Korith

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  1. Quote:
    Originally Posted by Jade_Dragon View Post
    Also since Tough is only good against Smashing or Lethal damage, it's really only useful against melee attacks, so it's really only useful if you're planning on being a Blapper.
    Not sure if I'd really agree with this. Depending on what you're up against, ranged and AoE smashing/lethal attacks aren't that unusual, and such attacks that have smashing or lethal components are very common.


    For example:
    Arachnos - Crab Spider Slicers, Bane Spider Commandoes, Bane Spider Scouts, Bane Spider Executioners, Tarantula Mistresses, and Tarantula Queens (found at level 50) all have smashing or lethal components in at least some of their ranged attacks.

    Council - Zenith Hoverbots, Zenith Mechmen, Mk I and Mk II Zenith Warcry, Galaxy Archons, Vortex Cor Leonis Assault, Vortex Cor Leonis Marksmen, Vortex Cor Leonis Adjutant, Vortex Cor Leonis Archon and all War Wolves have Smashing or Lethal components in their ranged attacks


    Now, that said, 16.64% resistance (ie, Tough 3-slotted with level 50 IOs) would mean that if it takes 20 hits to defeat you without it, you've increased the number to about 24 (not accounting for Regen - if you have significant regeneration, that changes a lot), assuming that the attacks are entirely smashing and/or lethal. When attacks are mixed, it might be a matter of 22 hits to defeat you. That can be enough to pop an extra green before kissing the floor, but Tough by itself isn't going to net you invulnerability in any case. If the attacks don't use smashing or lethal components (say, Mu Striker's electrical blasts), then Tough isn't going to help you at all.



    EDIT: Now, mentioning that you're an /MM blaster - if you've got Drain Psyche providing a near-permanent buff, Tough + loads of Regen can make quite a noticeable difference, as Tough can carry you past that threshold of being downed before you regen and instead give you enough survivability to wipe out everything before dying. That said, if you're not dying anyway, then maybe Tough isn't a requirement. It still depends on what you're facing and in what sort of numbers.
  2. How hot are we talking?

    My Toshiba Qosmio X300 can run up to about 77 degrees on Processor and Graphics card on a cooling pad while running CoH. While the number seems high, the important thing is that despite hitting those numbers, they're stable.
  3. Korith

    Penlope Yin

    Also, there could be TIME TRAVEL!
  4. Quote:
    Originally Posted by je_saist View Post
    ... I can't resist the urge... must... post... joke... response...
    • Who are you and what did you do with the real Posi?
    • War Witch wasn't kidding about having blackmail material on Positron
    • So it IS true. Dr. Aeon CAN control Positron's automatic type-writer functions
    • See, this is what happens when Positron watches too much Television
    Seriously, the third respec is a most welcome bonus.
    You missed
    • Positron is an Incarnate under the influence of the Well of the Furies!
  5. Quote:
    Originally Posted by Castle View Post
    Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.

    The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards.
    ...so that might be why my controller got the small table in Neutropolis' Great Escape while merely setting up lightning storms and tossing about Tornadoes, while also getting about 2/3s of the requirements for the failed experiment kill badge and only sharing the event with a lower level MasterMind.

    Next time, I spam more controls
  6. Water Spout summons an untargettable pet with an Auto Damage power - thus a damage proc has a chance to execute when initially summoned and once every 10 seconds thereafter. Each time the proc has a chance to execute, it rolls once for each enemy in the damage aura.
  7. Quote:
    Originally Posted by Shatterghost View Post
    I'll probably go see it, loved the first, hated the second, wary of the third.

    Rumor has it that Shockwave is the big bad this time around.
    I'll see your "hated the second" and raise you "couldn't stand to finish watching the second"
  8. "I wonder how my electric shaver portfolio is doing?"
  9. Oddly, my villain controller (who started in Paragon City) has been able to use a Loyalist exit from the Imperial City or Neutorpolis Underground (can't recall which off hand), despite being denied the resistance exit.

    I haven't tested other loyalist doors yet.
  10. Quote:
    Originally Posted by Eldritch_Knight View Post
    Wait... what? What.

    I thought that was impossible!
    Clearly this requires some testing.
  11. Quote:
    Originally Posted by seebs View Post
    The new Ultra Mode graphics are preventing people with Storm Summoning from getting on teams
    Tell that to my triple-stormer ITF team from last week
  12. Korith

    Howdy All.

    I'm quite certain that I've run some high level arcs and/or TFs with you, whilst I was under the guise of Darkmatter Storm.
  13. I doubt it, given that:

    1) We can't break down other crafted items (well, except for refined base salvage, but that's because their usefulness has been discontinued)
    2) This would create a path of least resistance to incarnate enhancements, as someone would eventually find a fast way through a task force that would lead to the return of the Speed Katie, in Incarnate Shard form.


    If you find you've claimed too much of a given piece of Incarnate Salvage, I wouldn't worry about it. The higher tiers of the Alpha slot, and later releases of new Incarnate Slots would most likely give you a chance to make use of it eventually.
  14. That's easy - Miss Thystle, Polar Shift, and Desdemona.
  15. Logically, you've answered your own question - if you are not making every one of your 50s an incarnate, then you are someone not making EVERY 50 an Incarnate, ergo not everyone is making EVERY 50 an Incarnate.

    Semantic bantering aside, I'll probably end up making all of my 50s incarnates eventually. It's mostly a matter of who first, and how much effort gets put into gathering shards. I also don't have an inexhaustible roster of 50s (7, I believe. 2 have completed the arc and one has an Alpha Boost slotted)
  16. Quote:
    Originally Posted by je_saist View Post
    As far as we know, no in-game canon lore explanation has been given for Jack not having the same powers in the tip missions as a hero that he has in The Hollows as a villain.
    Of course, the question pertained to FrostFire

    A very mechanical explanation might be that he's been demoted to a Boss in all cases I've seen outside of The Hollows
  17. Korith

    Level Bump

    Quote:
    Originally Posted by ClawsandEffect View Post
    It would basically mean we will eventually see level 60 (or higher) enemies in extremely challenging content that full Incarnate slotting would be required for. You would be helpless against a level 60 enemy as a level 50, but if you had 10 level shift pieces equipped they would be even con to you.
    Well, I've been able to take out +8 minions before with a non-optimal build. A +10 minion may well be possible...although it would take a strong build and/or a ton of inspirations.

    3 +10 minions would be horrific.
  18. Quote:
    Originally Posted by Fritzy View Post
    4 [Gr'ai matter] can combine to make one of the other ingredients for an Alpha recipe.
    This is incorrect. Incarnate Shards and Gr'ai matter are different types of Incarnate Salvage. Gr'ai matter is a specific ingredient used in the Cardiac and Spiritual entry-level recipes, and (I think?) in the higher level recipes, and can also be crafted by using 4 Incarnate Shards.

    As for drops outside of TFs, over 2 nights (about 2-3 hours of play), I was able to accumulate enough shards on a Controller running x2/+0 missions (combination of Tip and Story Arc) to craft a common Spiritual Alpha Slot enhancement (after spending 150 Vanguard merits on Gr'ai matter). The following night, I ran an Imperious Task force taking about 75 minutes, and received 4 shards plus the Incarnate Salvage reward I chose at the end of the TF.

    TFs are typically going to be the fastest way to get the components for your Alpha slot, but they aren't the only way.
  19. That's not all. One time, after clearing the Longbow around her, I had to defeat a Silent Blade that was perpetually buffed by both of my Pet +Resistance enhancements. I even verified it with a Mark III Power Analyzer.
  20. All of them, since you can swap them out for whatever you need at the time.

    As for what to go for first, if you have no issues with Endurance or Accuracy, and you're not waiting for your favorite powers to recharge, then go with Damage. Otherwise, focus on whichever of those areas feels like it needs the help.
  21. I ignored the clone on my night widow. He didn't live long enough to make a second