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Posts
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Joined
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No impact. Miracle et. al. are Proc120s rather than ordinary procs: they fire every time the power is activated no matter what.
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I'm worried that this change will be a major nerf to some popular slottings: Proctrops (Caltrops slotted with a large number of procs -- how is the PPM rate calculated for a long-duration damage patch?), Force Feedback +recharge in Footstomp or Energy Blast, the pet buildup proc in Assault Bot, and the Achilles' Heel proc in AoE defense debuffs.
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"Cannon"? Well, there is that 1700s fort over in the Rogue Isles...
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When someone disconnects on a TF, the game sometimes gets confused about who the team leader is. Try having other members of the team call the contact; the second person on the team list is usually the one who will get things to advance.
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If you're planning to run the Loyalist Power stories, play a tank. You're given so many allies and escorts in those missions that you'll be forced into a tank playstyle no matter what your archetype.
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Having two AMs out at once is fairly easy, and if you've just used Burnout to get a second Gang War, it will also recharge Acid Mortar so you can put down a third.
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I've never played a Bots/Sonic or Bots/Thermal mastermind, but I've played Bots/Traps, Bots/Storm, Thugs/Thermal, and Sonic/Sonic.
Quote:In my experience, Disruption Field would be a waste on Bots/, since none of the bots reliably go into melee. It would be more useful on something like Thugs/, where the Bruiser loves to go into melee range (but also loves knocking things *out* of melee range. Oh well...)So, you mean enemies probably wouldn't be standing near enough? Is it still a good power to take with sets that have melee pets?
Quote:That's good to know. It's one of the major deciding points. I didn't want Heat Exhaustion to feel like it was going to waste if I took it.
Quote:2) - How well do the defender bots back me up on healing? Would it be worth taking Repair to augment my healing, or would medicine be sufficient? -
Quote:I prefer Thugs/Traps:8 Thugs/Dark MMs would give you...
8 MMs.
3*8 thugs = 24.
2*8 enforcers = 16.
1*8 bruisers = 8.
1*8 dark servants = 8.
10*8 thugs from gang war = 80.
10*8 thugs from a second gang war with burnout = 80.
All together you've got 224 entities.
Add in 8 pairs of lore pets, and you're at 240.
Add in 8 Shivans from Bloody Bay, 248.
Add in 8 people using the Backup Radio temp power, and you're finally at 256, which is actually 255 not counting yourself. Of course, there are a ton of other temps you could utilize as well, but it's plausible to get there (if briefly).
8 MMs.
3*8 thugs = 24
2*8 enforcers = 16
1*8 bruisers = 8
10*8*2 thugs from Burnout double Gang War = 160
1*8 Forcefield Generators = 8
3*8 Acid Mortars = 24
2*8 Seeker Drones = 16
That's 264 buff targets *before* you throw in lore pets or temporaries. -
I don't know about GuyPerfect, but I wouldn't want to put in the hundreds of man-hours needed to compile such a list without some assurance that it would be acted on.
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If the BIOS was toast, he wouldn't even be getting that far. "BootMgr" is a part of Windows.
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He's got a Mac. I find it highly unlikely that a virus is involved.
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There are reports that the "settings" button on the login screen is resetting the non-graphics options for whatever character you log into first. Could this be what's happening to you?
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Did you teleport or get knocked back or anything? I think I found the hole you fell through, but I can't manage to get through it myself.
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Quote:The AI is notoriously bad at lining up cones, and for cones this narrow, even a player would be hard-pressed to hit more than three or four targets at a time.You say they completely lack AoE over and over and over and it is simply not true. It IS true that they don't have much AoE, but...
Freezing Roar- Cone, 50 foot radius, 30 degree arc, 16 max targets.
Chilling Howl- Cone, 80 foot radius, 20 degree arc, 3 max target
Quote:Claw Swipe- Cone, 7 foot radius, 90 degree arc, 16 max targets x2 (two lions)
Quote:Terrible Howl- AoE, 15 foot radius, 16 max targets -
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I don't bother. The group I usually run with just assumes that if someone faceplants, I'll hit Vengeance.
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I don't know about running around, but I've seen the turrets in the RWZ jump.
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You're the one responsible for "Chunky Updraft" and similar earth-based powers used by the Talons? I don't suppose you could tone down the motion and the shaking a bit? I ran Sister Solaris's arc last night, and there were a number of fights where I had to leave the computer and go lie down. The final mission took over two hours, less than half of which was spent actually playing.
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If by "MM purple proc" you're referring to the Soulbound Allegiance proc, it only affects the pet in question. If you're referring to the Command of the Mastermind proc, it's an always-on defense aura just like the Call to Arms or Edict of the Master procs.
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Quote:It's a bug: apparently, if an enemy has sleep resistance, sleeps that do damage don't work on them. Just about every enemy in DA has 50% sleep resistance.Hi All,
Playing through the new DA with my Sonic/Elec blaster and Siren's Song has no discernable effect on minion- and lt-level foes. I can still hold and stun them, but I can't sleep them. Is there a reason for this in-game, or it just a difficulty tweak for being "incarnate content?"
I would venture to guess on the technical side, you might need a Mag 4 sleep for them?