Memphis_Bill

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  1. Quote:
    Originally Posted by Scarlet Shocker View Post
    My biggest problem with the costume creator as it stands is the sheer volume of poorly sorted options. It's damned confusing and hard to work with. If they could be categorised better and sorted into manageable bits then even better.
    This, more than anything.

    Of course, anything I can think of to do to it ends up just making more menus to wade through. Chest details/symbols are probably the worst of the lot, though. Being able to split it into, say, items, symbols, letters, greek letters (vet) and the like would help trim that list down some. Or giving us a grid screen (and trying to keep it updated) like for SG symbol selection.

    .... hmm, that might not be bad overall, actually. Select item, get matrix of sub-options shown both graphically and by name with your current (and changeable) color selections...
  2. Memphis_Bill

    Is This New?

    Heck, I had some old single-digit-level characters get the portal when Ouro was introduced because they had the first and second year badges - thus the 5th gladiator, which "counted" as being exposed to time travel.
  3. Absolutely not.

    Just look at PVP IOs right now as for why. There's a hard cap for programming reasons of 2 billion. Yet they can sell for more than that... and do.

    You put a cap of 1000 up for common salvage, when I've been making 25-40,000 or more selling them? Where do you think I'll sell them? (OK, I *personally* won't care, but if people want that kind of profit, it'll go off-market.)

    About the only thing I'd want to see change is a nice, simple "Send to vendor" button - if something hasn't sold in X period of time (2 weeks, 30 days, whatever) - like, say, that Calibrated Accuracy Acc/Range you put up for some reason - you can just hit a button and "sell" it to a vendor for vendor price. Yes, people will sell accidentally now. No, there shouldn't be a "Create item I want to buy" button.
  4. I can kind-of-sort-of see the (from NPC perspective) logic of not being "rescued" with a decoy phantasm around. Yes, gameplay wise it's annoying, but I can "get" the NPC going "But that guy's still there!"

    What gets ME, though, are hostages that refuse to be rescued until *caltrops* go away. That's just irritating.
  5. There is a discount for multiple months at a time, though.
  6. Memphis_Bill

    Trapdoor

    Only 50 I haven't soloed him on (other than the one I just finished tonight... who, since it's a mastermind, is going to be absolutely trivial to do) is my Plant/Thorn dom - and that's solely because I had friends on who also needed to run the arc. I've soloed him on everything else - even characters only on SOs.
  7. Hmmmmmm.

    276 alts. I play a lot of things. I don't really have "a build" I like. There are some sets that'll be a "go-to" for me, though.

    For tanks, if I want to try out an armor set, it'll very likely go with Super Strength. Similarly, if I want to try an attack set, it'll probably get paired with Fire. Yes, I do have a Fire/SS.

    Control-wise, Mind or Plant, quite frequently, with Earth or Ice afterward. Doesn't matter much if it's a controller or dominator. Can't stand Illusion... but I'm doing the same thing with Illusion that I did when I wasn't that fond of Masterminds and pairing it with other things. Ill/TA is, to me, bearable. It's still my absolute last choice for a controller, though (and I hope it's never a dom set, at least without massive revision.)

    I'll take any flavor of Kheld. VEATs, only ones I seem to have the slightest fun with are Crabs or Huntsman builds.

    And MMs... thugs. I seem to have a fair number of thugs. Or if I'm trying out a primary, I'll probably pair it with Poison.
  8. One that will eventually make it here if I don't say it.

    "Nemesis is definitely down with the street. Word up, my homey, as it were."
  9. Quote:
    Originally Posted by Oathbound View Post
    The "Softcap" isn't a characteristic assigned to any Archetype, it's a mechanical function of the way Tohit works.
    /this.

    The only way anything without a defensive powerset comes close to seeing any of them permanently is via IOs, as it is. If people want to put that much work taking themselves from 0 (or 2.5 or so) to the softcap, they should be allowed to.

    Note, I have zero squishies even all that close, so this is not out of self interest.

    As it is, the devs are throwing in more mobs with -def, so once that defense is gone or lowered the other AT/set specific settings (resistance, hit points, regen) come into play.
  10. Quote:
    Originally Posted by Tidbit View Post
    Actually I took that to be more inclusive. I AM the Well. You ARE the Well. We are ALL secretly . . . the Well.
    I am the Eggman. They are the Eggman. I am the Walrus. Ku-Ku-Kachoo...
  11. People have come up with "something better" multiple times, dealing with zone remakes, full zones, full sets of zones and the like.

    See also S&I.
  12. Quote:
    Originally Posted by Eva Destruction View Post
    Then why are there handicapped bathrooms?
    A holdover from earlier times. They're built now more out of tradition.
  13. Memphis_Bill

    Happy Friday!

    Quote:
    Originally Posted by Phillygirl View Post
    How about some Cure
    First thing that came to mind, actually. I have no idea who this other person is.
  14. Remember to bookmark the wiki! (see signature.)

    Have tried other MMOs. Have only stayed here.
  15. I play both sides. *shrug* We have a ton of slots. Use 'em.
  16. Depends on AT and powerset (and the character itself.)
  17. Disappointment, perhaps, that it's YAF* instead of "An arc," that it's taking the tools given to create stories, to expand the world on our own, to let creativity flourish and be celebrated and using them, instead, for another farm. Exploitive or not, it's... disappointing that this seems to be all that people want to use it for.

    And, of course, it's one MORE farm sitting in there for the people who want actual arcs and stories to try to sift out.

    If that's your thing, well... *shrug* but why not do something creative? Push your own boundaries, throw in some interesting mechanic, create a challenge, whip up some surprises?

    *YAF = Yet Another Farm.
  18. I tend to suspect that it's gone through "cycles" of darkening. Which of course would make for interesting backstory and arcs and such to go through. Which means it'll probably be tied to the overflow of the Well and Recluse's earwax problem instead.
  19. Quote:
    Originally Posted by Remaugen View Post
    It's not like you can list them on the market after your respec like you could enhancements.
    And this is why I don't have an argument *against* the idea. I don't think anyone would believe that the devs would give everything back - the person breaking down the alpha would come out with fewer shards (and more time burnt) than making the "right" one in the first place. The cost is borne entirely by the player.
  20. Quote:
    Originally Posted by Snow Globe View Post
    Who said you HAVE to run the TF of the week over and over again? That has nothing to with the suggestion. You usually don't resort to ad-hominems to prove your point, so why this time?
    That was supposed to come out a little more tongue-in-cheek, and pointed more at the time to collect all that stuff (especially for an altaholic like myself) instead of at you. If you took it as an attack, I'm sorry. Wasn't meant like that. However, to the other point...

    Quote:
    More to the point: Can you break down IOs or Powers in this game?
    While you can't "break down" powers, you can respec out of them, reslot them, pick them in a different order and the like.

    Of course, argument wise, powers have nothing to do with the ability (or lack of) to break these down - powers don't require components. And IOs are tradeable, which alpha boosts are not.

    Still, with *some* characters, yes, multiple trees could come in handy (or be less useless than others.) With others... not so much. (Just ran an ITF with my Earth/FF, Mind/Fire dom tagging along - only one tree really made sense for either of them, for me.)
  21. Quote:
    Originally Posted by Snow Globe View Post
    (A) I don't buy that argument at all. Every tree has something useful for every character. Every single tree. Accuracy, Damage, Recharge, End Reduction. Those are just the four core stats. A 45% bonus (2/3rds unaffected by E.D.) to one aspect, and 33% to two other aspects is good (not spetacular, but good) bonus. By not swapping, you aren't fully using the system.

    (B) is a personal choice. What you are stating is also wrong. I have 6 level 50s that I use. Maybe not as much as this one, but I use them.
    No, actually, they don't have things useful to "every" character. Or, to be more precise, useful enough to go through all the nonsense to get "every" or even "most" trees.

    And sure, (b) is a personal choice. Crazy as it sounds, I like dedicating time to things like work, sleeping, eating, seeing my family and such. And when I'm in game, doing something other than running the TF of the week over and over again.
  22. Quote:
    Originally Posted by Snow Globe View Post
    No. They alphas are designed to be swapped out. Personally, I intend (on at least one character), to build ALL the Alpha trees. The idea of "sticking to one tree" is a complete waste of the system.
    Unless, of course, (a) the other trees are a waste for you and (b) you aren't running TFs constantly on a single character.
  23. If Invoke Panic were ranged instead of a PBAOE, it might be worth (nearly) that rating... as it is, it really is pretty worthless.

    And Rescusitate (and stimulant) - *never* assume the person who needs the help has inspirations. I know my squishies, at times, have had "two of everything" partway through a mission and gotten killed mid-fight. A quick rez (or, for that matter, a stimulant to keep me from getting slept/held/etc in the first place) would have been very useful.