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Posts
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sounds like you hoard way to much lol. One possible fix is to convert everything to influence via selling them at the market then mailing large amounts of influence around to your toons ( which will certainly be less than 150 a day).
Alternately, if you arent in a sg on some toons, get them into your solo SG so that you can go to the base instead of mailing the items on that toon. -
My regen does well, but it is admittedly a katana scrapper. Even despite that helping crutch that is DA, my regen never dies in MoG so I dont see why people would worry about the 75% ( which brutes will get more) because you also get soft capped defense.
With the -regen resistance and extra resistance in the passive coming in i21, brutes AND scrappers will be better off.
As for -rech issues, having some +rech set bonuses and getting the winter's grasp debuff resistance IO can help that plenty. -
you're first screen shot is missing weave and maneuvers for one thing. If I have calculated things correctly you should be at 39.8 or so defense with a fully saturated invincibility. For a brief moment invincibility will stack with itself, making it look like you get an extra 10.53 defense or so, hence why you see 50% + from time to time. Many buff powers that are toggles work like this - they have a duration that is longer than their pulse. This is to compensate for lag effects.
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Quote:-kb IOs have been blah for profit for a long time now. the reactive armors and occasional rares are what make bronze 15-19 the best pool to roll.So either people are reading this or I just picked an odd time to check the market.... I decided to take my new (never done before) AE farmer and roll some tickets in the 15-19 Bronze range. Two of the first 6 were KB protection. JACKPOT!!! Of course being a higher level toon I knew it wouldn't be as much as say a lvl 15 but still good, right?!?! WRONG. Both recipes had almost 200 for sale and were selling for 1-2 million. So I check the crafted items because that's usually where the money is... Wrong again. They were going for 5-8 million. Not a bad profit after purchasing the salvage(yeah I could have just used tickets but I didn't think about that at work).
So I'm going to hold off on that bronze 15-19 for a little bit until this post finds it's way to page 2 or 3. (Of course I'm posting and moving it to the top) But great work as usual TopDoc and while trying to wrap my head around the numbers hurt a little it was informative.
Oh I also learned I don't have the patience to be a marketer... -
I disagree with the power advice given so far. Maneuvers and tactics will work out better than weave and elude (you really,really dont need elude). Weave is nice if you are shooting for 59% defense but on almost every trial team you get on, you will have some kind of team buffs that will get you there anyway.
Cardiac or Spiritual will be solid choices for your alpha slot. Nerve is generally useless unless you build for it (1 slot powers with def/end IOs). As for lore - phantoms will give you AB, which is solid regen and +rech. With interface, due to having a lack of aoe powers, I'd go with the -tohit and -regen effects. -
Smart people knew bronze 15-19 was awesome and specifically because of reactive armor.
I have a few toons that are in and out of RR pieces, so that niche may be poisoned for a while but oh well I wasnt in it atm anyway. -
the game does that on farms from time to time, likely a memory leak or other kind of graphics/ai/network overload due to spawning so many entities at once.
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I'm fairly low, only 12-25b on hand at a time. I've burned around 140b on guardian and 30b on freedom, which if extrapolated over the last 10 months is about 3-4b a week. I dont operate at that level consistently though, those numbers are just an average.
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Here's the thing: the market is not broken. Players get multiple alternatives: you can pay influence, reward merits, alignment merits or incarnate merits of various types; or you can farm drops. There are multiple paths here, the problem is lazy people not wanting to use them and then complaining that the influence path is too 'rich' for their lazy ****.
In short: if you are too lazy to work down one of the multiple paths to getting shiny stuff, sorry but that is your problem. -
I loved Carey's work on Lucifier and so far have only read the first Devil you know novel, which was good.
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off topic response: devil, is your name based on the mike carey novel ?
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I think rory/amy stand in for the audience in this episode more so than usual.
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IMO, outside of hamidon and the apex TF I do not see a valid reason for 100% unresistable damage attacks. This is mainly aimed at keyes and Marauder but applies to any other instances as well. I would prefer 75-85% of the damage be unresistable so that the stronger AT can resist some of it, and teams can too with resistance buffers. Hits will still nearly kill most ATs, but straight up team wipes should be reduced.
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I was noticing a bunch of flickering today in mercy, so I figured I should check my drivers.
I have a geforce 260, and nvidia's site came up with the 280.26 driver as the newest one for my card. When I run the setup however, it tells me %1 is not a valid win32 app.
Any ideas folks? -
Quote:What you need to realize in this particular game, or really any other, is that the money is expendable to those who are spending it. So 1 million vs 5 million for an IO might not matter to the person buying it. You might come along and "feel" that 1 million is too much and try to buy it at 500k. Given the right set of circumstances, you could occasionally pick the IO up at 500k. That does not mean that any price over 500k is "evil" or "dishonorable". The only time that is an issue is if the game's rules say so.I apologize, it sounds like you are buying recipes and crafting them and relisting. I have no problem with that - you are providing a service to earn your mark up.
I assumed you were doing what I had once done on a different game (which earned me a permaban even though I had not broken any rules). I was simply buying things cheap and relisting them at a significantly higher price.
At some point if the IOs are listed too high, the majority of buyers will stop paying the high prices because some other seller offers the IO at a lower price consistently. This only happens if there is a large amount of supply ( IE things like pvp ios and purples do not fit into this mode of operation). So the 2 (or more) sellers will compete for sales by trying to undercut each other. This will cause the IO to reach a normal price range for that IO.
So the imaginary IO has a price range of 500k to 10 million lets say. Due to the large supply of the IO it will typically range from 4m-7m when a large amount of sellers are active in the niche. This is the competitive range of the IO, prices above or below that are not entitled to anyone.
Think of it this way: A new widescreen TV comes out, and supply is kinda short at first. Pirce : 899. 6 months out the supply and demand meet up and stay steady. Price: 699. Next in line is a Christmas sale. Price 499. The other big chain in town offers the same TV at 399 instead. Where will most buyers go ?
Do you demand that stores always sell at 399 or lower ? Of course not, you keep doing that and eventually security will escort you out.
The trick is understanding the market in those kind of terms, some prices are 'sale prices' while others are 'small supply' prices and both of those differ from the 'normal' price.
Then the last thing you must accept about the market is that a buyer can pay whatever they want, at or above the sell price. So if I list something for 2 million and some one pays 8 million for it, I did nothing to enforce that 8 million price tag. Now if people start paying 8 million in groups, that becomes the defacto price and it does not matter what sellers are listing at. I could list at 2 million all week long and if buyers are paying 8 million, I cannot stop them. -
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Quote:Get the data you can get today and tomorrow ASAP.I just realized, this is going to completely ruin my next project. I was planning to make a big spreadsheet with weights and costs and such for all of the Bronze, Silver, and Gold rolls you can get in AE. That would let me determine the best way to spend tickets for all the new Claws/Electric Brute farmers I've created due to the "Cebr" guide I posted in the Brute forums. But prices are going to be completely wacked for a few weeks most likely. Hmm...
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Diamagnetic's -regen is likely the best bet vs AV class or higher mobs, the -tohit is also nice to have on toons with defense.
Gravitic may offer the most survivability on an aoe heavy toon as the -recharge really cuts down on incoming attacks.
Reactive is great for farming, but due to the 4x stacking, may not be great on teams if lots of people have it.
The -dam paralytic doesnt excite me much because you'll get more value out of gravitic and diamagnetic on survivablity and -def is hardly necessary in the end game. -
CoF and OG should both have a reduction of fury because you'll have less minions attacking you, less often.
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once you get your influence rolling in, converting that to prestige will get you a solid base quickly.
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its alright, I dont do that consistently either
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I took 10 million influence and turned it into 2 2 billion in 2 weeks. Let's see if you can manage that.
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hmm I thought stone mallet and heavy mallet work out to be almost the same dps ya ? In that case stone mallet would possibly be better for you ?
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It was pretty much gold up until the tail end of season one. After that it was downhill.