Kinenetical

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  1. Although i14 sounds cool, I'd rather NC spend their budget a lot more on marketing and building the player base to say, an extra 100k players EU side? Or even better, just on Defiant?
  2. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    A merged forum would be a great chance to add a Spanish language section, I think.

    [/ QUOTE ]

    Que?

    [/ QUOTE ]

    tu hablo espanol?

    mi hablo espanol!

    [/ QUOTE ]

    Ess not rat. Ees hamster!

    [/ QUOTE ]

    *Gets the urge to watch Fawlty Towers*
  3. I really like it. Great detail, and good story
  4. I just found a guide in my documents that I wrote ageeeees ago for earth control. Now, i want to post it, but first I need to know exactly how volcanic gasses works before misinforming people. I know it works something like it casts pets and they tick every 10 secs or something? Just need the exact details from someone that knows please!

    Thanks!
  5. Whenever I see a copy of CoH in a store, i pick it up and put it in front of a copy of WoW
  6. The defender's inherent including itself as a team member would fix the problem. Then, loosing health whilst solo would give you an end discount.

    I agree with the OP though, you make some good points.
  7. Kinenetical

    Coincidence?

    [ QUOTE ]
    Crey Juggernaut: http://wiki.cohtitan.com/wiki/Image:CreyJuggernaut1.jpg

    [/ QUOTE ]

    That shows off CoH GFX so badly... It looks like Duke Nukem :/ Shouldn't they have got people with decent computers to do those pictures for the wiki? :/
  8. Ok, so I did this build to get as much regen as possible, within reason. Please take a look and point out and stupid errors, thanks

    Total regen (Consisting of: Fast Healing, Health, Integration, and Set Bonuses): 715% (45.9HP/sec)

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Fitness
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Thunder Kick <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (3) Touch of Death - Damage/Recharge[*] (5) Touch of Death - Accuracy/Damage/Endurance[*] (5) Touch of Death - Damage/Endurance/Recharge[*] (33) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Fast Healing <ul type="square">[*] (A) Regenerative Tissue - +Regeneration[*] (7) Miracle - +Recovery[*] (7) Numina's Convalescence - +Regeneration/+Recovery[*] (33) Numina's Convalescence - Heal[*] (40) Doctored Wounds - Heal[/list]Level 2: Storm Kick <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (9) Crushing Impact - Damage/Endurance[*] (9) Crushing Impact - Accuracy/Damage/Endurance[*] (11) Crushing Impact - Damage/Endurance/Recharge[*] (11) Crushing Impact - Accuracy/Damage/Recharge[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO[*] (13) Endurance Modification IO[*] (13) Endurance Modification IO[/list]Level 6: Cobra Strike <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (15) Crushing Impact - Damage/Endurance[*] (15) Crushing Impact - Accuracy/Damage/Endurance[*] (17) Crushing Impact - Damage/Endurance/Recharge[*] (17) Crushing Impact - Accuracy/Damage/Recharge[/list]Level 8: Reconstruction <ul type="square">[*] (A) Doctored Wounds - Heal[*] (19) Doctored Wounds - Heal/Recharge[*] (19) Numina's Convalescence - Heal[*] (21) Numina's Convalescence - Heal/Recharge[*] (21) Numina's Convalescence - Heal/Endurance/Recharge[*] (23) Doctored Wounds - Recharge[/list]Level 10: Crane Kick <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (23) Crushing Impact - Damage/Endurance[*] (25) Crushing Impact - Accuracy/Damage/Endurance[*] (25) Crushing Impact - Damage/Endurance/Recharge[*] (27) Crushing Impact - Accuracy/Damage/Recharge[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (27) Recharge Reduction IO[*] (29) Recharge Reduction IO[/list]Level 14: Super Speed <ul type="square">[*] (A) Celerity - Endurance[*] (29) Celerity - RunSpeed[*] (31) Celerity - +Stealth[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (31) Numina's Convalescence - Heal/Endurance[*] (31) Doctored Wounds - Heal[*] (33) Doctored Wounds - Heal/Endurance[/list]Level 18: Boxing <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge[/list]Level 20: Resilience <ul type="square">[*] (A) Resist Damage IO[*] (34) Resist Damage IO[*] (34) Resist Damage IO[/list]Level 22: Tough <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance[*] (34) Impervium Armor - Resistance/Recharge[*] (36) Impervium Armor - Resistance/Endurance/Recharge[*] (36) Impervium Armor - Resistance[/list]Level 24: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (36) Numina's Convalescence - Heal/Recharge[*] (37) Numina's Convalescence - Heal/Endurance/Recharge[*] (37) Doctored Wounds - Recharge[*] (37) Doctored Wounds - Heal/Recharge[/list]Level 26: Dragon's Tail <ul type="square">[*] (A) Armageddon - Damage[*] (39) Armageddon - Damage/Recharge[*] (39) Armageddon - Accuracy/Damage/Recharge[*] (39) Armageddon - Accuracy/Recharge[*] (40) Armageddon - Damage/Endurance[/list]Level 28: Instant Healing <ul type="square">[*] (A) Recharge Reduction IO[*] (40) Recharge Reduction IO[*] (42) Numina's Convalescence - Endurance/Recharge[*] (42) Numina's Convalescence - Heal[*] (42) Numina's Convalescence - Heal/Recharge[*] (43) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 30: Focus Chi <ul type="square">[*] (A) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (43) Recharge Reduction IO[/list]Level 32: Eagles Claw <ul type="square">[*] (A) Hecatomb - Damage[*] (46) Hecatomb - Damage/Recharge[*] (48) Hecatomb - Accuracy/Damage/Recharge[*] (48) Hecatomb - Accuracy/Recharge[*] (48) Hecatomb - Damage/Endurance[/list]Level 35: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (45) Luck of the Gambler - Defense[*] (46) Luck of the Gambler - Defense/Endurance[*] (46) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 38: Moment of Glory <ul type="square">[*] (A) Recharge Reduction IO[*] (45) Recharge Reduction IO[*] (45) Recharge Reduction IO[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (50) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[/list]Level 44: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 47: Health <ul type="square">[*] (A) Healing IO[*] (50) Healing IO[/list]Level 49: Revive <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]2.5% DamageBuff(Smashing)[*]2.5% DamageBuff(Lethal)[*]2.5% DamageBuff(Fire)[*]2.5% DamageBuff(Cold)[*]2.5% DamageBuff(Energy)[*]2.5% DamageBuff(Negative)[*]2.5% DamageBuff(Toxic)[*]2.5% DamageBuff(Psionic)[*]1.88% Defense(Smashing)[*]1.88% Defense(Lethal)[*]1.88% Defense(Psionic)[*]3.75% Defense(Melee)[*]2.25% Max End[*]42.5% Enhancement(RechargeTime)[*]6% Enhancement(Heal)[*]60% Enhancement(Accuracy)[*]5% FlySpeed[*]200.8 HP (15%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 11.6%[*]MezResist(Terrorized) 6.6%[*]10.5% (0.18 End/sec) Recovery[*]70% (3.91 HP/sec) Regeneration[*]6.3% Resistance(Fire)[*]6.3% Resistance(Cold)[*]5% RunSpeed[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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  9. [ QUOTE ]
    Sadly its more about the state of the nations currency than anything... because were entering a recession and the pound is rapidly devaluing things are becoming more expensive.

    I do think the service for lots/transfers/name changes was over priced anyway for something which thier end is relately easy to do.. but agai I can understand why they want to put a price on it that limits it due to those who would use it to abuse the system (transferring recipes, currency and whatnot).

    Still im glad I bought most of my slots back when it was cheaper, fortunately ive only had to pay the higher price on a few slots of late.

    [/ QUOTE ]

    Read earlier posts


    GhostRaptor
    [ QUOTE ]
    Hi,

    There is an occasional bug where a UK customer may be incorrectly shown the € prices in the in-game store, and we have a current issue (being worked on as we speak) with the £ and € sign not displaying within the in-game store. This may make it easy in rare cases for a customer to believe that the price has been changed, when in fact it has not.

    I can confirm that our prices for character slots have not changed. I am currently looking at my in-game store, and it shows a correct price of 3.49 for a single slot.

    If you are being shown incorrect pricing for your region, please contact the support team who will work with you to correct the issue.

    [/ QUOTE ]
  10. I for one think they need to make debt a big thing again. Gone are the days when you'd break down in tears when you died and had half a bar of debt fom that one death (I certainly did anyway...).

    Now, it either just gets soaked up by patrol XP or goes within 1-2 minutes, not to mentions the debt protection we get from safeguards/Xmas gifts. I liked it when teams had to plan to do things in a certain way as not to die, and therefore incurring debt. It would discourage idiots from just running in to a big mob and having a go, hoping the rest of the team is following and incourage a little more planning and wit.
  11. [ QUOTE ]
    Hi,

    There is an occasional bug where a UK customer may be incorrectly shown the € prices in the in-game store, and we have a current issue (being worked on as we speak) with the £ and € sign not displaying within the in-game store. This may make it easy in rare cases for a customer to believe that the price has been changed, when in fact it has not.

    I can confirm that our prices for character slots have not changed. I am currently looking at my in-game store, and it shows a correct price of 3.49 for a single slot.

    If you are being shown incorrect pricing for your region, please contact the support team who will work with you to correct the issue.

    [/ QUOTE ]

    Ah, thats great to hear! I'm so glad it haven't gone up, i'll sort the issue now and get that new slot Shame I already deleted another toon to make the one I wanted :/ Ah well, Thanks GR
  12. [ QUOTE ]
    £5 for ONE slot does look a bit ridiculous. I'll just delete something if I need a new slot.

    [/ QUOTE ]

    I would too, but I'd like to keep all my toons if possible
  13. [ QUOTE ]
    [ QUOTE ]
    It's crazy, why the hell does it cost so much for a small database change?


    [/ QUOTE ]
    1) Seller's market; if you need it, you've got to pay their price and that's that.

    [/ QUOTE ]

    I don't need it, I'd like it. Thats why I refuse to pay.
  14. [ QUOTE ]
    [ QUOTE ]
    It's crazy, why the hell does it cost so much for a small database change?

    [/ QUOTE ]

    Mostly to deter people from doing it a lot.

    [/ QUOTE ]

    £6.99 is a bit extreme though. £1 would deter people... And anyway, changing one database entry from x to y is hardly gunna break the server. I understand if it was free and people could abuse it and try and crash the server, but any cost at all would prevent that.
  15. Well, they've gone up today, and I'm [censored] off.

    £5 for one extra toon slot?! You think we're made of money? I'm quite certain they were £3.49 this morning, which in my eyes is more than enough.

    Whilst I'm on the topic... £6.99 for a bloody name change?! What the hell! A little while ago I created a toon with a copyrighted name and sent a petition telling them it was copyrighted and could they change it to the name I wanted. They did it. How long did that take the customer service rep? 5 mins max? At that rate they're on over £200/hour if people just requested name changes. It's crazy, why the hell does it cost so much for a small database change?

    And by the way, I'm not buying any more character slots. I was going to, but I'm not paying those crazy prices.
  16. [ QUOTE ]
    48 Month
    Battle Hardened

    * Battle Hardened Badge
    * Summon Pet Power: CHOICE: Light Fairy, Dark Fairy, Blue Wisp, Red Wisp, Shield Oscillator, Power Oscillator, Shield Drone, or Power Drone.

    For the 4 year veteran reward, players receive the Battle Hardened badge and the choice of a Summon Pet Power.

    There are 8 different pets the player can choose from. The Light Fairy, the Dark Fairy, the Blue Wisp, the Red Wisp, the Shield Oscillatory, the Power Oscillator, the Shield Drone, and the Power Drone. Each gives a specific bonus to you and your team.

    Light Fairy (+Rec, +Def team buff)

    Dark Fairy (+Dmg, +Res team buff)

    Blue Wisp (+Rec, +Def team buff)

    Red Wisp (+Dmg, +Res team buff)

    Shield Oscillator (+Rec, +Def team buff)

    Power Oscillator (+Dmg, +Res team buff)

    Shield Drone (+Rec, +Def team buff)

    Power Drone (+Dmg, +Res team buff)

    [/ QUOTE ]

    Can anyone tell me the stats of the buffs these guys give? EG. Wht % dmg and def buff do they give?

    Thanks in advance.
  17. [ QUOTE ]
    Viel Glück zum Geburtstag Col. Blitzkrieger!

    [/ QUOTE ]

    What she said. (I'm assuming it was birthday well-wishing )
  18. Fastest I've seen is 22, but with no proof. I've done it in 30 hours before.
  19. I've played since beta, so I tend to farm the first 21 levels (as I've been through that content WAY TOO MUCH (And pre-stamina sucks)) and then play from there, teaming as much as possible. Solo'ing bores the hell outta me.
  20. Alright, thanks for clearing that up guys!
  21. Kinenetical

    Lag :O

    I'm lagging tons tonight. Dunno why. Might be my end though.