Breakdown unwanted Alpha's


Angelxman81

 

Posted

Well I don't know if I'm the only one that's not had the foresight to completely plan out a character but I've recently come across the following situation. I started out making up a Spiritual alpha and go all the way to V Rare and started to make the second (got to uncommon stage) and then I finalised my rebuild of the character before realising I needed to go for another Alpha. The problem is I can't find a way to breakdown the 2 existing alpha's at all...

What do you guys think... give us the ability to breakdown an unused alpha for X amount of shards?


 

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In a frenzy to create my tier 4 on one of my fav toons.. I inadvertently created a THIRD spiritual boost.. UUGH!

8 shards and a common shard gone


 

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Breakdown numbers sucks right now.
But anyway Im still for it...
/signed!


 

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Yes

/signed


Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt

 

Posted

Quote:
Originally Posted by Soul Storm View Post
Well I don't know if I'm the only one that's not had the foresight to completely plan out a character but I've recently come across the following situation. I started out making up a Spiritual alpha and go all the way to V Rare and started to make the second (got to uncommon stage) and then I finalised my rebuild of the character before realising I needed to go for another Alpha. The problem is I can't find a way to breakdown the 2 existing alpha's at all...

What do you guys think... give us the ability to breakdown an unused alpha for X amount of shards?
As the breakdown numbers are terrible, how about offering a conversion instead? Say, Tier X Alpha + 8 Shards can be converted to a Tier X-1 Alpha of another "type". That way you don't have to re-craft everything but there's still a cost/penalty associated with changing trees.


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Posted

Quote:
Originally Posted by Soul Storm View Post
Well I don't know if I'm the only one that's not had the foresight to completely plan out a character but I've recently come across the following situation. I started out making up a Spiritual alpha and go all the way to V Rare and started to make the second (got to uncommon stage) and then I finalised my rebuild of the character before realising I needed to go for another Alpha. The problem is I can't find a way to breakdown the 2 existing alpha's at all...

What do you guys think... give us the ability to breakdown an unused alpha for X amount of shards?
No. They alphas are designed to be swapped out. Personally, I intend (on at least one character), to build ALL the Alpha trees. The idea of "sticking to one tree" is a complete waste of the system.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
No. They alphas are designed to be swapped out. Personally, I intend (on at least one character), to build ALL the Alpha trees. The idea of "sticking to one tree" is a complete waste of the system.
Unless, of course, (a) the other trees are a waste for you and (b) you aren't running TFs constantly on a single character.


 

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Quote:
Originally Posted by Memphis_Bill View Post
Unless, of course, (a) the other trees are a waste for you and (b) you aren't running TFs constantly on a single character.
(A) I don't buy that argument at all. Every tree has something useful for every character. Every single tree. Accuracy, Damage, Recharge, End Reduction. Those are just the four core stats. A 45% bonus (2/3rds unaffected by E.D.) to one aspect, and 33% to two other aspects is good (not spetacular, but good) bonus. By not swapping, you aren't fully using the system.

(B) is a personal choice. What you are stating is also wrong. I have 6 level 50s that I use. Maybe not as much as this one, but I use them.

Edit:
It also ignores using a different Alpha for different builds.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
(A) I don't buy that argument at all. Every tree has something useful for every character. Every single tree. Accuracy, Damage, Recharge, End Reduction. Those are just the four core stats. A 45% bonus (2/3rds unaffected by E.D.) to one aspect, and 33% to two other aspects is good (not spetacular, but good) bonus. By not swapping, you aren't fully using the system.

(B) is a personal choice. What you are stating is also wrong. I have 6 level 50s that I use. Maybe not as much as this one, but I use them.
No, actually, they don't have things useful to "every" character. Or, to be more precise, useful enough to go through all the nonsense to get "every" or even "most" trees.

And sure, (b) is a personal choice. Crazy as it sounds, I like dedicating time to things like work, sleeping, eating, seeing my family and such. And when I'm in game, doing something other than running the TF of the week over and over again.


 

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Quote:
Originally Posted by Memphis_Bill View Post
No, actually, they don't have things useful to "every" character. Or, to be more precise, useful enough to go through all the nonsense to get "every" or even "most" trees.
Then don't. On the other hand don't complain that you, with full knowledge of your actions, built a specific Alpha Boost. Caveat Emptor. The stats are there. The "prices" are there for everyone to see. Buying a specific boost requires, at minimum 4-5 user actions to process beyond running certain content. More if shard->component conversion is needed.

The game doesn't need to protect players from their own mistakes.

More to the point: Can you break down IOs or Powers in this game? Why should this be any different? Soon you'll be able to break down unused components, but not fully crafted powers/abilities.

Quote:
Originally Posted by Memphis_Bill View Post
And sure, (b) is a personal choice. Crazy as it sounds, I like dedicating time to things like work, sleeping, eating, seeing my family and such. And when I'm in game, doing something other than running the TF of the week over and over again.
Who said you HAVE to run the TF of the week over and over again? That has nothing to with the suggestion. You usually don't resort to ad-hominems to prove your point, so why this time?




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Who said you HAVE to run the TF of the week over and over again? That has nothing to with the suggestion. You usually don't resort to ad-hominems to prove your point, so why this time?
That was supposed to come out a little more tongue-in-cheek, and pointed more at the time to collect all that stuff (especially for an altaholic like myself) instead of at you. If you took it as an attack, I'm sorry. Wasn't meant like that. However, to the other point...

Quote:
More to the point: Can you break down IOs or Powers in this game?
While you can't "break down" powers, you can respec out of them, reslot them, pick them in a different order and the like.

Of course, argument wise, powers have nothing to do with the ability (or lack of) to break these down - powers don't require components. And IOs are tradeable, which alpha boosts are not.

Still, with *some* characters, yes, multiple trees could come in handy (or be less useless than others.) With others... not so much. (Just ran an ITF with my Earth/FF, Mind/Fire dom tagging along - only one tree really made sense for either of them, for me.)


 

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i'd argee with snow globe on this one.

i dont think this needs changing tbh. it doesnt take long to get to teir 3 anyway.
if a player makes a mistake- there own thought, they got enough time to plan what to get (after all thats why their getting shards, to get that power) and if its thru replanning, rebuilding. then again its easy to get to T3 again..though either way T4 takes longer ofc...I still think this is fine as it is. (i think with T4 and the rebuild, was just a matter of unlucky situation). breakdowns dont give out my shards, cos i bet the devs wanted the players to THINK about what their doing. besides, no matter what you picked..tho IO'n there always away around something..so you got the end alpha but now want more rech- IOs ftw, what more damage- IO's ftw. just be more creative


 

Posted

I would support being able to break them down to reuse some or all of the components. You might respec to let you take advantage of a different tree only to have to start that new tree all over otherwise, loosing everything you have gained. It's not like you can list them on the market after your respec like you could enhancements.


 

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Quote:
Originally Posted by Remaugen View Post
It's not like you can list them on the market after your respec like you could enhancements.
And this is why I don't have an argument *against* the idea. I don't think anyone would believe that the devs would give everything back - the person breaking down the alpha would come out with fewer shards (and more time burnt) than making the "right" one in the first place. The cost is borne entirely by the player.


 

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Quote:
Originally Posted by Memphis_Bill View Post
While you can't "break down" powers, you can respec out of them, reslot them, pick them in a different order and the like.
And with Alpha powers you can "respec out" of them many times faster and easier than changing an entire build. With the character above, I can choose, between missions different "builds".

Quote:
Originally Posted by Memphis_Bill View Post
Of course, argument wise, powers have nothing to do with the ability (or lack of) to break these down - powers don't require components. And IOs are tradeable, which alpha boosts are not.

Still, with *some* characters, yes, multiple trees could come in handy (or be less useless than others.) With others... not so much. (Just ran an ITF with my Earth/FF, Mind/Fire dom tagging along - only one tree really made sense for either of them, for me.)
Okay to put things into perspective here, I have one scrapper that has made an uncommon musculature boost. After talking to a few friends about my build, one of the builds suggested had a strong suggestion that it would be better to use the nerve tree. Another build came with the suggestion that any Alpha would work with it. If I just relied on the one build, I'd have to start over. With the second I could build that build up, while still using the musculature tree and over time build up the nerve tree in preparation of using the other build.

Looking at it one way, I've wasted my time with the musculature. Looking at it another way, I'm just going to end up being more versatile.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

First off thank you Gemesis for helping me find this thread.

Consider this my vote for 'yes' to breaking down Incarnate powers (all, not just alpha).

As a player you go with the information that you have at the time. When this was all new, the information was limited to other peoples opinion, tiny blurbs of info in the power selection screen and Hero Mids. I suppose that's decent support but sometimes you have to play the character to 'feel' the difference and maybe it wasnt what you expected, or you have to see what the Lore pet looks like to see if you like it.

In addition, the Devs are now releasing new Incarnate powers. Some look more useful than the previous choices. If we'd known those powers would be around we might have made different decisions.

Will I choose one of the new Alphas right now? no. why? because of the hefty price tag, lack of Mids support and the finality of it. I'd hate to craft, spend all that time and resources only to find out the benefits arent what i expected.

The current breakdown conversions that they have are fair in my opinion. I would expect a low rate of return for my crafted I-powers but anything is better than nothing.