Memphis_Bill

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  1. Quote:
    Originally Posted by Snow Globe View Post
    Citation needed.
    Your choice,

    Or..



    Neither, unfortunately, available with paragon points.
  2. Quote:
    Originally Posted by Alef_infinity View Post
    It might be worth noting that Dark Armor has Cloak of Darkness (which's Weave-level defense), so has just a mite easier time reaching the softcap than the other resistance sets. You might want to mention Burn in Fire Armor, since it's a fairly notable aspect of Fire Armor. While it doesn't exactly add mitigation, it's a huge attraction for many like Shield Charge is for Shield Defense.

    Otherwise, pretty good overview.
    Yeah, have to agree Fire sounds somewhat shortchanged here. Things to pay attention to:

    FIERY EMBRACE doesn't just give +dmg, it adds fire damage to your attacks. All of them.

    CONSUME for END recovery... and damage.

    TEMPERATURE PROTECTION is actually useful for (a) the slow/rech resistance added in a few patches ago, and (b) a place to slot a KB resist IO.

    BURN no longer does fear, adds immob protection, and of course, does a heap of damage.
  3. Quote:
    Originally Posted by BlackDecember View Post
    Ha! I can't believe this is STILL here.

    This guide has to be so out of date as to be virtually worthless now, right?
    So make a 2.0 version, if you want - after all, 1acc5dmg went out the window with ED, and inherent fitness means one less pool to take, for starters.

    The Guides section really doesn't get purged. Most other sections, if you have an old post, it's because there was a redname posting in that thread.
  4. Quote:
    Originally Posted by Ambush_EU View Post
    Hi Memphis Bill - funny I just updated my ATI drivers to 11.6 in the hopes that would fix the problem - should I go back to older drivers?

    It's funny - I stopped playing about 3 - 4 months ago when I wasn't experiencing any crashes but since I've been back the last couple of weeks I average a crash every hour r so of play
    Yeah. 11.6 is bad pretty much universally. Check tech issues and bugs - some people have dropped back to the 10.x series (I'm at 11.5 and perfectly fine - as soon as I went to 11.6, it was constant crashing.)
  5. Quote:
    Originally Posted by Ambush_EU View Post
    No fix for the frequent game crashing issue some of us are experiencing yet then .. ah well .. maybe one day.. I understand it's probably not a straight forward issue .. can't blame me for hoping though ...
    Are you running an ATI video card, and if so, which set of drivers? 11.6 (the current ones - which I believe Windows UPdate also puts in) has been particularly nasty about crashing.
  6. You won't need to reinstall anything after that download, but if you just had COH and COV, you'd need to buy Going Rogue. (If you only had COH before, you'll have COV now. If you only had COV before, you'll have COH before. But it sounds like you had both.)

    Everything else is just costume/emote/etc. packs - nice to have, but not locking you out of missions, etc.
  7. And, with some delay thanks to hurricane >.< one of two pieces I've been waiting on by Separino. Clair de Lune.

  8. Bit long:
    u = unlocked, otherwise by tier

    Victory -
    Irresistable Force - A3 j2 i2 lu
    Radianne - rad/rad - Ai
    Memphis Bill Fa/En - A1
    Hyperborean warith - A3 J1
    Sanguine Phantasm - Au
    Violet Flame - Au Iu
    Voidbane Au
    Clair de Lune A1
    Sangrenia Au
    Carolina Jessamine Au J1 Iu
    Yvette Horizon Au
    Hot Purrsuit A1
    Dreamon A3 I2 J2
    Deadly Diana Au
    Surehaven Au

    Guardian -
    Caduccia A3 I3 L3 J2 D3

    Justice -
    Piracat Au
    Aurora Chase Au J2
    Narcissea Au

    Virtue -
    vonDrakkar - nothing
    Lady Moquerie - A1

    Pinnacle -
    Memphis Bill FA/SS - A1 Ju
    Therra Arcson A3 J2 L3 J1 Du
    Therra Paladina Au J3 Iu
    Feliney Assault Au J2

    Infinity -
    CTI Dreamer - Au

    Freedom -
    Medikitty - A2 J2

    (Forgot a couple.)
  9. Why?

    Doesn't take that long to get to 20, and then that change opens up for you.
  10. We need the "trinity" about as badly as we need nuclear powered nose-hair clippers.

    A set of *anything* works well.
  11. Quote:
    Originally Posted by Techbot Alpha View Post
    I'm hoping that the I21 lowbie zone revamp will indeed remove the AEs from those zones.
    The fact the low level arcs are getting completely re-done (as far as I know from reading Dev posts etc) negates the replacement arc argument.
    It does nothing of the sort.
  12. How about no.

    There are arcs there specifically designed as replacement for the low level (1-10) arcs in game. They shouldn't have to run through a higher level zone to run them. It'd be as silly as coming out of the tutorial on the far side of Talos and being told you have to reach the train to reach Atlas Park to level.

    The farm spam is, frankly, a Freedom server issue. I rarely if ever see them anywhere else.
  13. It varies.

    Sometimes I have a powerset combo I want to try. Sometimes I have a character idea I want to make, and see what fits. Sometimes i'm messing around in the costume creator, and a look comes by and suggests something, or a name pops into mind and I go "Why not?"

    No single answer for me.
  14. Quote:
    Originally Posted by TonyV View Post
    Anyone want to hazard a guess where Centre, Alabama is?
    Well, as I recall, North Avenue was south of Central Avenue in Milwaukee.
  15. Yep. Roll back to an earlier driver.

    Put in 11.6 on a clean install, crashed constantly.
    Clean remove, went back to .5 for me (others have had to go back earlier) - works fine.
  16. I'm disappointed in you all.

    The title mentions makeup and nobody went for the "Go Rouge!" line? Sheesh.
  17. Quote:
    Originally Posted by Tenzhi View Post
    Why, when there are any number of topics to choose to create a thread about, would one choose THIS inane topic? I guess humans are just funny like that.
    Ask Vanden.

    (Vanden please note, yes, I am kidding and teasing you somewhat about the choices of things you bring to suggestions, because I find it amusing. Offense not intended. Not a flotation device. Do not place over head. Do not take internally. Not intended for use by pets. Dry clean only.)
  18. Quote:
    Originally Posted by Jeuraud View Post
    Your absolutely right; after all this isn't the Dev group that made the mez protection toggle of one of the Armor sets, root the player when they turned it on. Nor is it the Dev group that did not allow the player to turn all of their toggles on at once with another Armor set. Nor is it the Dev group that told us that we did not need, nor did we really want to know power stats.

    Wait, this is the Dev group responsible for those and many more "things" that have been changed over the years. Well mayhap's that Dev group was not as omniscient as some of you make them out to be.
    And that's the same dev group that went with a classless system to begin with. And watched the players make tankmages or completely and totally gimp themselves (I believe one of the examples given was an invulnerable flier. That's all he could do - be invulnerable. And fly.)

    They didn't throw it away on a whim. They threw it away - and had to take the hard task of rewriting it and creating a class system - because they pushed it out, the players tried it and *it didn't work.* How hard is that to understand?

    And if you don't think it would be abused and horrible to even TRY to balance, well, I suggest you just look around at what the min/maxers do NOW. Then imagine they have no constraints, or at best far fewer constraints. And imagine the impact that would have on the rest of the game.

    I don't argue against this (and for the status quo) out of any love for or faith in the infallibility of the dev team. I cuss them out roundly at least once a week for something broken or something that hasn't been fixed in years (like tonight with the last Rikti portal room and the vanishing/hidden landscape and NPCs that hasn't been fixed since issue 9.) I'm arguing against this because the status quo WORKS. There hasn't been a (non-story-based) AT class added since COV launched. Do I see the potential in a melee/(de)buff? Sure. I'd love to see it... AS AN AT. Because the class based system works. It works for players, and it works for the developers in being able to set expectations of performance (of both the AT and powers AND the content) - which comes BACK to working for the players.

    Players manage to hobble themselves NOW with the guarantee of tools available to them. I've seen melee in the 30s and 40s with no status protection, refusing to take it over another attack because it was a "boring power." But it's *available* to them as a melee in *every single set.* I'd hate to see what these same players would do with - what was that number, several thousand? - power choices just sitting there.
  19. Quote:
    Originally Posted by StratoNexus View Post
    True, but they never even tried the idea of Power Customization and yet still did that eventually.
    Wrong.

    They looked at how the powers were coded in the game, looked at their team at the time, and said (very honestly) that if they DID do it at that time, the art team would not be able to give ANYTHING else for at least a year. They don't need to "try it" to know that it would have taken a HELL of a lot of work for them at that point.

    When did we finally get it?

    When they had more people and more money so the entire department would not be tied down.

    Quote:
    They also made some powers that totally immobilized you when using them. Neither of those points mean a lot 9 years later, just like the fact that they failed to make a good classless system a decade ago is not relevant, since almost everyone who would be involved in designing one now is different. If ever there was a good time to re-open discussion on the topic, now is it.
    I can't believe you actually think this is a good idea. I'm being blunt when I say if you want to do that, you're looking at a *whole new game.*

    And then let's have you try to balance it. Go ahead. Ignore the *experience* the devs had in alpha - it doesn't matter that it was a different dev team, they saw what the PLAYERS were doing.

    Then try to fit it in "somehow" in the existing game.

    Then try to figure out what we WOULDN'T be getting while they churned this out and tried to cobble it onto the existing game.

    Quote:
    You frequently have this belief that if you are incapable of doing something or incapable of seeing how it could be done, so is everyone else (and if you do not actually believe that, you come across that way a lot).
    And you, and many others, come across as though "Oh, anything can be added, balance be damned, nothing takes time or money or manpower, we can have it all and there's no reason it can't just be punted out the door next week."

    I point out the (numerous) flaws because people suggesting it seem completely unaware of or unCARING of the problems. There's a difference. And that's why I said "You may as well start a new game from scratch." Suggest it for COH 2. Or better yet, write your own - and see what happens. See just how vanilla and boring you have to get to have any semblance of balance, either solo or in teams. There's a reason MMOs end up with classes by the time they go live. COH isn't the only one to try to get away from it early.

    Quote:
    However, are you really saying you would not like the freedom to design your own character if it could be done in a balanced way? You would rather be limited to only choices made by someone else?
    But I'm NOT limited to choices made by someone else. I have a range of powers to use, a range of pool powers to add on to them, and a wide variety of slotting.

    By using these pre-BALANCED sets, I don't have to worry about making a character incapable of soloing because (say) my made-up "Melee/debuff" set can't close with anything more threatening than a Skull minion without getting held and killed.

    And by knowing the baseline capabilities of characters in general (or specific ATs,) the devs are free to work on more challenging content (as opposed to "Well, is this unsoloable by so-and-so's custom character?")

    Know when I'll take the freedom to design my own character? When I'm playing a PnP game with a live GM who can alter things on the fly for the individual characters and specific party makeup. That is NOT doable in an MMO.
  20. Quote:
    Originally Posted by New Dawn View Post
    If a Trick Archer says that their not a healer then I have to go with that logic, but for a Dark defender then I'd have to check as to whether or not they had Twilight Grasp. With Twilight Grasp they're as much a healer as an Empath.
    Um.... no.

    Keyes is one of the few times I'll understand the "Just heal," thanks to the pulses. It, MS raids, etc. it's understandable to "rock the aura" on. Still annoying as hell, but understandable. And I still hate having my Emps referred to as "healers."

    That said, a Dark still has to *hit* to "heal," and that's the only thing they have to "heal" WITH. An Empath, by comparison, has numerous means of hit point replacement (though I'd generally suggest to one NOT to use share pain, thanks to the whole "Now *I* can't heal" bit.) Heal for less, sure, but that's because short of dying just as the heal goes off, it's a guaranteed heal.

    Besides, with all the good Dark/ does, it's ridiculous to tell someone not to do everything ELSE.
  21. Quote:
    Originally Posted by Noyjitat View Post
    What happens to all those explore badges and the explore accolade? The history plagues etc. Id figure they would just destroy every part of the zone for the most part but leave some very much destroyed structures intact for those badge locations.
    As mentioned, you can get them via ouroboros, where there'll be an "old" galaxy city accessible.
  22. Memphis_Bill

    New Judgements?

    Quote:
    Originally Posted by Tired Angel View Post
    I remember in the ustream that aired shortly before i20.5 which introduced the new lore pets they were working on new trees for the other incarnate powers...
    My plant dom will be so happy!

    *calls down redwoods from the skies*
    *smites masses of enemies who die with a 'what the hell was that?' look on their faces.*
  23. Quote:
    Originally Posted by Nos482 View Post
    Nope, not even close.
    True. Germans come up with some hellacious compound words for everything.

    It'd be something like the Putcraftedsuperenhancementofvarioususedynamiclocat ionthing slot. If they used English words for it, for some strange reason.

    (But really... yeah, "Interface slot" just doesn't do anything for me. Heck, two of my friends are engaged - to each other, even! - and even as not-shy as they can be, it gets not even a titter from them.)
  24. Happy ding-day.

    (One of these years, I want to travel to France for mine.)