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Posts
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Or you can pick a travel power that allows vertical movement like most others have.
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Quote:This ^^^At the very least I want the restriction on how often we can spend hero merits removed. We are already restricted on how fast we can earn them, I don't see why we need to also restrict how often we can spend them.
So you save up your merits for months to get that shiny pvp IO you want. Poof, you get lucky and get it in a drop or your lowball bid finally comes through. Now you have a bunch of merits and you can only spend a little bit each day or try to find something else worth a bunch of merits to spend them on.
The spending restriction (and the poor layout of tip missions) makes me say screw it. I'll just farm a bunch, bringing even more inf into the system and buy the stuff when I feel like it instead of only being able to spend a different type of currentcy, once a day. -
Clarion is status protection. Think you are thinking of Ageless.
Ion can bounce back and hit targets more than once and that will make it nice for farming even after gets fixed.
Your other thoughts are spot on. Reactive for the DoT and spiritual for more recharge. Some go cardio but with ageless and consume, endurance while farming should not be an issue. -
Very nice to see. As long as it does work that way there should be no issues. Lovin the changes.... assuming they actually work.
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Would rather see spines. Ice armor with brute numbers is not that impressive.
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I would much rather have random. Any system that rewards a certain type of behavior will just get more of that. Once people figure out what gets the best reward people will do whatever that happens to be.
If being on the ambush team somehow caused better rewards, people would help out on ambushes even if told not to so they could get the reward they seek.
If jumping exactly 87 times got you a very rare, people would be hopping all over the place.
Let the league leader kick the leachers and the stupid or those that just dont listen and those that get to the end get the random reward. Sure maybe increase the chances of a better reward based off of what the entire team is able to accomplish, but not on individulal actions. -
Quote:Run around for 100 yards and put a heal on auto that hits other team members who are also leaching. Your league gets the goals? Grats you could get very rare salvage. May as well just make it random instead of adding even more things that could be exploited.My participation system, based on the BAF trial as it currently exists. The Lambda trial would need to be tweaked for this to work:
* Entering the zone: 1 point
* Moving at least 100 yards and activating at least 10 powers that affect a target other than yourself: 1 point
* Each optional badge goal completed by the league: 1 point
The rewards table grows based on how many points you have:
1 point - 10 threads
2 points - add Common iSalvage
3 points - add Uncommon iSalvage
4 points - add Rare iSalvage
5 points - add Very Rare iSalvage -
Only would add, did the leader not kick you for beeing a leach. (Or for that matter any other reason)
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The big part is jump higher as those without travel powers or those with only super speed cannot get up the walls to take out the cannons in the lambda trials. My personal feeling is wahh, you should have taken a travel power but Im an uncaring jerk who is just fine with all temps being disabled on iTrials.
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Even with +3 level shift, you are better off sticking together as a group during the weapon phase. Granted 2 seperate groups but still next to other team members.
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I would suggest to just remove all temps including ninja run and beast run for iTrials. They are advertised that you cannot use temps so what is the problem? That way it would be consistant.
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1 of 2 things should happen. The procs should be removed if it defeats the purpose of the power (like damaging something after it is put to sleep) or have the description changed to say ALL damaging attacks, excluding temps, instead of MOST damaging attacks.
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Can't sell enhancements, CAN sell recpies and salavage. Really not that big of a deal.
Edit to addk read the rest of the posts and you noticed this already.
Still, should not be that difficult to put in a work bench by the bartender by the arena terminals and add enhancemnts to the list of stuff the bartender will buy. Would be against AE being in there however. The crowd is big enough without having yet another group of people in there. -
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You can still put yourself into cutscenes by being in the right place at the right time. LGTF is pretty easy to be standing next to the Honoree when he spawns. Done that a few times.
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No you want, not need. While for some builds it would cause no issues, others it would be exploited.
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Quote:OMFG yes. Tired of this prompt every time I go to vendor a piece of salvage on my badger because I have all recipies memorized.Fix the damn prompt windows for "Hide Useful Salvage Warning" and "Hide Large Auction House Fee Warning".
SERIOUSLY! We have similar prompts for like 10 other options and the rest of them work perfectly. You can turn the damn things off and they STAY OFF. For these two to still be malfunctioning makes the programmers and managers look . . . let's be polite: less than competent. -
Quote:So your opinion is that they (Non Ion) are balanced in PvP? How should a Mastermind deal with these Anti-pet powers? I'm genuinely curious as I am at a loss about how to deal with an attack that can wipeout all but my tier 3 pet with one use.
Perhaps the same way you deal with a footstomp followed by fireball from a brute with rage and around 25% fury? That does around the same damage and can be done much more frequently than 90 seconds. There are plenty of other combos that can do similar damage as well.
Really there are much bigger balance issues in pvp since the devs decided to "balance" things. Considering they really have not touched pvp in 7 issues after they totally broke everything. The last changes that were made proved that the devs really don't care if one AT or primary or secondary is vastly superior to others so I would not look for balance any time soon. -
Judgement powers do not need to be nerfed. One judgement power needs to be fixed.
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If they do get additional lore I would like to see the ability to trade in your current tier 3 or 4 plus maybe some A merits or E merits to a tier 3 or 4 of a different type, still in the lore category. Currently I do kinda feel forced to take pets I don't want, just for the sake of the level shift on the trials and would be nice if we were able to just exchange them for a lesser cost than having to start over for something you want.
Do I expect it to happen? No, just sayin it would be nice. -
Yup and on my brute which has tons of aoe and bunches of rares and very rares, all I need is commons. Since rares only break down to 20 threads and uncommons break down to 8-10, I have an incentive to not help out, or to do as little as possible to get the reward I want. What is the point of trying as hard as I can for probably an uncommon that I can break down to get half a common vs doing the bare minimum and getting a full common?
On my defender I have the opposite problem. No real aoe attakcs and mainly just buffing, debuffing and healing. Commons galore. -
That is probably the case. I have seen it jump back and hit the first target every once in a while so it would stand to reason it can also hit other targets more than once. This may still keep it at the top for farmers even after it gets fixed. If you have 20 mobs in one area, why not go with something that will probably hit all of them once and several of them twice instead of one that will just hit all of them once.
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Alot of it was dumb luck and I have not come close to duplicating it. For whatever reason, reds were dropping like crazy so I did not have to combine them. The ambush spawners were in perfect locations where I could just stand in one spot and get them both and everything just seemed to focus on that one spot so there were no left over mobs wandering around.
Around 4:30ish is my normal good time, meaning I'm focused on killing stuff as fast as I can instead of just putting footstomp on auto and kinda going on auto pilot after that. Tends to happen after farming for hours and hours.
Global I have 160% recharge, (including hasten). I also have spiritual for even more recharge, FF proc in footstomp, Ageless tier 4 to refill the blue bar and for even more recharge. I am guessing most of the time I am at the recharge cap. -
So what are your rules? Did it in 3:58 with bosses at +4x8. Granted, did use the broken Ion power to do it.
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I am. On my ss/fire brute I have barrier and ageless depending on the situation. Also have Ion judgement until it gets fixed then I have pyro as a back up for thematic reasons.