meteor (Ek) is inside a scaffold-work, and it's somewhat easy to get hung up inside or have someone try to box you in.
At five meteors - find your firebase, and destroy one of the outer turrets. Since you want this to be quick, destroy a minion turret. Leave the others alone. Get your sixth meteor, and go back to the firebase... then wait.
Watch the turret you destroyed. Sometime within five minutes, it'll respawn. Destroy it again - you have five minutes from the time it respawns to destroy the other seven turrets (three outer, four machine gun on the bunker) and get into the bunker. When there, click the ore converter and book to your scientist. (Make sure it actually *converts* the ore - you'll go from a set of six samples to a single one.)
THe bunker, as you see, is another great place to be ambushed - just two single-character-sized exits. Don't waste time. Convert and go. If you click on something that says "Firebase defenses inactive," go around the pillair in the middle and click on the ore converter instead.
When you meet the scientist, he'll take the sample and give you a Shivan Shard. You now have your own pet Elite Boss Jello-tank.
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From here. While some of it's a bit out of date, the process is the same.
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Yes, still making them. Up to 5, working on the sixth which is the second part of one of them (VEAT replacement arcs for Banes.)
Tempted to snag a game card to reopen a trial account for a month to publish three more. >.> -
Very nicely done overall, congrats to the winners!
(Though I tend to agree with a "Redside too, please" sentiment.) -
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Looks good sso many different builds out there by i understand this one. Now need to respec however ya do that.
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1. Some vet rewards provide a respec. If your reg date is close to your real start date, though... no go there. If you've been playing longer, you may have one - check "Veteran" under the "Badges" menu. If you have one, click Claim Respec, and see arbiter Lupin in Nerva.
2. Some issues provide a free respec. Type /respec to claim.
3. Run the respec trial (lvl 24 minimum.) Claim the same way - be sure you pick "claim a respec."
4. Luck out on a recipe drop (or buy one at the black market... though they're very pricy, last I looked.) -
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In the last week I picked up a Shard on a fire/NRG blaster (easy) and an Ice/ff troller (not so easy).
The troller used the exact steps Aett describer, and which are given in the wiki page, the blaster just blitzed the turrets solo.
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/this.
(I've described the exact same thing in my PVEers guide to PVP, I do believe.) I've done it with every AT, every powerset. (And honestly, it's easy on a PB.) Some power combinations may be more time consuming than others, yes. (See Ice/Emp, Earth/FF.) But it's not impossible, or particularly difficult, quite honestly. -
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I have been back in the game for less than a month (gone for about 1000 days) and alot has changed. Here are some questions I have been wondering about:
1. What is a 'dual build' I keep hearing about... it seems there is a third pool or something people effectively double up their skills in a way as to serve two purposes? Either way I'm confused.
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Go to the site in my signature, and bookmark it. Search on any question you may have (like "Dual build.") It's good to keep around.
As for this - dual builds are just what they sound like. Alternate builds on the same character. For instance, I have a Dark/Thermal Corruptor that has a Solo build (full primary, almost nothing from the secondary, with room for "flavor" like the Presence pool with all my extra choices,) and a Team build (leaning more heavily on the shields and buffs in the secondary.)
To make, or switch between them, just go to any trainer.
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2. Arcs or contacts... at various points at the lowbie levels you have a choice of 'find out more about the skulls' or 'infiltrate the Thorns hideout'... do these choices have an impact? What should I choose and base my decision on? I've never figured this out. Is it flavor or is there a good reason to go one way or another when a contact offers up a choice?
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Same site, "Story arcs." You just get more in game info and story bits. -
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How did you know that Posi has played Dom's? He mention it on a forum post or something?
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Somewhere, some time back. Don't recall if it was a post, an interview or what. -
Yes they do.
They won't say where, though we know (among other things) that Posi has played Dominators. -
So, I - who have been around several years, and have some badges that are unobtainable any more such as the 1st anniversary of COH, of COV, second, third, fourth, and now fifth, not to mention some paid-for badges, would have a *decided in game advantage* over someone just starting - one they could never catch up with.
I would also, by default, JUST BY CREATING A NEW CHARACTER, have a decided in-game advantage for doing... nothing.
No.
If you think badges are worthless, don't collect them. It doesn't hurt you any to ignore them. I don't care about most of them, and like it that way. -
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Though Crabs/Banes cannot be helmetless, IIRC, because they have a non-standard skeleton.
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Banes are most certainly humanoid. There's nothing non-standard about them. As are crabs, just with an odd backpack. After all, that backpack comes across no matter what outfit you use. -
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Anyone remember that old video (WARNING: 20MB download!) of City of Heroes that came out, what? 2000? 2001? The one with all the cool tricks that never made it into the game, like body part targeting, that little flip when you jump, flying above the clouds and so forth.
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Yes, yes I do.
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I keep forgetting you have a bunch of cool guides like that
I had a quick look over your guide, though, and I didn't see a mention of the female idle stance. Is it there and I'm just missing it?
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I think the only bit similar is the forward-flip, actually, but there's a good bit of tangental discusison like the renamed enemy groups. -
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I just don't like the idea of an Epic AT that has no reason for existing. The ones that already do exist are tied very firmly into the storyline of the game, creating one out of thin air with no story attached to it would be pointless.
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And just to reinforce that point -
Why do we not have Nictus in game? The answer's simple, actually, as I'd asked this at some point of Positron (either a PM, in-game at an event or some such) - they switched to SOA to have something tied in more closely to the redside overall storyline, as opposed to just the 'other side' of the hero epic story.
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Now if the wand/staff users were introduced as being Midnight Club members, suddenly there is a pre-existing story to write your character into. Anyone who has encountered the Midnight Club in game knows that they use wands and staffs to focus their powers, so there won't be any complaining about having to use them. Anyone creating a Midnighter would be aware that they use wands or staffs and would probably take that into account when creating their character.
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Alternately, a second group - the Vanguard, who also have wizards. - but that would be tied in pretty heavily to the Rikti, of course. -
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they had a unique running animation which we actually kept, the juggling butt run females do today.
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Thankfully so! Didn't we also lose some female sitting emotes due to possible cartoon undergarment exposure?
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Altered (skirts finally dipped in front,) as well, frankly, as gained leg-crossed emotes when we got to sit on benches, chairs, etc. -
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Anyone remember that old video (WARNING: 20MB download!) of City of Heroes that came out, what? 2000? 2001? The one with all the cool tricks that never made it into the game, like body part targeting, that little flip when you jump, flying above the clouds and so forth.
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Yes, yes I do.
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... which, if your base has the power shut off, is rather *unhelpful,* wouldn't you agree? That is, in fact, the very situation that prompted me to post the idea in the first place.
Imagine that.
As for the rest of your post? Completely irrelevant. I don't pay rent on my costume or have it go away. None of the other things you mention have a similar impact on the game - the trainers are in nearly every zone in the game.
Perhaps you should think through your "counterpoints" a bit more.
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I'm saying if you think waiting until 2 weeks AFTER the rent was due saves you so much prestige than there is where your base powers down. You fail to see that the price of saving that oh so small amount of prestige is your base powering down making it unable to use to teleport to Port Oaks, Atlas or Galaxy.
Maybe if you tried paying on time sometime then you would notice the base being up when you went to pay it.
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The point is this -
no matter when you choose to payment, making it easier to MAKE the payments would be nice, period. The reason for the suggestion to begin with is to make it easier for everyone, paying early, paying late, coming back after a six month break.
Again, just like other little QOL touches like letting people pick from a list of destinations on the train instead of forcing them to go from one station to another, marking stores on the map, or being able to name dual builds, this is to make things easier for everyone.
You, by the way, are making a big assumption that I deliberately wait. And your assumption is wrong. Want the full story?
My "main" VG has a branch office on another server. We don't play there as frequently - in fact, I hadn't been on those particular characters in over 30 days. (35-37, as I recall, for my two characters.) I got the urge to get my MM there from 30-32. She was, at the time, the lowest rank. Both of my characters, being in the same range (my other is 32) were in Nerva. Rent wasn't due the last time the characters were on.
With me so far?
First character travels from nerva, via ferry to Cap, hops across cap, ferry to Oakes, gets to registrar... no option to pay. Check permissions and, for whatever reason, there is no permission for the lowest tier characters to pay rent at this point. (And I'm 90% sure I've paid rent with that same character pre-Big Red Star.)
Log out, log into another character, who IS higher ranking, and do the *exact same trek.*
Think that might be a bit annoying?
As far as "You should pay it on time," this is a QOL suggestion to make it easier to pay - whether it's early, on time, or late. It has nothing to do with when I pay, how often I pay (and I *do* typically pay on time.) It's there to make paying EASIER and less of a chore. Hell, some of my SGs, I've created a character who never moves from the registrar's desk. Their sole purpose is... paying rent.
In the real world, do you drive to the billing/collections office for each of your bills and hand them cash, or do you mail the payments in, take them to a nice local branch office, or even pay them online/automatically? I tend to appreciate the convenience of being able to send in payments from any mailbox or computer. Why would I not want similar convenience for a "chore" function in something I do for entertainment - whether it's this, making it payable at any trainer or other "official" available in any zone, or something similar?
Edited to (a) remove some return-fire snark, no matter how much it's deserved for the attitude being thrown by BW about this, and (b) let him see EXACTLY why making assumptions is a bad thing. -
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O.o
Okay, granted I haven't even looked at the Dom board in a really, really long time (Read: My second character was a Dominator after CoV came out, but I couldn't get into the playstyle), but wasn't Energy FoTM for awhile back then? What happened?
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It was for Stalkers and Blasters, most certainly... not doms, as far as I can recall. -
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Peregrine Island is connected to the War Zone, War Zone is connected to the Atlas, Atlas is connected to the Ouro, and Ouro is connected to the Cap au Diable, and Cap au Diable is connected to the Port Oaks, and Port Oaks is connected to the Mercy.
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So you should have to zone how many times to perform what should be a simple action.
That sounds like something that should be fixed to me.
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Well travel is too easy with bases
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... which, if your base has the power shut off, is rather *unhelpful,* wouldn't you agree? That is, in fact, the very situation that prompted me to post the idea in the first place.
Imagine that.
As for the rest of your post? Completely irrelevant. I don't pay rent on my costume or have it go away. None of the other things you mention have a similar impact on the game - the trainers are in nearly every zone in the game.
Perhaps you should think through your "counterpoints" a bit more. -
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LOL lots of good points for both sides.
For me...My base population and the base itself is growing and progressing. My rent is due....300 prestige. But come on really.... its not hard to pay rent. Whether its annoying or not isnt the issue. The issue is people being so negative and complaining about anything and everything.
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Um, no, it's a quality of life suggestion. Sort of like the ones that got us, oh, being able to take the trains in Paragon anywhere they go instead of having to hop zone to zone in order, or having the stores marked on the maps, or having contacts pop up when they're available/unlocked.
Being annoying is *exactly* the issue. Given I'm the one who posted it, and know unquestionably what my motives in posting it were, I can say that and be 100% accurate in my description of the intent behind it. The idea was posted because having to take my character, hop over to another zone, then go from THERE to Oakes was very irritating.
I've also suggested, in the past, having it payable at any arbiter/fateweaver/hero corps/trainer, for instance... to make it less irritating. -
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You can't do such a thing. Sure they have Architect Entertainment buildings in most the zones but you can't claim them anywhere.
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actually, yes you can.
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Actually, why don't you explain?
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My account has various arcs on it.
People play and rate. I get a message about it.
With any character, in any zone, I can go to any AE building and claim from one to all (or whatever limit they have on it) tickets with any character on that account, on either side.
Compare to rent, where you must go to one specific location to pay - and if it's at the point where your base is shut down, one of the most convenient ways of getting there to DO so (base teleporters) is unavailable to you. -
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HAve you looked into the possibilities of the Rikti War Zone or Cimmeroa?
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/this. Especially the RWZ at your level.