Gausian build up in tactics, self only?


Cheetatron

 

Posted

So, like the title says I was thinking about a Gausians chance for build up in tactics. Would this trigger on self only or is each person under the effect of the aura considered a 'target' for the purposes of the proc?


 

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Only on yourself, as I understand it. Fortunately, this also means it will not buff enemies in powers like Follow Up.


 

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Quote:
Originally Posted by Hopeling View Post
Only on yourself, as I understand it. Fortunately, this also means it will not buff enemies in powers like Follow Up.
In tactics it's definitely yourself only (My Crab can attest to this), though it makes me wonder about powers like fortitude...


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

The Gaussian proc is tagged to only affect the caster, so even in fortitude it would still affect the empath only.



 

Posted

Most procs check once per target when slotted in AoEs, regardless of whether the proc affects the target or the caster - that's why people put the Force Feedback proc in AoEs; you get more uptime, even though it doesn't stack.

This makes me wonder: Does GSFC slotted in an AoE like Tactics check per target? If so, it would be a huge benefit to pet classes, and to people who teamed frequently. And if it does check per target, does it stack?


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
Most procs check once per target when slotted in AoEs, regardless of whether the proc affects the target or the caster - that's why people put the Force Feedback proc in AoEs; you get more uptime, even though it doesn't stack.

This makes me wonder: Does GSFC slotted in an AoE like Tactics check per target? If so, it would be a huge benefit to pet classes, and to people who teamed frequently. And if it does check per target, does it stack?
Link The Target is also set to be the caster, so it does check per target, but it always has only 1 target, and that's you.



 

Posted

Quote:
Originally Posted by Roderick View Post
Most procs check once per target when slotted in AoEs, regardless of whether the proc affects the target or the caster - that's why people put the Force Feedback proc in AoEs; you get more uptime, even though it doesn't stack.

This makes me wonder: Does GSFC slotted in an AoE like Tactics check per target? If so, it would be a huge benefit to pet classes, and to people who teamed frequently. And if it does check per target, does it stack?
That's exactly why I was asking, I wasn't sure what qualified as a 'target' in this case. I was looking to get a lot of mileage out of this on my masterminds, but not really surprised it doesn't work that way.

On a similar note, I seem to remember reading something about the MM purple proc affecting all 3 tiers of pet when it does proc regardless of where the proc is slotted. Is that correct?


 

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Originally Posted by Humility View Post
On a similar note, I seem to remember reading something about the MM purple proc affecting all 3 tiers of pet when it does proc regardless of where the proc is slotted. Is that correct?
If by "MM purple proc" you're referring to the Soulbound Allegiance proc, it only affects the pet in question. If you're referring to the Command of the Mastermind proc, it's an always-on defense aura just like the Call to Arms or Edict of the Master procs.


 

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Originally Posted by Zaloopa View Post
Link The Target is also set to be the caster, so it does check per target, but it always has only 1 target, and that's you.
The target there doesn't actually mean anything for enhancements. They inherit the target settings of what they're slotted into. Otherwise ones like this might be troublesome. The only thing that affects procs is what you see on the right-hand side: if the effect itself is on Target or on Self.

As for the chance for build up, it's implemented in such a way that it only gets one chance to fire, regardless of how many targets it hits (so long as it hits at least one, which Tactics always will).


 

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Originally Posted by Codewalker View Post
The target there doesn't actually mean anything for enhancements. They inherit the target settings of what they're slotted into. Otherwise ones like this might be troublesome. The only thing that affects procs is what you see on the right-hand side: if the effect itself is on Target or on Self.

As for the chance for build up, it's implemented in such a way that it only gets one chance to fire, regardless of how many targets it hits (so long as it hits at least one, which Tactics always will).
Ahhh, that is very good to know.



 

Posted

UPDATED: I ran some more tests, and there is NO visual animation when this effect triggers (or if there is, it's subtle, and gets lost in the noise when focused accuracy enables) The effect is (briefly) described as 'Boost Up' in the Combat Attributes monitor, and it seems to give a +40% to hit bonus, and +80% to damage (at lvl 50) -- but the ffect does not last very long - it *seems* to be even shorter than the 10s of real build up, but I wasn't able to time it accurately.

So: the proc 'works' - and the bonuses are substantial, but the only place I can see this being useful is if you slotted it into your 'build-up' power to occasionally get a super-build-up. If you slot it into a toggle, I don't think you'll ever get any benefit from it, because it seems to activate when the toggle is first enabled. At least, people are already used to rushing their attacks after clicking build-up...


original text below:
So, have you guys actually *seen* the Build Up effect happen, ever?

I have Gaussian: Chance for Build up slotted into 'focused accuracy', and have been toggling the power on and off for about 10 minutes non-stop (I know, I have too much free time!) and I have never seen the build up effect happen. (I'm also monitoring the damage bonus combat attribute directly, in case there's no animation, but I don't see the damage bonus change, either - when I use 'real' build-up, I see the value move.) Previously, I had G:CfB slotted into invincibility, but I never saw it do anything there, so I moved it to FA, because I leave INV up pretty much perma, and I thought maybe the proc only took effect when the power was activated. Now I'm not sure the enhancement even does anything!

Does anybody know *when* the proc roll happens if you slot this into a toggle? I would have thought it would happen at startup, but I don't see it. Does it have to be slotted into a click power? The only click power i have that would take it is.. build-up! (which might be cool, to occasionally get a mega-build-up, but...)

Any ideas?


 

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The gaussian proc will check every 10 seconds as long as the toggle it's in is on, like every other proc that has been slotted into a toggle.


Culex's resistance guide

 

Posted

Quote:
Originally Posted by Zaloopa View Post
Link The Target is also set to be the caster, so it does check per target, but it always has only 1 target, and that's you.
what about soul drain? That would actually work VERY nicely for my DM brute, come to think of it...


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

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Quote:
Originally Posted by Nixia View Post
UPDATED: I ran some more tests, and there is NO visual animation when this effect triggers (or if there is, it's subtle, and gets lost in the noise when focused accuracy enables) The effect is (briefly) described as 'Boost Up' in the Combat Attributes monitor, and it seems to give a +40% to hit bonus, and +80% to damage (at lvl 50) -- but the ffect does not last very long - it *seems* to be even shorter than the 10s of real build up, but I wasn't able to time it accurately.
There is no visual indication. It used to add a buff icon to your buff bar, I'm not sure if it still does. The icon was the same one used for the Dark Armor self rez. It doesn't show up if you have autopowers hidder. The bonus does NOT scale by level, and I don't think it scales by AT either - but I'm not sure on that last part.

Quote:
So: the proc 'works' - and the bonuses are substantial, but the only place I can see this being useful is if you slotted it into your 'build-up' power to occasionally get a super-build-up. If you slot it into a toggle, I don't think you'll ever get any benefit from it, because it seems to activate when the toggle is first enabled. At least, people are already used to rushing their attacks after clicking build-up...
Like any other proc in a toggle, it checks once on activation, and once every 10 seconds afterwards. There are two oddball cases that can alter this:
-In powers that have NO effect unless an enemy is in range (Invincibility, Against All Odds, Rise to the Challenge), the toggle is considered inactive unless there is an enemy in range. If you stand there with the toggle running but no enemy nearby, it will never even try to proc.
-The proc actually triggers every time the power "ticks", but if it's in a toggle or autopower, any time it makes a check (regardless of if it procs or not), it suppresses itself for 10 seconds. So if it's in a fast recharging toggle and you flip it on and off quickly, or if it's in one of the powers I listed above and you're running in and out of range, it won't check again during that 10 second period. Click powers don't trigger this "proc suppression".
(Note that the above points apply to any proc in a toggle, not just GSFC)


@Roderick

 

Posted

Quote:
Originally Posted by DarkSideLeague View Post
what about soul drain? That would actually work VERY nicely for my DM brute, come to think of it...
Quote:
Originally Posted by Codewalker View Post
As for the chance for build up, it's implemented in such a way that it only gets one chance to fire, regardless of how many targets it hits (so long as it hits at least one, which Tactics always will).
1- Soul Drain
2- Did you hit any targets?
3a- If no, nothing happens.
3b- If yes, roll once regardless of how many targets are hit.

At least, that's how I interpret what Codewalker said. And by that interpretation, you won't really see any different results than if you put it in Focused Accuracy, or regular Build Up.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
There is no visual indication. It used to add a buff icon to your buff bar, I'm not sure if it still does. The icon was the same one used for the Dark Armor self rez. It doesn't show up if you have autopowers hidder. The bonus does NOT scale by level, and I don't think it scales by AT either - but I'm not sure on that last part.
The icon is of Super Reflexes > Quickness, and it DOES scale with AT (My Defender gets +64% Damage, my Widow 80%, and my Blaster 100%)


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by Roderick View Post
1- Soul Drain
2- Did you hit any targets?
3a- If no, nothing happens.
3b- If yes, roll once regardless of how many targets are hit.

At least, that's how I interpret what Codewalker said. And by that interpretation, you won't really see any different results than if you put it in Focused Accuracy, or regular Build Up.
Basically.

However, the Dominator ATO uses the same mechanic and was recently stealth-changed so that it no longer has an abysmal proc rate in AoE powers. This change could have happened in two ways: (1) The stacking mechanic changed so that it no longer prevents further checks on a failed proc, or (2) the PPM formula was adjusted to take the mechanic into account.

So Gaussian needs to be re-tested to see if it gets a chance to fire for each target in range now or not. Either way it will not stack with itself.


 

Posted

the proc is crap in tactics had it in my MM for the def bonus before sending the whole set packing. The proc rarely went off (5% and all), didn't play any animations, or sounds to let you know it did go off I'm thinking its really only good in follow up type powers and acceptable in buildup/aim type powers