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Posts
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Joined
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Quote:+1Quote:/signed
And the whiners will always whine no matter what is released. Even if the developers release a major update that delivers on all the popular suggestions, adds vehicels to the game AND fixes PvP there will be someone whining that they forgot to add something.
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While I agree that this would be cool and look good, I have to prioitize as to what will help CoH out the most. This is already a very big list as is. I would say if you have time have a separate eye aura slot with single eye auras though would be a good idea.
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If we have to pay for it, I DON'T CARE! I just want it done. I would go so far as to pay $50 for this upgrade.
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The game has been around for 7 years now. I am seeing a lot of requests for a lot of things revolving around the character creator. From these idea we see that are actually possible:
Asymmetrical Body Slots: Add separate left and right gloves, upper arms, shoulders, and feet as standard slots no longer restricted to robotics.
Add Sliders to individual parts.
Alternate Skins: such as placing muscular women skin, or various animal/monster skins. (To allow more use of standard with skin costume parts.)
Claws/Claw Weapons: (Which have been asked for since CoV)
Host of Power Customizations: Across the Board, but mostly for powers obtained later, such as Transportation and Epic Power Pools.
Back Packs: Yes we want them back! Pending to be removed on June 1st.
If you have time:
Separate eye aura slot with single eye auras though would be a good idea.
So with all these things being demanded I suggest an overhaul to the system. I don't care if I have to shell out another 20 clams (That is $20), but I think to keep this game up to date this needs to be done sooner rather than later and it may be time to sit down and really try and re-tackle and do these additions. -
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Quote:Cool, wish we had some links.Well, depending on who you want to believe, supposedly Sexy Jay's dropped hints about Medieval armor styles.
I would love to see a booster pack series dedicated to Medieval armors, period dresses, etc. etc. They could call it: Heroes of the Old World: [Insert related location here, I.E. Sun and Sands for North African and Middle Eastern themed pieces] -
Well, here we are closing in on a year from when the thread started. No news yet?
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Dear GOD I hope so. I would love some better fantasy armor! In-fact, I think I should go back to suggestions and see if I can bump or start a thread now.
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Quote:The problem is that people used to have it set up where you hacked it and just went to game load with no agreement, or even file check. Now they have no choice to hit the agreement, and are waiting on a new hack to get past the new loader.oh can you lot stop maoning, the only difference now is u notice it more.
you had to click accept in the launcher, but now its just before you log in, its no difference then before. i dont mind it i like having the launcher launching faster then do 1..ONE...UNO click. -
Well I am trying to make a decent build for a number of my characters. However I don't have a clue as to what to aim for and what to go with for anything.
I was wondering if there was any guides to understanding Mids.
Also, what is soft cap? There is a lot of terms being used I don't understand.
Thanks
MCM -
I was a big fan of the original limit series collections. I have a Venom Lethal Protector gold #1 even. Not sure I like the idea of a new host, but I will give it a try.
Planet of the Symbiots FTW!
MCM -
Well I have been TRYING to figure out Mids, as there is soo much information displayed it makes my head spin.
So speaking of spinning, The primary idea is survival to get in deep of a mob, then do as much PBAoE as possible, so thus the emphasis on the spin attack. This toon has to fly, so I am stuck with hover or air superiority till I get to the right Vet level (not any time soon).
This is what I have come up with so far, but I could really use some help refining it, and tips in general. Thanks
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
HoverFly ClawsSR (v1.00.Incarnate): Level 50 Science Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike- (A) Crushing Impact - Accuracy/Damage/Recharge
- (3) Crushing Impact - Accuracy/Damage/Endurance
- (3) Crushing Impact - Damage/Endurance/Recharge
- (9) Mako's Bite - Damage/Recharge
- (15) Mako's Bite - Accuracy/Endurance/Recharge
- (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense/Endurance/Recharge
- (37) Kismet - Accuracy +6%
- (A) Hecatomb - Damage/Recharge
- (5) Hecatomb - Accuracy/Damage/Recharge
- (5) Hecatomb - Accuracy/Recharge
- (11) Hecatomb - Damage/Endurance
- (25) Hecatomb - Chance of Damage(Negative)
- (45) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (7) Obliteration - Damage/Recharge
- (7) Obliteration - Accuracy/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (25) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Touch of Death - Damage/Recharge
- (13) Touch of Death - Accuracy/Damage/Endurance
- (17) Touch of Death - Damage/Endurance/Recharge
- (31) Mako's Bite - Accuracy/Damage
- (37) Mako's Bite - Accuracy/Endurance/Recharge
- (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (A) Gift of the Ancients - Defense
- (42) Gift of the Ancients - Defense/Endurance
- (43) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Gift of the Ancients - Defense
- (42) Gift of the Ancients - Defense/Endurance
- (43) Luck of the Gambler - Recharge Speed
- (A) Apocalypse - Damage/Recharge
- (19) Apocalypse - Accuracy/Damage/Recharge
- (19) Apocalypse - Accuracy/Recharge
- (21) Apocalypse - Damage/Endurance
- (21) Apocalypse - Chance of Damage(Negative)
- (A) HamiO:Microfilament Exposure
- (A) Steadfast Protection - Resistance/+Def 3%
- (23) Gladiator's Armor - TP Protection +3% Def (All)
- (29) Titanium Coating - Resistance
- (34) Titanium Coating - Resistance/Endurance
- (34) Titanium Coating - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Endurance/Recharge
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Armageddon - Damage/Recharge
- (27) Armageddon - Accuracy/Damage/Recharge
- (27) Armageddon - Accuracy/Recharge
- (31) Armageddon - Damage/Endurance
- (31) Armageddon - Chance for Fire Damage
- (A) Gift of the Ancients - Defense
- (42) Gift of the Ancients - Defense/Endurance
- (43) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (33) Winter's Gift - Slow Resistance (20%)
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Ragnarok - Damage/Recharge
- (39) Ragnarok - Accuracy/Damage/Recharge
- (39) Ragnarok - Accuracy/Recharge
- (39) Ragnarok - Damage/Endurance
- (40) Ragnarok - Damage
- (A) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) HamiO:Cytoskeleton Exposure
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - Chance for +End
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (50) Panacea - +Hit Points/Endurance
- (A) HamiO:Enzyme Exposure
- (50) Luck of the Gambler - Recharge Speed
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Radial Paragon
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Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) HamiO:Microfilament Exposure
- (A) HamiO:Microfilament Exposure
- (A) Miracle - Heal
- (17) Miracle - Heal/Endurance
- (34) Miracle - +Recovery
- (40) Regenerative Tissue - Heal/Endurance
- (46) Regenerative Tissue - Heal/Recharge
- (46) Regenerative Tissue - +Regeneration
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - EndMod/Recharge
- (46) Performance Shifter - Chance for +End
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;712;1424;HEX;| |78DA6D936D53125114C7EF7517114105F1F909440D0459591F6A52AB9952274A8AA| |4E955E66C7895B59D85D925D3777D869AA96FD0F7E86BD467E8E17D199E3DE78A34| |C800BFB3FF7BCEB9E79CBBB770BA1962ECFD3DC67B1F5886EBEE97CA8E51AB09C75| |F2A9BC22E8BC4C3EA8970B6ADB338ACBF734BBBF1D489AEE5725ADE2E1B8E6DD4C5| |BC9F31367019B75F1096101A3AC79AE2A63814B62BB4D25BEF69571C5AE254B891B| |C5D118EB0EBDAA5D153AC562D6DDB3CAAD44DFB28484F96F718427B47183558E8BB| |7C38108E5B316B91AD9A59D6EE570FCEF60B865B17CED908D494869FE915879F868| |F95013AEB382008445705D16B22168E11052F8A6394C20638FA8511BD51C4EC39AC| |4DB263BF7483EC3CD9E1ADA829C23CA23B8D18C92016BE02A2EC09442994BD43A1E| |CDD947D761030C2DE80834FA6F5FDC1D0CE73C25F44E81FA56D2074A678B020CACF| |3946F95F02922CB48708BF424C1D6273B3FFB55A84A80015C30219949E821494F50| |5BBB8173AAF22D2541F07871EAA8FF534E0C39E81D22743FAAE0BB1C12142216A24| |8B65F76B8445C4408EA02376C13D2AAB8AAE035418196883A4A983C36004D8D0127| |63EA1E1F4A6D3842C4205F7617986C334E5099A72BC1F3143475905BF5159D9E86D| |DC7D6C8DB08E98DA20DC4194C07D5C763A7E5DA701709824073EF90D63E2DF11415| |889D14E3C368695C7C715AF8FE7B09290491354EB4CB8B5C81A38CCC922E79631DB| |8D15C22AE12622B9841802F7941C5FEA31EE5482FF8C9432AB34D12F70889A9CA8F| |60123173F113E135EE0EEFA34A68840D69CEC2C770BD0A9309D9A9E509BD70CBEDE| |1BB1D3A614D5E665611C9598DABC668D62B79796ECBD16DB68B15FB7D88130F35E7| |BB47F80CE656F1CDF1685FDBC46FB75A5F9781E0F2DBC85987E8448AE71EF5A6737| |087711BFAFA2144E531AA229253F22B234AC5C5BC7E936456F5356DA94E5F659462| |1BFECFB029D8FEB10| |-------------------------------------------------------------------|
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Quote:+1As much as I'd like to see this make it into the game Torm, this and staff have been requested before; it's a recurrent request. So far Dev response has been it would be too time consuming to code and probably won't be happening.
Still, I would like to see it. -
Yes I am very proud. The only toon I had that was that such combination I moved over to hero side a long time ago. I have a Black/Red/Yellow/Grey villain, but it is more black and yellow, than black and red.
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Quote:With those all things "X" threads in the City Life forum it makes you wonder if they really look at these at all.Yeah, 'preciate it
Sadly, based on the number of signess so far, it seems apathy rules where an alternate to Ninja Run's animation is concerned. I imagine most players would like there to be an alternative, they just 1) want other things much more, and 2) don't think these petition threads do any good.
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On Liberty I got "Pistol Witch"
Which I thought was very surprising.
Is there a way to search up and contact those who have the game already? -
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Quote:This is a great idea, I actually thought the same thing a few days ago.How about duplicating all the details in each detail category, so "details 1" would have horns, glasses, beards, etc, and "details 2" would also have horns, glasses, beards, etc, and so would "details 3". So what if people can pick the same detail twice or three times? That seems a small price to pay for the ability to have both horns and glasses at the same time.
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Quote:There is a petition for an athletic run you would probably like. The two ideas are not mutually exclusive.heh.. I'd actually prefer the opposite. I'd like to override Ninja Run's animations with the default Run/Jump animations. I love the Utility/Stats of Ninja Run (and that it doesn't require a power pick), but I HATE its running animation (the jumping is more tolerable so I pretty much jump everywhere when using it)
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You know I was reading this thread if anyone was going to say this was a bad idea. I was about to flame on, then I read the rest of your post and LOLed. Kudos!!!
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Quote:??? I didn't see it at all, and in the last few items they have had to shut down the entire store to update items. Seems idiotic that they would go into maintenance only a few minutes after a PREMIER release of a new item. Ether they would have released the item yesterday, or delayed the maintenance to another time if it was at all possible. Delays like this could cut into sales massively! So it is more likely that the maintenance is the addition of the new item to the store, so any purchases before said maintenance would be impossible...The 60 pieces is just what it means...pieces. It counts each of the 4 horn options (example) as a seperate piece. Each new tail, seperate piece. Each nose-ring option for the minotaurs...seperate piece. And so on.
Basically seen it all.
Oh, and to the people calling others a liar in this thread, why would they lie about getting the pack? The store *was* up this morning with the animal pack ready for purchase. I wasn't able to buy it though. My husband is still asleep and I wasn't about to just take his debit card and go to town with it. =P -
Quote:You know, you have a point there. But if they gave out free codes at the moment of the release or after, that would cut into their sales (or sailsMy only problem with it (at least until today) was that I actually want to pay for this new pack. I want to give our Devs money to show my appreciation and support for adding cool new optional things to this game.
Funny thing is that I almost had to go out of my way -not- to get one of the free codes they've been handing out since last Friday. It's cool they are willing to toss out free codes to promote the new pack, but it's been weird for me to have to wait LONGER to get it just because I want to PAY for it. Somehow that seems totally backwards to me.). They really couldn't put a time release on the codes, because honestly the effort to do such isn't worth it.