Separate head details in more categories
How about duplicating all the details in each detail category, so "details 1" would have horns, glasses, beards, etc, and "details 2" would also have horns, glasses, beards, etc, and so would "details 3". So what if people can pick the same detail twice or three times? That seems a small price to pay for the ability to have both horns and glasses at the same time.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
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I think all the details should be avalaible out of full mask or half helmets.
Some of the full mask options would be great for heads with hair, as well as lots of details only avalaible for half helmets.
The pieces already exists, they only need to be unlocked for all options and reorganized.
Yep, that's what I meant by replicating. Although merging the contents of both detail categories into a single one might result in some major clutter.
How about duplicating all the details in each detail category, so "details 1" would have horns, glasses, beards, etc, and "details 2" would also have horns, glasses, beards, etc, and so would "details 3". So what if people can pick the same detail twice or three times? That seems a small price to pay for the ability to have both horns and glasses at the same time.
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Just a quick gripe - it would be nice if we had more non-exclusive categories for head details, rather than just two. So, for example, you can make a character with horns, or with glasses, but not both, because they both use the same category. Addinng a "Detail 3" (or more!) category and separating (or replicating - combos FTW} some of the costume parts between the two categories would allow for another degree of detail diversity without having to create new graphical resources. SCR applies, of course, but it would be nice to have.